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		<title><![CDATA[Kotaku: Retro Gaming]]></title>
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			<title><![CDATA[Kotaku: Retro Gaming]]></title>
			<link>http://kotaku.com/tag/retro gaming</link>
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		<link>http://kotaku.com/tag/retro gaming</link>
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		<description><![CDATA[Kotaku posts tagged Retro Gaming]]></description>
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			<title><![CDATA[High Score Is The Reality Show for Classic Arcade Games]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;High Score&lt;/em&gt; Is The Reality Show for Classic Arcade Games" href="http://kotaku.com/culture/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">culture</span></a></div -->					<div><a title="Click here to read &lt;em&gt;High Score&lt;/em&gt; Is The Reality Show for Classic Arcade Games" href="http://kotaku.com/5864519/high-score-wants-to-be-the-reality-show-for-classic-arcade-games" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;High Score&lt;/em&gt; Is The Reality Show for Classic Arcade Games" alt="Click here to read &lt;em&gt;High Score&lt;/em&gt; Is The Reality Show for Classic Arcade Games" src="http://cache.kotaku.com/assets/images/9/2011/12/small_63f8ac64947a88707982c2b11df50050.jpg"/>
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				<!-- videoId: 32819765 --><!-- /videoId: 32819765 --> If you're lucky or just old, you can remember the classic stand-up arcade era, where <em>Pac-Man</em> machines stood next to <em>Defender</em> and/or <em>Donkey Kong</em> and people lined up for the chance to play.  Those same machines have become collector's items now and there's money&mdash;and stories&mdash;attached to each one.				<a href="http://kotaku.com/5864519/high-score-wants-to-be-the-reality-show-for-classic-arcade-games" title="Click here to read more about High Score Is The Reality Show for Classic Arcade Games">More&nbsp;&raquo;</a>
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			<category><![CDATA[Culture]]></category>
			<category><![CDATA[Reality Television]]></category>
			<category><![CDATA[Retro Gaming]]></category>
			<pubDate><![CDATA[Fri, 02 Dec 2011 11:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Evan Narcisse]]></dc:creator>
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			<title><![CDATA[American Icons Gallery Show Recognizes Classic Gaming Consoles For the Works of Art They Are]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;American Icons&lt;/em&gt; Gallery Show Recognizes Classic Gaming Consoles For the Works of Art They Are" href="http://kotaku.com/atari/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">atari</span></a></div -->					<div><a title="Click here to read &lt;em&gt;American Icons&lt;/em&gt; Gallery Show Recognizes Classic Gaming Consoles For the Works of Art They Are" href="http://kotaku.com/5859633/american-icons-gallery-show-recognizes-classic-gaming-consoles-for-the-works-of-art-they-are/gallery/" class="pp_image">
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				 We live in an age of gaming gorgeousness. Gamers' lives nowadays are filled with fancy normal mapping and illumination engines, powered by slickly encased hardware that outputs onto super-sharp screens. In short, there's a lot of thought given to aesthetics in the present day. But, it hasn't always been this way and an upcoming art show will showcase the uglier&mdash;yet vitally important&mdash;gaming hardware of yesteryear. <!-- %JUMP:More &raquo;% -->				<a href="http://kotaku.com/5859633/american-icons-gallery-show-recognizes-classic-gaming-consoles-for-the-works-of-art-they-are/gallery/" title="Click here to read more about American Icons Gallery Show Recognizes Classic Gaming Consoles For the Works of Art They Are">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5859633/american-icons-gallery-show-recognizes-classic-gaming-consoles-for-the-works-of-art-they-are/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5859633]]></guid>
			<category><![CDATA[Atari]]></category>
			<category><![CDATA[Atari 2600]]></category>
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			<category><![CDATA[Culture]]></category>
			<category><![CDATA[Fb]]></category>
			<category><![CDATA[Gallery]]></category>
			<category><![CDATA[Retro Gaming]]></category>
			<category><![CDATA[Star Wars]]></category>
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			<category><![CDATA[tweet]]></category>
			<category><![CDATA[Video Game Art]]></category>
			<pubDate><![CDATA[Tue, 15 Nov 2011 10:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Evan Narcisse]]></dc:creator>
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			<title><![CDATA[A Retro Gaming Room I Could Die In]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read A Retro Gaming Room I Could Die In" href="http://kotaku.com/gallery/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gallery</span></a></div -->					<div><a title="Click here to read A Retro Gaming Room I Could Die In" href="http://kotaku.com/5437030/a-retro-gaming-room-i-could-die-in/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read A Retro Gaming Room I Could Die In" alt="Click here to read A Retro Gaming Room I Could Die In" src="http://cache.kotaku.com/assets/images/9/2012/01/small_0044c358be8b70d317b2c98dd210c879.jpg"/>
