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		<title><![CDATA[Kotaku: Quakecon 07]]></title>
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			<title><![CDATA[Kotaku: Quakecon 07]]></title>
			<link>http://kotaku.com/tag/quakecon 07</link>
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		<link>http://kotaku.com/tag/quakecon 07</link>
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		<description><![CDATA[Kotaku posts tagged Quakecon 07]]></description>
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			<title><![CDATA[Orcs & Elves DS Play]]></title>
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This video shows off a bit of the DS version of Orcs & Elves. Hmm, looks a bit like Doom, but with Orcs.... and Elves. 				<a href="http://kotaku.com/287235/orcs--elves-ds-play" title="Click here to read more about Orcs & Elves DS Play">More&nbsp;&raquo;</a>
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			<category><![CDATA[Clips]]></category>
			<category><![CDATA[Orcs & elves ds]]></category>
			<category><![CDATA[orcs and elves II]]></category>
			<category><![CDATA[quakecon07]]></category>
			<pubDate><![CDATA[Wed, 08 Aug 2007 10:00:24 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Announcement Round-Up]]></title>
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				Wow, that was a packed keynote!				<a href="http://kotaku.com/285937/announcement-round+up" title="Click here to read more about Announcement Round-Up">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 03 Aug 2007 23:20:18 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Orcs & Elves II Hits Mobile this Holiday]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Orcs &amp; Elves II Hits Mobile this Holiday" href="http://kotaku.com/quakecon07/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">quakecon07</span></a></div -->					<div><a title="Click here to read Orcs &amp; Elves II Hits Mobile this Holiday" href="http://kotaku.com/285944/orcs--elves-ii-hits-mobile-this-holiday" class="pp_image">
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				At the end of the QuakeCon keynote Todd Hollenshead had Katherine Anna Kang, founder of Fountainhead Entertainment, take to the stage to show off a bit of Orcs & Elves for the DS.				<a href="http://kotaku.com/285944/orcs--elves-ii-hits-mobile-this-holiday" title="Click here to read more about Orcs & Elves II Hits Mobile this Holiday">More&nbsp;&raquo;</a>
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			<category><![CDATA[orcs & elves II]]></category>
			<pubDate><![CDATA[Fri, 03 Aug 2007 20:40:30 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Hollenshead Talks Wolfenstein Movie]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Hollenshead Talks Wolfenstein Movie" href="http://kotaku.com/quakecon07/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">quakecon07</span></a></div -->					<div><a title="Click here to read Hollenshead Talks Wolfenstein Movie" href="http://kotaku.com/285904/hollenshead-talks-wolfenstein-movie" class="pp_image">
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				While not totally finalized, Todd Hollenshead confirmed with me today <a href="http://kotaku.com/gaming/take-two/avary-writing-directing-wolfenstein-movie-285604.php">rumors </a>that id Software has indeed licensed the film rights to an adaptation of Return to Castle Wolfenstein and that Roger Avary will both be writing and directing the movie.				<a href="http://kotaku.com/285904/hollenshead-talks-wolfenstein-movie" title="Click here to read more about Hollenshead Talks Wolfenstein Movie">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 03 Aug 2007 20:20:39 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[id Forges Deal with Valve]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read id Forges Deal with Valve" href="http://kotaku.com/quakecon07/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">quakecon07</span></a></div -->					<div><a title="Click here to read id Forges Deal with Valve" href="http://kotaku.com/285898/id-forges-deal-with-valve" class="pp_image">
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				<a href="http://kotaku.com/assets/resources/2007/08/commanderk.JPG"></a>Looks like the <a href="http://kotaku.com/gaming/rumor/id-to-distribute-games-on-steam-285571.php">rumors </a>are true, id and Valve have decided to partner up to sell all of id Software's library, well almost all of it.				<a href="http://kotaku.com/285898/id-forges-deal-with-valve" title="Click here to read more about id Forges Deal with Valve">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 03 Aug 2007 20:15:34 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Enemy Territory: Quake Wars Dated]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Enemy Territory: Quake Wars Dated" href="http://kotaku.com/quakecon07/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">quakecon07</span></a></div -->					<div><a title="Click here to read Enemy Territory: Quake Wars Dated" href="http://kotaku.com/285892/enemy-territory-quake-wars-dated" class="pp_image">
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				Enemy Territory: Quake Wars will be hitting the PC on October 2, id Software announced today during their keynote at Quake Con 2007.				<a href="http://kotaku.com/285892/enemy-territory-quake-wars-dated" title="Click here to read more about Enemy Territory: Quake Wars Dated">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 03 Aug 2007 20:10:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Quake Arena Headed to XBLA]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Quake Arena Headed to XBLA" href="http://kotaku.com/quakecon07/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">quakecon07</span></a></div -->					<div><a title="Click here to read Quake Arena Headed to XBLA" href="http://kotaku.com/285880/quake-arena-headed-to-xbla" class="pp_image">
