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		<title><![CDATA[Kotaku: Sakaguchi]]></title>
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				http://www.gamersyde.com/news_6122_en.html#answer				<a href="http://kotaku.com/5003799/" title="Click here to read more about 
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			<pubDate><![CDATA[Thu, 13 Mar 2008 11:38:48 EDT]]></pubDate>
			<dc:creator><![CDATA[Byakko]]></dc:creator>
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			<title><![CDATA[Chrono Resurrection - What Could Have Been]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Chrono Resurrection - What Could Have Been" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read Chrono Resurrection - What Could Have Been" href="http://kotaku.com/359070/chrono-resurrection-+-what-could-have-been" class="pp_image">
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				<center><!-- videoId: YELRuYNBRDk --><!-- /videoId: YELRuYNBRDk --></center>I am currently hip-deep in Sakaguchi's latest RPG Lost Odyssey, which got me thinking about all the awesome games I've played in the past courtesy of the Gooch, including my personal favorite, Chrono Trigger. In the middle of my ponderings, this video shows up in our tips email, containing footage of Chrono Resurrection, the 3D remake of Chrono Trigger that Square Enix put a stop to back in 2004. The video, uploaded by project lead Nathan Lazur, depicts what would have been a Chrono Trigger fan's wet dream. *wistful sigh* Damn lawyers. Thanks for sending in the vid anyway Mathew!				<a href="http://kotaku.com/359070/chrono-resurrection-+-what-could-have-been" title="Click here to read more about Chrono Resurrection - What Could Have Been">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 21 Feb 2008 15:20:52 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Final Fantasy XIII Looks Better Than God]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Final Fantasy XIII Looks Better Than God" href="http://kotaku.com/ps3/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ps3</span></a></div -->					<div><a title="Click here to read Final Fantasy XIII Looks Better Than God" href="http://kotaku.com/250857/final-fantasy-xiii-looks-better-than-god" class="pp_image">
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				Or at least some dull Hollywood fare. 				<a href="http://kotaku.com/250857/final-fantasy-xiii-looks-better-than-god" title="Click here to read more about Final Fantasy XIII Looks Better Than God">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 09 Apr 2007 18:20:56 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Sakaguchi Talks Final Fantasy On 360, Lays Into Microsoft Japan]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sakaguchi Talks Final Fantasy On 360, Lays Into Microsoft Japan" href="http://kotaku.com/stache/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">stache</span></a></div -->					<div><a title="Click here to read Sakaguchi Talks Final Fantasy On 360, Lays Into Microsoft Japan" href="http://kotaku.com/245447/sakaguchi-talks-final-fantasy-on-360-lays-into-microsoft-japan" class="pp_image">
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				<i>Final Fantasy</i> creator Hironobu Sakaguchi and his mustache sat down with GameSpot during GDC and dished out a refreshingly honest interview. Sure, Sakaguchi does say that <i>Final Fantasy</i> should come to the Xbox 360 &mdash; Sadly, his opinion doesn't matter anymore! He does mention that he dislikes <i>Wii Sports</i>, that he's interested in making a shooter like <i>Gears of War</i> and that he doesn't have an HD TV at home (wha?), the real fireworks are when he lays into Microsoft, who have funded two of his games: <i>Blue Dragon</i> and <i>Lost Odyssey</i>. So what does Sakaguchi think the reason that Microsoft hasn't had success in Japan? 				<a href="http://kotaku.com/245447/sakaguchi-talks-final-fantasy-on-360-lays-into-microsoft-japan" title="Click here to read more about Sakaguchi Talks Final Fantasy On 360, Lays Into Microsoft Japan">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 20 Mar 2007 03:00:46 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[GDC 07: First English Blue Dragon Screens]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read GDC 07: First English Blue Dragon Screens" href="http://kotaku.com/gallery/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gallery</span></a></div -->					<div><a title="Click here to read GDC 07: First English Blue Dragon Screens" href="http://kotaku.com/242093/gdc-07-first-english-blue-dragon-screens/gallery/" class="pp_image">