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				I've seen many a lovely retro gaming room in my lifetime, but this one from Netherlands resident donkey*kong makes me want to lay my head down on his Famicom pillow and quietly pass away.				<a href="http://kotaku.com/5437030/a-retro-gaming-room-i-could-die-in/gallery/" title="Click here to read more about A Retro Gaming Room I Could Die In">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5437030/a-retro-gaming-room-i-could-die-in/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5437030]]></guid>
			<category><![CDATA[Gallery]]></category>
			<category><![CDATA[Game And Watch]]></category>
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			<category><![CDATA[Japanese]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Retro Gaming]]></category>
			<pubDate><![CDATA[Wed, 30 Dec 2009 17:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Kotaku's Old-School Easter Egg Hunt]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Kotaku's Old-School Easter Egg Hunt" href="http://kotaku.com/easter-eggs/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">eastereggs</span></a></div -->					<div><a title="Click here to read Kotaku's Old-School Easter Egg Hunt" href="http://kotaku.com/5208983/kotakus-old+school-easter-egg-hunt" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Kotaku's Old-School Easter Egg Hunt" alt="Click here to read Kotaku's Old-School Easter Egg Hunt" src="http://cache.kotaku.com/assets/images/9/2011/11/small_a41477837b1e9908f3d8ab8d8e8ba607.jpg"/>
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				It's become something of a tradition ‘round the Tower to observe Easter with, what else, lists of <a href="http://kotaku.com/250197/the-easter-egg-archives">Easter</a> <a href="http://kotaku.com/371093/a-basket-full-of-easter-eggs">eggs</a>. So here is my dirty half-dozen, from well before the 8-bit days.				<a href="http://kotaku.com/5208983/kotakus-old+school-easter-egg-hunt" title="Click here to read more about Kotaku's Old-School Easter Egg Hunt">More&nbsp;&raquo;</a>
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			<category><![CDATA[Easter Eggs]]></category>
			<category><![CDATA[Atari 2600]]></category>
			<category><![CDATA[Colecovision]]></category>
			<category><![CDATA[Commodore]]></category>
			<category><![CDATA[Nostalgia]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[Retro-gaming]]></category>
			<pubDate><![CDATA[Sun, 12 Apr 2009 13:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[It's a Very Mario Christmas ...]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read It's a Very Mario Christmas ..." href="http://kotaku.com/holiday-cheer/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">holidaycheer</span></a></div -->					<div><a title="Click here to read It's a Very Mario Christmas ..." href="http://kotaku.com/5115064/its-a-very-mario-christmas-/gallery/" class="pp_image">
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				Reader Adam E. and his co-workers decked the office with 8-bit jolly, dressing up their manager's cube to look like the castle at the end of Super Mario Bros.				<a href="http://kotaku.com/5115064/its-a-very-mario-christmas-/gallery/" title="Click here to read more about It's a Very Mario Christmas ...">More&nbsp;&raquo;</a>
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			<category><![CDATA[Holiday Cheer]]></category>
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			<category><![CDATA[Nes]]></category>
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			<category><![CDATA[Retro Gaming]]></category>
			<category><![CDATA[Super Mario Bros.]]></category>
			<pubDate><![CDATA[Sat, 20 Dec 2008 21:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Puzzling Over Adventure Game Puzzles]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Puzzling Over Adventure Game Puzzles" href="http://kotaku.com/game-design/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gamedesign</span></a></div -->					<div><a title="Click here to read Puzzling Over Adventure Game Puzzles" href="http://kotaku.com/5109696/puzzling-over-adventure-game-puzzles" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Puzzling Over Adventure Game Puzzles" alt="Click here to read Puzzling Over Adventure Game Puzzles" src="http://cache.kotaku.com/assets/images/9/2008/12/mystthumb.jpg"/>
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				 There's a really nice (lengthy) article over at Adventure Classic Gaming that takes a look at puzzles in (as you can probably guess) adventure games, and how those forms have seeped into other genres.				<a href="http://kotaku.com/5109696/puzzling-over-adventure-game-puzzles" title="Click here to read more about Puzzling Over Adventure Game Puzzles">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5109696/puzzling-over-adventure-game-puzzles]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5109696]]></guid>
			<category><![CDATA[Game Design]]></category>
			<category><![CDATA[Game design]]></category>
			<category><![CDATA[Adventure Games]]></category>
			<category><![CDATA[Puzzles]]></category>
			<category><![CDATA[Retro Gaming]]></category>
