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			<title><![CDATA[Kotaku: Retro]]></title>
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		<description><![CDATA[Kotaku posts tagged Retro]]></description>
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			<title><![CDATA[These Squishy Nintendo Controllers Were Meant for Hugging]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read These Squishy Nintendo Controllers Were Meant for Hugging" href="http://kotaku.com/nintendo/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nintendo</span></a></div -->					<div><a title="Click here to read These Squishy Nintendo Controllers Were Meant for Hugging" href="http://kotaku.com/5912138/these-squishy-nintendo-controllers-were-meant-for-hugging/gallery/" class="pp_image">
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Haven't you always wanted to cozy up with an NES?  Okay, well, maybe not so much.  They do have a lot of sharp edges, and do you even <em>know</em> where that controller has been?  I swear I saw the dog licking it yesterday, and then your little brother&mdash;				<a href="http://kotaku.com/5912138/these-squishy-nintendo-controllers-were-meant-for-hugging/gallery/" title="Click here to read more about These Squishy Nintendo Controllers Were Meant for Hugging">More&nbsp;&raquo;</a>
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			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[hand made]]></category>
			<category><![CDATA[Retro]]></category>
			<pubDate><![CDATA[Mon, 21 May 2012 20:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Kate Cox]]></dc:creator>
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			<title><![CDATA[Growing Up on Mario and Sonic. Growing Up in China.]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Growing Up on Mario and Sonic. Growing Up in China." href="http://kotaku.com/retro/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">retro</span></a></div -->					<div><a title="Click here to read Growing Up on Mario and Sonic. Growing Up in China." href="http://kotaku.com/5911905/growing-up-on-mario-and-sonic-growing-up-in-china" class="pp_image">
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				<div data-src="http://img.gawkerassets.com/post/9/2012/05/normaloverlay_50.png" id="illustration_overlay"></div> Doodling away at his desk, a skinny and unassuming young man, Li Feng, ponders how to draw a political cartoon regarding missile defense shields. Li, 32, is a graphic artist for a media company in Beijing and he attributes his choice of career to his upbringing, an upbringing in China, with video games.				<a href="http://kotaku.com/5911905/growing-up-on-mario-and-sonic-growing-up-in-china" title="Click here to read more about Growing Up on Mario and Sonic. Growing Up in China.">More&nbsp;&raquo;</a>
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			<category><![CDATA[Retro]]></category>
			<category><![CDATA[China]]></category>
			<category><![CDATA[Fb]]></category>
			<category><![CDATA[Kotakueast]]></category>
			<category><![CDATA[Mario]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Sega]]></category>
			<category><![CDATA[shutterstock]]></category>
			<category><![CDATA[Sonic]]></category>
			<category><![CDATA[Top]]></category>
			<category><![CDATA[tweet]]></category>
			<pubDate><![CDATA[Mon, 21 May 2012 08:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Eric Jou]]></dc:creator>
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			<title><![CDATA[Here’s Why You Should Take a Vacation with Dynamite Jack]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Here’s Why You Should Take a Vacation with &lt;em&gt;Dynamite Jack&lt;/em&gt;" href="http://kotaku.com/dynamite-jack/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">dynamitejack</span></a></div -->					<div><a title="Click here to read Here’s Why You Should Take a Vacation with &lt;em&gt;Dynamite Jack&lt;/em&gt;" href="http://kotaku.com/5910855/heres-why-you-should-take-a-vacation-with-dynamite-jack" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Here’s Why You Should Take a Vacation with &lt;em&gt;Dynamite Jack&lt;/em&gt;" alt="Click here to read Here’s Why You Should Take a Vacation with &lt;em&gt;Dynamite Jack&lt;/em&gt;" src="http://img.gawkerassets.com/img/17mtsj9viwsl7jpg/original.jpg"/>
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				<div data-src="http://img.gawkerassets.com/post/9/2012/05/pc_gaming_lives_overlay_video_7.png" id="illustration_overlay"></div> <!-- videoId: IYfO9oEX0i4 --><!-- /videoId: IYfO9oEX0i4 --> A little while back, I took a look at <em>Dynamite Jack</em> and <a href="http://kotaku.com/5907115/dynamite-jack-might-be-the-loudest-stealth-game-ever">really enjoyed the explodey stealth action provided by this indie game</a>.<br  />				<a href="http://kotaku.com/5910855/heres-why-you-should-take-a-vacation-with-dynamite-jack" title="Click here to read more about Here’s Why You Should Take a Vacation with Dynamite Jack">More&nbsp;&raquo;</a>
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			<category><![CDATA[Dynamite Jack]]></category>
			<category><![CDATA[Galcon]]></category>
			<category><![CDATA[Indie]]></category>
			<category><![CDATA[Kotaku Core]]></category>
			<category><![CDATA[PC Gaming Lives]]></category>
			<category><![CDATA[Retro]]></category>
			<category><![CDATA[Steam]]></category>
			<pubDate><![CDATA[Wed, 16 May 2012 14:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Evan Narcisse]]></dc:creator>
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			<title><![CDATA[Straight from 1990, One Kid’s Adorable Painstaking VHS Guide for Beating Mega Man]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Straight from 1990, One Kid’s Adorable Painstaking VHS Guide for Beating &lt;em&gt;Mega Man&lt;/em&gt;" href="http://kotaku.com/mega-man/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">megaman</span></a></div -->					<div><a title="Click here to read Straight from 1990, One Kid’s Adorable Painstaking VHS Guide for Beating &lt;em&gt;Mega Man&lt;/em&gt;" href="http://kotaku.com/5908336/straight-from-1990-one-kids-adorable-painstaking-vhs-guide-for-beating-mega-man" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Straight from 1990, One Kid’s Adorable Painstaking VHS Guide for Beating &lt;em&gt;Mega Man&lt;/em&gt;" alt="Click here to read Straight from 1990, One Kid’s Adorable Painstaking VHS Guide for Beating &lt;em&gt;Mega Man&lt;/em&gt;" src="http://img.gawkerassets.com/img/17lx9mlhbix0wjpg/original.jpg"/>
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				<div data-src="http://img.gawkerassets.com/post/9/2012/05/total_recall_overlay_video_3.png" id="illustration_overlay"></div><!-- videoId: sKDib6azCbs --><!-- /videoId: sKDib6azCbs --> Before the internet existed, millions of players toiled away in lonely obscurity to find the best way to beat the oh-so-hard games of yesteryear. Lots of us scribbled in notebooks, <a href="http://kotaku.com/5875120/mapstalgia-explores-the-strange-and-wonderful-ways-memory-changes-video-game-maps/gallery/">drew our own maps</a> and called tips lines to figure out how to beat the games we were obsessed with. And then we shared this elusive information with others.				<a href="http://kotaku.com/5908336/straight-from-1990-one-kids-adorable-painstaking-vhs-guide-for-beating-mega-man" title="Click here to read more about Straight from 1990, One Kid’s Adorable Painstaking VHS Guide for Beating Mega Man">More&nbsp;&raquo;</a>
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			<category><![CDATA[Mega Man]]></category>
			<category><![CDATA[Nes]]></category>
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			<category><![CDATA[Total Recall]]></category>
			<category><![CDATA[Turbo Views]]></category>
			<category><![CDATA[YouTube]]></category>
			<pubDate><![CDATA[Mon, 07 May 2012 23:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Evan Narcisse]]></dc:creator>
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			<title><![CDATA[The Worst Book Covers of All Time Have Destroyed My Faith In Humanity]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Worst Book Covers of All Time Have Destroyed My Faith In Humanity" href="http://kotaku.com/wtf/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wtf</span></a></div -->					<div><a title="Click here to read The Worst Book Covers of All Time Have Destroyed My Faith In Humanity" href="http://kotaku.com/5906203/the-worst-book-covers-of-all-time-have-destroyed-my-faith-in-humanity" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Worst Book Covers of All Time Have Destroyed My Faith In Humanity" alt="Click here to read The Worst Book Covers of All Time Have Destroyed My Faith In Humanity" src="http://img.gawkerassets.com/img/17kzuasc2a738jpg/original.jpg"/>
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				<a href="http://gizmodo.com/5898733/the-worst-album-covers-of-all-time-make-me-miss-old-record-stores">The worst album covers of all time</a> made me miss the good old times of record shops. These books, however, just scare me. They scare me because, with the advent of personal digital book publishing, things are probably going to get even worse.				<a href="http://kotaku.com/5906203/the-worst-book-covers-of-all-time-have-destroyed-my-faith-in-humanity" title="Click here to read more about The Worst Book Covers of All Time Have Destroyed My Faith In Humanity">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5906203/the-worst-book-covers-of-all-time-have-destroyed-my-faith-in-humanity]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5906203]]></guid>
