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		<title><![CDATA[Kotaku: Ridge Racer]]></title>
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			<title><![CDATA[Kotaku: Ridge Racer]]></title>
			<link>http://kotaku.com/tag/ridge racer</link>
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		<link>http://kotaku.com/tag/ridge racer</link>
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		<description><![CDATA[Kotaku posts tagged Ridge Racer]]></description>
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			<title><![CDATA[Jackasses Destroy a Fleet of Ferraris]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Jackasses Destroy a Fleet of Ferraris" href="http://kotaku.com/culture-smash/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">culturesmash</span></a></div -->					<div><a title="Click here to read Jackasses Destroy a Fleet of Ferraris" href="http://kotaku.com/5865001/jackasses-destroy-a-fleet-of-ferraris/gallery/" class="pp_image">
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				One Sunday about a month ago, I was driving my family to Himeji. It was a drizzly early morning on the <a href="http://en.wikipedia.org/wiki/Ch%C5%ABgoku_Expressway">Chugoku Expressway</a>, and I just cleared Kobe. To my right, a trio of Lancia Delta Integrales came whizzing by.				<a href="http://kotaku.com/5865001/jackasses-destroy-a-fleet-of-ferraris/gallery/" title="Click here to read more about Jackasses Destroy a Fleet of Ferraris">More&nbsp;&raquo;</a>
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			<category><![CDATA[Culture smash]]></category>
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			<pubDate><![CDATA[Mon, 05 Dec 2011 03:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Ridge Racer DLC Sucks. Namco Ready To Rip You Off.]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Ridge Racer&lt;/em&gt; DLC Sucks. Namco Ready To Rip You Off." href="http://kotaku.com/ridge-racer/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ridgeracer</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Ridge Racer&lt;/em&gt; DLC Sucks. Namco Ready To Rip You Off." href="http://kotaku.com/5863299/ridge-racer-dlc-sucks-namco-ready-to-rip-you-off" class="pp_image">
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				 Thought it was stupid and awful that Namco Bandai was releasing <em>Ridge Racer</em> with <a href="http://kotaku.com/5862459/ridge-racer-has-only-three-tracks-30fps-no-thanks">only three tracks</a>? Wait until you hear what the DLC is.				<a href="http://kotaku.com/5863299/ridge-racer-dlc-sucks-namco-ready-to-rip-you-off" title="Click here to read more about Ridge Racer DLC Sucks. Namco Ready To Rip You Off.">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 29 Nov 2011 04:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Ridge Racer Has Only Three Tracks? 30FPS? No Thanks!]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Ridge Racer&lt;/em&gt; Has Only Three Tracks? 30FPS? No Thanks!" href="http://kotaku.com/vita/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">vita</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Ridge Racer&lt;/em&gt; Has Only Three Tracks? 30FPS? No Thanks!" href="http://kotaku.com/5862459/ridge-racer-has-only-three-tracks-30fps-no-thanks" class="pp_image">
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				I like <em>Ridge Racer</em>. It's a guilty pleasure. And I was actually thinking of getting the next game. That is, until I heard what madness Namco Bandai is pulling.				<a href="http://kotaku.com/5862459/ridge-racer-has-only-three-tracks-30fps-no-thanks" title="Click here to read more about Ridge Racer Has Only Three Tracks? 30FPS? No Thanks!">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 24 Nov 2011 07:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Father of PlayStation Gets to Launch a Game on PlayStation Vita in February]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Father of PlayStation Gets to Launch a Game on PlayStation Vita in February" href="http://kotaku.com/ken-kutaragi/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">kenkutaragi</span></a></div -->					<div><a title="Click here to read Father of PlayStation Gets to Launch a Game on PlayStation Vita in February" href="http://kotaku.com/5851785/father-of-playstation-gets-to-launch-a-game-on-playstation-vita-in-february" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Father of PlayStation Gets to Launch a Game on PlayStation Vita in February" alt="Click here to read Father of PlayStation Gets to Launch a Game on PlayStation Vita in February" src="http://cache.kotaku.com/assets/images/9/2011/10/small_ridgeracer1.jpg"/>