			<pubDate><![CDATA[Sun, 14 Dec 2008 16:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[Preserving Abandoned Treasures]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Preserving Abandoned Treasures" href="http://kotaku.com/abandonware/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">abandonware</span></a></div -->					<div><a title="Click here to read Preserving Abandoned Treasures" href="http://kotaku.com/5100108/preserving-abandoned-treasures" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Preserving Abandoned Treasures" alt="Click here to read Preserving Abandoned Treasures" src="http://cache.kotaku.com/assets/images/9/2008/11/butterflycasethumb.jpg"/>
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				 Along with 'legitimate' means of preservation, there's the whole specter of abandonware, which Les Chapelle takes a look at over at the <i>Escapist</i>.				<a href="http://kotaku.com/5100108/preserving-abandoned-treasures" title="Click here to read more about Preserving Abandoned Treasures">More&nbsp;&raquo;</a>
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			<category><![CDATA[Abandonware]]></category>
			<category><![CDATA[History is fun]]></category>
			<category><![CDATA[Culture]]></category>
			<category><![CDATA[Nostalgia]]></category>
			<category><![CDATA[Retro Gaming]]></category>
			<pubDate><![CDATA[Sun, 30 Nov 2008 15:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA['Gang Garrison II' — TF2's 8-Bit Bastard Brother]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read 'Gang Garrison II' — TF2's 8-Bit Bastard Brother" href="http://kotaku.com/team-fortress-2/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">teamfortress2</span></a></div -->					<div><a title="Click here to read 'Gang Garrison II' — TF2's 8-Bit Bastard Brother" href="http://kotaku.com/5055901/gang-garrison-ii-+-tf2s-8+bit-bastard-brother" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read 'Gang Garrison II' — TF2's 8-Bit Bastard Brother" alt="Click here to read 'Gang Garrison II' — TF2's 8-Bit Bastard Brother" src="http://cache.kotaku.com/assets/images/9/2012/01/small_68e6a1366a834a816d1df85642ad85b9.jpg"/>
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				Remember P<a href="http://kotaku.com/5052611/shotgate-portal-clone-for-the-yes-commodore-64">ortal for the C64 emulator</a>? Reader <a href="http://kotaku.com/people/burgerk1ng/comments/">burgerk1ng</a> has a nice find to go with it: "Gang Garrison II" by "Faucet" software - an 8-bit, fully multiplayer "de-make" for PC gamers. I am ... retarded close to going out and getting a copy of Windows and Boot Camp, which would make this the most expensive free game in the history of anything. On the other hand, maybe it's a good thing I don't have a PC, as my expectations could only shattered. Gameplay video and links on the jump.				<a href="http://kotaku.com/5055901/gang-garrison-ii-+-tf2s-8+bit-bastard-brother" title="Click here to read more about 'Gang Garrison II' — TF2's 8-Bit Bastard Brother">More&nbsp;&raquo;</a>
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			<category><![CDATA[Team Fortress 2]]></category>
			<category><![CDATA[Team fortress 2]]></category>
			<category><![CDATA[De-makes]]></category>
			<category><![CDATA[Mods]]></category>
			<category><![CDATA[Pc Gaming]]></category>
			<category><![CDATA[Retro Gaming]]></category>
			<pubDate><![CDATA[Sat, 27 Sep 2008 21:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[NES Turned Into Retro Gaming Uberbox]]></title>
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				True, this mod could have been done with pretty much any small plastic box, but choosing a Nintendo Entertainment System  to house a retro gaming PC is the kind of crowd pleasing coup-de-modding that is difficult to surpass, save by hollowing out a Vectrex or performing electronic taxidermy on an actual anthropomorphic hedgehog.				<a href="http://kotaku.com/5038306/nes-turned-into-retro-gaming-uberbox" title="Click here to read more about NES Turned Into Retro Gaming Uberbox">More&nbsp;&raquo;</a>
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			<category><![CDATA[Mods]]></category>
			<category><![CDATA[Gamex]]></category>
			<category><![CDATA[N64]]></category>
			<category><![CDATA[Nes]]></category>
			<category><![CDATA[Retro Gaming]]></category>
			<category><![CDATA[Snes]]></category>
			<category><![CDATA[Windows XP]]></category>
			<pubDate><![CDATA[Mon, 18 Aug 2008 15:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stuart Houghton]]></dc:creator>
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			<title><![CDATA[Retro Sabotage's 20th Edition: Missile Command]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Retro Sabotage's 20th Edition: Missile Command" href="http://kotaku.com/retro-gaming/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">retrogaming</span></a></div -->					<div><a title="Click here to read Retro Sabotage's 20th Edition: Missile Command" href="http://kotaku.com/5016475/retro-sabotages-20th-edition-missile-command" class="pp_image">
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				Our disturbed friends at Retro Sabotage are all suspender-popping about their 20th sabotage since the site launched shortly before New Year's Eve. Remember, these are flash games that play normally (or close to it) before something goes horribly, comically wrong and beyond your control.				<a href="http://kotaku.com/5016475/retro-sabotages-20th-edition-missile-command" title="Click here to read more about Retro Sabotage's 20th Edition: Missile Command">More&nbsp;&raquo;</a>