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			<category><![CDATA[Nsfw]]></category>
			<category><![CDATA[Retro]]></category>
			<category><![CDATA[The stoner channel]]></category>
			<pubDate><![CDATA[Mon, 30 Apr 2012 05:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Jesus Diaz]]></dc:creator>
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			<title><![CDATA[What the Original Star Fox, Mega Man, Mother and Gradius' Intros Would Look Like in HD]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read What the Original Star Fox, Mega Man, Mother and Gradius' Intros Would Look Like in HD" href="http://kotaku.com/retro/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">retro</span></a></div -->					<div><a title="Click here to read What the Original Star Fox, Mega Man, Mother and Gradius' Intros Would Look Like in HD" href="http://kotaku.com/5906179/what-the-original-star-fox-mega-man-mother-and-gradius-would-look-like-in-hd/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read What the Original Star Fox, Mega Man, Mother and Gradius' Intros Would Look Like in HD" alt="Click here to read What the Original Star Fox, Mega Man, Mother and Gradius' Intros Would Look Like in HD" src="http://img.gawkerassets.com/img/17l4mtfxbwgytjpg/original.jpg"/>
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				<!-- videoId: 4XAJEDJJ_Bo --><!-- /videoId: 4XAJEDJJ_Bo --> YouTube user rickonami has done a wonderful thing. He's remade the intro to <em>Star Fox</em> on the SNES, only now it's in fancy HD, and includes some nods to the N64 game.				<a href="http://kotaku.com/5906179/what-the-original-star-fox-mega-man-mother-and-gradius-would-look-like-in-hd/gallery/" title="Click here to read more about What the Original Star Fox, Mega Man, Mother and Gradius' Intros Would Look Like in HD">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5906179/what-the-original-star-fox-mega-man-mother-and-gradius-would-look-like-in-hd/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5906179]]></guid>
			<category><![CDATA[Retro]]></category>
			<category><![CDATA[Gradius]]></category>
			<category><![CDATA[Mother]]></category>
			<category><![CDATA[Star Fox]]></category>
			<pubDate><![CDATA[Mon, 30 Apr 2012 01:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[“People Will Be Happy” Watching These Incredibly Abrupt Old-School Game Endings]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read “People Will Be Happy” Watching These Incredibly Abrupt Old-School Game Endings" href="http://kotaku.com/.conglaturations./" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">conglaturations</span></a></div -->					<div><a title="Click here to read “People Will Be Happy” Watching These Incredibly Abrupt Old-School Game Endings" href="http://kotaku.com/5905611/people-will-be-happy-watching-these-incredibly-abrupt-old+school-game-endings" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read “People Will Be Happy” Watching These Incredibly Abrupt Old-School Game Endings" alt="Click here to read “People Will Be Happy” Watching These Incredibly Abrupt Old-School Game Endings" src="http://img.gawkerassets.com/img/17kvk7kvvz034jpg/original.jpg"/>
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				 <!-- videoId: v/c9966a40 --><!-- /videoId: v/c9966a40 --> You die and die and die. Load up another save, maybe. Finally, you emerge triumphant over the boss battle or end sequence you've been struggling with. Nowadays, you're likely to get a big shiny, fully-voiced cutscene topped off with swelling orchestral music. But that wasn't the case thirty years ago.<!-- %JUMP:More &raquo;% -->				<a href="http://kotaku.com/5905611/people-will-be-happy-watching-these-incredibly-abrupt-old+school-game-endings" title="Click here to read more about “People Will Be Happy” Watching These Incredibly Abrupt Old-School Game Endings">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5905611/people-will-be-happy-watching-these-incredibly-abrupt-old+school-game-endings]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5905611]]></guid>
			<category><![CDATA['Conglaturations']]></category>
			<category><![CDATA[Atari]]></category>
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			<category><![CDATA[Nes]]></category>
			<category><![CDATA[Retro]]></category>
			<category><![CDATA[sega master system]]></category>
			<category><![CDATA[tweet]]></category>
			<pubDate><![CDATA[Fri, 27 Apr 2012 09:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Evan Narcisse]]></dc:creator>
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			<title><![CDATA[YouTube Just Made My Childhood Gaming Memories Feel Super Dramatic]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read YouTube Just Made My Childhood Gaming Memories Feel Super Dramatic" href="http://kotaku.com/watch-this/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">watchthis</span></a></div -->					<div><a title="Click here to read YouTube Just Made My Childhood Gaming Memories Feel Super Dramatic" href="http://kotaku.com/5905355/youtube-just-made-my-childhood-gaming-memories-feel-super-dramatic" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read YouTube Just Made My Childhood Gaming Memories Feel Super Dramatic" alt="Click here to read YouTube Just Made My Childhood Gaming Memories Feel Super Dramatic" src="http://img.gawkerassets.com/img/17ks4453rzcwajpg/original.jpg"/>
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				<div data-src="http://img.gawkerassets.com/post/9/2012/02/watch_this_play_this_overlay_video.png" id="illustration_overlay"></div><!-- videoId: kiePaAHK3jE --><!-- /videoId: kiePaAHK3jE --> When I think about all the games featured in this video, I remember the fun (and sometimes the anguish) I had while playing them.				<a href="http://kotaku.com/5905355/youtube-just-made-my-childhood-gaming-memories-feel-super-dramatic" title="Click here to read more about YouTube Just Made My Childhood Gaming Memories Feel Super Dramatic">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5905355/youtube-just-made-my-childhood-gaming-memories-feel-super-dramatic]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5905355]]></guid>
			<category><![CDATA[watch this]]></category>
			<category><![CDATA[Retro]]></category>
			<category><![CDATA[Watch This, Play This]]></category>
			<pubDate><![CDATA[Thu, 26 Apr 2012 12:00:05 EDT]]></pubDate>
			<dc:creator><![CDATA[Tina Amini]]></dc:creator>
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			<title><![CDATA[The Amazing Hair Salon That Doubles as a Retro Game Store]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Amazing Hair Salon That Doubles as a Retro Game Store" href="http://kotaku.com/awesome/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">awesome</span></a></div -->					<div><a title="Click here to read The Amazing Hair Salon That Doubles as a Retro Game Store" href="http://kotaku.com/5904509/the-amazing-hair-salon-that-doubles-as-a-retro-game-store" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Amazing Hair Salon That Doubles as a Retro Game Store" alt="Click here to read The Amazing Hair Salon That Doubles as a Retro Game Store" src="http://img.gawkerassets.com/img/17kiu6piror4ljpg/original.jpg"/>
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				<!-- videoId: 40725729 --><!-- /videoId: 40725729 --> Bobby Ågren runs a store in Copenhagen, Denmark called Ruben & Bobby. It's a hair salon. Oh, and it also sells old video game systems, old video games and old toys. Making it a hair salon/game store/cultural museum.				<a href="http://kotaku.com/5904509/the-amazing-hair-salon-that-doubles-as-a-retro-game-store" title="Click here to read more about The Amazing Hair Salon That Doubles as a Retro Game Store">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5904509/the-amazing-hair-salon-that-doubles-as-a-retro-game-store]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5904509]]></guid>
			<category><![CDATA[Awesome]]></category>
			<category><![CDATA[Denmark]]></category>
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			<category><![CDATA[tweet]]></category>
			<pubDate><![CDATA[Tue, 24 Apr 2012 00:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5904509&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[The 3D Castlevania You Always Wanted is in Minecraft]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The 3D &lt;em&gt;Castlevania&lt;/em&gt; You Always Wanted is in &lt;em&gt;Minecraft&lt;/em&gt;" href="http://kotaku.com/minecraft/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">minecraft</span></a></div -->					<div><a title="Click here to read The 3D &lt;em&gt;Castlevania&lt;/em&gt; You Always Wanted is in &lt;em&gt;Minecraft&lt;/em&gt;" href="http://kotaku.com/5900705/the-3d-castlevania-you-always-wanted-is-in-minecraft" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The 3D &lt;em&gt;Castlevania&lt;/em&gt; You Always Wanted is in &lt;em&gt;Minecraft&lt;/em&gt;" alt="Click here to read The 3D &lt;em&gt;Castlevania&lt;/em&gt; You Always Wanted is in &lt;em&gt;Minecraft&lt;/em&gt;" src="http://img.gawkerassets.com/img/17j63ed3aoqk6jpg/original.jpg"/>
