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		<title><![CDATA[Kotaku: Rez Hd]]></title>
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			<title><![CDATA[Kotaku: Rez Hd]]></title>
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		<link>http://kotaku.com/tag/rez hd</link>
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		<description><![CDATA[Kotaku posts tagged Rez Hd]]></description>
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			<title><![CDATA[Do You Want Rez HD On The PS3? Tell Q!]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Do You Want Rez HD On The PS3? Tell Q!" href="http://kotaku.com/q-entertainment/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">qentertainment</span></a></div -->					<div><a title="Click here to read Do You Want Rez HD On The PS3? Tell Q!" href="http://kotaku.com/5459117/do-you-want-rez-hd-on-the-ps3-tell-q" class="pp_image">
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				Rez and Space Channel 5 creator Tetsuya Mizuguchi has toyed with the idea of bringing more of <a class="autolink" title="Click here to read more posts tagged #qentertainment" title="Click here to read more posts tagged #qentertainment" href="http://kotaku.com/tag/qentertainment/">Q Entertainment</a>'s games from Xbox Live Arcade to the PlayStation Network. It could finally happen, if you demand it.				<a href="http://kotaku.com/5459117/do-you-want-rez-hd-on-the-ps3-tell-q" title="Click here to read more about Do You Want Rez HD On The PS3? Tell Q!">More&nbsp;&raquo;</a>
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			<category><![CDATA[Q Entertainment]]></category>
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			<category><![CDATA[Rez]]></category>
			<category><![CDATA[Rez HD]]></category>
			<category><![CDATA[Sega]]></category>
			<pubDate><![CDATA[Thu, 28 Jan 2010 21:00:35 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Tetsuya Mizuguchi on Rez HD, Game Design, the Future]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Tetsuya Mizuguchi on Rez HD, Game Design, the Future" href="http://kotaku.com/tetsuya-mizuguchi/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tetsuyamizuguchi</span></a></div -->					<div><a title="Click here to read Tetsuya Mizuguchi on Rez HD, Game Design, the Future" href="http://kotaku.com/357308/tetsuya-mizuguchi-on-rez-hd-game-design-the-future" class="pp_image">
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				<a href="http://kotaku.com/assets/resources/2008/02/lumines_live.jpg"></a>  Gamasutra has an interesting (if spotty at points) article up with Tetsuya Mizuguchi, the man behind <i>Rez</i> and <i>Lumines</i> (<i>Lumines Live!</i> is one of those games I have to be careful about playing, since I find it oh&mdash;so&mdash;hard to put it down), talking about proper vibrator placement while playing <i>Rez</i>, the future of Dadaist games, and emotional depth in games:				<a href="http://kotaku.com/357308/tetsuya-mizuguchi-on-rez-hd-game-design-the-future" title="Click here to read more about Tetsuya Mizuguchi on Rez HD, Game Design, the Future">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/357308/tetsuya-mizuguchi-on-rez-hd-game-design-the-future]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-357308]]></guid>
			<category><![CDATA[Tetsuya Mizuguchi]]></category>
			<category><![CDATA[Game Design]]></category>
			<category><![CDATA[Lumines]]></category>
			<category><![CDATA[Lumines Live]]></category>
			<category><![CDATA[Q Entertainment]]></category>
			<category><![CDATA[Rez]]></category>
			<category><![CDATA[Rez HD]]></category>
			<category><![CDATA[Xbla]]></category>
			<pubDate><![CDATA[Sat, 16 Feb 2008 14:30:15 EST]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[Mizuguchi: I'm Too Artistic, I Know]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Mizuguchi: I'm Too Artistic, I Know" href="http://kotaku.com/dice08/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">dice08</span></a></div -->					<div><a title="Click here to read Mizuguchi: I'm Too Artistic, I Know" href="http://kotaku.com/353819/mizuguchi-im-too-artistic-i-know" class="pp_image">
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				Tetsuya Mizuguchi, founder of Q Entertainment and best known for his work on <em>Rez</em>, <em>Space Channel 5</em> and <em>Lumines</em> took the stage at DICE today to talk about the future of gaming and give attendees a quick history lesson on all things MIzuguchi. His talk, titled "Art vs. Commerce" focused on his career-long struggle to balance the artistic and the fiscally responsible. From the wildly successful <em>Sega Rally</em>&mdash;which sold 20,000 full-sized arcade units and 1.5 million on consoles and PCs&mdash;to the commercial underperformer <em>Rez</em>&mdash;a game for which he declined to offer sales data.				<a href="http://kotaku.com/353819/mizuguchi-im-too-artistic-i-know" title="Click here to read more about Mizuguchi: I'm Too Artistic, I Know">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 07 Feb 2008 19:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[What Are You Playing This Weekend?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read What Are You Playing This Weekend?" href="http://kotaku.com/lazy-sundays/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">lazysundays</span></a></div -->					<div><a title="Click here to read What Are You Playing This Weekend?" href="http://kotaku.com/351748/what-are-you-playing-this-weekend" class="pp_image">