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			<category><![CDATA[Retro Gaming]]></category>
			<category><![CDATA[Hot flashes]]></category>
			<category><![CDATA[Atari]]></category>
			<category><![CDATA[Classic Games]]></category>
			<category><![CDATA[Missile Command]]></category>
			<category><![CDATA[Nostalgia]]></category>
			<pubDate><![CDATA[Sat, 14 Jun 2008 18:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Kohler's Retro Rip-Off Roundup]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Kohler's Retro Rip-Off Roundup" href="http://kotaku.com/retro-gaming/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">retrogaming</span></a></div -->					<div><a title="Click here to read Kohler's Retro Rip-Off Roundup" href="http://kotaku.com/152784/kohlers-retro-rip+off-roundup" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Kohler's Retro Rip-Off Roundup" alt="Click here to read Kohler's Retro Rip-Off Roundup" src="http://cache.kotaku.com/assets/images/9/2006/02/wKarnov's_Revenge-thumb.png"/>
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				<cite>Wired</cite>'s Chris Kohler helps get you up to speed&mdash;on his own journalistic merits, mind you&mdash;on videogaming's early copycats. From the numerous Pong imitators to mercifully unpopular games such as <cite>Gangly Man</cite> (a painfully obvious <cite>Pac-Man</cite> clone) and <cite>Golden Axe Warrior</cite> (Sega's sorry attempt at cashing in on <cite>Golden Axe</cite>'s pedigree and <cite>The Legend of Zelda</cite>'s gameplay), he highlights the worst of the worst of gaming's half-assed doppelgangers.				<a href="http://kotaku.com/152784/kohlers-retro-rip+off-roundup" title="Click here to read more about Kohler's Retro Rip-Off Roundup">More&nbsp;&raquo;</a>
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			<category><![CDATA[Retro Gaming]]></category>
			<category><![CDATA[1Up]]></category>
			<category><![CDATA[Street Fighter 2]]></category>
			<pubDate><![CDATA[Sat, 04 Feb 2006 19:06:32 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Retro Handheld Jackpot]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Retro Handheld Jackpot" href="http://kotaku.com/retro-gaming/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">retrogaming</span></a></div -->					<div><a title="Click here to read Retro Handheld Jackpot" href="http://kotaku.com/129125/retro-handheld-jackpot" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Retro Handheld Jackpot" alt="Click here to read Retro Handheld Jackpot" src="http://cache.kotaku.com/assets/images/9/2005/10/retroNintendo-thumb.JPG"/>
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				<a href="http://www.kotaku.com/gaming/retroNintendo.JPG"></a>Cruising through Osaka's Den-Den Town on a Saturday, I ducked into an otaku second hand shop. Regular folks rent out these glass boxes in a shop and sell their goods. It's like Ebay, but you gotta give a cut to the dude that runs the store. 				<a href="http://kotaku.com/129125/retro-handheld-jackpot" title="Click here to read more about Retro Handheld Jackpot">More&nbsp;&raquo;</a>
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			<category><![CDATA[Retro Gaming]]></category>
			<category><![CDATA[Nintendo]]></category>
			<pubDate><![CDATA[Wed, 05 Oct 2005 17:19:27 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Fossil Jumps on Retro Gaming Bandwagon]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Fossil Jumps on Retro Gaming Bandwagon" href="http://kotaku.com/atari/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">atari</span></a></div -->					<div><a title="Click here to read Fossil Jumps on Retro Gaming Bandwagon" href="http://kotaku.com/128063/fossil-jumps-on-retro-gaming-bandwagon" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Fossil Jumps on Retro Gaming Bandwagon" alt="Click here to read Fossil Jumps on Retro Gaming Bandwagon" src="http://cache.kotaku.com/assets/images/9/2005/09/atarifossil-thumb.jpg"/>
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				<a href="http://www.kotaku.com/gaming/atarifossil.jpg"></a>Fossil's ill-fated and poorly thought out <a href="http://www.gizmodo.com/gadgets/gadgets/fossil-stops-spot-117802.php">PDA wristwatch</a> bit the dust, but that hasn't stopped the company's latest venture: retro video game watches. Partnering with Atari, the watcher maker is rolling out tickers featuring vintage <i>Centipede</i> and <i>Asteroids</i> style graphics. As always, Atari is in it for the money as a company rep. tells Eurogamer that the former game giant is "committed to 'mining the vault' for new revenue streams." That aside, this actually does sound like a cool idea.				<a href="http://kotaku.com/128063/fossil-jumps-on-retro-gaming-bandwagon" title="Click here to read more about Fossil Jumps on Retro Gaming Bandwagon">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/128063/fossil-jumps-on-retro-gaming-bandwagon]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-128063]]></guid>
			<category><![CDATA[Atari]]></category>
			<category><![CDATA[Retro Gaming]]></category>
			<pubDate><![CDATA[Thu, 29 Sep 2005 09:06:55 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Old Style Arcade]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Old Style Arcade" href="http://kotaku.com/retro-gaming/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">retrogaming</span></a></div -->					<div><a title="Click here to read Old Style Arcade" href="http://kotaku.com/126880/old-style-arcade" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Old Style Arcade" alt="Click here to read Old Style Arcade" src="http://cache.kotaku.com/assets/images/9/2005/09/oldstylearcade-thumb.JPG"/>
