<?xml version="1.0" encoding="utf-8"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:wfw="http://wellformedweb.org/CommentAPI/">
	<channel>
		<title><![CDATA[Kotaku: Q-games]]></title>
		<image>
			<url>http://cache.kotaku.com/assets/base/img/thumbs140x140/kotaku.com.png</url>
			<title><![CDATA[Kotaku: Q-games]]></title>
			<link>http://kotaku.com/tag/q-games</link>
		</image>
		<link>http://kotaku.com/tag/q-games</link>
		<atom:link rel="hub" href="http://gawker.superfeedr.com/" xmlns:atom="http://www.w3.org/2005/Atom" />
		<description><![CDATA[Kotaku posts tagged Q-games]]></description>
		<item>
			<title><![CDATA[What's a Better Video Game Goal than a High Score? Your Approval.]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read What's a Better Video Game Goal than a High Score? Your Approval." href="http://kotaku.com/pixeljunk/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pixeljunk</span></a></div -->					<div><a title="Click here to read What's a Better Video Game Goal than a High Score? Your Approval." href="http://kotaku.com/5870131/whats-a-better-video-game-goal-than-a-high-score-your-approval" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read What's a Better Video Game Goal than a High Score? Your Approval." alt="Click here to read What's a Better Video Game Goal than a High Score? Your Approval." src="http://cache.kotaku.com/assets/images/9/2011/12/small_bcd587e40d7a7a9f46cf48f16f545048.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				I'll try any video game, because any video game might have the year's best idea in it.				<a href="http://kotaku.com/5870131/whats-a-better-video-game-goal-than-a-high-score-your-approval" title="Click here to read more about What's a Better Video Game Goal than a High Score? Your Approval.">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5870131/whats-a-better-video-game-goal-than-a-high-score-your-approval]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5870131]]></guid>
			<category><![CDATA[pixeljunk]]></category>
			<category><![CDATA[Baiyon]]></category>
			<category><![CDATA[Fb]]></category>
			<category><![CDATA[Pixeljunk 4am]]></category>
			<category><![CDATA[q games]]></category>
			<pubDate><![CDATA[Wed, 21 Dec 2011 15:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5870131&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Should You Buy PixelJunk SideScroller? Yes]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Should You Buy &lt;em&gt;PixelJunk SideScroller&lt;/em&gt;? &lt;strong&gt;Yes&lt;/strong&gt;" href="http://kotaku.com/pixeljunk/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pixeljunk</span></a></div -->					<div><a title="Click here to read Should You Buy &lt;em&gt;PixelJunk SideScroller&lt;/em&gt;? &lt;strong&gt;Yes&lt;/strong&gt;" href="http://kotaku.com/5854154/should-you-buy-pixeljunk-sidescroller-yes" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Should You Buy &lt;em&gt;PixelJunk SideScroller&lt;/em&gt;? &lt;strong&gt;Yes&lt;/strong&gt;" alt="Click here to read Should You Buy &lt;em&gt;PixelJunk SideScroller&lt;/em&gt;? &lt;strong&gt;Yes&lt;/strong&gt;" src="http://cache.kotaku.com/assets/images/9/2011/10/small_yespj.jpg"/>
											</a></div>
									</div>
				<em>PixelJunk SideScroller</em> is the latest PS3 title from Q-Games. The Kyoto-based game studio continues to churn out high quality digital games for the PS3 under its PixelJunk banner. <em>SideScroller</em> is a vector-infused side-scrolling shooter.				<a href="http://kotaku.com/5854154/should-you-buy-pixeljunk-sidescroller-yes" title="Click here to read more about Should You Buy PixelJunk SideScroller? Yes">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5854154/should-you-buy-pixeljunk-sidescroller-yes]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5854154]]></guid>
			<category><![CDATA[pixeljunk]]></category>
			<category><![CDATA[gut checK]]></category>
			<category><![CDATA[PixelJunk: SideScroller]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[psn]]></category>
			<category><![CDATA[q-games]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Fri, 28 Oct 2011 03:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5854154&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[PixelJunk SideScroller is the 26th-Century 1980's Arcade Game You've Been Waiting For]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;PixelJunk SideScroller&lt;/em&gt; is the 26th-Century 1980's Arcade Game You've Been Waiting For" href="http://kotaku.com/sidescroller/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sidescroller</span></a></div -->					<div><a title="Click here to read &lt;em&gt;PixelJunk SideScroller&lt;/em&gt; is the 26th-Century 1980's Arcade Game You've Been Waiting For" href="http://kotaku.com/5853632/pixeljunk-sidescroller-is-the-26th+century-1980s-arcade-game-youve-been-waiting-for" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;PixelJunk SideScroller&lt;/em&gt; is the 26th-Century 1980's Arcade Game You've Been Waiting For" alt="Click here to read &lt;em&gt;PixelJunk SideScroller&lt;/em&gt; is the 26th-Century 1980's Arcade Game You've Been Waiting For" src="http://cache.kotaku.com/assets/images/9/2011/10/small_explore_kotaku_videos_2132.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				<!-- videoId: explore/kotaku/videos/2132 --><!-- /videoId: explore/kotaku/videos/2132 --> <em>PixelJunk SideScroller</em> is a 1980's style arcade game made for the 26th-century. It's a side scrolling-shoot-em-up that exceeds in everything it attempts to pull off.				<a href="http://kotaku.com/5853632/pixeljunk-sidescroller-is-the-26th+century-1980s-arcade-game-youve-been-waiting-for" title="Click here to read more about PixelJunk SideScroller is the 26th-Century 1980's Arcade Game You've Been Waiting For">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5853632/pixeljunk-sidescroller-is-the-26th+century-1980s-arcade-game-youve-been-waiting-for]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5853632]]></guid>