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				<!-- videoId: 0FcggcigiuI --><!-- /videoId: 0FcggcigiuI --> Konami came close to a satisfying 3D<em> Castlevania</em> experience with Lord of Shadows, it was missing a certain something. Something that Nick "Nario" Hagman found in Minecraft by recreating the entire original game, block-by-block.				<a href="http://kotaku.com/5900705/the-3d-castlevania-you-always-wanted-is-in-minecraft" title="Click here to read more about The 3D Castlevania You Always Wanted is in Minecraft">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5900705/the-3d-castlevania-you-always-wanted-is-in-minecraft]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5900705]]></guid>
			<category><![CDATA[Minecraft]]></category>
			<category><![CDATA[Castlevania]]></category>
			<category><![CDATA[Custom]]></category>
			<category><![CDATA[Fb]]></category>
			<category><![CDATA[Konami]]></category>
			<category><![CDATA[Map]]></category>
			<category><![CDATA[Recreation]]></category>
			<category><![CDATA[Retro]]></category>
			<category><![CDATA[tweet]]></category>
			<category><![CDATA[Video]]></category>
			<pubDate><![CDATA[Tue, 10 Apr 2012 13:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Go Blow Up The New York Times' Website. It's Fun!]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Go Blow Up &lt;em&gt;The New York Times&lt;/em&gt;' Website. It's Fun!" href="http://kotaku.com/asteroids/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">asteroids</span></a></div -->					<div><a title="Click here to read Go Blow Up &lt;em&gt;The New York Times&lt;/em&gt;' Website. It's Fun!" href="http://kotaku.com/5899061/go-blow-up-the-new-york-times-website-its-fun" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Go Blow Up &lt;em&gt;The New York Times&lt;/em&gt;' Website. It's Fun!" alt="Click here to read Go Blow Up &lt;em&gt;The New York Times&lt;/em&gt;' Website. It's Fun!" src="http://img.gawkerassets.com/img/17ijw5n18hcz3jpg/original.jpg"/>
											</a></div>
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				 <em>The New York Times</em> wants you to destroy its recommended articles, its magazine cover art and even its ads. And it's using a an homage to classic arcade game <em>Asteroids</em> to let you do it.<!-- %JUMP:More &raquo;% -->				<a href="http://kotaku.com/5899061/go-blow-up-the-new-york-times-website-its-fun" title="Click here to read more about Go Blow Up The New York Times' Website. It's Fun!">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5899061/go-blow-up-the-new-york-times-website-its-fun]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5899061]]></guid>
			<category><![CDATA[Asteroids]]></category>
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			<category><![CDATA[Retro]]></category>
			<category><![CDATA[The New York Times]]></category>
			<pubDate><![CDATA[Wed, 04 Apr 2012 11:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Evan Narcisse]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5899061&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Google Announces Google Maps &mdash; for the Nintendo Entertainment System [Update]]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Google Announces Google Maps &amp;mdash; for the Nintendo Entertainment System [Update]" href="http://kotaku.com/april-fools/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">aprilfools</span></a></div -->					<div><a title="Click here to read Google Announces Google Maps &amp;mdash; for the Nintendo Entertainment System [Update]" href="http://kotaku.com/5898044/google-announces-google-maps--for-the-nintendo-entertainment-system" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Google Announces Google Maps &amp;mdash; for the Nintendo Entertainment System [Update]" alt="Click here to read Google Announces Google Maps &amp;mdash; for the Nintendo Entertainment System [Update]" src="http://img.gawkerassets.com/img/17i5la8u0c978jpg/original.jpg"/>
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				<!-- videoId: rznYifPHxDg --><!-- /videoId: rznYifPHxDg --> The undisputed Internet-age leader in April Fool's hoaxes gets a one-day head start on its latest gag&mdash;a brilliant announcement video for "Google Maps 8-Bit," a port of the popular, well, map service to the Nintendo Entertainment System/Famicon. The best part? It's an homage to <em>Dragon Quest</em>.				<a href="http://kotaku.com/5898044/google-announces-google-maps--for-the-nintendo-entertainment-system" title="Click here to read more about Google Announces Google Maps &mdash; for the Nintendo Entertainment System [Update]">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5898044/google-announces-google-maps--for-the-nintendo-entertainment-system]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5898044]]></guid>
			<category><![CDATA[April Fools]]></category>
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			<category><![CDATA[Nes]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Retro]]></category>
			<pubDate><![CDATA[Sat, 31 Mar 2012 13:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Mad Men Video Game is Free, Lets You Smoke and Shoot People]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Mad Men&lt;/em&gt; Video Game is Free, Lets You Smoke and Shoot People" href="http://kotaku.com/mad-men/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">madmen</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Mad Men&lt;/em&gt; Video Game is Free, Lets You Smoke and Shoot People" href="http://kotaku.com/5895410/mad-men-video-game-is-free-lets-you-smoke-and-shoot-people" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Mad Men&lt;/em&gt; Video Game is Free, Lets You Smoke and Shoot People" alt="Click here to read &lt;em&gt;Mad Men&lt;/em&gt; Video Game is Free, Lets You Smoke and Shoot People" src="http://img.gawkerassets.com/img/17h6d4vtlh49ljpg/original.jpg"/>
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				<!-- videoId: nW5mZey1iXw --><!-- /videoId: nW5mZey1iXw --> If you're like me, you watched <em>Mad Men</em> and lamented the fact that the hit AMC Show takes place before the dawn of home video game consoles. Can you imagine too-cool ad execs Don Draper and Roger Sterling in a pitch meeting for the Atari 2600? "So, all it does is move that thing on my TV? How're we gonna sell that?" Alas, such a plotline probably won't come to pass but an <a href="http://www.youtube.com/watch?v=nW5mZey1iXw">interactive YouTube video game</a> gives us the next best thing. <!-- %JUMP:More &raquo;% -->				<a href="http://kotaku.com/5895410/mad-men-video-game-is-free-lets-you-smoke-and-shoot-people" title="Click here to read more about Mad Men Video Game is Free, Lets You Smoke and Shoot People">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5895410/mad-men-video-game-is-free-lets-you-smoke-and-shoot-people]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5895410]]></guid>
			<category><![CDATA[Mad Men]]></category>
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			<pubDate><![CDATA[Sun, 25 Mar 2012 17:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Evan Narcisse]]></dc:creator>
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			<title><![CDATA[Namco Bandai's ShiftyLook Uses Webcomics to Re-Invent Forgotten Characters]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Namco Bandai's ShiftyLook Uses Webcomics to Re-Invent Forgotten Characters" href="http://kotaku.com/bravoman/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">bravoman</span></a></div -->					<div><a title="Click here to read Namco Bandai's ShiftyLook Uses Webcomics to Re-Invent Forgotten Characters" href="http://kotaku.com/5888889/namco-bandais-shiftylook-uses-webcomics-to-re+invent-forgotten-characters/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Namco Bandai's ShiftyLook Uses Webcomics to Re-Invent Forgotten Characters" alt="Click here to read Namco Bandai's ShiftyLook Uses Webcomics to Re-Invent Forgotten Characters" src="http://img.gawkerassets.com/img/17evyziaxo6njjpg/original.jpg"/>
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				 Look, you probably don't remember <em><a href="http://en.wikipedia.org/wiki/Bravoman">Bravoman</a></em>. I know I don't. But, in his mind, the hero of a 1988 beat-em-up is the world's greatest video game character. Lucky for him, he'll be getting the chance to prove it all over again.				<a href="http://kotaku.com/5888889/namco-bandais-shiftylook-uses-webcomics-to-re+invent-forgotten-characters/gallery/" title="Click here to read more about Namco Bandai's ShiftyLook Uses Webcomics to Re-Invent Forgotten Characters">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5888889/namco-bandais-shiftylook-uses-webcomics-to-re+invent-forgotten-characters/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5888889]]></guid>
			<category><![CDATA[bravoman]]></category>
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			<category><![CDATA[Webcomics]]></category>
			<pubDate><![CDATA[Tue, 28 Feb 2012 15:10:00 EST]]></pubDate>
			<dc:creator><![CDATA[Evan Narcisse]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5888889&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[We Asked The Red Carpet: Were Old Video Games Actually Bad? Or Good?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read We Asked The Red Carpet: Were Old Video Games Actually Bad? Or Good?" href="http://kotaku.com/red-carpet/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">redcarpet</span></a></div -->					<div><a title="Click here to read We Asked The Red Carpet: Were Old Video Games Actually Bad? Or Good?" href="http://kotaku.com/5885859/we-asked-the-red-carpet-were-old-video-games-actually-bad" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read We Asked The Red Carpet: Were Old Video Games Actually Bad? Or Good?" alt="Click here to read We Asked The Red Carpet: Were Old Video Games Actually Bad? Or Good?" src="http://cache.kotaku.com/assets/images/9/2012/02/small_80c2dd87d5cf8dc1d231537bbb7c6fe2.jpg"/>