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				Speaking with id CEO Todd Hollenshead earlier today, he told me that Quake Arena is currently under development for a release on the Xbox Live Arcade. Pi Studios will be working on the port.				<a href="http://kotaku.com/285880/quake-arena-headed-to-xbla" title="Click here to read more about Quake Arena Headed to XBLA">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 03 Aug 2007 20:08:35 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Quake Zero Announced]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Quake Zero Announced" href="http://kotaku.com/quakecon07/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">quakecon07</span></a></div -->					<div><a title="Click here to read Quake Zero Announced" href="http://kotaku.com/285883/quake-zero-announced" class="pp_image">
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				<a href="http://kotaku.com/assets/resources/2007/08/quakearenaxbla.jpg"></a>During today's Quake Con keynote the id folks announced that they have a team of developers working on a little pet project called Quake Zero.				<a href="http://kotaku.com/285883/quake-zero-announced" title="Click here to read more about Quake Zero Announced">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 03 Aug 2007 20:04:31 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[id Software's New Game Unveiled]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read id Software's New Game Unveiled" href="http://kotaku.com/quakecon07/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">quakecon07</span></a></div -->					<div><a title="Click here to read id Software's New Game Unveiled" href="http://kotaku.com/285911/id-softwares-new-game-unveiled" class="pp_image">
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				John Carmack today announced id Software's new franchise, Rage, a game that blends the best elements of action and adventure built on id's new <a class="autolink" title="Click here to read more posts tagged ID TECH 5" title="Click here to read more posts tagged ID TECH 5" href="http://kotaku.com/tag/id-tech-5/">id Tech 5</a> engine and developed for a simultaneous launch on the PC, Mac, PS3 and <a class="autolink" title="Click here to read more posts tagged XBOX 360" title="Click here to read more posts tagged XBOX 360" href="http://kotaku.com/tag/xbox-360/">Xbox 360</a>.				<a href="http://kotaku.com/285911/id-softwares-new-game-unveiled" title="Click here to read more about id Software's New Game Unveiled">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 03 Aug 2007 20:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA["Major News" Coming at QuakeCon Soon]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &quot;Major News&quot; Coming at QuakeCon Soon" href="http://kotaku.com/quakecon07/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">quakecon07</span></a></div -->					<div><a title="Click here to read &quot;Major News&quot; Coming at QuakeCon Soon" href="http://kotaku.com/285949/major-news-coming-at-quakecon-soon" class="pp_image">
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				<a href="http://kotaku.com/assets/resources/2007/08/qc2007.JPG"></a>Expect to hear some news in just a few from the QuakeCon Keynote. id Software CEO Todd Hollenshead and technical director and co-founder John Carmack will be taking the stage for the back-to-back press conference and keynote address.				<a href="http://kotaku.com/285949/major-news-coming-at-quakecon-soon" title="Click here to read more about "Major News" Coming at QuakeCon Soon">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 03 Aug 2007 19:20:20 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Because We Con, Con, Con]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Because We Con, Con, Con" href="http://kotaku.com/kahhhhhhhhn/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">kahhhhhhhhn</span></a></div -->					<div><a title="Click here to read Because We Con, Con, Con" href="http://kotaku.com/285818/because-we-con-con-con" class="pp_image">
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				<a href="http://kotaku.com/assets/resources/2007/08/kaHHHHHHHN.gif"></a>Today and the rest of the weekend is a wee-bit convention heavy. We're simultaneously covering the 2007 QuakeCon, BlizzCon and Fan Faire. The news seems to be chugging along pretty steadily, so if you want to track just what's happening at your con of choice click the appropriate link below, or you can just catch them as they hit the main page.				<a href="http://kotaku.com/285818/because-we-con-con-con" title="Click here to read more about Because We Con, Con, Con">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 03 Aug 2007 15:00:49 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Beta 2.0 Launches]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Beta 2.0 Launches" href="http://kotaku.com/enemy-territory%7c-quake-wars/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">enemyterritoryquakewars</span></a></div -->					<div><a title="Click here to read Beta 2.0 Launches" href="http://kotaku.com/285790/beta-20-launches" class="pp_image">
