Joining the ranks of Metal Gear Rising: Revengeance and Borderlands: The Pre-Sequel, Resident Evil 5 is the latest big-name game to land on Nvidia’s plucky Android console. How does the seven-year-old game run on the Tegra X1? Let’s take a look.
Pointing out this is a seven-year-old game is important, as I have not played Resident Evil 5 in seven years. I’m not a huge fan of the franchise. I appreciate it and understand the appeal, but it’s not really my cup of infected tea.
Here’s a little video I cut together from the first 15 minutes or so. The game is running natively on the Shield, maintaining 30 frames per second, which puts it on par with the Xbox 360 and PS3 versions of the game.
Man, I’d completely forgotten about Sheva. How could anyone ever forget about Sheva?
Not too shabby, right? I mean, aside from my horrible aim. The game pretty much resolved into me getting chewed on by several infected folks at once, followed by poor Sheva dying, a game-ending offense.
Resident Evil 5 will come to more Android devices eventually, but right now it’s a Shield TV exclusive. $9.99 (on sale from $14.99) gets players the full single-player campaign with all DLC, with the possibility of multiplayer being added on at a later date.