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				I may not be a fan of the genre, nor Blue Dragon character artist Akira Toriyama, hell, I don't even own an Xbox 360, but that doesn't mean I should withhold these graphically gorgeous shots of the upcoming Blue Dragon. Bask in the translated goodness of these five new shots. <span class="byline">Michael McWhertor</span>				<a href="http://kotaku.com/242093/gdc-07-first-english-blue-dragon-screens/gallery/" title="Click here to read more about GDC 07: First English Blue Dragon Screens">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 06 Mar 2007 20:20:42 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[GDC07: Blue Dragon Lands In August, Lost Odyssey Holiday '07]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read GDC07: Blue Dragon Lands In August, Lost Odyssey Holiday '07" href="http://kotaku.com/final-fantasy/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">finalfantasy</span></a></div -->					<div><a title="Click here to read GDC07: Blue Dragon Lands In August, Lost Odyssey Holiday '07" href="http://kotaku.com/241976/gdc07-blue-dragon-lands-in-august-lost-odyssey-holiday-07" class="pp_image">
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				We had a chance to sit down with Mistwalker's <a href="http://kotaku.com/gaming/sakaguchi/">Hironobu Sakaguchi</a> this morning to get an update on the current state of the man's two RPGs, <a href="http://kotaku.com/gaming/blue-dragon">Blue Dragon</a> and <a href="http://kotaku.com/gaming/lost-odyssey">Lost Odyssey</a>.				<a href="http://kotaku.com/241976/gdc07-blue-dragon-lands-in-august-lost-odyssey-holiday-07" title="Click here to read more about GDC07: Blue Dragon Lands In August, Lost Odyssey Holiday '07">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 06 Mar 2007 15:20:07 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Actress On Blue Dragon Localization]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Actress On Blue Dragon Localization" href="http://kotaku.com/final-fantasy/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">finalfantasy</span></a></div -->					<div><a title="Click here to read Actress On Blue Dragon Localization" href="http://kotaku.com/240198/actress-on-blue-dragon-localization" class="pp_image">
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      Tara Strong, who voiced Rikku in <i>Final Fantasy X</i>, <i>Final Fantasy X-2</i> and <i>Kingdom Hearts II</i> (also Raven of <i>Teen Titans</i> and <i>Rugrats</i>' Dil Pickles) talks about her current gig: <i>Blue Dragon</i>'s Kluke. She says:				<a href="http://kotaku.com/240198/actress-on-blue-dragon-localization" title="Click here to read more about Actress On Blue Dragon Localization">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 01 Mar 2007 03:00:52 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Free Blue Dragon Contents Roars Into Japan]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Free Blue Dragon Contents Roars Into Japan" href="http://kotaku.com/blue-dragon/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">bluedragon</span></a></div -->					<div><a title="Click here to read Free Blue Dragon Contents Roars Into Japan" href="http://kotaku.com/236870/free-blue-dragon-contents-roars-into-japan" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Free Blue Dragon Contents Roars Into Japan" alt="Click here to read Free Blue Dragon Contents Roars Into Japan" src="http://cache.kotaku.com/assets/images/9/2007/02/small_bluedragonscreenie.jpg"/>
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				The first download Mistwalker is releasing for Japan's Xbox Live Market place is called "Strong New Game," which offers an item called "Super Hard Chip." After clearing the game, it lets players restart the game with all their old stats. The name for this is "new plus." Yeah, I know. Speaking of new, there are some new game difficulty settings as well: Hard and Super. Download is available in Japan tomorrow night at 8pm for free. Yes, the nice price! <span class="byline">Brian Ashcraft</span> 				<a href="http://kotaku.com/236870/free-blue-dragon-contents-roars-into-japan" title="Click here to read more about Free Blue Dragon Contents Roars Into Japan">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 15 Feb 2007 06:00:48 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[It's Official, Iwata's Impact Bigger Than Kutaragi's]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read It's Official, Iwata's Impact Bigger Than Kutaragi's" href="http://kotaku.com/business/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">business</span></a></div -->					<div><a title="Click here to read It's Official, Iwata's Impact Bigger Than Kutaragi's" href="http://kotaku.com/225572/its-official-iwatas-impact-bigger-than-kutaragis" class="pp_image">