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				<div data-src="http://img.gawkerassets.com/post/9/2012/02/total_recall_overlay_3.png" id="illustration_overlay"></div>  <!-- videoId: v/1e955288 --><!-- /videoId: v/1e955288 --> I have a nearly irrational dislike for retro video games. I assume most of the old "classics" wasted my youth with their needlessly bottomless pits and/or a hunger for my quarters.				<a href="http://kotaku.com/5885859/we-asked-the-red-carpet-were-old-video-games-actually-bad" title="Click here to read more about We Asked The Red Carpet: Were Old Video Games Actually Bad? Or Good?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5885859/we-asked-the-red-carpet-were-old-video-games-actually-bad]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5885859]]></guid>
			<category><![CDATA[Red Carpet]]></category>
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			<category><![CDATA[Total Recall]]></category>
			<category><![CDATA[tweet]]></category>
			<pubDate><![CDATA[Thu, 16 Feb 2012 23:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5885859&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Doom, Lemmings and Super Mario, Together For the First Time]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Doom&lt;/em&gt;, &lt;em&gt;Lemmings&lt;/em&gt; and &lt;em&gt;Super Mario&lt;/em&gt;, Together For the First Time" href="http://kotaku.com/retro/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">retro</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Doom&lt;/em&gt;, &lt;em&gt;Lemmings&lt;/em&gt; and &lt;em&gt;Super Mario&lt;/em&gt;, Together For the First Time" href="http://kotaku.com/5881318/doom-lemmings-and-super-mario-together-for-the-first-time" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Doom&lt;/em&gt;, &lt;em&gt;Lemmings&lt;/em&gt; and &lt;em&gt;Super Mario&lt;/em&gt;, Together For the First Time" alt="Click here to read &lt;em&gt;Doom&lt;/em&gt;, &lt;em&gt;Lemmings&lt;/em&gt; and &lt;em&gt;Super Mario&lt;/em&gt;, Together For the First Time" src="http://cache.kotaku.com/assets/images/9/2012/02/small_39c6f2b8452cf459d8a3836ef2f13e11.jpg"/>
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				<!-- videoId: 36019219 --><!-- /videoId: 36019219 --> Check out this student-made Flash advertisement for… an iPod skin? We'll take it! Mario and Luigi cope with an invasion straight out of <em>Lemmings</em> and <em>Space Invaders</em> before reinforcements from everyone's favorite Mars-bound marine. Things get 3D, and decidedly less innocent.				<a href="http://kotaku.com/5881318/doom-lemmings-and-super-mario-together-for-the-first-time" title="Click here to read more about Doom, Lemmings and Super Mario, Together For the First Time">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5881318/doom-lemmings-and-super-mario-together-for-the-first-time]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5881318]]></guid>
			<category><![CDATA[Retro]]></category>
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			<category><![CDATA[Mario Bros.]]></category>
			<category><![CDATA[Space Invaders]]></category>
			<category><![CDATA[Student-Made]]></category>
			<pubDate><![CDATA[Wed, 01 Feb 2012 13:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Pierre Bienaimé]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5881318&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Piracy is the Only Thing Keeping Many Old Video Games Alive]]></title>
			<description>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Piracy is the Only Thing Keeping Many Old Video Games Alive" href="http://kotaku.com/piracy/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">piracy</span></a></div -->					<div><a title="Click here to read Piracy is the Only Thing Keeping Many Old Video Games Alive" href="http://kotaku.com/5880340/piracy-is-the-only-thing-keeping-many-old-video-games-alive" class="pp_image">
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				Pirating new video games is a crime. But there's long been a rather grey area around the piracy of old games. And when I say old, I don't mean 2008 old. I mean 1988 old.				<a href="http://kotaku.com/5880340/piracy-is-the-only-thing-keeping-many-old-video-games-alive" title="Click here to read more about Piracy is the Only Thing Keeping Many Old Video Games Alive">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5880340/piracy-is-the-only-thing-keeping-many-old-video-games-alive]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5880340]]></guid>
			<category><![CDATA[Piracy]]></category>
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			<category><![CDATA[Retro]]></category>
			<pubDate><![CDATA[Sun, 29 Jan 2012 23:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[She's Only 23-Years-Old, But Has a Retro Game Museum]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read She's Only 23-Years-Old, But Has a Retro Game Museum" href="http://kotaku.com/retro/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">retro</span></a></div -->					<div><a title="Click here to read She's Only 23-Years-Old, But Has a Retro Game Museum" href="http://kotaku.com/5878361/shes-only-23+years+old-and-has-a-retro-game-museum/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read She's Only 23-Years-Old, But Has a Retro Game Museum" alt="Click here to read She's Only 23-Years-Old, But Has a Retro Game Museum" src="http://cache.kotaku.com/assets/images/9/2012/01/small_b02d2b404ffffa2a9ea47c36d874d308.jpg"/>
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				Ever wonder how much <a href="http://kotaku.com/5804920/the-young-girl-who-loves-old-games/gallery/1">retro game idol</a> Haruna Anno loves video games? Enough to make a retro gaming museum.				<a href="http://kotaku.com/5878361/shes-only-23+years+old-and-has-a-retro-game-museum/gallery/" title="Click here to read more about She's Only 23-Years-Old, But Has a Retro Game Museum">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5878361/shes-only-23+years+old-and-has-a-retro-game-museum/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5878361]]></guid>
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			<category><![CDATA[idols]]></category>
			<category><![CDATA[Japan]]></category>
			<pubDate><![CDATA[Mon, 23 Jan 2012 06:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[8-Bit Weapon’s Latest Music Video Sports Iconic Game Characters as Guest Stars]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read 8-Bit Weapon’s Latest Music Video Sports Iconic Game Characters as Guest Stars" href="http://kotaku.com/culture/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">culture</span></a></div -->					<div><a title="Click here to read 8-Bit Weapon’s Latest Music Video Sports Iconic Game Characters as Guest Stars" href="http://kotaku.com/5876413/8+bit-weapons-latest-music-video-sports-iconic-game-characters-as-guest-stars" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read 8-Bit Weapon’s Latest Music Video Sports Iconic Game Characters as Guest Stars" alt="Click here to read 8-Bit Weapon’s Latest Music Video Sports Iconic Game Characters as Guest Stars" src="http://cache.kotaku.com/assets/images/9/2012/01/small_b0cdc3b473e27a2d762defa5698f0a71.png"/>
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				  <!-- videoId: -MkHew7g6CM --><!-- /videoId: -MkHew7g6CM --> The video above is supposed to be an homage to the 1980s graphic adventure games published by Sierra On-Line. But, if you watch the whole thing, you'll spot some characters who weren't part of that defunct publisher's stable. I've had the pleasure of seeing 8BW perform live and they put on a great show. They'll be performing at <a href="http://kotaku.com/5875791/the-smithsonians-going-to-throw-a-gamefest-to-celebrate-the-art-of-video-games-and-you-should-go">the Gamefest event</a> that celebrates the opening of The Art of Video Games in March, so go check them out if you can.				<a href="http://kotaku.com/5876413/8+bit-weapons-latest-music-video-sports-iconic-game-characters-as-guest-stars" title="Click here to read more about 8-Bit Weapon’s Latest Music Video Sports Iconic Game Characters as Guest Stars">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5876413/8+bit-weapons-latest-music-video-sports-iconic-game-characters-as-guest-stars]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5876413]]></guid>
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			<category><![CDATA[Sierra On-Line]]></category>