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				<a href="http://www.kotaku.com/gaming/oldstylearcade.JPG"></a>Americans tend to imagine Japanese arcades as something out of <i>Blade Runner</i>. The truth is that most of them look like they are circa late-1980's yakuza films, filled with skinny thugs smoking cigs and pounding each other in <i>Street Fighter</i>. Sure, these arcades are not hi-tech or futuristic, but still cool nonetheless.				<a href="http://kotaku.com/126880/old-style-arcade" title="Click here to read more about Old Style Arcade">More&nbsp;&raquo;</a>
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			<category><![CDATA[Retro Gaming]]></category>
			<category><![CDATA[Only in Japan]]></category>
			<pubDate><![CDATA[Thu, 22 Sep 2005 09:37:47 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[No Suprises: Revolution Back Catalog Won't Be Free]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read No Suprises: Revolution Back Catalog Won't Be Free" href="http://kotaku.com/nintendo-revolution/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nintendorevolution</span></a></div -->					<div><a title="Click here to read No Suprises: Revolution Back Catalog Won't Be Free" href="http://kotaku.com/126722/no-suprises-revolution-back-catalog-wont-be-free" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read No Suprises: Revolution Back Catalog Won't Be Free" alt="Click here to read No Suprises: Revolution Back Catalog Won't Be Free" src="http://cache.kotaku.com/assets/images/9/2005/09/Rev5-thumb.jpg"/>
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				<a href="http://www.kotaku.com/gaming/Rev5.jpg"></a>Stop dreaming Mario fans, Nintendo won't be offering its back catalog for the Revolution without a price. <a href="http://www.eurogamer.net/article.php?article_id=59561">Eurogamer</a> reports that Nintendo President Satoru Iwata said Nintendo had no intention of releasing its back catalog games free of charge. Some of the games could end up as bonus content or promotional material, but Iwata and Nintendo aren't talking about what will be in this catalog or how it will be distributed. 				<a href="http://kotaku.com/126722/no-suprises-revolution-back-catalog-wont-be-free" title="Click here to read more about No Suprises: Revolution Back Catalog Won't Be Free">More&nbsp;&raquo;</a>
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			<category><![CDATA[Nintendo Revolution]]></category>
			<category><![CDATA[Retro Gaming]]></category>
			<pubDate><![CDATA[Wed, 21 Sep 2005 13:30:25 EDT]]></pubDate>
			<dc:creator><![CDATA[lsmith]]></dc:creator>
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			<title><![CDATA[Introducing the Nintendo Gaming Throne]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Introducing the Nintendo Gaming Throne" href="http://kotaku.com/mod/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">mod</span></a></div -->					<div><a title="Click here to read Introducing the Nintendo Gaming Throne" href="http://kotaku.com/114140/introducing-the-nintendo-gaming-throne" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Introducing the Nintendo Gaming Throne" alt="Click here to read Introducing the Nintendo Gaming Throne" src="http://cache.kotaku.com/assets/images/9/2005/07/nintendochair.jpg"/>
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				In the past we built monuments to commemorate our favorite pasttimes. Now some of us build... chairs. Craftster.org user boingo82 spent over a year reupholstering this chair, finishing with one of the coolest homages to the NES I've seen. All we need now is a cardboard crown from Burger King and we can coronate the king of Nerd-dom.				<a href="http://kotaku.com/114140/introducing-the-nintendo-gaming-throne" title="Click here to read more about Introducing the Nintendo Gaming Throne">More&nbsp;&raquo;</a>
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			<category><![CDATA[Mod]]></category>
			<category><![CDATA[Nes]]></category>
			<category><![CDATA[Oddities]]></category>
			<category><![CDATA[Retro Gaming]]></category>
			<pubDate><![CDATA[Mon, 25 Jul 2005 17:30:12 EDT]]></pubDate>
			<dc:creator><![CDATA[smizek2]]></dc:creator>
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			<title><![CDATA[KOTAKU JAPAN: Old School SNES Baseball]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read KOTAKU JAPAN: Old School SNES Baseball" href="http://kotaku.com/retro-gaming/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">retrogaming</span></a></div -->					<div><a title="Click here to read KOTAKU JAPAN: Old School SNES Baseball" href="http://kotaku.com/112079/kotaku-japan-old-school-snes-baseball" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read KOTAKU JAPAN: Old School SNES Baseball" alt="Click here to read KOTAKU JAPAN: Old School SNES Baseball" src="http://cache.kotaku.com/assets/images/9/2005/07/SNES_baseball-thumb.jpg"/>
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				<a href="http://www.kotaku.com/gaming/SNES_baseball.jpg"></a>Way before 
R.B.I. Baseball
 rocked the house that Ruth built, there were low-tech baseball board games like 
Yakuban Deluxe.