			<category><![CDATA[Sidescroller]]></category>
			<category><![CDATA[Big Games 2011]]></category>
			<category><![CDATA[Pixeljunk sidescroller]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[psn]]></category>
			<category><![CDATA[q games]]></category>
			<pubDate><![CDATA[Wed, 26 Oct 2011 16:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Chris Carolan]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5853632&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Why Star Fox 64 3D Didn't Have Online]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Why &lt;em&gt;Star Fox 64 3D&lt;/em&gt; Didn't Have Online" href="http://kotaku.com/star-fox/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">starfox</span></a></div -->					<div><a title="Click here to read Why &lt;em&gt;Star Fox 64 3D&lt;/em&gt; Didn't Have Online" href="http://kotaku.com/5842828/why-star-fox-64-3d-didnt-have-online" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Why &lt;em&gt;Star Fox 64 3D&lt;/em&gt; Didn't Have Online" alt="Click here to read Why &lt;em&gt;Star Fox 64 3D&lt;/em&gt; Didn't Have Online" src="http://cache.kotaku.com/assets/images/9/2011/09/small_starfox.jpg"/>
											</a></div>
									</div>
				 The Nintendo 3DS does online pretty damn well. All the experiences I've enjoyed so far have been the best online Nintendo experiences I've ever had. One game I won't be able to put through the online paces is <em>Star Fox 64 3D</em>, a 3DS <em>Star Fox 64</em> remake.				<a href="http://kotaku.com/5842828/why-star-fox-64-3d-didnt-have-online" title="Click here to read more about Why Star Fox 64 3D Didn't Have Online">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5842828/why-star-fox-64-3d-didnt-have-online]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5842828]]></guid>
			<category><![CDATA[Star Fox]]></category>
			<category><![CDATA[News]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[q-games]]></category>
			<category><![CDATA[star fox 64 3D]]></category>
			<pubDate><![CDATA[Thu, 22 Sep 2011 08:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5842828&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[PixelJunk: Sidescroller Screens Scroll Out]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;PixelJunk: Sidescroller&lt;/em&gt; Screens Scroll Out" href="http://kotaku.com/pixeljunk/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pixeljunk</span></a></div -->					<div><a title="Click here to read &lt;em&gt;PixelJunk: Sidescroller&lt;/em&gt; Screens Scroll Out" href="http://kotaku.com/5832502/pixeljunk-sidescroller-screens-scroll-out/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;PixelJunk: Sidescroller&lt;/em&gt; Screens Scroll Out" alt="Click here to read &lt;em&gt;PixelJunk: Sidescroller&lt;/em&gt; Screens Scroll Out" src="http://cache.kotaku.com/assets/images/9/2011/08/small_pjs1.jpg"/>
											</a></div>
									</div>
				 Q-Games is working on <em>PixelJunk: Sidescroller</em>, the latest <em>PixelJunk</em> title. The game's gameplay looks <a href="http://kotaku.com/5832228/pixeljunk-sidescroller-gameplay-is-bright-and-old+school">bright and old school</a>.				<a href="http://kotaku.com/5832502/pixeljunk-sidescroller-screens-scroll-out/gallery/" title="Click here to read more about PixelJunk: Sidescroller Screens Scroll Out">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5832502/pixeljunk-sidescroller-screens-scroll-out/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5832502]]></guid>
			<category><![CDATA[pixeljunk]]></category>
			<category><![CDATA[Gallery]]></category>
			<category><![CDATA[Gamescom]]></category>
			<category><![CDATA[Gamescom 2011]]></category>
			<category><![CDATA[News]]></category>
			<category><![CDATA[PixelJunk: SideScroller]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[psn]]></category>
			<category><![CDATA[q-games]]></category>
			<pubDate><![CDATA[Fri, 19 Aug 2011 09:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5832502&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Star Fox 64 3D Aren't in 3D, But They Are Foxy]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Star Fox 64 3D&lt;/em&gt; Aren't in 3D, But They Are Foxy" href="http://kotaku.com/star-fox/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">starfox</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Star Fox 64 3D&lt;/em&gt; Aren't in 3D, But They Are Foxy" href="http://kotaku.com/5832497/star-fox-64-3d-arent-in-3d-but-are-foxy/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Star Fox 64 3D&lt;/em&gt; Aren't in 3D, But They Are Foxy" alt="Click here to read &lt;em&gt;Star Fox 64 3D&lt;/em&gt; Aren't in 3D, But They Are Foxy" src="http://cache.kotaku.com/assets/images/9/2011/08/small_sf1.jpg"/>
											</a></div>
									</div>
				 Like that new <em>Star Fox 64 3D</em> <a href="http://kotaku.com/5832392/why-they-also-call-star-fox-tank-fox-and-sub-fox">footage</a>? How about some new <em>Star Fox 64 3D</em> screens!				<a href="http://kotaku.com/5832497/star-fox-64-3d-arent-in-3d-but-are-foxy/gallery/" title="Click here to read more about Star Fox 64 3D Aren't in 3D, But They Are Foxy">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5832497/star-fox-64-3d-arent-in-3d-but-are-foxy/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5832497]]></guid>