			<pubDate><![CDATA[Mon, 16 Jan 2012 09:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Evan Narcisse]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5876413&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[This Could Be Your Last Chance to See Retro Game Master]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read This Could Be Your Last Chance to See &lt;em&gt;Retro Game Master&lt;/em&gt;" href="http://kotaku.com/retro-game-master/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">retrogamemaster</span></a></div -->					<div><a title="Click here to read This Could Be Your Last Chance to See &lt;em&gt;Retro Game Master&lt;/em&gt;" href="http://kotaku.com/5875856/this-could-be-your-last-chance-to-see-retro-game-master" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read This Could Be Your Last Chance to See &lt;em&gt;Retro Game Master&lt;/em&gt;" alt="Click here to read This Could Be Your Last Chance to See &lt;em&gt;Retro Game Master&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2012/01/small_75819aee0dc6b7bda124f925f4af1796.jpg"/>
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				Last year <em>Kotaku </em>readers were enthralled by the daring exploits of Shinya Arino as he desperately attempted to finish a dozen of the most brutal retro games Japan has to offer. Now we're giving you one last chance to watch before <em>Retro Game Master</em> goes away forever.				<a href="http://kotaku.com/5875856/this-could-be-your-last-chance-to-see-retro-game-master" title="Click here to read more about This Could Be Your Last Chance to See Retro Game Master">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5875856/this-could-be-your-last-chance-to-see-retro-game-master]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5875856]]></guid>
			<category><![CDATA[Retro game master]]></category>
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			<category><![CDATA[Shinya arino]]></category>
			<category><![CDATA[Television]]></category>
			<category><![CDATA[Top]]></category>
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			<pubDate><![CDATA[Fri, 13 Jan 2012 14:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[The Smithsonian’s Going to Throw a GameFest to Celebrate The Art of Video Games and You Should Totally Go]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Smithsonian’s Going to Throw a GameFest to Celebrate &lt;em&gt;The Art of Video Games&lt;/em&gt; and You Should Totally Go" href="http://kotaku.com/culture/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">culture</span></a></div -->					<div><a title="Click here to read The Smithsonian’s Going to Throw a GameFest to Celebrate &lt;em&gt;The Art of Video Games&lt;/em&gt; and You Should Totally Go" href="http://kotaku.com/5875791/the-smithsonians-going-to-throw-a-gamefest-to-celebrate-the-art-of-video-games-and-you-should-go" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Smithsonian’s Going to Throw a GameFest to Celebrate &lt;em&gt;The Art of Video Games&lt;/em&gt; and You Should Totally Go" alt="Click here to read The Smithsonian’s Going to Throw a GameFest to Celebrate &lt;em&gt;The Art of Video Games&lt;/em&gt; and You Should Totally Go" src="http://cache.kotaku.com/assets/images/9/2012/01/small_e7dd7e18046962b61c578c6e73c3386d.jpg"/>
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				 You did <a href="http://kotaku.com/5759986/you-decide-which-video-games-are-displayed-at-the-smithsonian">vote to get your favorite games into <em>The Art of Video Games</em> </a>exhibit, didn't you? If not, don't crying that <em>Buck Rogers: Planet of Zoom</em> didn't make it <a href="http://kotaku.com/5799017/the-smithsonian-has-picked-the-games-of-its-art-of-video-games-exhibit">into the show</a>. Anyway, we're only two short months away from the exhibit's opening of at the Smithsonian American Art Museum and the Smithsonian's announced that they're holding a two-day celebration.				<a href="http://kotaku.com/5875791/the-smithsonians-going-to-throw-a-gamefest-to-celebrate-the-art-of-video-games-and-you-should-go" title="Click here to read more about The Smithsonian’s Going to Throw a GameFest to Celebrate The Art of Video Games and You Should Totally Go">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5875791/the-smithsonians-going-to-throw-a-gamefest-to-celebrate-the-art-of-video-games-and-you-should-go]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5875791]]></guid>
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			<category><![CDATA[The Art Of Video Games]]></category>
			<pubDate><![CDATA[Fri, 13 Jan 2012 09:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Evan Narcisse]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5875791&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Little Mac Gets a Big Tribute in This Minecraft Stop-Motion Video]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Little Mac Gets a Big Tribute in This &lt;em&gt;Minecraft&lt;/em&gt; Stop-Motion Video" href="http://kotaku.com/minecraft/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">minecraft</span></a></div -->					<div><a title="Click here to read Little Mac Gets a Big Tribute in This &lt;em&gt;Minecraft&lt;/em&gt; Stop-Motion Video" href="http://kotaku.com/5875459/little-mac-gets-a-big-tribute-in-this-minecraft-stop+motion-video" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Little Mac Gets a Big Tribute in This &lt;em&gt;Minecraft&lt;/em&gt; Stop-Motion Video" alt="Click here to read Little Mac Gets a Big Tribute in This &lt;em&gt;Minecraft&lt;/em&gt; Stop-Motion Video" src="http://cache.kotaku.com/assets/images/9/2012/01/small_6c2f50a145a6ea6b622e8e1b16377c3e.jpg"/>
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				<!-- videoId: qTphMdi1Q8E --><!-- /videoId: qTphMdi1Q8E --> The same folks who made <a href="http://kotaku.com/5850296/can-this-humongous-minecraft-stop+motion-of-links-awakening-be-real-the-creators-say-yes">that amazing <em>Legend of Zelda: Link's Awakening</em></a> animation in Mojang's hit sandbox construction game have come back with yet another homage to an old-school classic. <em>MinecraftA2Z</em> managed to recreate <em>Punch-Out</em>'s first bout&mdash;where series hero Mac trades blows with Glass Joe&mdash;<a href="http://kotaku.com/5863696/three-guys-18-million-blocks-one-unbelievable-minecraft-video">by manipulating millions of blocks frame by frame</a>, in the same manner as the <em>Super Mario Land</em> clip.				<a href="http://kotaku.com/5875459/little-mac-gets-a-big-tribute-in-this-minecraft-stop+motion-video" title="Click here to read more about Little Mac Gets a Big Tribute in This Minecraft Stop-Motion Video">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5875459/little-mac-gets-a-big-tribute-in-this-minecraft-stop+motion-video]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5875459]]></guid>
			<category><![CDATA[Minecraft]]></category>
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			<category><![CDATA[Punch-out]]></category>
			<category><![CDATA[Retro]]></category>
			<pubDate><![CDATA[Thu, 12 Jan 2012 09:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Evan Narcisse]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5875459&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[You Cannot Top the New Pac-Man World Record]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read You Cannot Top the New &lt;em&gt;Pac-Man&lt;/em&gt; World Record" href="http://kotaku.com/pac_man/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pacman</span></a></div -->					<div><a title="Click here to read You Cannot Top the New &lt;em&gt;Pac-Man&lt;/em&gt; World Record" href="http://kotaku.com/5875131/you-cannot-top-the-new-pac+man-world-record" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read You Cannot Top the New &lt;em&gt;Pac-Man&lt;/em&gt; World Record" alt="Click here to read You Cannot Top the New &lt;em&gt;Pac-Man&lt;/em&gt; World Record" src="http://cache.kotaku.com/assets/images/9/2012/01/small_2bd8d2195fc01193857472e678ef4675.jpg"/>
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				I am sure you have <em>Pac-Man</em> skills. We all do. I'm sure you're good at turning the corners of getting Inky, Blinky & Clyde to trail you just as you're approaching the power pellet.				<a href="http://kotaku.com/5875131/you-cannot-top-the-new-pac+man-world-record" title="Click here to read more about You Cannot Top the New Pac-Man World Record">More&nbsp;&raquo;</a>
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			<category><![CDATA[Pac-Man]]></category>
			<category><![CDATA[Arcade]]></category>
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			<category><![CDATA[World Records]]></category>
			<pubDate><![CDATA[Wed, 11 Jan 2012 10:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5875131&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Historic Register Adds Landfill Where Atari Dumped the Worst Console Game Ever]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Historic Register Adds Landfill Where Atari Dumped the Worst Console Game Ever" href="http://kotaku.com/history/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">history</span></a></div -->					<div><a title="Click here to read Historic Register Adds Landfill Where Atari Dumped the Worst Console Game Ever" href="http://kotaku.com/5873220/historic-register-adds-landfill-where-atari-dumped-the-worst-console-game-ever" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Historic Register Adds Landfill Where Atari Dumped the Worst Console Game Ever" alt="Click here to read Historic Register Adds Landfill Where Atari Dumped the Worst Console Game Ever" src="http://cache.kotaku.com/assets/images/9/2012/01/small_23b06f108cadd2c2b24ced29c7348a88.jpg"/>
