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		<title><![CDATA[Kotaku: Resident Evil 4]]></title>
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			<title><![CDATA[Kotaku: Resident Evil 4]]></title>
			<link>http://kotaku.com/tag/resident evil 4</link>
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		<link>http://kotaku.com/tag/resident evil 4</link>
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		<description><![CDATA[Kotaku posts tagged Resident Evil 4]]></description>
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			<title><![CDATA[The 50 Best Video Game Endings of All Time Starts with Resident Evil and Ends with... Black Ops?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The 50 Best Video Game Endings of All Time Starts with &lt;em&gt;Resident Evil&lt;/em&gt; and Ends with... &lt;em&gt;Black Ops&lt;/em&gt;?" href="http://kotaku.com/call-of-duty/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">callofduty</span></a></div -->					<div><a title="Click here to read The 50 Best Video Game Endings of All Time Starts with &lt;em&gt;Resident Evil&lt;/em&gt; and Ends with... &lt;em&gt;Black Ops&lt;/em&gt;?" href="http://kotaku.com/5884583/the-50-best-video-game-endings-of-all-time-starts-with-resident-evil-and-ends-with-black-ops" class="pp_image">
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				 More than 13,000 fans voted for their favorite video game ending of all time for the Guinness Book of World Records 2012 Gamer Edition, and this is what they came up with? <em>Call of Duty: Black Ops</em> is the greatest video game ending of all time? Maybe I need to go play it again. Oh wait, <em>BioShock</em> made the list, it's obviously complete BS.				<a href="http://kotaku.com/5884583/the-50-best-video-game-endings-of-all-time-starts-with-resident-evil-and-ends-with-black-ops" title="Click here to read more about The 50 Best Video Game Endings of All Time Starts with Resident Evil and Ends with... Black Ops?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 13 Feb 2012 09:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Elderly Man Thanks Resident Evil for His Longevity]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Elderly Man Thanks &lt;em&gt;Resident Evil&lt;/em&gt; for His Longevity" href="http://kotaku.com/resident-evil/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">residentevil</span></a></div -->					<div><a title="Click here to read Elderly Man Thanks &lt;em&gt;Resident Evil&lt;/em&gt; for His Longevity" href="http://kotaku.com/5878362/elderly-man-thanks-resident-evil-for-his-longevity" class="pp_image">
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				Shiro Suzuki, famed Japanese broadcaster, loves <em>Resident Evil</em>. As <em>Kotaku</em> <a href="http://kotaku.com/5778232/elderly-japanese-newscaster-will-own-you-in-resident-evil">previously posted</a>, Suzuki discovered gaming over 15 years ago. It was <em>Resident Evil</em> that quickly became his favorite.				<a href="http://kotaku.com/5878362/elderly-man-thanks-resident-evil-for-his-longevity" title="Click here to read more about Elderly Man Thanks Resident Evil for His Longevity">More&nbsp;&raquo;</a>
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			<category><![CDATA[Resident Evil]]></category>
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			<pubDate><![CDATA[Mon, 23 Jan 2012 07:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Watch Resident Evil 4  HD Vs. Resident Evil 4 for Gamecube]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Watch &lt;em&gt;Resident Evil 4 &lt;/em&gt; HD Vs. &lt;em&gt;Resident Evil 4&lt;/em&gt; for Gamecube" href="http://kotaku.com/resident-evil/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">residentevil</span></a></div -->					<div><a title="Click here to read Watch &lt;em&gt;Resident Evil 4 &lt;/em&gt; HD Vs. &lt;em&gt;Resident Evil 4&lt;/em&gt; for Gamecube" href="http://kotaku.com/5842732/watch-resident-evil-4--hd-vs-resident-evil-4-for-gamecube" class="pp_image">
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				<!-- videoId: explore/kotaku/videos/1975 --><!-- /videoId: explore/kotaku/videos/1975 --> The high-definition remake of Gamecube horror classic <em>Resident Evil 4</em> has finally been released for PlayStation 3 and Xbox 360, via the PlayStation Store and Xbox Live Marketplace. We opted for the Xbox 360 version, a hefty 3.59 GB download.				<a href="http://kotaku.com/5842732/watch-resident-evil-4--hd-vs-resident-evil-4-for-gamecube" title="Click here to read more about Watch Resident Evil 4  HD Vs. Resident Evil 4 for Gamecube">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 21 Sep 2011 23:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Chris Carolan]]></dc:creator>
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			<title><![CDATA[Resident Evil 4 and Code: Veronica HD Remakes Get Prices, Dates, Screens, and Trailers]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Resident Evil 4&lt;/em&gt; and &lt;em&gt;Code: Veronica&lt;/em&gt; HD Remakes Get Prices, Dates, Screens, and Trailers" href="http://kotaku.com/resident-evil/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">residentevil</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Resident Evil 4&lt;/em&gt; and &lt;em&gt;Code: Veronica&lt;/em&gt; HD Remakes Get Prices, Dates, Screens, and Trailers" href="http://kotaku.com/5825318/resident-evil-4-and-code-veronica-hd-remakes-get-prices-dates-screens-and-trailers/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Resident Evil 4&lt;/em&gt; and &lt;em&gt;Code: Veronica&lt;/em&gt; HD Remakes Get Prices, Dates, Screens, and Trailers" alt="Click here to read &lt;em&gt;Resident Evil 4&lt;/em&gt; and &lt;em&gt;Code: Veronica&lt;/em&gt; HD Remakes Get Prices, Dates, Screens, and Trailers" src="http://cache.kotaku.com/assets/images/9/2011/07/small_u8wxuaupj-w.jpg"/>
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				<!-- videoId: U8WXuaUPJ-w --><!-- /videoId: U8WXuaUPJ-w --> The downloadable HD remakes of <em>Resident Evil 4</em> and<em> Code: Veronica X</em> look even better once you know that they're coming to Xbox Live and the PlayStation Network in North America and Europe in September for 20 bucks a pop.				<a href="http://kotaku.com/5825318/resident-evil-4-and-code-veronica-hd-remakes-get-prices-dates-screens-and-trailers/gallery/" title="Click here to read more about Resident Evil 4 and Code: Veronica HD Remakes Get Prices, Dates, Screens, and Trailers">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 27 Jul 2011 16:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Next Week on Breaking Bad: Blow Versus Zombies]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Next Week on &lt;em&gt;Breaking Bad&lt;/em&gt;: Blow Versus Zombies" href="http://kotaku.com/television/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">television</span></a></div -->					<div><a title="Click here to read Next Week on &lt;em&gt;Breaking Bad&lt;/em&gt;: Blow Versus Zombies" href="http://kotaku.com/5822362/next-week-on-breaking-bad-blow-versus-zombies" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Next Week on &lt;em&gt;Breaking Bad&lt;/em&gt;: Blow Versus Zombies" alt="Click here to read Next Week on &lt;em&gt;Breaking Bad&lt;/em&gt;: Blow Versus Zombies" src="http://cache.kotaku.com/assets/images/9/2011/07/small_breakingbad.jpg"/>