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				If you find me doing anything this weekend outside of securing every achievement in <em>Rez HD</em>, question my priorities, because, clearly, virtual accomplishment in one of my favorite games of all time supersedes all. I never did get "100% shot down" on Level 5, you know. I suppose I may wind down with something else, say a revisit to <em>Super Mario Galaxy</em>&mdash;which I've yet to finish&mdash;or <em>Silent Hill 2</em>&mdash;for that dog ending&mdash;but its looking like a weekend of synaesthesia.				<a href="http://kotaku.com/351748/what-are-you-playing-this-weekend" title="Click here to read more about What Are You Playing This Weekend?">More&nbsp;&raquo;</a>
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			<category><![CDATA[Lazy Sundays]]></category>
			<category><![CDATA[Rez HD]]></category>
			<category><![CDATA[What Are You Playing This Weekend?]]></category>
			<pubDate><![CDATA[Fri, 01 Feb 2008 16:40:08 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Chessmaster LIVE (And Rez HD) Coming to XBLA]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Chessmaster LIVE (And Rez HD) Coming to XBLA" href="http://kotaku.com/update/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">update</span></a></div -->					<div><a title="Click here to read Chessmaster LIVE (And Rez HD) Coming to XBLA" href="http://kotaku.com/349692/chessmaster-live-and-rez-hd-coming-to-xbla" class="pp_image">
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				You probably already know that Rez HD is coming to Xbox LIVE this Wednesday (don't forget to <a href="http://kotaku.com/349342/three-vibe-hands+on-with-rez-hd">read our impressions</a>, btw), so we'll refrain from rehashing what is now a nugget of your wisdom in snarky blogger format. Instead we'll just mention that Ubisoft's Chessmaster LIVE is coming this week as well. With a multitude of boards, online play (surprise) and extra game modes, chess players can decide whether or not it's worth their 800 points. 				<a href="http://kotaku.com/349692/chessmaster-live-and-rez-hd-coming-to-xbla" title="Click here to read more about Chessmaster LIVE (And Rez HD) Coming to XBLA">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/349692/chessmaster-live-and-rez-hd-coming-to-xbla]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-349692]]></guid>
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			<category><![CDATA[Ubisoft]]></category>
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			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Mon, 28 Jan 2008 13:40:19 EST]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[Three Vibe Hands-On With Rez HD]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Three Vibe Hands-On With Rez HD" href="http://kotaku.com/rez-hd/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rezhd</span></a></div -->					<div><a title="Click here to read Three Vibe Hands-On With Rez HD" href="http://kotaku.com/349342/three-vibe-hands+on-with-rez-hd" class="pp_image">
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				 A few days ago I headed to downtown San Francisco to meet up with the Tetsuya Mizuguchi and the folks from Q Entertainment as they did their final push for Rez HD before it officially hits XBLA this coming Wednesday. I was ushered into a hotel room and seated on a comfy couch in front of a nice big screen displaying the familiar beats and graphics of Rez. The next thing I knew I was being handed three different controllers: one was placed behind my back, one on the floor under my feet and the third in my hands to control the game. This, I was told, was "the Miz way" to play. As it turned out, the Miz way was the way to go.				<a href="http://kotaku.com/349342/three-vibe-hands+on-with-rez-hd" title="Click here to read more about Three Vibe Hands-On With Rez HD">More&nbsp;&raquo;</a>
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			<category><![CDATA[Rez HD]]></category>
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			<pubDate><![CDATA[Mon, 28 Jan 2008 11:03:12 EST]]></pubDate>
			<dc:creator><![CDATA[fdemarco]]></dc:creator>
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			<title><![CDATA["If I Have A Reason, I Will Remake Space Channel 5"]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &quot;If I Have A Reason, I Will Remake Space Channel 5&quot;" href="http://kotaku.com/mizuguchi/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">mizuguchi</span></a></div -->					<div><a title="Click here to read &quot;If I Have A Reason, I Will Remake Space Channel 5&quot;" href="http://kotaku.com/348370/if-i-have-a-reason-i-will-remake-space-channel-5" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &quot;If I Have A Reason, I Will Remake Space Channel 5&quot;" alt="Click here to read &quot;If I Have A Reason, I Will Remake Space Channel 5&quot;" src="http://cache.kotaku.com/assets/images/9/2008/01/small_ulala2cosplay.jpg"/>
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				 <i>Rez HD</i>? Can't wait. The game is getting released next week on Xbox Live Arcade. What does that mean for folks who don't own an Xbox 360? Tetsuya Mizuguchi (<i>Rez</i>, <i>Space Channel 5</i>, <i>Lumines</i>) says:				<a href="http://kotaku.com/348370/if-i-have-a-reason-i-will-remake-space-channel-5" title="Click here to read more about "If I Have A Reason, I Will Remake Space Channel 5"">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/348370/if-i-have-a-reason-i-will-remake-space-channel-5]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-348370]]></guid>
			<category><![CDATA[Mizuguchi]]></category>