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				Beta 2.0 for Enemy Territories: Quake Wars is going live today. The new beta will include a new map, wider access  and plenty of extra features:				<a href="http://kotaku.com/285790/beta-20-launches" title="Click here to read more about Beta 2.0 Launches">More&nbsp;&raquo;</a>
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			<category><![CDATA[enemy territory: Quake Wars]]></category>
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			<pubDate><![CDATA[Fri, 03 Aug 2007 13:04:02 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[The Kotaku Quake Con Photo Stream]]></title>
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				Mail your QuakeCon photos to <a href="mailto:pics@kotaku.com">pics@kotaku.com</a> and they will automagically appear in this photo gallery. Make sure to put quakecon07 and only quakecon07 in the subject line so they show up in the right place. Also, anything you put in the body of the message, besides the picture, will show up as the cutline. And yes, I will be checking each and everyone before it goes live. So no goatse! Not even... um, just no goatse. 				<a href="http://kotaku.com/285769/the-kotaku-quake-con-photo-stream" title="Click here to read more about The Kotaku Quake Con Photo Stream">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 03 Aug 2007 12:24:46 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[QuakeCon Goes Live]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read QuakeCon Goes Live" href="http://kotaku.com/kahhhhhhhn%21/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">kahhhhhhhn!</span></a></div -->					<div><a title="Click here to read QuakeCon Goes Live" href="http://kotaku.com/285240/quakecon-goes-live" class="pp_image">
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				<a href="http://kotaku.com/assets/resources/2007/08/prognar_DSC_2417.jpg"></a>This year's QuakeCon kicked off at the Hilton Anatole Hotel in Dallas today with crowds expected to reach 6,000. Although the John Carmack keynote and press conference doesn't hit until Friday night, the Bring-Your-Own-Computer folks have already set up and tourney check in is well underway. The assorted tournaments will get under way this afternoon, with some running through till Saturday night.				<a href="http://kotaku.com/285240/quakecon-goes-live" title="Click here to read more about QuakeCon Goes Live">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 02 Aug 2007 12:00:40 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[amBX To Light, Shake, and Blow QuakeCon]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read amBX To Light, Shake, and Blow QuakeCon" href="http://kotaku.com/quakecon-07/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">quakecon07</span></a></div -->					<div><a title="Click here to read amBX To Light, Shake, and Blow QuakeCon" href="http://kotaku.com/285181/ambx-to-light-shake-and-blow-quakecon" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read amBX To Light, Shake, and Blow QuakeCon" alt="Click here to read amBX To Light, Shake, and Blow QuakeCon" src="http://cache.kotaku.com/assets/images/9/2007/08/small_ambxquake.jpg"/>
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				QuakeCon 2007 kicks off today, and Philips is there to demonstrate how well their amBX ambient experiences technology gets along with Quake 4. They've set up a multiplayer demo of a mod for the game created by their amBX team in order to take full advantage of all the system has to offer. As players run and jump they'll feel the wind in their hair, experience the jolt of landing. Weapons will have recoil and various custom effects, bullets will have impact, and blood will spatter in all its red LED glory. They've even set up the mod so that the light dims behind you when you use a weapon's sights, simulating sniper focus. Perhaps they'll be able to reverse the air peripherals to create a sucking effect for the losing team. That's full immersion right there.  It really sounds like they've gone all out to make the most of the demo, so if you really want to see the full potential of the amBX technology, you've got until the 4th to make your way to Dallas and give it a go.				<a href="http://kotaku.com/285181/ambx-to-light-shake-and-blow-quakecon" title="Click here to read more about amBX To Light, Shake, and Blow QuakeCon">More&nbsp;&raquo;</a>
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			<category><![CDATA[Philips]]></category>
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			<pubDate><![CDATA[Thu, 02 Aug 2007 11:20:40 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[QuakeCon Details Emerge]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read QuakeCon Details Emerge" href="http://kotaku.com/death-match/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">deathmatch</span></a></div -->					<div><a title="Click here to read QuakeCon Details Emerge" href="http://kotaku.com/272766/quakecon-details-emerge" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read QuakeCon Details Emerge" alt="Click here to read QuakeCon Details Emerge" src="http://cache.kotaku.com/assets/images/9/2007/06/small_tourney_strogg.png"/>
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				Maybe this is the year I should finally make my way to QuakeCon to check out all of the coolness going on in my old stomping grounds. (Texas, not Quake).				<a href="http://kotaku.com/272766/quakecon-details-emerge" title="Click here to read more about QuakeCon Details Emerge">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 27 Jun 2007 20:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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