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				We got <em>Nintendogs + Cats</em>, <em>Pilotwings Resort</em> and a few more for the launch of the Nintendo 3DS earlier this year. We got <em>Lumines</em>, an <em>Ape Escape</em> and more in 2005 for the launch of the PlayStation Portable.				<a href="http://kotaku.com/5851785/father-of-playstation-gets-to-launch-a-game-on-playstation-vita-in-february" title="Click here to read more about Father of PlayStation Gets to Launch a Game on PlayStation Vita in February">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5851785/father-of-playstation-gets-to-launch-a-game-on-playstation-vita-in-february]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5851785]]></guid>
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			<pubDate><![CDATA[Thu, 20 Oct 2011 13:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[First PlayStation Vita Games Priced]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read First PlayStation Vita Games Priced" href="http://kotaku.com/vita/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">vita</span></a></div -->					<div><a title="Click here to read First PlayStation Vita Games Priced" href="http://kotaku.com/5848535/first-playstation-vita-games-priced" class="pp_image">
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				 When the PS Vita goes on sale Dec. 17 in Japan, it will cost &yen;25,000. With the weak dollar, that's US$326. So it's best to go by the portable's American pricing: $250. With that in mind, how much are Vita games going to cost?				<a href="http://kotaku.com/5848535/first-playstation-vita-games-priced" title="Click here to read more about First PlayStation Vita Games Priced">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 11 Oct 2011 04:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[I Can See Myself Playing Ridge Racer on the PS Vita]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read I Can See Myself Playing &lt;em&gt;Ridge Racer&lt;/em&gt; on the PS Vita" href="http://kotaku.com/ridge-racer/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ridgeracer</span></a></div -->					<div><a title="Click here to read I Can See Myself Playing &lt;em&gt;Ridge Racer&lt;/em&gt; on the PS Vita" href="http://kotaku.com/5841461/i-can-see-myself-playing-ridge-racer-on-the-ps-vita" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read I Can See Myself Playing &lt;em&gt;Ridge Racer&lt;/em&gt; on the PS Vita" alt="Click here to read I Can See Myself Playing &lt;em&gt;Ridge Racer&lt;/em&gt; on the PS Vita" src="http://cache.kotaku.com/assets/images/9/2011/09/small_4b0rk41suy8.jpg"/>
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				<!-- videoId: 4B0rk41suY8 --><!-- /videoId: 4B0rk41suY8 --> Back in December 2004, I bought two things. One was a PSP. The other was <em>Ridge Racer</em>.				<a href="http://kotaku.com/5841461/i-can-see-myself-playing-ridge-racer-on-the-ps-vita" title="Click here to read more about I Can See Myself Playing Ridge Racer on the PS Vita">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sun, 18 Sep 2011 11:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[The Strange Studio Born of Two Rival Companies]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Strange Studio Born of Two Rival Companies" href="http://kotaku.com/ridge-racer/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ridgeracer</span></a></div -->					<div><a title="Click here to read The Strange Studio Born of Two Rival Companies" href="http://kotaku.com/5821091/the-strange-studio-born-of-two-rival-companies" class="pp_image">
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				The <em>Ridge Racer </em>game for Sony's upcoming PlayStation Vita will be the product of a unique studio: one that was established not by one major publisher, but as part of a partnership between <em>two</em>.				<a href="http://kotaku.com/5821091/the-strange-studio-born-of-two-rival-companies" title="Click here to read more about The Strange Studio Born of Two Rival Companies">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 14 Jul 2011 02:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Ridge Racer Coming to PS Vita]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Ridge Racer&lt;/em&gt; Coming to PS Vita" href="http://kotaku.com/boost/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">boost</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Ridge Racer&lt;/em&gt; Coming to PS Vita" href="http://kotaku.com/5809359/ridge-racer-coming-to-ps-vita/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Ridge Racer&lt;/em&gt; Coming to PS Vita" alt="Click here to read &lt;em&gt;Ridge Racer&lt;/em&gt; Coming to PS Vita" src="http://cache.kotaku.com/assets/images/9/2011/06/small_r01.jpg"/>
