Since she stepped away from producing Assassin's Creed games at Ubisoft Montreal, Jade Raymond has had a lower profile in the gaming scene. This week, Raymond is back, having overseen development of the new Splinter Cell: Blacklist, the first major game from her new Ubisoft Toronto studio. She's got four answers for us today...and one question for you.
Kotaku · Stephen Totilo
The Lack Of Master Chief Was The Least Of Halo 5’s Campaign Problems
Kinja is in read-only mode. We are working to restore service.