 Living up to its name, fastballs appear from underneath the pitcher
s mound, hitters weld metal bats, gutters gobble up fouls, and fielders can be arranged according to your strategy. Granted, the players can
t round bases, track down fly balls, or do much of anything, but they do look like they were designed for Super Nintendo.  				<a href="http://kotaku.com/112079/kotaku-japan-old-school-snes-baseball" title="Click here to read more about KOTAKU JAPAN: Old School SNES Baseball">More&nbsp;&raquo;</a>
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			<category><![CDATA[Retro Gaming]]></category>
			<pubDate><![CDATA[Tue, 12 Jul 2005 19:00:50 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=112079&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[KOTAKU JAPAN: Gaming Economics]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read KOTAKU JAPAN: Gaming Economics" href="http://kotaku.com/retro-gaming/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">retrogaming</span></a></div -->					<div><a title="Click here to read KOTAKU JAPAN: Gaming Economics" href="http://kotaku.com/112067/kotaku-japan-gaming-economics" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read KOTAKU JAPAN: Gaming Economics" alt="Click here to read KOTAKU JAPAN: Gaming Economics" src="http://cache.kotaku.com/assets/images/9/2005/07/sega-thumb.jpg"/>
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				<a href="http://www.kotaku.com/gaming/sega.jpg"></a>Retro gaming craze or simply folks unloading used units? Either way, I found a Sega 16 (sans Alterd Beast and controllers). Here's a system that threatened to run Nintendo into the ground at one time, but is now going for a whopping 500 yen. To give you an idea of how much 500 yen is, you can't even buy a McTeriyaki Burger with fries and a melon soda for that chump change. Maybe, you can buy a McTeriyaki Burger and fries, but definately no melon soda.				<a href="http://kotaku.com/112067/kotaku-japan-gaming-economics" title="Click here to read more about KOTAKU JAPAN: Gaming Economics">More&nbsp;&raquo;</a>
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			]]></description>
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			<category><![CDATA[Retro Gaming]]></category>
			<pubDate><![CDATA[Mon, 11 Jul 2005 20:00:04 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Retro Handheld Games Gallery]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Retro Handheld Games Gallery" href="http://kotaku.com/retro-gaming/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">retrogaming</span></a></div -->					<div><a title="Click here to read Retro Handheld Games Gallery" href="http://kotaku.com/111551/retro-handheld-games-gallery" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Retro Handheld Games Gallery" alt="Click here to read Retro Handheld Games Gallery" src="http://cache.kotaku.com/assets/images/9/2005/07/galax2-thumb.jpg"/>
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				<a href="http://www.kotaku.com/gaming/images/galax2.jpg"></a>I friggin love this Flickr group. Someone's compiled a photo collection of old school portable electronic games. The collection includes photos of those mini-arcade machines put out by Coleco and Galaxian 2, a two-player game that I got as a birthday present when I was 12. Man, I loved that game. You could play it solo or have a second player control the bad guys, which was a first for the early 80s.				<a href="http://kotaku.com/111551/retro-handheld-games-gallery" title="Click here to read more about Retro Handheld Games Gallery">More&nbsp;&raquo;</a>
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			]]></description>
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			<category><![CDATA[Retro Gaming]]></category>
			<pubDate><![CDATA[Thu, 07 Jul 2005 12:34:54 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=111551&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Wireless NES Controller Review]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Wireless NES Controller Review" href="http://kotaku.com/retro-gaming/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">retrogaming</span></a></div -->					<div><a title="Click here to read Wireless NES Controller Review" href="http://kotaku.com/109830/wireless-nes-controller-review" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Wireless NES Controller Review" alt="Click here to read Wireless NES Controller Review" src="http://cache.kotaku.com/assets/images/9/2005/06/neswire.jpg"/>
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				The wireless NES controller <a href="http://www.kotaku.com/gaming/retro-gaming/original-nintendo-controllers-updated-</a>				<a href="http://kotaku.com/109830/wireless-nes-controller-review" title="Click here to read more about Wireless NES Controller Review">More&nbsp;&raquo;</a>
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			<category><![CDATA[Retro Gaming]]></category>
			<pubDate><![CDATA[Fri, 24 Jun 2005 08:34:49 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=109830&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Original Nintendo Controllers Updated for Wireless Age]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Original Nintendo Controllers Updated for Wireless Age" href="http://kotaku.com/retro-gaming/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">retrogaming</span></a></div -->					<div><a title="Click here to read Original Nintendo Controllers Updated for Wireless Age" href="http://kotaku.com/108006/original-nintendo-controllers-updated-for-wireless-age" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Original Nintendo Controllers Updated for Wireless Age" alt="Click here to read Original Nintendo Controllers Updated for Wireless Age" src="http://cache.kotaku.com/assets/images/9/2005/06/nes-wireless-controller-messiah.jpg"/>