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				 In next week's episode of the AMC hit <em>Breaking Bad</em>, Jesse convinces two of his pals to dip into a little cocaine, spawning an insightful conversation about <em>Left 4 Dead</em>,<em> Resident Evil 4</em>, and <em>Call of Duty: World at War</em>.				<a href="http://kotaku.com/5822362/next-week-on-breaking-bad-blow-versus-zombies" title="Click here to read more about Next Week on Breaking Bad: Blow Versus Zombies">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 18 Jul 2011 17:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Get Your First Look at Resident Evil 4 Running In High Definition]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Get Your First Look at &lt;em&gt;Resident Evil 4&lt;/em&gt; Running In High Definition" href="http://kotaku.com/watch-this/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">watchthis</span></a></div -->					<div><a title="Click here to read Get Your First Look at &lt;em&gt;Resident Evil 4&lt;/em&gt; Running In High Definition" href="http://kotaku.com/5816954/get-your-first-look-at-resident-evil-4-running-in-high-definition" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Get Your First Look at &lt;em&gt;Resident Evil 4&lt;/em&gt; Running In High Definition" alt="Click here to read Get Your First Look at &lt;em&gt;Resident Evil 4&lt;/em&gt; Running In High Definition" src="http://cache.kotaku.com/assets/images/9/2011/06/small_explore_kotaku_videos_1636.jpg"/>
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				<!-- videoId: explore/kotaku/videos/1636 --><!-- /videoId: explore/kotaku/videos/1636 --> <a href="http://kotaku.com/5785229/your-first-look-at-resident-evil-4-in-hd/gallery/1">We've seen</a> a few screenshots of the upcoming HD re-releases of <em>Resident Evil 4</em> and <em>Resident Evil Code: Veronica</em> for the PS3 and Xbox 360. Now let's see a trailer!				<a href="http://kotaku.com/5816954/get-your-first-look-at-resident-evil-4-running-in-high-definition" title="Click here to read more about Get Your First Look at Resident Evil 4 Running In High Definition">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 30 Jun 2011 02:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Remembering Capcom's Great Nintendo Promise / Betrayal]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Remembering Capcom's Great Nintendo Promise / Betrayal" href="http://kotaku.com/total-recall/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">totalrecall</span></a></div -->					<div><a title="Click here to read Remembering Capcom's Great Nintendo Promise / Betrayal" href="http://kotaku.com/5806800/remembering-capcoms-great-nintendo-promise--betrayal" class="pp_image">
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				Capcom and Nintendo have always had a rather close relationship. In 2002, though, the pair became <em>blood brothers</em>. Or so people thought.				<a href="http://kotaku.com/5806800/remembering-capcoms-great-nintendo-promise--betrayal" title="Click here to read more about Remembering Capcom's Great Nintendo Promise / Betrayal">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 31 May 2011 00:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Rejoin Some Old Friends in This Resident Evil: The Mercenaries Character Trailer]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Rejoin Some Old Friends in This &lt;em&gt;Resident Evil: The Mercenaries&lt;/em&gt; Character Trailer" href="http://kotaku.com/watch-this/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">watchthis</span></a></div -->					<div><a title="Click here to read Rejoin Some Old Friends in This &lt;em&gt;Resident Evil: The Mercenaries&lt;/em&gt; Character Trailer" href="http://kotaku.com/5806369/rejoin-some-old-friends-in-this-resident-evil-the-mercenaries-character-trailer" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Rejoin Some Old Friends in This &lt;em&gt;Resident Evil: The Mercenaries&lt;/em&gt; Character Trailer" alt="Click here to read Rejoin Some Old Friends in This &lt;em&gt;Resident Evil: The Mercenaries&lt;/em&gt; Character Trailer" src="http://cache.kotaku.com/assets/images/9/2011/05/small_explore_kotaku_videos_1475.jpg"/>
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				<!-- videoId: explore/kotaku/videos/1475 --><!-- /videoId: explore/kotaku/videos/1475 --> Remember the time you gunned down all of those terrifying, pasty monks? Or when that unhinged fella with the chainsaw chased you down the alleyway? Man, that was really fun.				<a href="http://kotaku.com/5806369/rejoin-some-old-friends-in-this-resident-evil-the-mercenaries-character-trailer" title="Click here to read more about Rejoin Some Old Friends in This Resident Evil: The Mercenaries Character Trailer">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5806369/rejoin-some-old-friends-in-this-resident-evil-the-mercenaries-character-trailer]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5806369]]></guid>
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			<category><![CDATA[resident evil: the mercenaries 3d]]></category>
			<pubDate><![CDATA[Fri, 27 May 2011 21:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Drew Cohen]]></dc:creator>
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			<title><![CDATA[Hunting The Wild Leon In Resident Evil: Operation Raccoon City]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Hunting The Wild Leon In &lt;em&gt;Resident Evil: Operation Raccoon City&lt;/em&gt;" href="http://kotaku.com/run%2c-leon%2c-run/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">runleonrun</span></a></div -->					<div><a title="Click here to read Hunting The Wild Leon In &lt;em&gt;Resident Evil: Operation Raccoon City&lt;/em&gt;" href="http://kotaku.com/5792091/hunting-the-wild-leon-in-resident-evil-operation-raccoon-city" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Hunting The Wild Leon In &lt;em&gt;Resident Evil: Operation Raccoon City&lt;/em&gt;" alt="Click here to read Hunting The Wild Leon In &lt;em&gt;Resident Evil: Operation Raccoon City&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2011/04/small_1gwu5bq_ezw.jpg"/>
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				<!-- videoId: 1gwU5bq_EZw --><!-- /videoId: 1gwU5bq_EZw --> Meet the Umbrella Security Squad's Delta Squad. They'll be in charge of hunting down Leon S. Kennedy and putting him down like a dog in Resident Evil: Operation Raccoon City.				<a href="http://kotaku.com/5792091/hunting-the-wild-leon-in-resident-evil-operation-raccoon-city" title="Click here to read more about Hunting The Wild Leon In Resident Evil: Operation Raccoon City">More&nbsp;&raquo;</a>
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			<category><![CDATA[Run, Leon, Run]]></category>
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			<category><![CDATA[Video]]></category>
			<pubDate><![CDATA[Thu, 14 Apr 2011 12:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Your First Look At Resident Evil 4 In HD]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Your First Look At Resident Evil 4 In HD" href="http://kotaku.com/resident-evil/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">residentevil</span></a></div -->					<div><a title="Click here to read Your First Look At Resident Evil 4 In HD" href="http://kotaku.com/5785229/your-first-look-at-resident-evil-4-in-hd/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Your First Look At Resident Evil 4 In HD" alt="Click here to read Your First Look At Resident Evil 4 In HD" src="http://cache.kotaku.com/assets/images/9/2011/03/small_res1.jpg"/>
											</a></div>
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				Capcom has released three new screenshots overnight, giving us our first look at<a href="http://kotaku.com/#!5784669/rumor-resident-evil-4-code-veronica-revived-for-xbox-360--ps3"> the upcoming HD re-releases </a>of Resident Evil 4 and Resident Evil Code: Veronica for the PS3 and Xbox 360.				<a href="http://kotaku.com/5785229/your-first-look-at-resident-evil-4-in-hd/gallery/" title="Click here to read more about Your First Look At Resident Evil 4 In HD">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5785229/your-first-look-at-resident-evil-4-in-hd/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5785229]]></guid>