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			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Thu, 24 Jan 2008 03:30:34 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Want Rez HD Free?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Want Rez HD Free?" href="http://kotaku.com/contest/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">contest</span></a></div -->					<div><a title="Click here to read Want Rez HD Free?" href="http://kotaku.com/347297/want-rez-hd-free" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Want Rez HD Free?" alt="Click here to read Want Rez HD Free?" src="http://cache.kotaku.com/assets/images/9/2008/01/small_rez_hd_contest.jpg"/>
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				If 800 Microsoft Points is "too much" for a hi-def remake of one of the best video games of all time, by all means, go ahead and register to win one of fifty copies of <em>Rez HD</em>. It's no skin off my back if you want to fill out a registration form at the official <em>Rez HD</em> site and skirt the payment, you cheap son of a bitch. However, if you do have the gall to weasel your way into a free code for the Xbox Live Arcade version, do me a favor and don't tick the radio button on the survey that says "I'm a fan of Tetsuya Mizuguchi" because you'll be lying. The man's got kids to feed and you're trying to shortchange him and the rest of the underpaid Q Entertainment staff. People like you make me sick.				<a href="http://kotaku.com/347297/want-rez-hd-free" title="Click here to read more about Want Rez HD Free?">More&nbsp;&raquo;</a>
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			<category><![CDATA[Contest]]></category>
			<category><![CDATA[Q Entertainment]]></category>
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			<pubDate><![CDATA[Mon, 21 Jan 2008 17:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Two Men, No Shirts, All Rez]]></title>
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				<center>  </center> File this under "old" and "Hot Tears of Shame." Here at Kotaku, we get flack for posting lots of jubblies. Know this: we're equal opportunity! With all this about <i>Rez HD</i> on the Xbox 360, it's time to take a look back at this embarrassing PS2 <i>Rez</i> ad. It features two young men, who've got their shirts off and are telling each other how good the vibrating DualShock feels. Microsoft, Sony has set the bar pretty high with this ad. Try and top it! 

				<a href="http://kotaku.com/342596/two-men-no-shirts-all-rez" title="Click here to read more about Two Men, No Shirts, All Rez">More&nbsp;&raquo;</a>
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			<category><![CDATA[Clip]]></category>
			<category><![CDATA[hot tears of shame]]></category>
			<category><![CDATA[Ps2]]></category>
			<category><![CDATA[Rez]]></category>
			<category><![CDATA[Rez HD]]></category>
			<category><![CDATA[Tetsuya Mizuguchi]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Wed, 09 Jan 2008 09:00:36 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=342596&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Rez HD Gameplay Blowout]]></title>
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					 	    As some of you may well remember, the Kotaku Team got a chance to pay a visit to the Q Entertainment Studios whilst we were in Tokyo for TGS. After meeting the amazing Miziguchi we were treated to a glimpse of some of their upcoming games including Every Extend Extra Extreme and Rez HD. I had the good fortune to be the <a href="http://kotaku.com/gaming/first!/first-ever-hands-on-impressions-of-rez-hd-300814.php">first person to check out Rez HD</a> and it was awesome. If you never picked up this title on Dreamcast or PS2 and are curious what it's all about, GameTrailers has been kind enough to upload four gameplay videos for your perusal. Ok course, you can't see the full HD effect in these videos (unless you go to GameTrailers where they have HD versions), but it should be enough to whet your appetite until the game shows up on Xbox LIVE sometime in the coming weeks.				<a href="http://kotaku.com/341011/rez-hd-gameplay-blowout" title="Click here to read more about Rez HD Gameplay Blowout">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/341011/rez-hd-gameplay-blowout]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-341011]]></guid>
			<category><![CDATA[Clips]]></category>
			<category><![CDATA[Dreamcast]]></category>
			<category><![CDATA[Ps2]]></category>
			<category><![CDATA[Q Entertainment]]></category>
			<category><![CDATA[Rez HD]]></category>
			<category><![CDATA[Xbox Live Arcade]]></category>
			<pubDate><![CDATA[Sat, 05 Jan 2008 11:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[fdemarco]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=341011&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Rez HD 360 Gameplay]]></title>
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				 Sure Flynn got his grubby paws on the game while we were in Tokyo, so I've seen chunks of this, but this video still leaves me in a bit of a sweat. As much as I wish Mircosoft would put a little more effort into finding original idie games to get on the 360 Arcade, they sure know how to pick the classics.				<a href="http://kotaku.com/336817/rez-hd-360-gameplay" title="Click here to read more about Rez HD 360 Gameplay">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/336817/rez-hd-360-gameplay]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-336817]]></guid>
			<category><![CDATA[Clips]]></category>