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      And not by that much, too! <i>Famitsu</i> has passed out its Japanese industry awards to individuals who had the biggest impact last year. Nintendo president Satoru Iwata came in first with 201 votes, followed by Sony's Ken Kutaragi with 181 votes. In next, <i>Blue Dragon</i> creator Hironobu Sakaguchi received 126 votes. Nintendo's resident genius Shigeru Miyamoto and <i>Metal Gear</i> mastermind Hideo Kojima rounded out the top five with 41 and 33 votes respectively. Sure, laugh at Kutaragi, but he is a force to be reckoned with in gaming. (A kooky, bat-shit insane one, but a force nonetheless!) <span class="byline">Brian Ashcraft</span> 				<a href="http://kotaku.com/225572/its-official-iwatas-impact-bigger-than-kutaragis" title="Click here to read more about It's Official, Iwata's Impact Bigger Than Kutaragi's">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 03 Jan 2007 07:22:46 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[PLAY! Now Featuring Lost Odyssey Music]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read PLAY! Now Featuring Lost Odyssey Music" href="http://kotaku.com/lost-odyssey/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">lostodyssey</span></a></div -->					<div><a title="Click here to read PLAY! Now Featuring Lost Odyssey Music" href="http://kotaku.com/219586/play-now-featuring-lost-odyssey-music" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read PLAY! Now Featuring Lost Odyssey Music" alt="Click here to read PLAY! Now Featuring Lost Odyssey Music" src="http://cache.kotaku.com/assets/images/9/2006/12/small_lostodysseyscreen.jpg"/>
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      Of course, the next big Hironobu Sakaguchi RPG after <i>Blue Dragon</i> is <i>Lost Odyssey</i>. Both games are scored by legendary game music composer Nobuo Uematsu. Makes sense that music from <i>Lost Odyssey</i> will be performed at PLAY! From the press release: 				<a href="http://kotaku.com/219586/play-now-featuring-lost-odyssey-music" title="Click here to read more about PLAY! Now Featuring Lost Odyssey Music">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 06 Dec 2006 14:21:29 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Blue Dragon: The Manga]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Blue Dragon: The Manga" href="http://kotaku.com/japan/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">japan</span></a></div -->					<div><a title="Click here to read Blue Dragon: The Manga" href="http://kotaku.com/214815/blue-dragon-the-manga" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Blue Dragon: The Manga" alt="Click here to read Blue Dragon: The Manga" src="http://cache.kotaku.com/assets/images/9/2006/11/small_bluedragonmanga.jpg"/>
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      No duh. A <i>Blue Dragon</i> anime, and now a <i>BD</i> manga. <a href="http://www.shueisha.co.jp/">Shueisha</a> announced a comic version of the Xbox 360 RPG called <i>Blue Dragon ST</i>. It will be drawn by <a href="http://papuwa.com/">Ami Shibata</a> (<i>Nangoku Shounen Papuwa-kun</i>, <i>Freeman Hero</i>). This December 16th, it will hit the January issue of <i>Monthly Shonen Jump</i>. The game, of course, was developed by mustached <i>Final Fantasy</i> creator Hironobu Sakaguchi and <i>Dragon Ball Z</i>/<i>Dragon Quest</i> artist Akira Toriyama. The game launches in Japan on December 7th. Can't wait. <span class="byline">Brian Ashcraft</span>  				<a href="http://kotaku.com/214815/blue-dragon-the-manga" title="Click here to read more about Blue Dragon: The Manga">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 15 Nov 2006 08:22:17 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Blue Dragon Pre-Orders Selling Out In Japan (No, Really)]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Blue Dragon Pre-Orders Selling Out In Japan (No, Really)" href="http://kotaku.com/top/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">top</span></a></div -->					<div><a title="Click here to read Blue Dragon Pre-Orders Selling Out In Japan (No, Really)" href="http://kotaku.com/208601/blue-dragon-pre+orders-selling-out-in-japan-no-really" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Blue Dragon Pre-Orders Selling Out In Japan (No, Really)" alt="Click here to read Blue Dragon Pre-Orders Selling Out In Japan (No, Really)" src="http://cache.kotaku.com/assets/images/9/2006/10/small_bluedragonthumbsup.jpg"/>