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			<pubDate><![CDATA[Thu, 24 Mar 2011 06:45:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[One Dude, All The Resident Evil 4 Games]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read One Dude, All The &lt;em&gt;Resident Evil 4&lt;/em&gt; Games" href="http://kotaku.com/screengrab/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">screengrab</span></a></div -->					<div><a title="Click here to read One Dude, All The &lt;em&gt;Resident Evil 4&lt;/em&gt; Games" href="http://kotaku.com/5785224/one-dude-all-the-resident-evil-4-games" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read One Dude, All The &lt;em&gt;Resident Evil 4&lt;/em&gt; Games" alt="Click here to read One Dude, All The &lt;em&gt;Resident Evil 4&lt;/em&gt; Games" src="http://cache.kotaku.com/assets/images/9/2011/03/small_residentevil4.jpg"/>
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				 <em>I've got one copy of Resident Evil 4. This person has, ahem, over thirty</em>. [via <a href="http://hetima-sokuhou.ldblog.jp/archives/52124880.html">へちま速報＠ゲーハー板</a>]				<a href="http://kotaku.com/5785224/one-dude-all-the-resident-evil-4-games" title="Click here to read more about One Dude, All The Resident Evil 4 Games">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5785224/one-dude-all-the-resident-evil-4-games]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5785224]]></guid>
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			<pubDate><![CDATA[Thu, 24 Mar 2011 06:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Rumor: Resident Evil 4, Code Veronica Revived For Xbox 360 & PS3]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Rumor: &lt;em&gt;Resident Evil 4&lt;/em&gt;, &lt;em&gt;Code Veronica&lt;/em&gt; Revived For Xbox 360 &amp; PS3" href="http://kotaku.com/rumor/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rumor</span></a></div -->					<div><a title="Click here to read Rumor: &lt;em&gt;Resident Evil 4&lt;/em&gt;, &lt;em&gt;Code Veronica&lt;/em&gt; Revived For Xbox 360 &amp; PS3" href="http://kotaku.com/5784669/rumor-resident-evil-4-code-veronica-revived-for-xbox-360--ps3" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Rumor: &lt;em&gt;Resident Evil 4&lt;/em&gt;, &lt;em&gt;Code Veronica&lt;/em&gt; Revived For Xbox 360 &amp; PS3" alt="Click here to read Rumor: &lt;em&gt;Resident Evil 4&lt;/em&gt;, &lt;em&gt;Code Veronica&lt;/em&gt; Revived For Xbox 360 &amp; PS3" src="http://cache.kotaku.com/assets/images/9/2011/03/small_re4_dolphin.jpg"/>
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				Early reports from the latest issue of Japan's Famitsu magazine point to a new Resident Evil title for the PlayStation 3 and Xbox 360, Resident Evil Revival Selection. Unconfirmed details indicate the release is comprised of previous entries Resident Evil 4 and Resident Evil: Code Veronica.				<a href="http://kotaku.com/5784669/rumor-resident-evil-4-code-veronica-revived-for-xbox-360--ps3" title="Click here to read more about Rumor: Resident Evil 4, Code Veronica Revived For Xbox 360 & PS3">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5784669/rumor-resident-evil-4-code-veronica-revived-for-xbox-360--ps3]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5784669]]></guid>
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			<pubDate><![CDATA[Tue, 22 Mar 2011 21:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Elderly Japanese Newscaster Will Own You In Resident Evil]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Elderly Japanese Newscaster Will Own You In &lt;em&gt;Resident Evil&lt;/em&gt;" href="http://kotaku.com/culture/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">culture</span></a></div -->					<div><a title="Click here to read Elderly Japanese Newscaster Will Own You In &lt;em&gt;Resident Evil&lt;/em&gt;" href="http://kotaku.com/5778232/elderly-japanese-newscaster-will-own-you-in-resident-evil" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Elderly Japanese Newscaster Will Own You In &lt;em&gt;Resident Evil&lt;/em&gt;" alt="Click here to read Elderly Japanese Newscaster Will Own You In &lt;em&gt;Resident Evil&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2011/03/small_newsman2.jpg"/>
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				 Shiro Suzuki is a legendary Japanese broadcaster with a career spanning decades, and now encompassing variety programs. But as the 73-year-old enters his golden years, he's become more noted for something else: kicking ass at video games.				<a href="http://kotaku.com/5778232/elderly-japanese-newscaster-will-own-you-in-resident-evil" title="Click here to read more about Elderly Japanese Newscaster Will Own You In Resident Evil">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5778232/elderly-japanese-newscaster-will-own-you-in-resident-evil]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5778232]]></guid>
			<category><![CDATA[Culture]]></category>
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			<pubDate><![CDATA[Mon, 07 Mar 2011 02:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Resident Evil Creator Grew Up In An Evil Residence]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Resident Evil Creator Grew Up In An Evil Residence" href="http://kotaku.com/shinji-mikami/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">shinjimikami</span></a></div -->					<div><a title="Click here to read Resident Evil Creator Grew Up In An Evil Residence" href="http://kotaku.com/5687136/resident-evil-creator-grew-up-in-an-evil-residence" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Resident Evil Creator Grew Up In An Evil Residence" alt="Click here to read Resident Evil Creator Grew Up In An Evil Residence" src="http://cache.kotaku.com/assets/images/9/2011/11/small_535ff872680b58f85c9c2a537144f6b4.jpg"/>
											</a></div>
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				 Shinji Mikami is responsible for one of the most successful game franchises ever, horror series Resident Evil. It's not just the games that are scary. Mikami's own abusive childhood sounds horrific.				<a href="http://kotaku.com/5687136/resident-evil-creator-grew-up-in-an-evil-residence" title="Click here to read more about Resident Evil Creator Grew Up In An Evil Residence">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5687136/resident-evil-creator-grew-up-in-an-evil-residence]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5687136]]></guid>
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			<pubDate><![CDATA[Thu, 11 Nov 2010 03:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Why Dead Rising's Producer Made A Zombie Game]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Why Dead Rising's Producer Made A Zombie Game" href="http://kotaku.com/dead-rising/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">deadrising</span></a></div -->					<div><a title="Click here to read Why Dead Rising's Producer Made A Zombie Game" href="http://kotaku.com/5673494/why-dead-risings-producer-made-a-zombie-game" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Why Dead Rising's Producer Made A Zombie Game" alt="Click here to read Why Dead Rising's Producer Made A Zombie Game" src="http://cache.kotaku.com/assets/images/9/2010/10/dead_rising.jpg"/>
											</a></div>
									</div>