			<category><![CDATA[Star Fox]]></category>
			<category><![CDATA[3ds]]></category>
			<category><![CDATA[Gallery]]></category>
			<category><![CDATA[News]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[q-games]]></category>
			<category><![CDATA[star fox 64 3D]]></category>
			<pubDate><![CDATA[Fri, 19 Aug 2011 08:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5832497&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[PixelJunk: Sidescroller Gameplay Is Bright and Old-School]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;PixelJunk: Sidescroller&lt;/em&gt; Gameplay Is Bright and Old-School" href="http://kotaku.com/pixeljunk/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pixeljunk</span></a></div -->					<div><a title="Click here to read &lt;em&gt;PixelJunk: Sidescroller&lt;/em&gt; Gameplay Is Bright and Old-School" href="http://kotaku.com/5832228/pixeljunk-sidescroller-gameplay-is-bright-and-old+school" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;PixelJunk: Sidescroller&lt;/em&gt; Gameplay Is Bright and Old-School" alt="Click here to read &lt;em&gt;PixelJunk: Sidescroller&lt;/em&gt; Gameplay Is Bright and Old-School" src="http://cache.kotaku.com/assets/images/9/2011/08/small_explore_kotaku_videos_1791.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				<!-- videoId: explore/kotaku/videos/1791 --><!-- /videoId: explore/kotaku/videos/1791 --> <em>PixelJunk: Sidescroller</em>, the upcoming downloadable color explosion from Q-Games, is not joking around.				<a href="http://kotaku.com/5832228/pixeljunk-sidescroller-gameplay-is-bright-and-old+school" title="Click here to read more about PixelJunk: Sidescroller Gameplay Is Bright and Old-School">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5832228/pixeljunk-sidescroller-gameplay-is-bright-and-old+school]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5832228]]></guid>
			<category><![CDATA[pixeljunk]]></category>
			<category><![CDATA[PixelJunk: SideScroller]]></category>
			<category><![CDATA[Playstation3]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[q-games]]></category>
			<category><![CDATA[Sony]]></category>
			<pubDate><![CDATA[Thu, 18 Aug 2011 16:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Max Abrams]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5832228&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[How One of Gaming's Coolest Studios Helped a Dude Get Married]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read How One of Gaming's Coolest Studios Helped a Dude Get Married" href="http://kotaku.com/pixeljunk-monsters/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pixeljunkmonsters</span></a></div -->					<div><a title="Click here to read How One of Gaming's Coolest Studios Helped a Dude Get Married" href="http://kotaku.com/5827229/how-one-of-gamings-coolest-studios-helped-a-dude-get-married" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read How One of Gaming's Coolest Studios Helped a Dude Get Married" alt="Click here to read How One of Gaming's Coolest Studios Helped a Dude Get Married" src="http://cache.kotaku.com/assets/images/9/2011/08/small_marriage.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				There have been gamers who've hacked games to ask their special someone to take the plunge, but how many game studios have decided to lend a hand in popping the question?				<a href="http://kotaku.com/5827229/how-one-of-gamings-coolest-studios-helped-a-dude-get-married" title="Click here to read more about How One of Gaming's Coolest Studios Helped a Dude Get Married">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5827229/how-one-of-gamings-coolest-studios-helped-a-dude-get-married]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5827229]]></guid>
			<category><![CDATA[pixeljunk monsters]]></category>
			<category><![CDATA[Dylan cuthbert]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[pixeljunk]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[q-games]]></category>
			<pubDate><![CDATA[Wed, 03 Aug 2011 07:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5827229&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[The Warts of Old Video Games Look Beautiful in this New One]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Warts of Old Video Games Look Beautiful in this New One" href="http://kotaku.com/pixeljunk/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pixeljunk</span></a></div -->					<div><a title="Click here to read The Warts of Old Video Games Look Beautiful in this New One" href="http://kotaku.com/5824550/the-warts-of-old-video-games-look-beautiful-in-this-new-one" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Warts of Old Video Games Look Beautiful in this New One" alt="Click here to read The Warts of Old Video Games Look Beautiful in this New One" src="http://cache.kotaku.com/assets/images/9/2011/07/small_pjsss.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				 <!-- videoId: explore/kotaku/videos/1726 --><!-- /videoId: explore/kotaku/videos/1726 --> Our technology has progressed past the age of TV monitors that curve the corners of our video game graphics. Scan lines are a thing of the past.				<a href="http://kotaku.com/5824550/the-warts-of-old-video-games-look-beautiful-in-this-new-one" title="Click here to read more about The Warts of Old Video Games Look Beautiful in this New One">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5824550/the-warts-of-old-video-games-look-beautiful-in-this-new-one]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5824550]]></guid>