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				 Cue the <em>Riiiiiidge Raaaaacer</em> jokes! Namco's racing series is bound for the upcoming PS Vita. Details are scant, but Namco did release a single image in an <a href="http://www.bandainamcogames.co.jp/corporate/press/pdf/20110607.pdf">official statement</a>.				<a href="http://kotaku.com/5809359/ridge-racer-coming-to-ps-vita/gallery/" title="Click here to read more about Ridge Racer Coming to PS Vita">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 07 Jun 2011 06:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[The New Ridge Racer Game Looks Somewhat Familiar]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The New &lt;em&gt;Ridge Racer&lt;/em&gt; Game Looks Somewhat Familiar" href="http://kotaku.com/watch-this/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">watchthis</span></a></div -->					<div><a title="Click here to read The New &lt;em&gt;Ridge Racer&lt;/em&gt; Game Looks Somewhat Familiar" href="http://kotaku.com/5801167/the-new-ridge-racer-game-looks-somewhat-familiar" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The New &lt;em&gt;Ridge Racer&lt;/em&gt; Game Looks Somewhat Familiar" alt="Click here to read The New &lt;em&gt;Ridge Racer&lt;/em&gt; Game Looks Somewhat Familiar" src="http://cache.kotaku.com/assets/images/9/2011/05/small_iutxlzvtptu.jpg"/>
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				<!-- videoId: IUTXlZVTptU --><!-- /videoId: IUTXlZVTptU --> I promise you. This is <em>not</em> a trailer for a new <em>Burnout</em> game.				<a href="http://kotaku.com/5801167/the-new-ridge-racer-game-looks-somewhat-familiar" title="Click here to read more about The New Ridge Racer Game Looks Somewhat Familiar">More&nbsp;&raquo;</a>
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			<category><![CDATA[Ridge racer unbounded]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Thu, 12 May 2011 06:24:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Trust Us, Ridge Racer Has The Best 3D On The 3DS]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Trust Us, &lt;em&gt;Ridge Racer&lt;/em&gt; Has The Best 3D On The 3DS" href="http://kotaku.com/preview/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">preview</span></a></div -->					<div><a title="Click here to read Trust Us, &lt;em&gt;Ridge Racer&lt;/em&gt; Has The Best 3D On The 3DS" href="http://kotaku.com/5785695/trust-us-ridge-racer-has-the-best-3d-on-the-3ds" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Trust Us, &lt;em&gt;Ridge Racer&lt;/em&gt; Has The Best 3D On The 3DS" alt="Click here to read Trust Us, &lt;em&gt;Ridge Racer&lt;/em&gt; Has The Best 3D On The 3DS" src="http://cache.kotaku.com/assets/images/9/2011/03/small_068qxnebq0o.jpg"/>
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				<!-- videoId: 068qXnEBq0o --><!-- /videoId: 068qXnEBq0o --> It is hard to show you the 3D graphics of the Nintendo 3DS. It is <a href="http://kotaku.com/#!5784870/watch-how-3d-on-nintendos-3ds-can-make-you-a-better-gamer">nearly impossible</a>. So please trust me when I say that the ordinary graphics of Ridge Racer 3D look extraordinary when the Nintendo 3DS slider is activated. I can't show you in the video here, though I try hard to explain it to you.				<a href="http://kotaku.com/5785695/trust-us-ridge-racer-has-the-best-3d-on-the-3ds" title="Click here to read more about Trust Us, Ridge Racer Has The Best 3D On The 3DS">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5785695/trust-us-ridge-racer-has-the-best-3d-on-the-3ds]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5785695]]></guid>
			<category><![CDATA[Preview]]></category>
			<category><![CDATA[3D]]></category>
			<category><![CDATA[3ds]]></category>
			<category><![CDATA[Ridge Racer]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Fri, 25 Mar 2011 12:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5785695&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Ridge Racer Is Taking A Sharp Left Turn With 'Unbounded']]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ridge Racer Is Taking A Sharp Left Turn With 'Unbounded'" href="http://kotaku.com/video/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">video</span></a></div -->					<div><a title="Click here to read Ridge Racer Is Taking A Sharp Left Turn With 'Unbounded'" href="http://kotaku.com/5752252/ridge-racer-is-taking-a-left-turn-with-unbounded" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Ridge Racer Is Taking A Sharp Left Turn With 'Unbounded'" alt="Click here to read Ridge Racer Is Taking A Sharp Left Turn With 'Unbounded'" src="http://cache.kotaku.com/assets/images/9/2011/02/small_7oedhorjyhw.jpg"/>