				 Keiji Inafune produced Dead Rising, which is influenced by George Romero's Dawn of the Dead. It wasn't just that classic horror flick that inspired the creation of Dead Rising.				<a href="http://kotaku.com/5673494/why-dead-risings-producer-made-a-zombie-game" title="Click here to read more about Why Dead Rising's Producer Made A Zombie Game">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5673494/why-dead-risings-producer-made-a-zombie-game]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5673494]]></guid>
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			<pubDate><![CDATA[Tue, 26 Oct 2010 15:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[The History of Headshots, Gaming's Favorite Act Of Unreal Violence]]></title>
			<description>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The History of Headshots, Gaming's Favorite Act Of Unreal Violence" href="http://kotaku.com/gun-week/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gunweek</span></a></div -->					<div><a title="Click here to read The History of Headshots, Gaming's Favorite Act Of Unreal Violence" href="http://kotaku.com/5625054/the-history-of-headshots-gamings-favorite-act-of-unreal-violence" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The History of Headshots, Gaming's Favorite Act Of Unreal Violence" alt="Click here to read The History of Headshots, Gaming's Favorite Act Of Unreal Violence" src="http://cache.kotaku.com/assets/images/9/2011/11/small_486c0844e9d516fa1d0617351eec3b57.jpg"/>
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									</div>
				It may seem ghoulish to the outsider. It will seem essential to the gamer. One of the most popular things to do in video games is to aim for the head with a gun and fire. Who thought of that? And why do people like doing it so much?				<a href="http://kotaku.com/5625054/the-history-of-headshots-gamings-favorite-act-of-unreal-violence" title="Click here to read more about The History of Headshots, Gaming's Favorite Act Of Unreal Violence">More&nbsp;&raquo;</a>
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			]]></description>
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			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Mon, 30 Aug 2010 11:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[Resident Evil Movie Producer Wants To Unite With Games]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Resident Evil Movie Producer Wants To Unite With Games" href="http://kotaku.com/hollywood/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hollywood</span></a></div -->					<div><a title="Click here to read Resident Evil Movie Producer Wants To Unite With Games" href="http://kotaku.com/5510373/resident-evil-movie-producer-wants-to-unite-with-games" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Resident Evil Movie Producer Wants To Unite With Games" alt="Click here to read Resident Evil Movie Producer Wants To Unite With Games" src="http://cache.kotaku.com/assets/images/9/2010/04/resident-evil-afterlife.jpg"/>
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				 There are Resident Evil games. There are Resident Evil movies. What if one day they merged?				<a href="http://kotaku.com/5510373/resident-evil-movie-producer-wants-to-unite-with-games" title="Click here to read more about Resident Evil Movie Producer Wants To Unite With Games">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5510373/resident-evil-movie-producer-wants-to-unite-with-games]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5510373]]></guid>
			<category><![CDATA[Hollywood]]></category>
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			<category><![CDATA[News]]></category>
			<category><![CDATA[Resident Evil]]></category>
			<category><![CDATA[Resident Evil 4]]></category>
			<category><![CDATA[Resident Evil 5]]></category>
			<category><![CDATA[Resident evil afterlife]]></category>
			<pubDate><![CDATA[Tue, 06 Apr 2010 04:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Resident Evil 4 Shambles Onto The iPad]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Resident Evil 4 Shambles Onto The iPad" href="http://kotaku.com/ipad/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ipad</span></a></div -->					<div><a title="Click here to read Resident Evil 4 Shambles Onto The iPad" href="http://kotaku.com/5509545/resident-evil-4-shambles-onto-the-ipad" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Resident Evil 4 Shambles Onto The iPad" alt="Click here to read Resident Evil 4 Shambles Onto The iPad" src="http://cache.kotaku.com/assets/images/9/2010/04/img_0054.png"/>
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				Resident Evil 4 was great on the GameCube. PS2 as well. On the iPhone, though,<a href="http://kotaku.com/5315628/resident-evil-4-iphone-coming-soon"> it wasn't so great</a>. Could an iPad version be any better?				<a href="http://kotaku.com/5509545/resident-evil-4-shambles-onto-the-ipad" title="Click here to read more about Resident Evil 4 Shambles Onto The iPad">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5509545/resident-evil-4-shambles-onto-the-ipad]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5509545]]></guid>
			<category><![CDATA[ipad]]></category>
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			<pubDate><![CDATA[Mon, 05 Apr 2010 07:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Oh Yeah, Resident Evil 4 iPhone Now Available]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Oh Yeah, Resident Evil 4 iPhone Now Available" href="http://kotaku.com/iphone/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">iphone</span></a></div -->					<div><a title="Click here to read Oh Yeah, Resident Evil 4 iPhone Now Available" href="http://kotaku.com/5325600/oh-yeah-resident-evil-4-iphone-now-available" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Oh Yeah, Resident Evil 4 iPhone Now Available" alt="Click here to read Oh Yeah, Resident Evil 4 iPhone Now Available" src="http://cache.kotaku.com/assets/images/9/2009/07/re4iphone.jpg"/>
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				 Sneaky parasitically-controlled humans! Capcom has officially released <a class="autolink" title="Click here to read more posts tagged RESIDENT EVIL 4" title="Click here to read more posts tagged RESIDENT EVIL 4" href="http://kotaku.com/tag/resident-evil-4/">Resident Evil 4</a> for the iPhone, placing the power of Leon Kennedy at your fingertips.				<a href="http://kotaku.com/5325600/oh-yeah-resident-evil-4-iphone-now-available" title="Click here to read more about Oh Yeah, Resident Evil 4 iPhone Now Available">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5325600/oh-yeah-resident-evil-4-iphone-now-available]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5325600]]></guid>
			<category><![CDATA[iPhone]]></category>
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			<category><![CDATA[Original]]></category>
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			<category><![CDATA[Resident Evil 4]]></category>
			<pubDate><![CDATA[Wed, 29 Jul 2009 13:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Resident Evil 4 iPhone: Coming Soon]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Resident Evil 4 iPhone: Coming Soon" href="http://kotaku.com/iphone/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">iphone</span></a></div -->					<div><a title="Click here to read Resident Evil 4 iPhone: Coming Soon" href="http://kotaku.com/5315628/resident-evil-4-iphone-coming-soon" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Resident Evil 4 iPhone: Coming Soon" alt="Click here to read Resident Evil 4 iPhone: Coming Soon" src="http://cache.kotaku.com/assets/images/9/2009/07/resphone.jpg"/>