			<category><![CDATA[pixeljunk]]></category>
			<category><![CDATA[Pixeljunk sidescroller]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[psn]]></category>
			<category><![CDATA[q-games]]></category>
			<pubDate><![CDATA[Mon, 25 Jul 2011 16:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5824550&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[This PixelJunk Game Isn't On a PlayStation]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
									</div>
				<em>PixelJunk Monsters</em> was a 2007 PS3 game. Actually, <em>every</em> PixelJunk game has been a PS3 game. Until now. Q-Games has announced that <em>PixelJunk Monsters</em> will be re-released as a free-to-play browser game later this year.				<a href="http://kotaku.com/5823740/this-pixeljunk-isnt-on-a-playstation" title="Click here to read more about This PixelJunk Game Isn't On a PlayStation">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5823740/this-pixeljunk-isnt-on-a-playstation]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5823740]]></guid>
			<category><![CDATA[pixeljunk monsters]]></category>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[pixeljunk]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[q-games]]></category>
			<pubDate><![CDATA[Fri, 22 Jul 2011 05:15:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5823740&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Child of Eden Makes Beautiful Music on PS3 this September]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
									</div>
				Q Entertainment's spiritual successor to classic musical shooter <em>Rez</em>, <em><a href="http://kotaku.com/childofeden">Child of Eden</a></em>, already released on the Xbox 360, will come to the PlayStation 3 on <a href="http://ps3.ign.com/articles/118/1182397p1.html">September 20</a> in North America, September 23 in Europe.				<a href="http://kotaku.com/5821692/child-of-eden-makes-beautiful-music-on-ps3-this-september" title="Click here to read more about Child of Eden Makes Beautiful Music on PS3 this September">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5821692/child-of-eden-makes-beautiful-music-on-ps3-this-september]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5821692]]></guid>
			<category><![CDATA[Blip]]></category>
			<category><![CDATA[Child of eden]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Q Entertainment]]></category>
			<category><![CDATA[q games]]></category>
			<category><![CDATA[Ubisoft]]></category>
			<pubDate><![CDATA[Mon, 18 Jul 2011 15:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5821692&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Pixeljunk: Sidescroller Looks Like a Neon Delight]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Pixeljunk: Sidescroller&lt;/em&gt; Looks Like a Neon Delight" href="http://kotaku.com/2d/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">2d</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Pixeljunk: Sidescroller&lt;/em&gt; Looks Like a Neon Delight" href="http://kotaku.com/5809326/pixeljunk-sidescroller-looks-like-a-neon-delight/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Pixeljunk: Sidescroller&lt;/em&gt; Looks Like a Neon Delight" alt="Click here to read &lt;em&gt;Pixeljunk: Sidescroller&lt;/em&gt; Looks Like a Neon Delight" src="http://cache.kotaku.com/assets/images/9/2011/06/small_pixeljunk_sidescroller_e3_05.jpg"/>
											</a></div>
									</div>
				The <em>Pixeljunk </em>series is back for another trip around the PlayStation Network, this time with the snappily-named <em>PixelJunk: SideScroller</em>, a...side-scrolling shooter that's as much about messing with liquids as it is shooting stuff.				<a href="http://kotaku.com/5809326/pixeljunk-sidescroller-looks-like-a-neon-delight/gallery/" title="Click here to read more about Pixeljunk: Sidescroller Looks Like a Neon Delight">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5809326/pixeljunk-sidescroller-looks-like-a-neon-delight/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5809326]]></guid>
			<category><![CDATA[2D]]></category>
			<category><![CDATA[pixeljunk]]></category>
			<category><![CDATA[PixelJunk: SideScroller]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[psn]]></category>
			<category><![CDATA[q games]]></category>
			<pubDate><![CDATA[Tue, 07 Jun 2011 02:43:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5809326&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[In The Mood For A Little Child Of Eden?]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read In The Mood For A Little &lt;em&gt;Child Of Eden&lt;/em&gt;?" href="http://kotaku.com/watch-this/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">watchthis</span></a></div -->					<div><a title="Click here to read In The Mood For A Little &lt;em&gt;Child Of Eden&lt;/em&gt;?" href="http://kotaku.com/5794797/in-the-mood-for-a-little-child-of-eden" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read In The Mood For A Little &lt;em&gt;Child Of Eden&lt;/em&gt;?" alt="Click here to read In The Mood For A Little &lt;em&gt;Child Of Eden&lt;/em&gt;?" src="http://cache.kotaku.com/assets/images/9/2011/04/small_rk4ovjcpxh0.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				<!-- videoId: Rk4ovJcPXh0 --><!-- /videoId: Rk4ovJcPXh0 --> We've been sold on Rez creator Tetsuya Mizuguchi's celebration of music and movement since we saw <a href="http://kotaku.com/#!childofeden/5634520">Child of Eden</a> at <a href="http://kotaku.com/#!childofeden/5563293">E3 2010</a>, so each additional trailer is just a bittersweet reminder that we don't have yet.				<a href="http://kotaku.com/5794797/in-the-mood-for-a-little-child-of-eden" title="Click here to read more about In The Mood For A Little Child Of Eden?">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5794797/in-the-mood-for-a-little-child-of-eden]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5794797]]></guid>