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				Alamagordo, New Mexico. Fifty miles southeast of Roswell, the most famous UFO site in the nation. Also the scene of the most infamous landfill in video game history.				<a href="http://kotaku.com/5873220/historic-register-adds-landfill-where-atari-dumped-the-worst-console-game-ever" title="Click here to read more about Historic Register Adds Landfill Where Atari Dumped the Worst Console Game Ever">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5873220/historic-register-adds-landfill-where-atari-dumped-the-worst-console-game-ever]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5873220]]></guid>
			<category><![CDATA[History]]></category>
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			<category><![CDATA[Retro]]></category>
			<pubDate><![CDATA[Wed, 04 Jan 2012 23:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[The Long, Hard Search for the Infamous Mario Porno]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Long, Hard Search for the Infamous Mario Porno" href="http://kotaku.com/porn/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">porn</span></a></div -->					<div><a title="Click here to read The Long, Hard Search for the Infamous Mario Porno" href="http://kotaku.com/5871105/the-long-hard-search-for-the-infamous-mario-porno/gallery/" class="pp_image">
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				You've seen the photos. Porn star <a href="http://kotaku.com/5466746/ron-jeremy-sex-not-violence-is-beautiful-and-natural">Ron Jeremy</a> dressed as Mario. The images weren't simply some silly cosplay photo. Rather, they were promotional images for a dirty movie&mdash;a dirty movie that's difficult to find.				<a href="http://kotaku.com/5871105/the-long-hard-search-for-the-infamous-mario-porno/gallery/" title="Click here to read more about The Long, Hard Search for the Infamous Mario Porno">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 26 Dec 2011 11:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[The new Popeye World Record is 3,023,060]]></title>
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				Brooklyn's Ben Falls is the new world record holder in the <a href="http://www.youtube.com/watch?v=uJ9QqzmQp9M">1982 Nintendo arcade game <em>Popeye</em></a>, <a href="http://www.examiner.com/arcade-game-in-national/brooklyn-s-ben-falls-fights-to-the-finish-setting-new-popeye-arcade-record">according to the score-tallying folks at Twin Galaxies</a>. He scored 3,023,060 points. Previous record holders managed barely more than 1 million.				<a href="http://kotaku.com/5869853/the-new-popeye-world-record-is-3023060" title="Click here to read more about The new Popeye World Record is 3,023,060">More&nbsp;&raquo;</a>
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			<category><![CDATA[Arcade]]></category>
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			<category><![CDATA[twin galaxies]]></category>
			<pubDate><![CDATA[Tue, 20 Dec 2011 16:27:00 EST]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[And Now, the $25,000 Super Nintendo Cartridge]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read And Now, the $25,000 Super Nintendo Cartridge" href="http://kotaku.com/nintendo/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nintendo</span></a></div -->					<div><a title="Click here to read And Now, the $25,000 Super Nintendo Cartridge" href="http://kotaku.com/5868520/and-now-the-25000-super-nintendo-cartridge" class="pp_image">
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				 Hot on the heels of the <a href="http://kotaku.com/5868425/would-you-pay-16000-for-this-old-nintendo-system/gallery/">near-mint Deluxe Edition NES we posted about today</a> comes word of an even rarer Nintendo artifact. Placing multiple popular games on one single cartridge, the Super Nintendo Campus Challenge cartridge was created for promotional competitions all over the world. There are reportedly only three in existence and one's shown up for bidding on eBay. The innards of this cartridge have been laid bare for all to see, making the slots where <em>F-Zero</em>, <em>Super Mario World</em> and <em>Pilotwings</em> plainly visible.				<a href="http://kotaku.com/5868520/and-now-the-25000-super-nintendo-cartridge" title="Click here to read more about And Now, the $25,000 Super Nintendo Cartridge">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 15 Dec 2011 14:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Evan Narcisse]]></dc:creator>
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			<title><![CDATA[Would You Pay $16,000 for This Old Nintendo System?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Would You Pay $16,000 for This Old Nintendo System?" href="http://kotaku.com/nintendo/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nintendo</span></a></div -->					<div><a title="Click here to read Would You Pay $16,000 for This Old Nintendo System?" href="http://kotaku.com/5868425/would-you-pay-16000-for-this-old-nintendo-system/gallery/" class="pp_image">
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				 Nearly pristine. Frozen in time. That's what the claims are for a rare 1985 edition of the Nintendo Entertainment System being sold on eBay. Wrapped in plastic in a handled cardboard box, the NES up for grabs is apparently in the same state that retailers received it more than 20 years ago.				<a href="http://kotaku.com/5868425/would-you-pay-16000-for-this-old-nintendo-system/gallery/" title="Click here to read more about Would You Pay $16,000 for This Old Nintendo System?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 15 Dec 2011 11:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Evan Narcisse]]></dc:creator>
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			<title><![CDATA[Shigeru Miyamoto Knows Some Americans He'd Make a Zelda With]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Shigeru Miyamoto Knows Some Americans He'd Make a &lt;em&gt;Zelda&lt;/em&gt; With" href="http://kotaku.com/the-legend-of-zelda/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">thelegendofzelda</span></a></div -->					<div><a title="Click here to read Shigeru Miyamoto Knows Some Americans He'd Make a &lt;em&gt;Zelda&lt;/em&gt; With" href="http://kotaku.com/5867795/shigeru-miyamoto-knows-some-americans-hed-make-a-zelda-with" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Shigeru Miyamoto Knows Some Americans He'd Make a &lt;em&gt;Zelda&lt;/em&gt; With" alt="Click here to read Shigeru Miyamoto Knows Some Americans He'd Make a &lt;em&gt;Zelda&lt;/em&gt; With" src="http://cache.kotaku.com/assets/images/9/2011/12/small_3f28eb517793b3b5af0dab6a030e0e83.jpg"/>
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				<em>The Legend of Zelda</em> is one the most successful video game franchises to ever come from Japan. It's been mostly made by Nintendo studios in Kyoto, with some added efforts by Capcom, which is based in Osaka.				<a href="http://kotaku.com/5867795/shigeru-miyamoto-knows-some-americans-hed-make-a-zelda-with" title="Click here to read more about Shigeru Miyamoto Knows Some Americans He'd Make a Zelda With">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 13 Dec 2011 16:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[How To Talk to Your Children About Classic Video Games]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read How To Talk to Your Children About Classic Video Games" href="http://kotaku.com/speak-up-on-kotaku/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">speakuponkotaku</span></a></div -->					<div><a title="Click here to read How To Talk to Your Children About Classic Video Games" href="http://kotaku.com/5867589/how-to-talk-to-your-children-about-classic-video-games" class="pp_image">
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				<em>It's a delicate subject but one that will inevitably come up for any parent, and you've got to be prepared. In this age of bright and shiny high definition games, how can we force our children to play through the games we grew up on first? This is commenter<a href="http://kotaku.com/speakup/forum?comment=45146973"> Balmung</a>'s question in today's Speak Up on Kotaku. Now eat your video games, kids. </em>				<a href="http://kotaku.com/5867589/how-to-talk-to-your-children-about-classic-video-games" title="Click here to read more about How To Talk to Your Children About Classic Video Games">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 13 Dec 2011 11:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[The King of Chinatown Documentary Focuses on Competitive Gaming at New York’s Shuttered Arcade Mecca]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The &lt;em&gt;King of Chinatown&lt;/em&gt; Documentary Focuses on Competitive Gaming at New York’s Shuttered Arcade Mecca" href="http://kotaku.com/film/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">film</span></a></div -->					<div><a title="Click here to read The &lt;em&gt;King of Chinatown&lt;/em&gt; Documentary Focuses on Competitive Gaming at New York’s Shuttered Arcade Mecca" href="http://kotaku.com/5866756/the-king-of-chinatown-documentary-focuses-on-competitive-gaming-at-new-yorks-shuttered-arcade-mecca" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The &lt;em&gt;King of Chinatown&lt;/em&gt; Documentary Focuses on Competitive Gaming at New York’s Shuttered Arcade Mecca" alt="Click here to read The &lt;em&gt;King of Chinatown&lt;/em&gt; Documentary Focuses on Competitive Gaming at New York’s Shuttered Arcade Mecca" src="http://cache.kotaku.com/assets/images/9/2011/12/small_24ea45f2a7030710c2175ff5e6df3466.jpg"/>