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				Yes, <a href="http://kotaku.com/5313941/resident-evil-4-sneaks-up-on-the-iphone-like-a-spanish-midget">that version</a> of <a class="autolink" title="Click here to read more posts tagged RESIDENT EVIL 4" title="Click here to read more posts tagged RESIDENT EVIL 4" href="http://kotaku.com/tag/resident-evil-4/">Resident Evil 4</a> on the iPhone is real. And it's coming soon, with Capcom hastily scrabbling together a release date timeframe following the game's <a href="http://kotaku.com/5313941/resident-evil-4-sneaks-up-on-the-iphone-like-a-spanish-midget">accidental reveal</a> earlier this week.				<a href="http://kotaku.com/5315628/resident-evil-4-iphone-coming-soon" title="Click here to read more about Resident Evil 4 iPhone: Coming Soon">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5315628/resident-evil-4-iphone-coming-soon]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5315628]]></guid>
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			<pubDate><![CDATA[Thu, 16 Jul 2009 03:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Resident Evil 4 Sneaks Up On The iPhone Like A Spanish Midget]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Resident Evil 4 Sneaks Up On The iPhone Like A Spanish Midget" href="http://kotaku.com/iphone/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">iphone</span></a></div -->					<div><a title="Click here to read Resident Evil 4 Sneaks Up On The iPhone Like A Spanish Midget" href="http://kotaku.com/5313941/resident-evil-4-sneaks-up-on-the-iphone-like-a-spanish-midget" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Resident Evil 4 Sneaks Up On The iPhone Like A Spanish Midget" alt="Click here to read Resident Evil 4 Sneaks Up On The iPhone Like A Spanish Midget" src="http://cache.kotaku.com/assets/images/9/2011/11/small_b3230b1b420b04f39eaa3f312b79f150.jpg"/>
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				<!-- videoId: LJdO4i0140Q --><!-- /videoId: LJdO4i0140Q --> Japanese <a href="http://www.appbank.net/2009/07/13/iphone-application/37395.php">site AppBank</a> were browsing the App Store the other day when, oh, hello, what did they find but a copy of Resident Evil 4. For the iPhone.				<a href="http://kotaku.com/5313941/resident-evil-4-sneaks-up-on-the-iphone-like-a-spanish-midget" title="Click here to read more about Resident Evil 4 Sneaks Up On The iPhone Like A Spanish Midget">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5313941/resident-evil-4-sneaks-up-on-the-iphone-like-a-spanish-midget]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5313941]]></guid>
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			<category><![CDATA[Resident Evil 4]]></category>
			<pubDate><![CDATA[Mon, 13 Jul 2009 22:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Tales Of Horror From The Circuit City Liquidation]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Tales Of Horror From The Circuit City Liquidation" href="http://kotaku.com/caveat-emptor/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">caveatemptor</span></a></div -->					<div><a title="Click here to read Tales Of Horror From The Circuit City Liquidation" href="http://kotaku.com/5158829/tales-of-horror-from-the-circuit-city-liquidation" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Tales Of Horror From The Circuit City Liquidation" alt="Click here to read Tales Of Horror From The Circuit City Liquidation" src="http://cache.kotaku.com/assets/images/9/2011/11/small_b9df0643774dd29baeb8867f6ee2621b.jpg"/>
											</a></div>
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				While the <a href="http://kotaku.com/5133083/rest-in-peace-circuit-city">closure of Circuit City</a> may mean excellent (and <a href="http://kotaku.com/5138649/no-love-among-the-ruins-of-circuit-city">not so excellent</a>) deals on video games and electronics, it can also mean buyer remorse. Especially when one considers the "All sales are final" policy.				<a href="http://kotaku.com/5158829/tales-of-horror-from-the-circuit-city-liquidation" title="Click here to read more about Tales Of Horror From The Circuit City Liquidation">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5158829/tales-of-horror-from-the-circuit-city-liquidation]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5158829]]></guid>
			<category><![CDATA[Caveat Emptor]]></category>
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			<category><![CDATA[Resident Evil 4]]></category>
			<category><![CDATA[Tales from retail]]></category>
			<pubDate><![CDATA[Mon, 23 Feb 2009 14:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[SEGA Sees Wii As Hardcore Opportunity]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read SEGA Sees Wii As Hardcore Opportunity" href="http://kotaku.com/madworld/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">madworld</span></a></div -->					<div><a title="Click here to read SEGA Sees Wii As Hardcore Opportunity" href="http://kotaku.com/5135123/sega-sees-wii-as-hardcore-opportunity" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read SEGA Sees Wii As Hardcore Opportunity" alt="Click here to read SEGA Sees Wii As Hardcore Opportunity" src="http://cache.kotaku.com/assets/images/9/2009/01/madworld_hardcore.jpg"/>
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				The Wii's ratio of hardcore games to casual titles is low. SEGA doesn't see that as a bad thing, but rather, an opportunity.				<a href="http://kotaku.com/5135123/sega-sees-wii-as-hardcore-opportunity" title="Click here to read more about SEGA Sees Wii As Hardcore Opportunity">More&nbsp;&raquo;</a>
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			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Tue, 20 Jan 2009 03:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Paul W.S. Anderson "Will Probably" Write Fourth RE Movie]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Paul W.S. Anderson &quot;Will Probably&quot; Write Fourth RE Movie" href="http://kotaku.com/hollywood/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hollywood</span></a></div -->					<div><a title="Click here to read Paul W.S. Anderson &quot;Will Probably&quot; Write Fourth RE Movie" href="http://kotaku.com/5065754/paul-ws-anderson-will-probably-write-fourth-re-movie" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Paul W.S. Anderson &quot;Will Probably&quot; Write Fourth RE Movie" alt="Click here to read Paul W.S. Anderson &quot;Will Probably&quot; Write Fourth RE Movie" src="http://cache.kotaku.com/assets/images/9/2008/10/paulws.jpg"/>
											</a></div>
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				Paul W.S. Anderson is best know for video game adaptations like <i>Mortal Kombat</i> and the <i>Resident Evil</i> franchise. He's got his hands busy with the <a href="http://www.imdb.com/title/tt0452608/"><i>Death Race</i></a> remake. He was going to do the <i>Spy Hunter</i> movie, but he's <a href="http://kotaku.com/5038583/paul-ws-anderson-off-spy-hunter-movie">no longer attached</a> to that. So what's on the slate for Anderson? He tells UK paper <i>Sunday Sun</i>:				<a href="http://kotaku.com/5065754/paul-ws-anderson-will-probably-write-fourth-re-movie" title="Click here to read more about Paul W.S. Anderson "Will Probably" Write Fourth RE Movie">More&nbsp;&raquo;</a>
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			<category><![CDATA[Spy Hunter]]></category>
			<pubDate><![CDATA[Mon, 20 Oct 2008 08:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Resident Evil 4: Wang Monster Edition]]></title>
			<description>
			<![CDATA[