			<category><![CDATA[watch this]]></category>
			<category><![CDATA[Child of eden]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[q games]]></category>
			<category><![CDATA[Rez]]></category>
			<category><![CDATA[Tetsuya Mizuguchi]]></category>
			<category><![CDATA[Video]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Fri, 22 Apr 2011 12:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5794797&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[PixelJunk Shooter? No, PixelJunk Signed Shooter Shirt]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;PixelJunk Shooter&lt;/em&gt;? No, PixelJunk Signed Shooter Shirt" href="http://kotaku.com/play/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">play</span></a></div -->					<div><a title="Click here to read &lt;em&gt;PixelJunk Shooter&lt;/em&gt;? No, PixelJunk Signed Shooter Shirt" href="http://kotaku.com/5788541/pixeljunk-shooter-no-pixeljunk-signed-shooter-shirt" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;PixelJunk Shooter&lt;/em&gt;? No, PixelJunk Signed Shooter Shirt" alt="Click here to read &lt;em&gt;PixelJunk Shooter&lt;/em&gt;? No, PixelJunk Signed Shooter Shirt" src="http://cache.kotaku.com/assets/images/9/2011/04/small_shirt.jpg"/>
											</a></div>
									</div>
				Kyoto's Q-Games, the studio behind PixelJunk and a whole host of wonderful titles, is auctioning off a signed <a href="http://www.thinkgeek.com/tshirts-apparel/unisex/gaming/e7d7/">ThinkGeek t-shirt</a> for "Play for Japan". The whole PixelJunk staff autographed the shirt!				<a href="http://kotaku.com/5788541/pixeljunk-shooter-no-pixeljunk-signed-shooter-shirt" title="Click here to read more about PixelJunk Shooter? No, PixelJunk Signed Shooter Shirt">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5788541/pixeljunk-shooter-no-pixeljunk-signed-shooter-shirt]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5788541]]></guid>
			<category><![CDATA[Play]]></category>
			<category><![CDATA[Dylan cuthbert]]></category>
			<category><![CDATA[Japan]]></category>
			<category><![CDATA[pixeljunk]]></category>
			<category><![CDATA[PixelJunk Shooter]]></category>
			<category><![CDATA[q-games]]></category>
			<pubDate><![CDATA[Mon, 04 Apr 2011 07:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5788541&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[In The Beautiful Belly Of PixelJunk Shooter 2, There Lies A Better Bite Of Call of Duty]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read In The Beautiful Belly Of PixelJunk Shooter 2, There Lies A Better Bite Of Call of Duty" href="http://kotaku.com/review/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">review</span></a></div -->					<div><a title="Click here to read In The Beautiful Belly Of PixelJunk Shooter 2, There Lies A Better Bite Of Call of Duty" href="http://kotaku.com/5772852/in-the-beautiful-belly-of-pixeljunk-shooter-2-there-lies-a-better-bite-of-call-of-duty" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read In The Beautiful Belly Of PixelJunk Shooter 2, There Lies A Better Bite Of Call of Duty" alt="Click here to read In The Beautiful Belly Of PixelJunk Shooter 2, There Lies A Better Bite Of Call of Duty" src="http://cache.kotaku.com/assets/images/9/2011/02/small_pixeljunkshooter2top.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				For one third of PixelJunk Shooter 2, players will command a small spaceship whose guns and thrusters must contend with the small problems of creatures that belch missiles or lava and with the large problem that the caves through which it flies are intestines churned with the processes of digestion.				<a href="http://kotaku.com/5772852/in-the-beautiful-belly-of-pixeljunk-shooter-2-there-lies-a-better-bite-of-call-of-duty" title="Click here to read more about In The Beautiful Belly Of PixelJunk Shooter 2, There Lies A Better Bite Of Call of Duty">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5772852/in-the-beautiful-belly-of-pixeljunk-shooter-2-there-lies-a-better-bite-of-call-of-duty]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5772852]]></guid>
			<category><![CDATA[Review]]></category>
			<category><![CDATA[Big Games 2011]]></category>
			<category><![CDATA[Fb]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[Pixel junk shooter 2]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[q games]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Tue, 01 Mar 2011 14:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5772852&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[The Wonderfully Depressing PixelJunk Video Game Commercial]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Wonderfully Depressing PixelJunk Video Game Commercial" href="http://kotaku.com/video/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">video</span></a></div -->					<div><a title="Click here to read The Wonderfully Depressing PixelJunk Video Game Commercial" href="http://kotaku.com/5762196/the-wonderfully-depressing-pixeljunk-video-game-commercial" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Wonderfully Depressing PixelJunk Video Game Commercial" alt="Click here to read The Wonderfully Depressing PixelJunk Video Game Commercial" src="http://cache.kotaku.com/assets/images/9/2011/02/small_cnhm3bsvmp0.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				<!-- videoId: CNHm3BSVMP0 --><!-- /videoId: CNHm3BSVMP0 --> You might describe the downloadable PlayStation 3 games in the PixelJunk series as "artsy," "old-school" or even "very good." They're like 21st century Atari games. But would you expect a commercial for the next one, PixelJunk Shooter 2, to feature a man drinking his sorrows away? Until they get to the eggplant part, this spot is a marvelous downer.				<a href="http://kotaku.com/5762196/the-wonderfully-depressing-pixeljunk-video-game-commercial" title="Click here to read more about The Wonderfully Depressing PixelJunk Video Game Commercial">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5762196/the-wonderfully-depressing-pixeljunk-video-game-commercial]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5762196]]></guid>