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				<!-- videoId: M6rwslEkkdY --><!-- /videoId: M6rwslEkkdY --> For years, fighting game fans in the New York City area gathered at Chinatown Fair, to hone their skills at the location's stand-up machines. That all ended earlier this year to the dismay of many. Chinatown Fair's legacy lives on across the river in Brooklyn's Next Level but you can relive the glory of days past in a new documentary. Directed by Calvin Theobald, <em>King of Chinatown</em> features competitive gamers Justin Wong and Daigo Umehara, too, and shows the pivotal role Chinatown Fair played in their relationship. It's been out for a while but you can get it on iTunes this week. If you miss Chinatown Fair or love fighting games, give the film a look.				<a href="http://kotaku.com/5866756/the-king-of-chinatown-documentary-focuses-on-competitive-gaming-at-new-yorks-shuttered-arcade-mecca" title="Click here to read more about The King of Chinatown Documentary Focuses on Competitive Gaming at New York’s Shuttered Arcade Mecca">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 09 Dec 2011 14:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Evan Narcisse]]></dc:creator>
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			<title><![CDATA[Gorgeous Indie Platformer Pid Warps Gravity In Cute, Retro Fashion]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Gorgeous Indie Platformer &lt;em&gt;Pid&lt;/em&gt; Warps Gravity In Cute, Retro Fashion" href="http://kotaku.com/pid/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pid</span></a></div -->					<div><a title="Click here to read Gorgeous Indie Platformer &lt;em&gt;Pid&lt;/em&gt; Warps Gravity In Cute, Retro Fashion" href="http://kotaku.com/5865649/indie-platformer-pid-warps-gravity-in-cute-retro-fashion/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Gorgeous Indie Platformer &lt;em&gt;Pid&lt;/em&gt; Warps Gravity In Cute, Retro Fashion" alt="Click here to read Gorgeous Indie Platformer &lt;em&gt;Pid&lt;/em&gt; Warps Gravity In Cute, Retro Fashion" src="http://cache.kotaku.com/assets/images/9/2011/12/small_570268bf133ecce41b6da58bf23495f2.jpg"/>
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				<!-- videoId: tgrEHSWCr1c --><!-- /videoId: tgrEHSWCr1c --> You've gotta love a game that makes a sly reference to 2010 indie darling <em>Limbo</em>. But, further perusal shows that <em>Pid</em>'s not going to be like PlayDead's hit game. It's got color! Energy! Localized gravity fountains! The retro-styled release happens on a remote alien planet where you'll need to jump, solve and float your way past the local fauna&mdash;or are they automata?&mdash;through multiple levels of platformer action. <em>Pid</em>'s the result of a partnership between developer Might and Delight and production company Beefy Media. Collectively, the guys who make up Might and Delight have titles like <em>Mirror's Edge</em>, <em>Battlefield</em>, and <em>Killzone</em> on their resumes, but their most relevant experience in this instance is their joint work on the first <em>Bionic Commando: Rearmed</em> release from Capcom. <em>Pid</em> will launch into orbit on Xbox 360, PS3 and PC next year.				<a href="http://kotaku.com/5865649/indie-platformer-pid-warps-gravity-in-cute-retro-fashion/gallery/" title="Click here to read more about Gorgeous Indie Platformer Pid Warps Gravity In Cute, Retro Fashion">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 06 Dec 2011 20:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Evan Narcisse]]></dc:creator>
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			<title><![CDATA[This Gamer Has Balls. Wants To Beat You.]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read This Gamer Has Balls. Wants To Beat You." href="http://kotaku.com/nes/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nes</span></a></div -->					<div><a title="Click here to read This Gamer Has Balls. Wants To Beat You." href="http://kotaku.com/5865409/this-gamer-has-balls-wants-to-beat-you" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read This Gamer Has Balls. Wants To Beat You." alt="Click here to read This Gamer Has Balls. Wants To Beat You." src="http://cache.kotaku.com/assets/images/9/2011/12/small_66ffa130a365d7e36bcd674fd62561da.jpg"/>
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				Remember <em>R.B.I. Baseball</em>? The classic sports title for the Nintendo Entertainment System? This gamer is so confident that he can defeat anyone at it, he or she took out an ad in a local Oklahoma newspaper.				<a href="http://kotaku.com/5865409/this-gamer-has-balls-wants-to-beat-you" title="Click here to read more about This Gamer Has Balls. Wants To Beat You.">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5865409/this-gamer-has-balls-wants-to-beat-you]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5865409]]></guid>
			<category><![CDATA[Nes]]></category>
			<category><![CDATA[Namco]]></category>
			<category><![CDATA[R.b.i. Baseball]]></category>
			<category><![CDATA[Retro]]></category>
			<pubDate><![CDATA[Tue, 06 Dec 2011 04:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5865409&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Canabalt  Parkours Back in Time to the Commodore 64]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Canabalt &lt;/em&gt; Parkours Back in Time to the Commodore 64" href="http://kotaku.com/canabalt/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">canabalt</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Canabalt &lt;/em&gt; Parkours Back in Time to the Commodore 64" href="http://kotaku.com/5865000/canabalt--parkours-back-in-time-to-the-commodore-64" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Canabalt &lt;/em&gt; Parkours Back in Time to the Commodore 64" alt="Click here to read &lt;em&gt;Canabalt &lt;/em&gt; Parkours Back in Time to the Commodore 64" src="http://cache.kotaku.com/assets/images/9/2011/12/small_516368c69eb51500330db2451549367e.jpg"/>
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				<!-- videoId: J1INJ2tAEsc --><!-- /videoId: J1INJ2tAEsc --> This isn't something done for internet shits and giggles. It's an "official conversion" of awesome death simulator <em>Canabalt </em>running on...the Commodore 64, one that will soon be going on sale. Like, it'll come on a cartridge. Amazing.				<a href="http://kotaku.com/5865000/canabalt--parkours-back-in-time-to-the-commodore-64" title="Click here to read more about Canabalt  Parkours Back in Time to the Commodore 64">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5865000/canabalt--parkours-back-in-time-to-the-commodore-64]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5865000]]></guid>
			<category><![CDATA[Canabalt]]></category>
			<category><![CDATA[c64]]></category>
			<category><![CDATA[commodore 64]]></category>
			<category><![CDATA[Retro]]></category>
			<pubDate><![CDATA[Mon, 05 Dec 2011 10:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5865000&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Three Guys, 18 Million Blocks, One Unbelievable Minecraft Video]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Three Guys, 18 Million Blocks, One Unbelievable &lt;em&gt;Minecraft&lt;/em&gt; Video" href="http://kotaku.com/minecraft/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">minecraft</span></a></div -->					<div><a title="Click here to read Three Guys, 18 Million Blocks, One Unbelievable &lt;em&gt;Minecraft&lt;/em&gt; Video" href="http://kotaku.com/5863696/three-guys-18-million-blocks-one-unbelievable-minecraft-video" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Three Guys, 18 Million Blocks, One Unbelievable &lt;em&gt;Minecraft&lt;/em&gt; Video" alt="Click here to read Three Guys, 18 Million Blocks, One Unbelievable &lt;em&gt;Minecraft&lt;/em&gt; Video" src="http://cache.kotaku.com/assets/images/9/2011/11/small_3cb08eff79af32cb72ccbe106556d142.jpg"/>
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				 It's just two minutes and twenty-two seconds of black and white video. In it we see a play-through of classic 80s Game Boy title <em>Super Mario Land</em>. Pretty bland stuff, until you hear how it was created.				<a href="http://kotaku.com/5863696/three-guys-18-million-blocks-one-unbelievable-minecraft-video" title="Click here to read more about Three Guys, 18 Million Blocks, One Unbelievable Minecraft Video">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5863696/three-guys-18-million-blocks-one-unbelievable-minecraft-video]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5863696]]></guid>
			<category><![CDATA[Minecraft]]></category>
			<category><![CDATA[Art]]></category>
			<category><![CDATA[Fb]]></category>
			<category><![CDATA[Game Boy]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[Retro]]></category>
			<category><![CDATA[Top]]></category>
			<category><![CDATA[tweet]]></category>