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				<!-- videoId: 7OEDhoRJYHw --><!-- /videoId: 7OEDhoRJYHw --> Namco's Ridge Racer series is turning 18 years old this year. What will it do with its new adult freedoms? Get a new developer and what appears to be plenty of destruction, as seen in the new Ridge Racer Unbounded.				<a href="http://kotaku.com/5752252/ridge-racer-is-taking-a-left-turn-with-unbounded" title="Click here to read more about Ridge Racer Is Taking A Sharp Left Turn With 'Unbounded'">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5752252/ridge-racer-is-taking-a-left-turn-with-unbounded]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5752252]]></guid>
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			<category><![CDATA[Ridge racer unbounded]]></category>
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			<pubDate><![CDATA[Fri, 04 Feb 2011 16:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[A Visual Guide To Racing Games]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read A Visual Guide To Racing Games" href="http://kotaku.com/infographic/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">infographic</span></a></div -->					<div><a title="Click here to read A Visual Guide To Racing Games" href="http://kotaku.com/5698648/a-visual-guide-to-racing-games" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read A Visual Guide To Racing Games" alt="Click here to read A Visual Guide To Racing Games" src="http://cache.kotaku.com/assets/images/9/2012/02/small_374ebe1ce64a5b1724a32f85b43dcf2d.jpg"/>
											</a></div>
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				 Whether you feel the need for speed or the need to make the car you're driving sounds as close to the real thing as possible, The Kotaku Genre Guide to Racing Games has you covered.				<a href="http://kotaku.com/5698648/a-visual-guide-to-racing-games" title="Click here to read more about A Visual Guide To Racing Games">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5698648/a-visual-guide-to-racing-games]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5698648]]></guid>
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			<category><![CDATA[Racing]]></category>
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			<category><![CDATA[The Kotaku genre guide Guide to Racing Games]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Wed, 24 Nov 2010 18:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Riiiiiiiiidge Raaaaaaaaaacer Goes 3D On Nintendo's New Handheld]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Riiiiiiiiidge Raaaaaaaaaacer Goes 3D On Nintendo's New Handheld" href="http://kotaku.com/3ds/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">3ds</span></a></div -->					<div><a title="Click here to read Riiiiiiiiidge Raaaaaaaaaacer Goes 3D On Nintendo's New Handheld" href="http://kotaku.com/5566533/riiiiiiiiidge-raaaaaaaaaacer-goes-3ds-on-nintendos-new-handheld/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Riiiiiiiiidge Raaaaaaaaaacer Goes 3D On Nintendo's New Handheld" alt="Click here to read Riiiiiiiiidge Raaaaaaaaaacer Goes 3D On Nintendo's New Handheld" src="http://cache.kotaku.com/assets/images/9/2010/06/3ds_ridgeracer_01ss01_e3.jpg"/>
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				Namco Bandai has thrown its support behind Nintendo's new 3DS, with five games currently in development for the handheld. One of them is, of course, Ridge Racer.				<a href="http://kotaku.com/5566533/riiiiiiiiidge-raaaaaaaaaacer-goes-3ds-on-nintendos-new-handheld/gallery/" title="Click here to read more about Riiiiiiiiidge Raaaaaaaaaacer Goes 3D On Nintendo's New Handheld">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5566533/riiiiiiiiidge-raaaaaaaaaacer-goes-3ds-on-nintendos-new-handheld/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5566533]]></guid>
			<category><![CDATA[3ds]]></category>
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			<category><![CDATA[Ridge racer 3ds]]></category>