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You've probably seen all you're ever going to see from the console versions of Resident Evil 4, but the PC version? It allows mods, so it'll be updated so long as the fanbase wanna keep updating it. And really, why wouldn't they! Stuff like this mod - which replaces zombie heads with gentleman bits and zombie pitchforks with...gentleman bits - prove there's plenty of mileage left in the old bird yet. Plenty of NSFW mileage, may we add, in case you're at the office and hovering over the "play" button.				<a href="http://kotaku.com/5044683/resident-evil-4-wang-monster-edition" title="Click here to read more about Resident Evil 4: Wang Monster Edition">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5044683/resident-evil-4-wang-monster-edition]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5044683]]></guid>
			<category><![CDATA[maximum risky]]></category>
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			<category><![CDATA[Resident Evil 4]]></category>
			<pubDate><![CDATA[Wed, 03 Sep 2008 02:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Don't Be Surprised If There Are RE5 Controls Surprises]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Don't Be Surprised If There Are RE5 Controls Surprises" href="http://kotaku.com/capcom/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">capcom</span></a></div -->					<div><a title="Click here to read Don't Be Surprised If There Are RE5 Controls Surprises" href="http://kotaku.com/5025630/dont-be-surprised-if-there-are-re5-controls-surprises" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Don't Be Surprised If There Are RE5 Controls Surprises" alt="Click here to read Don't Be Surprised If There Are RE5 Controls Surprises" src="http://cache.kotaku.com/assets/images/9/2008/07/RESIDENTEVIL.jpg"/>
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				The <i>Resident 5</i> footage shown here at E3 is gorgeous. Jaw dropping, even. The game really <i>looks</i> like what people have been waiting for. What's not to like? The criticism level against the game has been the fact it uses <i>Resident 4</i>'s controls. That's not necessarily a bad thing if you liked <i>Resident Evil 4</i>! But as <i>RE5</i> producer Jun Takeuchi pointed out:				<a href="http://kotaku.com/5025630/dont-be-surprised-if-there-are-re5-controls-surprises" title="Click here to read more about Don't Be Surprised If There Are RE5 Controls Surprises">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 15 Jul 2008 22:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Wii Third Party Games Can Be Million Sellers Too]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Wii Third Party Games Can Be Million Sellers Too" href="http://kotaku.com/wii/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wii</span></a></div -->					<div><a title="Click here to read Wii Third Party Games Can Be Million Sellers Too" href="http://kotaku.com/370739/wii-third-party-games-can-be-million-sellers-too" class="pp_image">
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				I've often been privy to conversations where people swear that the only good Wii game is a first party Nintendo game. While this might be true for some, there are plenty of other folks out there who enjoy a decent 3rd party game although admittedly the really good ones are few and far between. 				<a href="http://kotaku.com/370739/wii-third-party-games-can-be-million-sellers-too" title="Click here to read more about Wii Third Party Games Can Be Million Sellers Too">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 21 Mar 2008 12:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[fdemarco]]></dc:creator>
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			<title><![CDATA[Capcom Porting Another GameCube Resident Evil to BC Wii]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Capcom Porting Another GameCube Resident Evil to BC Wii" href="http://kotaku.com/oddities/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">oddities</span></a></div -->					<div><a title="Click here to read Capcom Porting Another GameCube Resident Evil to BC Wii" href="http://kotaku.com/361238/capcom-porting-another-gamecube-resident-evil-to-bc-wii" class="pp_image">
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				 For third party publishers, Capcom's done alright on the Wii. The <i>Resident Evil 4</i> port did good business for them &mdash; even if the GameCube version was already playable on the Wii! People just loved the tacked on waggle. That means one thing: More <i>RE</i> ports! This year, Capcom is bringing <i>Resident Evil Zero</i> to the Nintendo Wii. That's right, Capcom is again remaking a GameCube original with waggle. Think about it: Another waggle remake of a backwards compatible GC remake that you can already play on the Wii. Knowing Capcom, don't be surprised if they wagglize every single <i>RE</i> game. Be sad. 				<a href="http://kotaku.com/361238/capcom-porting-another-gamecube-resident-evil-to-bc-wii" title="Click here to read more about Capcom Porting Another GameCube Resident Evil to BC Wii">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 27 Feb 2008 06:00:51 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Stay The Night In Res 4's Creepy Spanish Church]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Stay The Night In Res 4's Creepy Spanish Church" href="http://kotaku.com/resident-evil-4/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">residentevil4</span></a></div -->					<div><a title="Click here to read Stay The Night In Res 4's Creepy Spanish Church" href="http://kotaku.com/356294/stay-the-night-in-res-4s-creepy-spanish-church" class="pp_image">
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				 One of Resident Evil 4's more memorable locations was the spooky church atop that rain-soaked hill, where you have to get snappy with an exploding barrel and some angry dogs. If it's <em>so </em>memorable you'd like to actually spend some time there, the good news ship is in: it's a real hotel. Where you can stay (Brian from Giz <a href="http://gizmodo.com/356088/notes-zombie-hotels-in-spain">shacked up in there last night</a>). Well, it <em>looks </em>like the real church, anyways. It's not licensed by Capcom or anything, but it <em>is </em>in Spain, and it <em>does </em>look spooky as hell. Let's just hope you don't have to complete some crummy rotating disc puzzle every time you want to get into your room.				<a href="http://kotaku.com/356294/stay-the-night-in-res-4s-creepy-spanish-church" title="Click here to read more about Stay The Night In Res 4's Creepy Spanish Church">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 14 Feb 2008 04:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Who Will Win the Race to the End of Resident Evil 4?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Who Will Win the Race to the End of Resident Evil 4?" href="http://kotaku.com/marathon/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">marathon</span></a></div -->					<div><a title="Click here to read Who Will Win the Race to the End of Resident Evil 4?" href="http://kotaku.com/351954/who-will-win-the-race-to-the-end-of-resident-evil-4" class="pp_image">
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				 The gaming marathon mad folks over at <a href="http://cameronbanga.com">cameronbanga.com</a> (aka Four48) have issued a challenge in their latest charity driven attempt. They will be competing with seven other teams from around the world to see who can reach the end of Resident Evil 4 Wii Edition first. Currently, two teams have dropped out leaving six left to slaughter their way through the zombie hordes. You can make your donations (which will go to <a href="http://childsplaycharity.org">Child's Play</a>) on their <a href="http://www.cameronbanga.com/2008/02/four48-vs-world-round-1.html">website</a> as well as follow the multiple teams' progress via live streaming video.				<a href="http://kotaku.com/351954/who-will-win-the-race-to-the-end-of-resident-evil-4" title="Click here to read more about Who Will Win the Race to the End of Resident Evil 4?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 02 Feb 2008 19:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[fdemarco]]></dc:creator>