			<pubDate><![CDATA[Wed, 30 Nov 2011 14:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5863696&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[He-Man, G.I. Joe, and Transformers Collide in Saturday Morning RPG]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read He-Man, G.I. Joe, and Transformers Collide in &lt;em&gt;Saturday Morning RPG&lt;/em&gt;" href="http://kotaku.com/saturday-morning-rpg/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">saturdaymorningrpg</span></a></div -->					<div><a title="Click here to read He-Man, G.I. Joe, and Transformers Collide in &lt;em&gt;Saturday Morning RPG&lt;/em&gt;" href="http://kotaku.com/5860314/he+man-gi-joe-and-transformers-collide-in-saturday-morning-rpg" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read He-Man, G.I. Joe, and Transformers Collide in &lt;em&gt;Saturday Morning RPG&lt;/em&gt;" alt="Click here to read He-Man, G.I. Joe, and Transformers Collide in &lt;em&gt;Saturday Morning RPG&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2011/11/small_e8a6bbccdb5c06f5228f0fc0fce320c5.jpg"/>
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				<!-- videoId: PbyUGINKr6U --><!-- /videoId: PbyUGINKr6U --> Coming soon to iOS-powered devices from the wonderfully named and logo'd Mighty Rabbit Studios, <em>Saturday Morning RPG</em> might be the only turn-based role-playing game in which the protagonist can transform into a truck and ram faux Cobra troopers. Color me intrigued, but not the official colors so I don't get sued.				<a href="http://kotaku.com/5860314/he+man-gi-joe-and-transformers-collide-in-saturday-morning-rpg" title="Click here to read more about He-Man, G.I. Joe, and Transformers Collide in Saturday Morning RPG">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5860314/he+man-gi-joe-and-transformers-collide-in-saturday-morning-rpg]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5860314]]></guid>
			<category><![CDATA[Saturday Morning RPG]]></category>
			<category><![CDATA[G.i.Joe]]></category>
			<category><![CDATA[he-man]]></category>
			<category><![CDATA[ios]]></category>
			<category><![CDATA[Nostalgia]]></category>
			<category><![CDATA[Retro]]></category>
			<category><![CDATA[Transformers]]></category>
			<category><![CDATA[Video]]></category>
			<pubDate><![CDATA[Wed, 16 Nov 2011 18:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5860314&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[This Retro Skyrim Trailer Hilariously Invokes Zelda, Duck Hunt and Duke Nukem]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read This Retro &lt;em&gt;Skyrim&lt;/em&gt; Trailer Hilariously Invokes &lt;em&gt;Zelda&lt;/em&gt;, &lt;em&gt;Duck Hunt&lt;/em&gt; and &lt;em&gt;Duke Nukem&lt;/em&gt;" href="http://kotaku.com/the-elder-scrolls/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">theelderscrolls</span></a></div -->					<div><a title="Click here to read This Retro &lt;em&gt;Skyrim&lt;/em&gt; Trailer Hilariously Invokes &lt;em&gt;Zelda&lt;/em&gt;, &lt;em&gt;Duck Hunt&lt;/em&gt; and &lt;em&gt;Duke Nukem&lt;/em&gt;" href="http://kotaku.com/5858756/this-retro-skyrim-trailer-hilariously-invokes-zelda-duck-hunt-and-duke-nukem" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read This Retro &lt;em&gt;Skyrim&lt;/em&gt; Trailer Hilariously Invokes &lt;em&gt;Zelda&lt;/em&gt;, &lt;em&gt;Duck Hunt&lt;/em&gt; and &lt;em&gt;Duke Nukem&lt;/em&gt;" alt="Click here to read This Retro &lt;em&gt;Skyrim&lt;/em&gt; Trailer Hilariously Invokes &lt;em&gt;Zelda&lt;/em&gt;, &lt;em&gt;Duck Hunt&lt;/em&gt; and &lt;em&gt;Duke Nukem&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2011/11/small_a6f4ab83677bad4a5436f0a24a0955f1.jpg"/>
						<span class="play_icon"></span>					</a></div>
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				<!-- videoId: fIYOlEJ6lRo --><!-- /videoId: fIYOlEJ6lRo -->  Your Dovahkiin may be all sorts of bad-ass, but this video features the cutest Dragonborn of all. Thrill to this imaginary game's pixilated vistas! Gasp at the exciting downhill skiing sequences! Wish that someone makes this into something actually playable!				<a href="http://kotaku.com/5858756/this-retro-skyrim-trailer-hilariously-invokes-zelda-duck-hunt-and-duke-nukem" title="Click here to read more about This Retro Skyrim Trailer Hilariously Invokes Zelda, Duck Hunt and Duke Nukem">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5858756/this-retro-skyrim-trailer-hilariously-invokes-zelda-duck-hunt-and-duke-nukem]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5858756]]></guid>
			<category><![CDATA[The Elder Scrolls]]></category>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Retro]]></category>
			<category><![CDATA[The elder scrolls v: skyrim]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Fri, 11 Nov 2011 14:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Evan Narcisse]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5858756&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Namco, You Dirty, Dirty Dog (Robot?)]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Namco, You Dirty, Dirty Dog (Robot?)" href="http://kotaku.com/robots/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">robots</span></a></div -->					<div><a title="Click here to read Namco, You Dirty, Dirty Dog (Robot?)" href="http://kotaku.com/5857339/namco-you-dirty-dirty-dog-robot" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Namco, You Dirty, Dirty Dog (Robot?)" alt="Click here to read Namco, You Dirty, Dirty Dog (Robot?)" src="http://cache.kotaku.com/assets/images/9/2011/11/small_e22a03d1179c77992a63b4ec94209f11.jpg"/>
											</a></div>
									</div>
				 Spotted by game localizer and author <a href="http://twitter.com/#!/matt_ALT">Matt Alt</a>, this Namco ad from the mid-1980s originally ran in a toy industry trade publication. In it, an android looks up a woman's skirt.				<a href="http://kotaku.com/5857339/namco-you-dirty-dirty-dog-robot" title="Click here to read more about Namco, You Dirty, Dirty Dog (Robot?)">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5857339/namco-you-dirty-dirty-dog-robot]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5857339]]></guid>
			<category><![CDATA[Robots]]></category>
			<category><![CDATA[Japan]]></category>
			<category><![CDATA[Namco]]></category>
			<category><![CDATA[Retro]]></category>
			<pubDate><![CDATA[Tue, 08 Nov 2011 04:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5857339&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Warcraft Re-Imagined in Retro Color Graphics]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Warcraft&lt;/em&gt; Re-Imagined in Retro Color Graphics" href="http://kotaku.com/art/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">art</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Warcraft&lt;/em&gt; Re-Imagined in Retro Color Graphics" href="http://kotaku.com/5853827/warcraft-re+imagined-in-retro-color-graphics/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Warcraft&lt;/em&gt; Re-Imagined in Retro Color Graphics" alt="Click here to read &lt;em&gt;Warcraft&lt;/em&gt; Re-Imagined in Retro Color Graphics" src="http://cache.kotaku.com/assets/images/9/2011/10/small_warcraftpurple.jpg"/>
											</a></div>
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				 Artist João Victor G. Costa took <em>Warcraft</em> and added old-school color graphics. The result is beautiful minimalism.				<a href="http://kotaku.com/5853827/warcraft-re+imagined-in-retro-color-graphics/gallery/" title="Click here to read more about Warcraft Re-Imagined in Retro Color Graphics">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5853827/warcraft-re+imagined-in-retro-color-graphics/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5853827]]></guid>
			<category><![CDATA[Art]]></category>
			<category><![CDATA[Gallery]]></category>
			<category><![CDATA[Retro]]></category>
			<category><![CDATA[Warcraft]]></category>
			<pubDate><![CDATA[Thu, 27 Oct 2011 08:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5853827&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Here’s How Game Soundtracks Got Recorded Back in the Day]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Here’s How Game Soundtracks Got Recorded Back in the Day" href="http://kotaku.com/soundtracks/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">soundtracks</span></a></div -->					<div><a title="Click here to read Here’s How Game Soundtracks Got Recorded Back in the Day" href="http://kotaku.com/5852653/heres-how-game-soundtracks-got-recorded-back-in-the-day" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Here’s How Game Soundtracks Got Recorded Back in the Day" alt="Click here to read Here’s How Game Soundtracks Got Recorded Back in the Day" src="http://cache.kotaku.com/assets/images/9/2011/10/small_scjuzgfn1ce.jpg"/>
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				<!-- videoId: ScJUzgfN1cE --><!-- /videoId: ScJUzgfN1cE --> Old-school heads out there may remember <em>Iron Helix</em>, a sci-fi CD-ROM game that did survival horror in the FMV format that was all the rage then. If you played it, you'll remember how the music tweaked your nerves with a tense layering of synthesizer chords.				<a href="http://kotaku.com/5852653/heres-how-game-soundtracks-got-recorded-back-in-the-day" title="Click here to read more about Here’s How Game Soundtracks Got Recorded Back in the Day">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5852653/heres-how-game-soundtracks-got-recorded-back-in-the-day]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5852653]]></guid>
			<category><![CDATA[Soundtracks]]></category>
			<category><![CDATA[Iron Helix]]></category>
			<category><![CDATA[Retro]]></category>
			<pubDate><![CDATA[Mon, 24 Oct 2011 09:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Evan Narcisse]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5852653&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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