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Getting your retro gaming on from the bathroom just got a lot more convenient. Messiah (what an appropriate name!) has developed 2.4GHz wireless controllers for SNES, NES and Famicon. Even players too lazy to dig out their ancient and dusty platforms get lucky with a USB NES controller. Can you really afford not to play Castlevania 2 while nuking bean burritos? I think not.				<a href="http://kotaku.com/108006/original-nintendo-controllers-updated-for-wireless-age" title="Click here to read more about Original Nintendo Controllers Updated for Wireless Age">More&nbsp;&raquo;</a>
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			<category><![CDATA[Retro Gaming]]></category>
			<pubDate><![CDATA[Wed, 15 Jun 2005 16:35:19 EDT]]></pubDate>
			<dc:creator><![CDATA[smizek2]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=108006&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Harder. Better. Faster. Nerdier]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Harder. Better. Faster. Nerdier" href="http://kotaku.com/retro-gaming/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">retrogaming</span></a></div -->					<div><a title="Click here to read Harder. Better. Faster. Nerdier" href="http://kotaku.com/108001/harder-better-faster-nerdier" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Harder. Better. Faster. Nerdier" alt="Click here to read Harder. Better. Faster. Nerdier" src="http://cache.kotaku.com/assets/images/9/2005/06/stopwatch.gif"/>
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If there were ever an official video game Olympics (getting all those gamers out of their houses would never happen), speed trials would probably be one of the most anticipated events. 				<a href="http://kotaku.com/108001/harder-better-faster-nerdier" title="Click here to read more about Harder. Better. Faster. Nerdier">More&nbsp;&raquo;</a>
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			]]></description>
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			<category><![CDATA[Retro Gaming]]></category>
			<category><![CDATA[Records]]></category>
			<pubDate><![CDATA[Wed, 15 Jun 2005 15:05:48 EDT]]></pubDate>
			<dc:creator><![CDATA[smizek2]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=108001&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[The Last Pinball Wizard]]></title>
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Pinball is on its last cigarette scarred, wobbly legs. Stern Pinball is the only company in the world still making them, and they turn out a paltry 10,000 each year. The Chicago-based company still hands makes each Pinball, which takes about three days of meticulously piecing together 3,500 or so parts. The company
s owner says that once his company closes up the world can say goodbye to pinball.				<a href="http://kotaku.com/038635/the-last-pinball-wizard" title="Click here to read more about The Last Pinball Wizard">More&nbsp;&raquo;</a>
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			]]></description>
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			<category><![CDATA[Retro Gaming]]></category>
			<pubDate><![CDATA[Wed, 06 Apr 2005 03:16:36 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=38635&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Burger King Activision Games]]></title>
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Would you like a burger and fries with that? Burger King is giving away handheld versions of four classic Activision games in their new Kids Meals. You can get Kaboom!, Barnstormer, Grand Prix and Tennis. To land the games all you have to do is pry it out of the nearest 5-year-old
s greasy hands or just bid on this <a href="http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&category=769&item=5953683246&rd=1">eBay auction</a>. The site also has some cool desktops featuring the blocky art from the games.				<a href="http://kotaku.com/032442/burger-king-activision-games" title="Click here to read more about Burger King Activision Games">More&nbsp;&raquo;</a>
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			]]></description>
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			<category><![CDATA[Retro Gaming]]></category>
			<pubDate><![CDATA[Tue, 08 Feb 2005 11:24:14 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=32442&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[What Dreamcasts May Come]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read What Dreamcasts May Come" href="http://kotaku.com/retro-gaming/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">retrogaming</span></a></div -->					<div><a title="Click here to read What Dreamcasts May Come" href="http://kotaku.com/030085/what-dreamcasts-may-come" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read What Dreamcasts May Come" alt="Click here to read What Dreamcasts May Come" src="http://cache.kotaku.com/assets/images/9/2005/01/dreams.jpg"/>
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Alas poor Dreamcast! I knew it reader, a console of infinite possibility. Just why did a game system that was, by most accounts, years ahead of the competition, die a lonely and premature death? Inside Pulse has a great retrospective of the final days of Sega
s last console, examining how the company managed to kill off a system chockfull of so much innovation and with near-unheralded game support.				<a href="http://kotaku.com/030085/what-dreamcasts-may-come" title="Click here to read more about What Dreamcasts May Come">More&nbsp;&raquo;</a>