			<pubDate><![CDATA[Thu, 17 Jun 2010 19:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5566533&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Ridge Racer: Accelerated Coming To iPhone Soon]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ridge Racer: Accelerated Coming To iPhone Soon" href="http://kotaku.com/iphone/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">iphone</span></a></div -->					<div><a title="Click here to read Ridge Racer: Accelerated Coming To iPhone Soon" href="http://kotaku.com/5426508/ridge-racer-accelerated-coming-to-iphone-soon" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Ridge Racer: Accelerated Coming To iPhone Soon" alt="Click here to read Ridge Racer: Accelerated Coming To iPhone Soon" src="http://cache.kotaku.com/assets/images/9/2009/12/ridge_racer_iphone.jpg"/>
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				<a class="autolink" title="Click here to read more posts tagged #namcobandai" title="Click here to read more posts tagged #namcobandai" href="http://kotaku.com/tag/namcobandai/">Namco Bandai</a> is taking the old <a class="autolink" title="Click here to read more posts tagged #ridgeracer" title="Click here to read more posts tagged #ridgeracer" href="http://kotaku.com/tag/ridgeracer/">Ridge Racer</a> franchise for another spin, its first in almost three years, this time on the visual powerhouse that is... Apple's iPhone? Yes, <a class="autolink" title="Click here to read more posts tagged #ridgeraceraccelerated" title="Click here to read more posts tagged #ridgeraceraccelerated" href="http://kotaku.com/tag/ridgeraceraccelerated/">Ridge Racer: Accelerated</a> is an iPhone game.				<a href="http://kotaku.com/5426508/ridge-racer-accelerated-coming-to-iphone-soon" title="Click here to read more about Ridge Racer: Accelerated Coming To iPhone Soon">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5426508/ridge-racer-accelerated-coming-to-iphone-soon]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5426508]]></guid>
			<category><![CDATA[iPhone]]></category>
			<category><![CDATA[ipod touch]]></category>
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			<category><![CDATA[Ridge racer: accelerated]]></category>
			<pubDate><![CDATA[Mon, 14 Dec 2009 22:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Riiiidge Raaaacer Paaaachislot]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Riiiidge Raaaacer Paaaachislot" href="http://kotaku.com/ridge-racer/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ridgeracer</span></a></div -->					<div><a title="Click here to read Riiiidge Raaaacer Paaaachislot" href="http://kotaku.com/372259/riiiidge-raaaacer-paaaachislot" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Riiiidge Raaaacer Paaaachislot" alt="Click here to read Riiiidge Raaaacer Paaaachislot" src="http://cache.kotaku.com/assets/images/9/2008/03/small_pachislot2.jpg"/>
											</a></div>
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				 Yeah, you read that right. Ridge Racer. Pachislot machine. Together. In two flavours: one on the PS2, the other, a real life pachislot machine (<em>sort of</em> like a slot machine mixed with a pachinko machine that dishes out tokens) with tacky LCD speedometer. Good news is this is <em>real</em>. Bad news is there's no way in hell this is ever going outside Japan. Well, except for maybe the PS2 version, which will be out on June 5. Above's a screen from the console edition, full-body pic of the pachislot machine's after the jump.				<a href="http://kotaku.com/372259/riiiidge-raaaacer-paaaachislot" title="Click here to read more about Riiiidge Raaaacer Paaaachislot">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/372259/riiiidge-raaaacer-paaaachislot]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-372259]]></guid>
			<category><![CDATA[Ridge Racer]]></category>
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			<category><![CDATA[Only in Japan]]></category>
			<pubDate><![CDATA[Wed, 26 Mar 2008 06:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Should Video Game Patents Be Legal?]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Should Video Game Patents Be Legal?" href="http://kotaku.com/law/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">law</span></a></div -->					<div><a title="Click here to read Should Video Game Patents Be Legal?" href="http://kotaku.com/364141/should-video-game-patents-be-legal" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Should Video Game Patents Be Legal?" alt="Click here to read Should Video Game Patents Be Legal?" src="http://cache.kotaku.com/assets/images/9/2008/03/small_patent.jpg"/>
											</a></div>
