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		<title><![CDATA[Kotaku: Rules]]></title>
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			<title><![CDATA[Kotaku: Rules]]></title>
			<link>http://kotaku.com/tag/rules</link>
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		<link>http://kotaku.com/tag/rules</link>
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		<description><![CDATA[Kotaku posts tagged Rules]]></description>
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			<title><![CDATA[Sometimes You've Got To Make Up Your Own Rules]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sometimes You've Got To Make Up Your Own Rules" href="http://kotaku.com/speak-up-on-kotaku/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">speakuponkotaku</span></a></div -->					<div><a title="Click here to read Sometimes You've Got To Make Up Your Own Rules" href="http://kotaku.com/5866572/sometimes-youve-got-to-make-up-your-own-rules" class="pp_image">
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				<em>Video game developers take great care in creating rules and restrictions that define the gameplay of their virtual worlds, but sometimes those rules aren't good enough. In today's rule-breaking edition of Speak Up on Kotaku, commenter <a href="http://kotaku.com/people/johncalmccormick001/">Pibbles</a> explores the joy of playing under your own self-imposed strictures. </em>				<a href="http://kotaku.com/5866572/sometimes-youve-got-to-make-up-your-own-rules" title="Click here to read more about Sometimes You've Got To Make Up Your Own Rules">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5866572/sometimes-youve-got-to-make-up-your-own-rules]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5866572]]></guid>
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			<category><![CDATA[restrictions]]></category>
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			<pubDate><![CDATA[Fri, 09 Dec 2011 11:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[NFL's New Overtime Rules Will be Incorporated Into Madden]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read NFL's New Overtime Rules Will be Incorporated Into &lt;em&gt;Madden&lt;/em&gt;" href="http://kotaku.com/rules/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rules</span></a></div -->					<div><a title="Click here to read NFL's New Overtime Rules Will be Incorporated Into &lt;em&gt;Madden&lt;/em&gt;" href="http://kotaku.com/5552956/nfls-new-overtime-rules-will-be-incorporated-into-madden" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read NFL's New Overtime Rules Will be Incorporated Into &lt;em&gt;Madden&lt;/em&gt;" alt="Click here to read NFL's New Overtime Rules Will be Incorporated Into &lt;em&gt;Madden&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2010/06/custom_1272128300640_10.8.160.61-image218_copy.jpg"/>
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				Few sports implement rule changes as frequently as the NFL, but they're often subtle. This year the league made a major change to its playoff overtime procedure and, as expected, <em>Madden NFL 11</em> will reflect that.				<a href="http://kotaku.com/5552956/nfls-new-overtime-rules-will-be-incorporated-into-madden" title="Click here to read more about NFL's New Overtime Rules Will be Incorporated Into Madden">More&nbsp;&raquo;</a>
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			<category><![CDATA[Rules]]></category>
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			<category><![CDATA[Madden nfl 11]]></category>
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			<category><![CDATA[Overtime]]></category>
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			<pubDate><![CDATA[Tue, 01 Jun 2010 21:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Scrabble Rules Change Permits Proper Nouns, Horrifies Purists [Update 3: Old Rules Preserved]]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Scrabble Rules Change Permits Proper Nouns, Horrifies Purists [Update 3: Old Rules Preserved]" href="http://kotaku.com/rules/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rules</span></a></div -->					<div><a title="Click here to read Scrabble Rules Change Permits Proper Nouns, Horrifies Purists [Update 3: Old Rules Preserved]" href="http://kotaku.com/5510610/scrabble-rules-change-permits-proper-nouns-horrifies-purists-[update-3-old-rules-preserved]" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Scrabble Rules Change Permits Proper Nouns, Horrifies Purists [Update 3: Old Rules Preserved]" alt="Click here to read Scrabble Rules Change Permits Proper Nouns, Horrifies Purists [Update 3: Old Rules Preserved]" src="http://cache.kotaku.com/assets/images/9/2012/01/small_d792f682121ea76d6b288e9faf0acd2a"/>
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				Word from the Scrabble makers at Mattel is that proper nouns will be fair game for Scrabble players as of this summer. [UPDATE: Not so fast concerning this "rule change."]				<a href="http://kotaku.com/5510610/scrabble-rules-change-permits-proper-nouns-horrifies-purists-[update-3-old-rules-preserved]" title="Click here to read more about Scrabble Rules Change Permits Proper Nouns, Horrifies Purists [Update 3: Old Rules Preserved]">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 06 Apr 2010 16:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA['You Can't Do That': Social Norms and Gaming]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read 'You Can't Do That': Social Norms and Gaming" href="http://kotaku.com/social-networking/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">socialnetworking</span></a></div -->					<div><a title="Click here to read 'You Can't Do That': Social Norms and Gaming" href="http://kotaku.com/362790/you-cant-do-that-social-norms-and-gaming" class="pp_image">