			<category><![CDATA[Video]]></category>
			<category><![CDATA[Pixel junk shooter 2]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[q games]]></category>
			<pubDate><![CDATA[Wed, 16 Feb 2011 17:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5762196&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[PixelJunk Shooter 2 Explores PSN In March]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
									</div>
				The next game in Q Games' great and quirky Pixeljunk series arrives on the PlayStation Store March 1. What's new in <a href="http://kotaku.com/tag/pixeljunkshooter2">PixelJunk Shooter 2</a>? Lots! Why not read our <a href="http://kotaku.com/#!5640457/pixeljunk-shooter-2s-new-fluids-include-bubbles-bugs--bullet-hell">preview</a>? Or ask Q Games yourself at the <a href="http://blog.us.playstation.com/2011/02/10/pixeljunk-shooter-2-will-be-released-march-1st/">PlayStation.blog</a>.				<a href="http://kotaku.com/5757373/pixeljunk-shooter-2-explores-psn-in-march" title="Click here to read more about PixelJunk Shooter 2 Explores PSN In March">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5757373/pixeljunk-shooter-2-explores-psn-in-march]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5757373]]></guid>
			<category><![CDATA[it's a date]]></category>
			<category><![CDATA[Dylan cuthbert]]></category>
			<category><![CDATA[pixeljunk]]></category>
			<category><![CDATA[PixelJunk Shooter 2]]></category>
			<category><![CDATA[playstation network]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[psn]]></category>
			<category><![CDATA[q games]]></category>
			<pubDate><![CDATA[Thu, 10 Feb 2011 17:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5757373&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[PixelJunk Shooter 2's New Fluids Include Bubbles, Bugs & Bullet Hell]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read PixelJunk Shooter 2's New Fluids Include Bubbles, Bugs &amp; Bullet Hell" href="http://kotaku.com/tgs/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tgs</span></a></div -->					<div><a title="Click here to read PixelJunk Shooter 2's New Fluids Include Bubbles, Bugs &amp; Bullet Hell" href="http://kotaku.com/5640457/pixeljunk-shooter-2s-new-fluids-include-bubbles-bugs--bullet-hell" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read PixelJunk Shooter 2's New Fluids Include Bubbles, Bugs &amp; Bullet Hell" alt="Click here to read PixelJunk Shooter 2's New Fluids Include Bubbles, Bugs &amp; Bullet Hell" src="http://cache.kotaku.com/assets/images/9/2010/09/pixeljunk_shooter_2.jpg"/>
											</a></div>
									</div>
				PixelJunk Shooter 2, the sequel to Q-Games' inventive PlayStation Network game, adds <a href="http://kotaku.com/5565408/pixeljunk-shooter-2-plays-with-light-and-acid">more than just light and acid</a> to the list of new fluidic matter the developer is playing with. Bugs, bubbles and bullet hell also join the updated liquid arsenal.				<a href="http://kotaku.com/5640457/pixeljunk-shooter-2s-new-fluids-include-bubbles-bugs--bullet-hell" title="Click here to read more about PixelJunk Shooter 2's New Fluids Include Bubbles, Bugs & Bullet Hell">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5640457/pixeljunk-shooter-2s-new-fluids-include-bubbles-bugs--bullet-hell]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5640457]]></guid>
			<category><![CDATA[Tgs]]></category>
			<category><![CDATA[PixelJunk Shooter]]></category>
			<category><![CDATA[PixelJunk Shooter 2]]></category>
			<category><![CDATA[playstation network]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[psn]]></category>
			<category><![CDATA[q-games]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Mon, 20 Sep 2010 22:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5640457&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[What *Is* PixelJunk Lifelike, Anyway?]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read What *Is* PixelJunk Lifelike, Anyway?" href="http://kotaku.com/tgs/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tgs</span></a></div -->					<div><a title="Click here to read What *Is* PixelJunk Lifelike, Anyway?" href="http://kotaku.com/5639405/what-is-pixeljunk-lifelike-anyway" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read What *Is* PixelJunk Lifelike, Anyway?" alt="Click here to read What *Is* PixelJunk Lifelike, Anyway?" src="http://cache.kotaku.com/assets/images/9/2011/11/small_5dec00bcda481a9f5b6666aa6ac7bd53.jpg"/>
											</a></div>
									</div>