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				Over on Gamasutra, designer Ernest Adams has posted an interesting piece on video game software patents. He argues that not only are such patents morally gray, but that they are too encompassing&mdash;citing an example from Namco's PSOne version of Ridge Racer in which they patented, we kid you not, load-time minigames. He explains:<blockquote>The US Patent and Trademark Office has taken a much more vague approach to determining what may or may not be patented. Its guidelines for patent examiners requires that the invention produce a concrete, useful, and tangible result, and gameplay patents are being allowed.</blockquote>Then he later continues:				<a href="http://kotaku.com/364141/should-video-game-patents-be-legal" title="Click here to read more about Should Video Game Patents Be Legal?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/364141/should-video-game-patents-be-legal]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-364141]]></guid>
			<category><![CDATA[Law]]></category>
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			<category><![CDATA[PSOne]]></category>
			<category><![CDATA[Ridge Racer]]></category>
			<pubDate><![CDATA[Wed, 05 Mar 2008 13:40:53 EST]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[Father of Ridge Racer to Lead Cellius, Make Racing Games]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Father of Ridge Racer to Lead Cellius, Make Racing Games" href="http://kotaku.com/cellius/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">cellius</span></a></div -->					<div><a title="Click here to read Father of Ridge Racer to Lead Cellius, Make Racing Games" href="http://kotaku.com/231368/father-of-ridge-racer-to-lead-cellius-make-racing-games" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Father of Ridge Racer to Lead Cellius, Make Racing Games" alt="Click here to read Father of Ridge Racer to Lead Cellius, Make Racing Games" src="http://cache.kotaku.com/assets/images/9/2007/01/small_riiiiidge.jpg"/>
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				Yesterday, Sony Computer Entertainment of Europe contacted me to let me know that Ken Kutaragi won't be heading up the newly formed joint business between SCEI and <a class="autolink" title="Click here to read more posts tagged NAMCO BANDAI" title="Click here to read more posts tagged NAMCO BANDAI" href="http://kotaku.com/tag/namco-bandai/">Namco Bandai</a>.				<a href="http://kotaku.com/231368/father-of-ridge-racer-to-lead-cellius-make-racing-games" title="Click here to read more about Father of Ridge Racer to Lead Cellius, Make Racing Games">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/231368/father-of-ridge-racer-to-lead-cellius-make-racing-games]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-231368]]></guid>
			<category><![CDATA[cellius]]></category>
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			<category><![CDATA[PS3]]></category>
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			<category><![CDATA[Scei]]></category>
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			<pubDate><![CDATA[Thu, 25 Jan 2007 08:21:16 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Clips: My Son Masters the Sixaxis]]></title>
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				My son's first experience with the Playstation 3 Sixaxis was interesting. He had never used motion control before and I just handed him the controller and told him to steer the car. The first 30 seconds or so he hated it and actually said he wasn't playing anymore. Then he watched me playing with it and said he wanted to try it again. That's what this video showed. He seemed to really enjoy himself, though I think he's still a fan of the thumbsticks as well.				<a href="http://kotaku.com/212507/clips-my-son-masters-the-sixaxis" title="Click here to read more about Clips: My Son Masters the Sixaxis">More&nbsp;&raquo;</a>
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			<category><![CDATA[Clips]]></category>
			<category><![CDATA[Hands-On]]></category>
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			<category><![CDATA[sixaxis]]></category>
			<category><![CDATA[tristan]]></category>