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			]]></description>
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			<category><![CDATA[Retro Gaming]]></category>
			<pubDate><![CDATA[Wed, 19 Jan 2005 15:13:55 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=30085&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Video of Record Galaxian Run]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Video of Record Galaxian Run" href="http://kotaku.com/retro-gaming/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">retrogaming</span></a></div -->					<div><a title="Click here to read Video of Record Galaxian Run" href="http://kotaku.com/028616/video-of-record-galaxian-run" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Video of Record Galaxian Run" alt="Click here to read Video of Record Galaxian Run" src="http://cache.kotaku.com/assets/images/9/2004/12/whelan.jpg"/>
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Watch the videos of Gary Whelan, the man who wasted two hours a day for a quarter of a century playing Galaxian, beating the world record in the game. You can also watch him avoid an in-game near death and hear him sigh in relief as the game wraps up. No videos yet of him hanging himself after realizing he
s <strong> wasted his entire life</strong>, but you can kind of see that twinkle of realization in his eyes in this photo.				<a href="http://kotaku.com/028616/video-of-record-galaxian-run" title="Click here to read more about Video of Record Galaxian Run">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/028616/video-of-record-galaxian-run]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-28616]]></guid>
			<category><![CDATA[Retro Gaming]]></category>
			<category><![CDATA[Records]]></category>
			<pubDate><![CDATA[Fri, 31 Dec 2004 02:14:27 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=28616&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Commodore Brand Sold]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Commodore Brand Sold" href="http://kotaku.com/retro-gaming/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">retrogaming</span></a></div -->					<div><a title="Click here to read Commodore Brand Sold" href="http://kotaku.com/028581/commodore-brand-sold" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Commodore Brand Sold" alt="Click here to read Commodore Brand Sold" src="http://cache.kotaku.com/assets/images/9/2004/12/commodore.jpg"/>
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A company actually paid $32.5 million for the Commodore brand. Yeahronimo Media Ventures picked up the classic computer name from Tulip who had used it to create a short-lived run of Windows-based PCs and a popular plug-and-play joystick. The C64 Direct-to-TV unit features 30 classic Commodore games and just recently started shipping to retailers. I
m sort of surprised that Tulip only managed to get one joystick out of their license in seven years and then decided to sell. Commodore is a great nostalgia brand that deserves to live on.				<a href="http://kotaku.com/028581/commodore-brand-sold" title="Click here to read more about Commodore Brand Sold">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/028581/commodore-brand-sold]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-28581]]></guid>
			<category><![CDATA[Retro Gaming]]></category>
			<pubDate><![CDATA[Thu, 30 Dec 2004 10:33:54 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=28581&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Kids On Retro Games]]></title>
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				1Up rounded-up a bunch of punk-ass kids to mock gaming history in their second installment of Child
s Play. The six kids, aged 10 to 13, got a chance to sit down and play such classics as Star Wars, Defender and Adventure and then shit on them. Here
s a little outtake from their time with the first-ever role playing game, Adventure:				<a href="http://kotaku.com/028534/kids-on-retro-games" title="Click here to read more about Kids On Retro Games">More&nbsp;&raquo;</a>
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			]]></description>
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			<category><![CDATA[Retro Gaming]]></category>
			<pubDate><![CDATA[Wed, 29 Dec 2004 11:42:03 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=28534&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Super Mario Bros Beaten in Five Minutes]]></title>
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				I just found an interesting way to kill 5 minutes and nine seconds: Beat Super Mario Brothers. Treavor 
Finishes <i>Everything</i> In Less Than Six Minutes
 Seguin whipped through the game
s first level in 21 seconds and then went on to tear through the rest of the game in a total time of 5:09.60. Rumors already abound about an elusive second that can still be cut from this near perfect time and I
m sure hordes of fat men wearing Star Wars T-Shirts are already sitting in their couches, bowl of Cheetos at hand, trying to find it.				<a href="http://kotaku.com/028466/super-mario-bros-beaten-in-five-minutes" title="Click here to read more about Super Mario Bros Beaten in Five Minutes">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/028466/super-mario-bros-beaten-in-five-minutes]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-28466]]></guid>
			<category><![CDATA[Retro Gaming]]></category>
			<category><![CDATA[Records]]></category>
			<pubDate><![CDATA[Tue, 28 Dec 2004 12:41:15 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=28466&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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