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      The Land of the Rising Sun might not be a lost cause for Microsoft. There are rumblings that pre-orders for the limited edition <i>Blue Dragon</i> bundle are selling out. The 29,800 yen (approx. US $250) set includes a striped down Xbox 360, <i>BD</i> faceplate, a copy of <i>Blue Dragon</i> and five <i>Blue Dragon</i> figs. There are apparently only a thousand of these puppies. One <a href="http://blog.livedoor.jp/widappy/archives/51217696.html">site</a> even claims the first-run limited edition bundle's pre-orders are selling out faster than the PS3's! And some retailers, such as Bic, Sofmap, Yodobashi Camera, Rakuten's <a href="http://esearch.rakuten.co.jp/rms/sd/esearch/vc?sv=6&sid=191108&su=edigi-game&sn=%A4%A4%A1%BC%A4%C7%A4%B8%A1%AA%A1%AA%B3%DA%C5%B7%BB%D4%BE%EC%A5%B2%A1%BC%A5%E0%B4%DB&sitem=%A5%D6%A5%EB%A1%BC%A5%C9%A5%E9%A5%B4%A5%F3&f=A">Edigi</a> and <a href="http://www.7dream.com/product/p/0807552">Seven Dream</a> have supposedly stopped taking pre-orders. Just did a quick internet check, and yes, some of these retailers are have ceased pre-orders on the limited edition bundles. Some haven't. Regardless, this title looks poised to moved consoles. Could <i>Blue Dragon</i> be Japan's <i>Halo</i>? Could it? <span class="byline">Brian Ashcraft</span>  				<a href="http://kotaku.com/208601/blue-dragon-pre+orders-selling-out-in-japan-no-really" title="Click here to read more about Blue Dragon Pre-Orders Selling Out In Japan (No, Really)">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 18 Oct 2006 22:00:36 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Rumor: Blue Dragon Anime In The Works?]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Rumor: Blue Dragon Anime In The Works?" href="http://kotaku.com/blue-dragon/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">bluedragon</span></a></div -->					<div><a title="Click here to read Rumor: Blue Dragon Anime In The Works?" href="http://kotaku.com/207721/rumor-blue-dragon-anime-in-the-works" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Rumor: Blue Dragon Anime In The Works?" alt="Click here to read Rumor: Blue Dragon Anime In The Works?" src="http://cache.kotaku.com/assets/images/9/2006/10/small_bluedragonhandsmash.jpg"/>
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      Stick a big fat "unconfirmed rumor" on this post, but there are rumblings that a <i>Blue Dragon</i> anime are in the works. A page on *get this* a toy hobby figurine page that seems to hint an upcoming anime for next spring in Japan. The game is the brainchild of <i>Final Fantasy</i> creator Hironobu Sakaguchi and <i>Dragon Ball</i>/<i>Dragon Quest</i> creator Akira Toriyama. Even though we're still at the getting-info-from-Japanese-toy-sites point, a <i>Blue Dragon</i> anime makes way more sense than, let's say, a cartoon about pinatas. <span class="byline">Brian Ashcraft</span> 				<a href="http://kotaku.com/207721/rumor-blue-dragon-anime-in-the-works" title="Click here to read more about Rumor: Blue Dragon Anime In The Works?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 16 Oct 2006 12:22:29 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Blue Dragon Faceplate To Slay Japan]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Blue Dragon Faceplate To Slay Japan" href="http://kotaku.com/blue-dragon/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">bluedragon</span></a></div -->					<div><a title="Click here to read Blue Dragon Faceplate To Slay Japan" href="http://kotaku.com/205680/blue-dragon-faceplate-to-slay-japan" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Blue Dragon Faceplate To Slay Japan" alt="Click here to read Blue Dragon Faceplate To Slay Japan" src="http://cache.kotaku.com/assets/images/9/2006/10/small_bluedragonfaceplate.jpg"/>
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      This December, Microsoft is hoping, praying that <i>Blue Dragon</i> will spell Japanese hit. The company is releasing a special "Xbox 360 Core System <i>Blue Dragon</i> Premium Pack" on December 7th. Along with the game, an original faceplate will be included in the bundle. Pre-orders start on October 18th. The Hironobu Sakaguchi created game does have a good buzz, thanks to a strong TGS showing. But is it enough to move consoles?				<a href="http://kotaku.com/205680/blue-dragon-faceplate-to-slay-japan" title="Click here to read more about Blue Dragon Faceplate To Slay Japan">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 06 Oct 2006 07:22:40 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Got Time? Lots and Lots of It? 40 Hours Ain't Enough]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Got Time? Lots and Lots of It? 40 Hours Ain't Enough" href="http://kotaku.com/time/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">time</span></a></div -->					<div><a title="Click here to read Got Time? Lots and Lots of It? 40 Hours Ain't Enough" href="http://kotaku.com/203490/got-time-lots-and-lots-of-it-40-hours-aint-enough" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Got Time? Lots and Lots of It? 40 Hours Ain't Enough" alt="Click here to read Got Time? Lots and Lots of It? 40 Hours Ain't Enough" src="http://cache.kotaku.com/assets/images/9/2006/09/small_clocksclocks.jpg"/>