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			<title><![CDATA[Why Is There No Capcom In Super Smash Bros. Brawl?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Why Is There No Capcom In Super Smash Bros. Brawl?" href="http://kotaku.com/rumor/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rumor</span></a></div -->					<div><a title="Click here to read Why Is There No Capcom In Super Smash Bros. Brawl?" href="http://kotaku.com/351377/why-is-there-no-capcom-in-super-smash-bros-brawl" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Why Is There No Capcom In Super Smash Bros. Brawl?" alt="Click here to read Why Is There No Capcom In Super Smash Bros. Brawl?" src="http://cache.kotaku.com/assets/images/9/2008/02/small_biohazard4ps2.jpg"/>
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				 With all the characters in <i>Super Smash Bros. Brawl</i>, there are a few that are missing. Where's Mega-Man? That character certainly wouldn't be out of place. Or what about Chun-Li or Ryu? The SNES controller was designed to suit the <i>Street Fighter II</i> port! Likewise, those characters would be right at home with the Smash Bros. Want to know why? Several insiders tell us that Nintendo was apparently still upset about GameCube exclusive <i>Resident Evil 4</i> going multi-platform, and thus, decided not to include Capcom characters in <i>Super Smash Bros. Brawl</i> during development. However, with Capcom making a valiant effort at third part Wii developing with <i>Zack & Wiki</i>, do expect better relations between the two companies. Old wounds do heal &mdash; even when you are Nintendo! Heck, we wouldn't be surprised if Capcom and Nintendo were ironing out a deal for the developer to make more Wii titles. 				<a href="http://kotaku.com/351377/why-is-there-no-capcom-in-super-smash-bros-brawl" title="Click here to read more about Why Is There No Capcom In Super Smash Bros. Brawl?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 01 Feb 2008 02:00:23 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Resident Evil 4 Wii Edition Ships a Million]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Resident Evil 4 Wii Edition Ships a Million" href="http://kotaku.com/business/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">business</span></a></div -->					<div><a title="Click here to read Resident Evil 4 Wii Edition Ships a Million" href="http://kotaku.com/316624/resident-evil-4-wii-edition-ships-a-million" class="pp_image">
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				 Capcom announced today that <i>Resident Evil 4 Wii Edition</i> has shipped one million copies worldwide. The game went on sale in Japan back in May, while getting a June release in both North America and Europe. The Wii Edition offers a new take on <i>RE4</i> with Wii-mote and Nunchuk compatible controls. <i>Resident Evil 4 Wii Edition</i> joins <i>Dead Rising</i> and <i>Lost Planet</i> as million shipped Capcom console games. The company's on a roll, no?				<a href="http://kotaku.com/316624/resident-evil-4-wii-edition-ships-a-million" title="Click here to read more about Resident Evil 4 Wii Edition Ships a Million">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 30 Oct 2007 07:00:34 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Resident Evil 4 Resurrected On Mobile Phones]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Resident Evil 4 Resurrected On Mobile Phones" href="http://kotaku.com/tgs07/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tgs07</span></a></div -->					<div><a title="Click here to read Resident Evil 4 Resurrected On Mobile Phones" href="http://kotaku.com/302745/resident-evil-4-resurrected-on-mobile-phones" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Resident Evil 4 Resurrected On Mobile Phones" alt="Click here to read Resident Evil 4 Resurrected On Mobile Phones" src="http://cache.kotaku.com/assets/images/9/2007/09/small_resident_evil_4_mobile.jpg"/>
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				We don't feel that <em>Resident Evil 4</em> director Shinji Mikami should have gone through with his threatened self-decapitation just because the Gamecube game got the PlayStation 2 port treatment, but someone simply must answer for <em>Resident Evil 4 Mobile Edition</em>. In all seriousness, the game looks pretty respectable for a 3D mobile port of the most attractive Resident Evil to date, but anyone expecting something better than a PSone-level appearance will be disappointed.				<a href="http://kotaku.com/302745/resident-evil-4-resurrected-on-mobile-phones" title="Click here to read more about Resident Evil 4 Resurrected On Mobile Phones">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sun, 23 Sep 2007 12:00:40 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Resident Evil 4 Wii]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Resident Evil 4 Wii" href="http://kotaku.com/impressions/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">impressions</span></a></div -->					<div><a title="Click here to read Resident Evil 4 Wii" href="http://kotaku.com/272755/resident-evil-4-wii" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Resident Evil 4 Wii" alt="Click here to read Resident Evil 4 Wii" src="http://cache.kotaku.com/assets/images/9/2007/06/small_runforrest-thumb.jpg"/>
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				<a href="http://kotaku.com/assets/resources/2007/06/runforrest.jpg"></a>I know we already did a Frankenreview on this game last week, but I just got a chance to sit down and play the game myself last night.				<a href="http://kotaku.com/272755/resident-evil-4-wii" title="Click here to read more about Resident Evil 4 Wii">More&nbsp;&raquo;</a>
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			<category><![CDATA[frankenreview]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[Resident Evil 4]]></category>
			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Wed, 27 Jun 2007 11:00:45 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=272755&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Resident Evil Screens, Releases US Next Week]]></title>
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								<a href="http://kotaku.com/264009/resident-evil-screens-releases-us-next-week/gallery/" title="Click here to read more about Resident Evil Screens, Releases US Next Week">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/264009/resident-evil-screens-releases-us-next-week/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-264009]]></guid>
			<category><![CDATA[One last look]]></category>
			<category><![CDATA[BioHazard]]></category>
			<category><![CDATA[Gallery]]></category>
			<category><![CDATA[Resident Evil 4]]></category>
			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Tue, 29 May 2007 11:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Kim Phu]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=264009&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Week in Games: Touch the Dead Edition]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Week in Games: Touch the Dead Edition" href="http://kotaku.com/week-in-games/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">weekingames</span></a></div -->					<div><a title="Click here to read Week in Games: Touch the Dead Edition" href="http://kotaku.com/260062/week-in-games-touch-the-dead-edition" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Week in Games: Touch the Dead Edition" alt="Click here to read Week in Games: Touch the Dead Edition" src="http://cache.kotaku.com/assets/images/9/2007/05/small_41JuGWqSpCL._AA280_.jpg"/>