			<category><![CDATA[Rez HD]]></category>
			<category><![CDATA[Xbla]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Fri, 21 Dec 2007 18:00:11 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=336817&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Justify Your Game: Rez]]></title>
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								<a href="http://kotaku.com/300819/justify-your-game-rez" title="Click here to read more about Justify Your Game: Rez">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/300819/justify-your-game-rez]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-300819]]></guid>
			<category><![CDATA[Tetsuya Mizuguchi]]></category>
			<category><![CDATA[Clips]]></category>
			<category><![CDATA[Q]]></category>
			<category><![CDATA[Q?]]></category>
			<category><![CDATA[Rez]]></category>
			<category><![CDATA[Rez HD]]></category>
			<category><![CDATA[tgs07]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Tue, 18 Sep 2007 08:00:12 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=300819&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Miz Wants Every Extend Extra Extreme on PSN]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Miz Wants Every Extend Extra Extreme on PSN" href="http://kotaku.com/what-about-rez-hd/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">whataboutrezhd</span></a></div -->					<div><a title="Click here to read Miz Wants Every Extend Extra Extreme on PSN" href="http://kotaku.com/300835/miz-wants-every-extend-extra-extreme-on-psn" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Miz Wants Every Extend Extra Extreme on PSN" alt="Click here to read Miz Wants Every Extend Extra Extreme on PSN" src="http://cache.kotaku.com/assets/images/9/2007/09/small_mizgesturing.jpg"/>
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				 So, <i>Every Extend Extra Extreme</i> is coming to Xbox Live Arcade this October. But XBLA isn't the only game in town! When asked whether <i>Every Extend Extra Extreme</i> would be coming to Sony's PlayStation Network, Q Entertainment's Tetsuya Mizuguchi said:				<a href="http://kotaku.com/300835/miz-wants-every-extend-extra-extreme-on-psn" title="Click here to read more about Miz Wants Every Extend Extra Extreme on PSN">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/300835/miz-wants-every-extend-extra-extreme-on-psn]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-300835]]></guid>
			<category><![CDATA[what about rez hd]]></category>
			<category><![CDATA[every extend extra extreme]]></category>
			<category><![CDATA[psn]]></category>
			<category><![CDATA[Rez HD]]></category>
			<category><![CDATA[tgs07]]></category>
			<category><![CDATA[Xbla]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<category><![CDATA[Xbox Live Arcade]]></category>
			<pubDate><![CDATA[Tue, 18 Sep 2007 04:00:25 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=300835&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Rez HD Impressions]]></title>
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								<a href="http://kotaku.com/300816/rez-hd-impressions" title="Click here to read more about Rez HD Impressions">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/300816/rez-hd-impressions]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-300816]]></guid>
			<category><![CDATA[tgs07]]></category>
			<category><![CDATA[Rez HD]]></category>
			<category><![CDATA[Xbla]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Tue, 18 Sep 2007 02:00:50 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=300816&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[First Ever Hands On Impressions of Rez HD]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read First Ever Hands On Impressions of Rez HD" href="http://kotaku.com/first%21/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">first!</span></a></div -->					<div><a title="Click here to read First Ever Hands On Impressions of Rez HD" href="http://kotaku.com/300814/first-ever-hands-on-impressions-of-rez-hd" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read First Ever Hands On Impressions of Rez HD" alt="Click here to read First Ever Hands On Impressions of Rez HD" src="http://cache.kotaku.com/assets/images/9/2007/09/small_miznme.jpg"/>
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				 It was a quick trip from our hotel to Q Entertainment where we had an early morning appointment with Mr. Rez himself, Tetsuya Mizuguchi. We discussed quite a few subjects that my esteemed colleagues will be filling you in on later, but I'm going to concentrate on Rez as, much to my delight, I was given the honor of being the first person outside of the Q offices to actually play it.				<a href="http://kotaku.com/300814/first-ever-hands-on-impressions-of-rez-hd" title="Click here to read more about First Ever Hands On Impressions of Rez HD">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/300814/first-ever-hands-on-impressions-of-rez-hd]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-300814]]></guid>
			<category><![CDATA[First!]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[Q Entertainment]]></category>
			<category><![CDATA[Rez HD]]></category>
			<category><![CDATA[Tetsuya Mizuguchi]]></category>
			<category><![CDATA[tgs07]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Tue, 18 Sep 2007 01:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[fdemarco]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=300814&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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