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				  There's a fun little piece over at the <i>Escapist</i> on social networks (real ones, not the virtual variety) and gaming.  The social aspect of gaming lends itself to the creation of complicated rules and unspoken codes of behavior:				<a href="http://kotaku.com/362790/you-cant-do-that-social-norms-and-gaming" title="Click here to read more about 'You Can't Do That': Social Norms and Gaming">More&nbsp;&raquo;</a>
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			<category><![CDATA[Social Networking]]></category>
			<category><![CDATA[childhood]]></category>
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			<category><![CDATA[Rules]]></category>
			<pubDate><![CDATA[Sun, 02 Mar 2008 17:30:19 EST]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[No Food Or Drink While Wii-ing]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read No Food Or Drink While Wii-ing" href="http://kotaku.com/rules/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rules</span></a></div -->					<div><a title="Click here to read No Food Or Drink While Wii-ing" href="http://kotaku.com/360870/no-food-or-drink-while-wii+ing" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read No Food Or Drink While Wii-ing" alt="Click here to read No Food Or Drink While Wii-ing" src="http://cache.kotaku.com/assets/images/9/2008/02/small_2267734675_d8a1a1419c.jpg"/>
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				This, my friends, is why people still go into the sign business. Because even as we enter the digital world in which every surface custom advertises to us in response to retinal scans, there will always be a need for the quick and crude Wii pun on hard paper, where one's freedom of speech stems only as far as the Scotch tape will reach. 				<a href="http://kotaku.com/360870/no-food-or-drink-while-wii+ing" title="Click here to read more about No Food Or Drink While Wii-ing">More&nbsp;&raquo;</a>
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			<category><![CDATA[Wiimote]]></category>
			<pubDate><![CDATA[Tue, 26 Feb 2008 17:20:32 EST]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[We're Giving Away a PS3 60GB]]></title>
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      And so. Having totally burnt myself out on contests in June and July, I managed to sort of skip August in the way of contest. Sure I gave away a couple of things, but I was burnt out.				<a href="http://kotaku.com/203746/were-giving-away-a-ps3-60gb" title="Click here to read more about We're Giving Away a PS3 60GB">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 27 Sep 2006 19:00:41 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[The Girls of E306]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Girls of E306" href="http://kotaku.com/e306/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">e306</span></a></div -->					<div><a title="Click here to read The Girls of E306" href="http://kotaku.com/174570/the-girls-of-e306" class="pp_image">
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      Personally, I couldn't care less whether there are booth babes at E3. I don't have any great desire to stop and take photos with women in tiny clothes while I'm running around like a chicken with my head cut off trying to see all of the relevant stuff on the show floor. This year there was a much ado about the booth babe crack down. According to one insider source, the big change, besides enforcement, was the addition of one new rule to the contract companies sign when they rent space on the floor. The addition basically said no bikinis.				<a href="http://kotaku.com/174570/the-girls-of-e306" title="Click here to read more about The Girls of E306">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 18 May 2006 03:00:27 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[WCG Players Give Input on Rules]]></title>
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				<a href="http://news.teamxbox.com/xbox/10387/WCG-Invites-Gamers-Opinions-on-WCG-2006-Rules/">TeamXbox</a> reports that the World Cyber Games will accept input from competitors before finalizing rules for this year's games. In order to chip in their two cents, gamers will be asked to register at the <a href="http://www.worldcybergames.com/">official site</a>. 				<a href="http://kotaku.com/158582/wcg-players-give-input-on-rules" title="Click here to read more about WCG Players Give Input on Rules">More&nbsp;&raquo;</a>
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			<category><![CDATA[Pro Gaming]]></category>
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			<pubDate><![CDATA[Mon, 06 Mar 2006 10:48:54 EST]]></pubDate>
			<dc:creator><![CDATA[lsmith]]></dc:creator>
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