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				I've been intrigued with Touch the Dead ever since I heard about it. The concept is bizarre: a zombie killing, jail breaking FPS for the Ds that utilizes the touch screen for it's controls. Sure, the possibility of it sucking is rather high, but I'm holding out hope. Besides, looking at this week's rather anemic list it seems like the best bet for a purchase.  <span class="byline">Flynn De Marco</span>				<a href="http://kotaku.com/260062/week-in-games-touch-the-dead-edition" title="Click here to read more about Week in Games: Touch the Dead Edition">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/260062/week-in-games-touch-the-dead-edition]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-260062]]></guid>
			<category><![CDATA[Week In Games]]></category>
			<category><![CDATA[Etrian Odyssey]]></category>
			<category><![CDATA[FreeStyle Street Basketball]]></category>
			<category><![CDATA[Innocent Life: A Futuristic Harvest Moon]]></category>
			<category><![CDATA[MLB 07: The Show]]></category>
			<category><![CDATA[Resident Evil 4]]></category>
			<category><![CDATA[shrek the third]]></category>
			<category><![CDATA[SpellForce 2: Dragon Storm]]></category>
			<category><![CDATA[touch the dead]]></category>
			<pubDate><![CDATA[Sun, 13 May 2007 22:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[fdemarco]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=260062&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Clip: Resident Evil 4 Trailer (2 of 2)]]></title>
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					    As promised, the second new Resident Evil 4 trailer which actually plays a lot more like a trailer than a fan video. It also showcases more of the weapons and how they will work in the game, which is what everybody really wants to know. Plus, there's no weird voice over action happening in the end, so all is well. <span class="byline">Kim Phu</span>				<a href="http://kotaku.com/259429/clip-resident-evil-4-trailer-2-of-2" title="Click here to read more about Clip: Resident Evil 4 Trailer (2 of 2)">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/259429/clip-resident-evil-4-trailer-2-of-2]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-259429]]></guid>
			<category><![CDATA[Watching is Fun-ish]]></category>
			<category><![CDATA[Clips]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Resident Evil 4]]></category>
			<category><![CDATA[Trailer]]></category>
			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Thu, 10 May 2007 16:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Kim Phu]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=259429&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Clip: Resident Evil 4 Trailer (1 of 2)]]></title>
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					    Two new trailers for Resident Evil 4: Wii Edition are out and here is number one. Called, "Rescue Mission Trailer", it's an in-depth narrative look at the characters. Ok, it's game footage with the names of the characters scrolling all over the place. I actually think this one is kind of cheesey, especially at the end when it says, "RESIDENT EVIL 4" in a voice that could only be described as a bad imitation of Danny from "The Shining". Not to worry, there's a better one coming up in just a sec. <span class="byline">Kim Phu</span>				<a href="http://kotaku.com/259408/clip-resident-evil-4-trailer-1-of-2" title="Click here to read more about Clip: Resident Evil 4 Trailer (1 of 2)">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/259408/clip-resident-evil-4-trailer-1-of-2]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-259408]]></guid>
			<category><![CDATA[Watching is Fun-ish]]></category>
			<category><![CDATA[Clips]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Resident Evil 4]]></category>
			<category><![CDATA[Trailer]]></category>
			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Thu, 10 May 2007 15:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Kim Phu]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=259408&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Wii Resident Evil 4 Priced To Move]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Wii Resident Evil 4 Priced To Move" href="http://kotaku.com/resident-evil-4/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">residentevil4</span></a></div -->					<div><a title="Click here to read Wii Resident Evil 4 Priced To Move" href="http://kotaku.com/258024/wii-resident-evil-4-priced-to-move" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Wii Resident Evil 4 Priced To Move" alt="Click here to read Wii Resident Evil 4 Priced To Move" src="http://cache.kotaku.com/assets/images/9/2007/05/small_Wii_RE4_FeatureGame.jpg"/>
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				Don't you just hate it when an old game comes out on a new system for the same price or more than it was on the original system? Apparently, Capcom understands your feelings and have priced the Wii version of Resident Evil 4 at a reasonable $29.99, cutting fanboy flame emails off at the pass. It's good to see Capcom not trying to leech every penny out of us for a port, even if it is a remake of one of the best games in the RE franchise.  <span class="byline">Flynn De Marco</span>				<a href="http://kotaku.com/258024/wii-resident-evil-4-priced-to-move" title="Click here to read more about Wii Resident Evil 4 Priced To Move">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/258024/wii-resident-evil-4-priced-to-move]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-258024]]></guid>
			<category><![CDATA[Resident Evil 4]]></category>
			<category><![CDATA[Cheap]]></category>
			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Sat, 05 May 2007 20:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[fdemarco]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=258024&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Clip: Top 10 Gamecube Games]]></title>
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					    Dust off that box covered with Animal Crossing stickers, it's time to remember at the top ten games you loved (in my case) a year ago. But for all of you out there in Kotaku-land who already sold your  box to buy something newer and shinier, this should make you reconsider picking one up at the next garage sale you crash. 				<a href="http://kotaku.com/252597/clip-top-10-gamecube-games" title="Click here to read more about Clip: Top 10 Gamecube Games">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/252597/clip-top-10-gamecube-games]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-252597]]></guid>
			<category><![CDATA[mario sunshine]]></category>
			<category><![CDATA[Animal Crossing]]></category>
			<category><![CDATA[Clips]]></category>
			<category><![CDATA[eternal darkness]]></category>
			<category><![CDATA[Ikaruga]]></category>
			<category><![CDATA[Metroid Prime]]></category>
			<category><![CDATA[Resident Evil 4]]></category>
			<category><![CDATA[soul caliber II]]></category>
			<category><![CDATA[super smash bros melee]]></category>
			<category><![CDATA[Viewtiful Joe]]></category>
			<category><![CDATA[zelda twilight princess]]></category>
			<pubDate><![CDATA[Mon, 16 Apr 2007 12:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Kim Phu]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=252597&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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