			<pubDate><![CDATA[Sun, 05 Nov 2006 10:38:26 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Ridge Racer 7 Takes 5GB of Hard Drive Space]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ridge Racer 7 Takes 5GB of Hard Drive Space" href="http://kotaku.com/playstation-3/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">playstation3</span></a></div -->					<div><a title="Click here to read Ridge Racer 7 Takes 5GB of Hard Drive Space" href="http://kotaku.com/211402/ridge-racer-7-takes-5gb-of-hard-drive-space" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Ridge Racer 7 Takes 5GB of Hard Drive Space" alt="Click here to read Ridge Racer 7 Takes 5GB of Hard Drive Space" src="http://cache.kotaku.com/assets/images/9/2006/10/small_ridgefull.png"/>
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				In order to "speed up gameplay", a euphemism for saying the PS3's <a href="http://www.kotaku.com/gaming/ps3/ps3-loads-to-be-sloooooow-198430.php">Blu-ray drives are too slow to keep up with the amount of data streamed from the disc</a>, Ridge Racer 7 is going to deposit 5 GB of junk onto your hard drive. This seems like quite a bit of space when you consider that "stickers, music and race events" are going to be available for download too.				<a href="http://kotaku.com/211402/ridge-racer-7-takes-5gb-of-hard-drive-space" title="Click here to read more about Ridge Racer 7 Takes 5GB of Hard Drive Space">More&nbsp;&raquo;</a>
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			<category><![CDATA[Playstation 3]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Ridge Racer]]></category>
			<pubDate><![CDATA[Tue, 31 Oct 2006 19:40:30 EST]]></pubDate>
			<dc:creator><![CDATA[Jason Chen]]></dc:creator>
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			<title><![CDATA[Ridge Racer Producer On Kaz's "Riiiidge Racer"]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ridge Racer Producer On Kaz's &quot;Riiiidge Racer&quot;" href="http://kotaku.com/small-kaz-face/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">smallkazface</span></a></div -->					<div><a title="Click here to read Ridge Racer Producer On Kaz's &quot;Riiiidge Racer&quot;" href="http://kotaku.com/211222/ridge-racer-producer-on-kazs-riiiidge-racer" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Ridge Racer Producer On Kaz's &quot;Riiiidge Racer&quot;" alt="Click here to read Ridge Racer Producer On Kaz's &quot;Riiiidge Racer&quot;" src="http://cache.kotaku.com/assets/images/9/2006/10/small_smallkazface.jpg"/>
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        <div class="FloatHack"></div>
    

      
      While the humor has long worn off, the meme still exists in the internet's deepest bowls. Somewhere someone is clacking our "Riiiiiiiiiiiiidge Racer" and cackling. Alone. We have since moved on and found different things to make fun of. But for those who missed the follies...				<a href="http://kotaku.com/211222/ridge-racer-producer-on-kazs-riiiidge-racer" title="Click here to read more about Ridge Racer Producer On Kaz's "Riiiidge Racer"">More&nbsp;&raquo;</a>
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			<category><![CDATA[Namco]]></category>
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			<category><![CDATA[PSP]]></category>
			<category><![CDATA[Ridge Racer]]></category>
			<pubDate><![CDATA[Tue, 31 Oct 2006 06:22:43 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Exit & Ridge Racer Get PSP Sequels... Why?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Exit &amp; Ridge Racer Get PSP Sequels... Why?" href="http://kotaku.com/psp/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">psp</span></a></div -->					<div><a title="Click here to read Exit &amp; Ridge Racer Get PSP Sequels... Why?" href="http://kotaku.com/184173/exit--ridge-racer-get-psp-sequels-why" class="pp_image">
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				The latest issue of <i>Famitsu</i> says that two of my personal PSP favorites (<i>Ridge Racer</i> and <i>Exit</i>) will get getting sequels. <i>Exit</i> will get some slight tweaks and new levels, while <i>Ridge Racer</i> will be more of the same. The release date is September 14th, and Namco says <i>RR</i> is about 70% done. I enjoy both these games immensely, but I'm not sure that either PSP games really merit a sequel. Easy money, sure, but should that creative energy be directed else where? Or rather, could that creative energy be directed elsewhere please? <span class="byline">Brian Ashcraft</span> 				<a href="http://kotaku.com/184173/exit--ridge-racer-get-psp-sequels-why" title="Click here to read more about Exit & Ridge Racer Get PSP Sequels... Why?">More&nbsp;&raquo;</a>
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			<category><![CDATA[Japan]]></category>
			<category><![CDATA[Ridge Racer]]></category>