				If you saw the <a href="http://kotaku.com/5639280/heres-the-pixeljunk-lifelike-debut-video">debut trailer</a> for Q-Games' new project Lifelike, you probably thought to yourself "Uh... what?"  Fortunately, we caught up with Q-Games founder Dylan Cuthbert and visual artist-musician <a href="http://baiyon.com/english/">Baiyon</a> at TGS to learn more about the PixelJunk spin-off.				<a href="http://kotaku.com/5639405/what-is-pixeljunk-lifelike-anyway" title="Click here to read more about What *Is* PixelJunk Lifelike, Anyway?">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5639405/what-is-pixeljunk-lifelike-anyway]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5639405]]></guid>
			<category><![CDATA[Tgs]]></category>
			<category><![CDATA[Baiyon]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[Pixeljunk lifelike]]></category>
			<category><![CDATA[playstation network]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[q games]]></category>
			<category><![CDATA[Tgs 2010]]></category>
			<category><![CDATA[Tokyo game show 2010]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Thu, 16 Sep 2010 15:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5639405&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Here's The Pixeljunk Lifelike Debut Video]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Here's The Pixeljunk Lifelike Debut Video" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read Here's The Pixeljunk Lifelike Debut Video" href="http://kotaku.com/5639280/heres-the-pixeljunk-lifelike-debut-video" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Here's The Pixeljunk Lifelike Debut Video" alt="Click here to read Here's The Pixeljunk Lifelike Debut Video" src="http://cache.kotaku.com/assets/images/9/2010/09/explore_kotaku_videos_389_01.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				<!-- videoId: explore/Kotaku/videos/389 --><!-- /videoId: explore/Kotaku/videos/389 --> What did I just see? I'm not sure. That mushroom imagery with the PlayStation Move wand was plenty suggestive, though. This is the TGS video for PixelJunk Lifelike, Q-Games' new endeavor, featuring art and music from Baiyon from PixelJunk Eden.				<a href="http://kotaku.com/5639280/heres-the-pixeljunk-lifelike-debut-video" title="Click here to read more about Here's The Pixeljunk Lifelike Debut Video">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5639280/heres-the-pixeljunk-lifelike-debut-video]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5639280]]></guid>
			<category><![CDATA[Clips]]></category>
			<category><![CDATA[Baiyon]]></category>
			<category><![CDATA[pixeljunk]]></category>
			<category><![CDATA[Pixeljunk lifelike]]></category>
			<category><![CDATA[playstation move]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[q-games]]></category>
			<category><![CDATA[Tgs]]></category>
			<category><![CDATA[Tokyo game show 2010]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Wed, 15 Sep 2010 20:50:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5639280&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[PixelJunk Shooter 2 Plays With Light And Acid]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read PixelJunk Shooter 2 Plays With Light And Acid" href="http://kotaku.com/e3/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">e3</span></a></div -->					<div><a title="Click here to read PixelJunk Shooter 2 Plays With Light And Acid" href="http://kotaku.com/5565408/pixeljunk-shooter-2-plays-with-light-and-acid" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read PixelJunk Shooter 2 Plays With Light And Acid" alt="Click here to read PixelJunk Shooter 2 Plays With Light And Acid" src="http://cache.kotaku.com/assets/images/9/2010/06/acid_01.jpg"/>
											</a></div>
									</div>
				 Building on elements of the first game, Q-Games brings corrosive acid and creative lighting tricks to bear in PixelJunk Shooter 2.				<a href="http://kotaku.com/5565408/pixeljunk-shooter-2-plays-with-light-and-acid" title="Click here to read more about PixelJunk Shooter 2 Plays With Light And Acid">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5565408/pixeljunk-shooter-2-plays-with-light-and-acid]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5565408]]></guid>
			<category><![CDATA[E3]]></category>
			<category><![CDATA[E3 2010]]></category>
			<category><![CDATA[Impressions]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[PixelJunk Shooter 2]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[psn]]></category>
			<category><![CDATA[q-games]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Fri, 18 Jun 2010 12:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5565408&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[X-Scape Review: The Beauty Of The Old Ugly]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read X-Scape Review: The Beauty Of The Old Ugly" href="http://kotaku.com/review/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">review</span></a></div -->					<div><a title="Click here to read X-Scape Review: The Beauty Of The Old Ugly" href="http://kotaku.com/5555654/x+scape-review-the-beauty-of-the-old-ugly" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read X-Scape Review: The Beauty Of The Old Ugly" alt="Click here to read X-Scape Review: The Beauty Of The Old Ugly" src="http://cache.kotaku.com/assets/images/9/2010/06/x2.jpg"/>
											</a></div>
									</div>
				Can you love shapes and straight lines? Crimson spider robots casting maroon shadows? Pink stripes painted beside tan in tunnels of sky-blue enemies? Fly to an era when game graphics were ugly and the best of that ugliness was beautiful.				<a href="http://kotaku.com/5555654/x+scape-review-the-beauty-of-the-old-ugly" title="Click here to read more about X-Scape Review: The Beauty Of The Old Ugly">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5555654/x+scape-review-the-beauty-of-the-old-ugly]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5555654]]></guid>