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      Wired's Clive Thompson puts forth a burning question: Who are these mythical 40-hour gamers? Thompson, like most, wants to tear through an involved game title, but doesn't have the time to play for 8 or 9 hours at a stretch in order to finish it. A job, family, etc. make only short bursts possible for most, and gaming comes an hour at a time. Thus, the problem writes Thompson:				<a href="http://kotaku.com/203490/got-time-lots-and-lots-of-it-40-hours-aint-enough" title="Click here to read more about Got Time? Lots and Lots of It? 40 Hours Ain't Enough">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 27 Sep 2006 08:22:27 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[TGS06: So, How'd It Go, Microsoft?]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read TGS06: So, How'd It Go, Microsoft?" href="http://kotaku.com/tgs06/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tgs06</span></a></div -->					<div><a title="Click here to read TGS06: So, How'd It Go, Microsoft?" href="http://kotaku.com/202857/tgs06-so-howd-it-go-microsoft" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read TGS06: So, How'd It Go, Microsoft?" alt="Click here to read TGS06: So, How'd It Go, Microsoft?" src="http://cache.kotaku.com/assets/images/9/2006/09/small_xbox_briefing.jpg"/>
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      At last year's TGS, Microsoft rolled out the Xbox 360. The company staked out a huge booth, filled with with companions and new hardware. The 360 was the first next-gen console the Japanese would see. The country look a look and collectively went "meh." 				<a href="http://kotaku.com/202857/tgs06-so-howd-it-go-microsoft" title="Click here to read more about TGS06: So, How'd It Go, Microsoft?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 25 Sep 2006 03:22:07 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[TGS06: Blue Dragon Loot]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read TGS06: Blue Dragon Loot" href="http://kotaku.com/tgs06/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tgs06</span></a></div -->					<div><a title="Click here to read TGS06: Blue Dragon Loot" href="http://kotaku.com/202759/tgs06-blue-dragon-loot" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read TGS06: Blue Dragon Loot" alt="Click here to read TGS06: Blue Dragon Loot" src="http://cache.kotaku.com/assets/images/9/2006/09/small_bluedragontoy.jpg"/>
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				After the Sakaguchi presser yesterday, Microsoft gave all attendees <i>Blue Dragon</i> toys. I've taken mine out of the box and have decided that it'll make a nice place on my shelf. Either there, or eBay. Hit the jump for it out of the box, but wrapped. <span class="byline">Brian Ashcraft</span>				<a href="http://kotaku.com/202759/tgs06-blue-dragon-loot" title="Click here to read more about TGS06: Blue Dragon Loot">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 23 Sep 2006 06:25:06 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Kotaku Stalku E306: Famous Developer Dudes at Msoft Presser]]></title>
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      We're swimming in big time game designers! Peter Molyneux is sitting at the end of our row, and Hironobu Sakaguchi and facial hair are positioned across the way. Check back for the latest developments on Molyneux's 360 title, <a href="http://www.gamespot.com/news/2005/05/13/news_6124454.html"><i>Blue Dragon</i></a> and Sakaguchi's tan. 				<a href="http://kotaku.com/172596/kotaku-stalku-e306-famous-developer-dudes-at-msoft-presser" title="Click here to read more about Kotaku Stalku E306: Famous Developer Dudes at Msoft Presser">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/172596/kotaku-stalku-e306-famous-developer-dudes-at-msoft-presser]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-172596]]></guid>
			<category><![CDATA[Kotaku Stalku]]></category>
			<category><![CDATA[E306]]></category>
			<category><![CDATA[Final Fantasy]]></category>
			<category><![CDATA[Microsoft]]></category>
			<category><![CDATA[Molyneux]]></category>
			<category><![CDATA[Sakaguchi]]></category>
			<pubDate><![CDATA[Tue, 09 May 2006 15:39:17 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=172596&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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