			<pubDate><![CDATA[Thu, 29 Jun 2006 10:22:01 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=184173&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[The MightyJustice Gaming Show is Better Than GameLife]]></title>
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The greatest review of Ridge Racer ever filmed, bar none.  Although the retardation here is still brutal, it's easier to take because it's entirely intentional.  Or so we can hope.				<a href="http://kotaku.com/181595/the-mightyjustice-gaming-show-is-better-than-gamelife" title="Click here to read more about The MightyJustice Gaming Show is Better Than GameLife">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/181595/the-mightyjustice-gaming-show-is-better-than-gamelife]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-181595]]></guid>
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			<category><![CDATA[Five Pikachu Clocks]]></category>
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			<category><![CDATA[Videos]]></category>
			<pubDate><![CDATA[Mon, 19 Jun 2006 19:41:42 EDT]]></pubDate>
			<dc:creator><![CDATA[egauger]]></dc:creator>
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			<title><![CDATA[Your Own Personal Kaz Hirai Quote Machine]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Your Own Personal Kaz Hirai Quote Machine" href="http://kotaku.com/sony/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sony</span></a></div -->					<div><a title="Click here to read Your Own Personal Kaz Hirai Quote Machine" href="http://kotaku.com/174623/your-own-personal-kaz-hirai-quote-machine" class="pp_image">
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				Sony Computer Entertainment honcho Kaz Hirai is chockfull of fab catch phrases from the PS3 presser at E3. Quotes like "Woah!", "I'm not a very good player" and of course, "Riiiiidge Raaaaacer" made an otherwise dull press conference slightly less dull. Mind you, it was still dull. The open-shirt exec (Kaz, darlin', buy a neck-tie) gets his own fan-made soundboard, providing approximately four minutes of amusement. 				<a href="http://kotaku.com/174623/your-own-personal-kaz-hirai-quote-machine" title="Click here to read more about Your Own Personal Kaz Hirai Quote Machine">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 18 May 2006 14:22:03 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Ridge Racer 7 For PS3]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ridge Racer 7 For PS3" href="http://kotaku.com/ps3/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ps3</span></a></div -->					<div><a title="Click here to read Ridge Racer 7 For PS3" href="http://kotaku.com/168437/ridge-racer-7-for-ps3" class="pp_image">
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The latest issue of <i>Famitsu</i> features an interview with the team responsible for the PS3's <i>Ridge Racer 7</i>. Here's a few tid-bits: up to fourteen folks can play at once (same as <i>RR 6</i>), and the team conceded that there's no point to increase the number. "We're trying to make the game more than just winning or losing," says director Masaya Kobayashi. The title appears set to take advantage of Sony's online set-up, giving Xbox Live a run for its money. "We want to get the game out as soon as possible," says Hideo Teramoto. "We want to show you how great our technique is on this machine." The game will be playable at E3. Bring it on guys, bring it on. 				<a href="http://kotaku.com/168437/ridge-racer-7-for-ps3" title="Click here to read more about Ridge Racer 7 For PS3">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 20 Apr 2006 13:22:31 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Ridge Racer 6 Coming to Xbox 360 Live]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ridge Racer 6 Coming to Xbox 360 Live" href="http://kotaku.com/ridge-racer/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ridgeracer</span></a></div -->					<div><a title="Click here to read Ridge Racer 6 Coming to Xbox 360 Live" href="http://kotaku.com/116054/ridge-racer-6-coming-to-xbox-360-live" class="pp_image">
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				Namco announced a new Ridge Racer for the Xbox 360 Friday and it's gonna be online. Ridge Racer 6 will be ready for the Xbox 360 launch this Fall.				<a href="http://kotaku.com/116054/ridge-racer-6-coming-to-xbox-360-live" title="Click here to read more about Ridge Racer 6 Coming to Xbox 360 Live">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 05 Aug 2005 14:34:54 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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