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		<title><![CDATA[Kotaku: Quakecon08]]></title>
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			<title><![CDATA[Kotaku: Quakecon08]]></title>
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		<description><![CDATA[Kotaku posts tagged Quakecon08]]></description>
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			<title><![CDATA[Hollenshead on Everything]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Hollenshead on Everything" href="http://kotaku.com/quakecon08/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">quakecon08</span></a></div -->					<div><a title="Click here to read Hollenshead on Everything" href="http://kotaku.com/5032187/hollenshead-on-everything" class="pp_image">
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				 I had a chance to chat with Todd Hollenshead, CEO of id Software, earlier today about a bunch of different things, from QuakeCon to the future of PC gaming to id's love/hate relationship with the Playstation 3. 				<a href="http://kotaku.com/5032187/hollenshead-on-everything" title="Click here to read more about Hollenshead on Everything">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 01 Aug 2008 21:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Does PC Gaming Need a Savior?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Does PC Gaming Need a Savior?" href="http://kotaku.com/pc/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pc</span></a></div -->					<div><a title="Click here to read Does PC Gaming Need a Savior?" href="http://kotaku.com/5032169/does-pc-gaming-need-a-savior" class="pp_image">
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				 Despite the doom and gloom that seems to follow the future of PC gaming around there have always been a group of stalwart supports. Developers and companies whose best works appeared first on PC and later, if ever, on consoles. But these days those few shouts in the dark seem to be dwindling. The latest to make the jump? id Software.				<a href="http://kotaku.com/5032169/does-pc-gaming-need-a-savior" title="Click here to read more about Does PC Gaming Need a Savior?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 01 Aug 2008 18:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Hollenshead: E3 Was Pretty Much a Disappointment to Everyone]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Hollenshead: E3 Was Pretty Much a Disappointment to Everyone" href="http://kotaku.com/e308/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">e308</span></a></div -->					<div><a title="Click here to read Hollenshead: E3 Was Pretty Much a Disappointment to Everyone" href="http://kotaku.com/5032165/hollenshead-e3-was-pretty-much-a-disappointment-to-everyone" class="pp_image">
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				  "E3 this year, in my opinion, it was pretty much disappointing to everybody" id CEO Todd Hollenshead told me early today during an interview. "The press were disappointed, the people I talked to in the industry are disappointed, almost everyone agree that that was the wrong way to do it."				<a href="http://kotaku.com/5032165/hollenshead-e3-was-pretty-much-a-disappointment-to-everyone" title="Click here to read more about Hollenshead: E3 Was Pretty Much a Disappointment to Everyone">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 01 Aug 2008 17:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[id Considering Wolfenstein RPG, Doom 2 RPG for iPhone]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read id Considering Wolfenstein RPG, Doom 2 RPG for iPhone" href="http://kotaku.com/iphone/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">iphone</span></a></div -->					<div><a title="Click here to read id Considering Wolfenstein RPG, Doom 2 RPG for iPhone" href="http://kotaku.com/5032021/id-considering-wolfenstein-rpg-doom-2-rpg-for-iphone" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read id Considering Wolfenstein RPG, Doom 2 RPG for iPhone" alt="Click here to read id Considering Wolfenstein RPG, Doom 2 RPG for iPhone" src="http://cache.kotaku.com/assets/images/9/2008/08/iphonewolf.jpg"/>
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				 John Carmack is bummed. The iPhone App Store is live and there's not a single id game on it.				<a href="http://kotaku.com/5032021/id-considering-wolfenstein-rpg-doom-2-rpg-for-iphone" title="Click here to read more about id Considering Wolfenstein RPG, Doom 2 RPG for iPhone">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 01 Aug 2008 16:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[id Would Like Another Doom Movie]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read id Would Like Another Doom Movie" href="http://kotaku.com/doom-movie/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">doommovie</span></a></div -->					<div><a title="Click here to read id Would Like Another Doom Movie" href="http://kotaku.com/5032016/id-would-like-another-doom-movie" class="pp_image">
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				 id Software CEO Todd Hollenshead would like to do another Doom movie, perhaps one based on the still in production, and yet-to-be-named, new Doom game.				<a href="http://kotaku.com/5032016/id-would-like-another-doom-movie" title="Click here to read more about id Would Like Another Doom Movie">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 01 Aug 2008 15:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Rage and id's Love/Hate Relationship with the PS3]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Rage and id's Love/Hate Relationship with the PS3" href="http://kotaku.com/rage/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rage</span></a></div -->					<div><a title="Click here to read Rage and id's Love/Hate Relationship with the PS3" href="http://kotaku.com/5031985/rage-and-ids-lovehate-relationship-with-the-ps3" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Rage and id's Love/Hate Relationship with the PS3" alt="Click here to read Rage and id's Love/Hate Relationship with the PS3" src="http://cache.kotaku.com/assets/images/9/2012/01/0ad39270fde9138ad907eafb101d6eaf.jpg"/>
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				Last night John Carmack took to the stage at QuakeCon and inadvertently ignited a fanboy flamewar.

id's upcoming open-world shooter Rage, he told the assembled gamers, will look worse on the Xbox 360 because of storage issues.

I asked id Software CEO Todd Hollenshead about that this morning, now that the comment has had time to sink into gaming forums worldwide.

"That's a pretty gross over simplification," he said. And it was. In fact Carmack's and Hollenshead's views on the Xbox 360 and Playstation 3 as platforms are fairly complex. While Carmack has long said he thinks that the architecture of the Xbox 360 is better, it sounds like he and others at id Software feel that the PS3 has done a much better job of future proofing. 

This issue with Rage? It's just the tip of the iceberg unless something is done.				<a href="http://kotaku.com/5031985/rage-and-ids-lovehate-relationship-with-the-ps3" title="Click here to read more about Rage and id's Love/Hate Relationship with the PS3">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 01 Aug 2008 13:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Next Doom May Not Be a True Sequel]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Next Doom May Not Be a True Sequel" href="http://kotaku.com/doom-4/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">doom4</span></a></div -->					<div><a title="Click here to read Next Doom May Not Be a True Sequel" href="http://kotaku.com/5031984/next-doom-may-not-be-a-true-sequel" class="pp_image">
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				 The next Doom coming to gamers is so early in development that its creators haven't yet decided what exactly the game will be about or even what to name it.				<a href="http://kotaku.com/5031984/next-doom-may-not-be-a-true-sequel" title="Click here to read more about Next Doom May Not Be a True Sequel">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 01 Aug 2008 11:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[QuakeCon Kicks Off on Thursday]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read QuakeCon Kicks Off on Thursday" href="http://kotaku.com/quakecon-08/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">quakecon08</span></a></div -->					<div><a title="Click here to read QuakeCon Kicks Off on Thursday" href="http://kotaku.com/5030395/quakecon-kicks-off-on-thursday" class="pp_image">
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				 Just a friendly reminder that the all-things-id convention, QuakeCon, kicks off this Thursday in Dallas, Texas.				<a href="http://kotaku.com/5030395/quakecon-kicks-off-on-thursday" title="Click here to read more about QuakeCon Kicks Off on Thursday">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 29 Jul 2008 11:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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