			<category><![CDATA[Review]]></category>
			<category><![CDATA[Ds]]></category>
			<category><![CDATA[DSI]]></category>
			<category><![CDATA[DSIWare]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[q games]]></category>
			<category><![CDATA[Top]]></category>
			<category><![CDATA[X-scape]]></category>
			<pubDate><![CDATA[Fri, 04 Jun 2010 17:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5555654&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[PixelJunk Shooter 2 Is Full Steam Ahead]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read PixelJunk Shooter 2 Is Full Steam Ahead" href="http://kotaku.com/game-on/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gameon</span></a></div -->					<div><a title="Click here to read PixelJunk Shooter 2 Is Full Steam Ahead" href="http://kotaku.com/5541683/pixeljunk-shooter-2-is-full-steam-ahead" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read PixelJunk Shooter 2 Is Full Steam Ahead" alt="Click here to read PixelJunk Shooter 2 Is Full Steam Ahead" src="http://cache.kotaku.com/assets/images/9/2010/05/4617650172_9a71cdd77f_o.jpg"/>
											</a></div>
									</div>
				 PixelJunk Shooter will be the first title in Q-Games' series of PlayStation Network games to get a proper sequel, with "everything and the kitchen sink" going into PixelJunk Shooter 2.				<a href="http://kotaku.com/5541683/pixeljunk-shooter-2-is-full-steam-ahead" title="Click here to read more about PixelJunk Shooter 2 Is Full Steam Ahead">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5541683/pixeljunk-shooter-2-is-full-steam-ahead]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5541683]]></guid>
			<category><![CDATA[Game on]]></category>
			<category><![CDATA[PixelJunk Shooter 2]]></category>
			<category><![CDATA[playstation network]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[psn]]></category>
			<category><![CDATA[q-games]]></category>
			<category><![CDATA[Sequel]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Tue, 18 May 2010 12:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5541683&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[PixelJunk Expansion Channels Demon's Souls, Of All Things]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read PixelJunk Expansion Channels Demon's Souls, Of All Things" href="http://kotaku.com/innovation/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">innovation</span></a></div -->					<div><a title="Click here to read PixelJunk Expansion Channels Demon's Souls, Of All Things" href="http://kotaku.com/5497677/pixeljunk-expansion-channels-demons-souls-of-all-things" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read PixelJunk Expansion Channels Demon's Souls, Of All Things" alt="Click here to read PixelJunk Expansion Channels Demon's Souls, Of All Things" src="http://cache.kotaku.com/assets/images/9/2011/11/small_04d6fe15b31792a037dc2709b4bdf01f.jpg"/>
											</a></div>
									</div>
				The stylish, HD-retro PixelJunk games are among the highlights on the PlayStation platform. But another cult favorite, Demon's Souls, beat the series to its latest clever innovation.				<a href="http://kotaku.com/5497677/pixeljunk-expansion-channels-demons-souls-of-all-things" title="Click here to read more about PixelJunk Expansion Channels Demon's Souls, Of All Things">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5497677/pixeljunk-expansion-channels-demons-souls-of-all-things]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5497677]]></guid>
			<category><![CDATA[Innovation]]></category>
			<category><![CDATA[Demon's souls]]></category>
			<category><![CDATA[Dylan cuthbert]]></category>
			<category><![CDATA[Game Developers Conference]]></category>
			<category><![CDATA[Gdc]]></category>
			<category><![CDATA[Gdc 10]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[Pixel junk racers]]></category>
			<category><![CDATA[Pixeljunk racers 2nd lap]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[psn]]></category>
			<category><![CDATA[q-games]]></category>
			<pubDate><![CDATA[Fri, 19 Mar 2010 17:00:08 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5497677&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Developer: Not Many People Hook Their PSP Up To The PSN]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Developer: Not Many People Hook Their PSP Up To The PSN" href="http://kotaku.com/psp/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">psp</span></a></div -->					<div><a title="Click here to read Developer: Not Many People Hook Their PSP Up To The PSN" href="http://kotaku.com/5468310/developer-not-many-people-hook-their-psp-up-to-the-psn" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Developer: Not Many People Hook Their PSP Up To The PSN" alt="Click here to read Developer: Not Many People Hook Their PSP Up To The PSN" src="http://cache.kotaku.com/assets/images/9/2010/02/psppsn.jpg"/>
											</a></div>
									</div>
				Dylan Cuthbert, boss of PixelJunk creators Q Games, has told G4 that few gamers bother hooking their PSPs up to the PlayStation Store.				<a href="http://kotaku.com/5468310/developer-not-many-people-hook-their-psp-up-to-the-psn" title="Click here to read more about Developer: Not Many People Hook Their PSP Up To The PSN">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5468310/developer-not-many-people-hook-their-psp-up-to-the-psn]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5468310]]></guid>
			<category><![CDATA[PSP]]></category>
			<category><![CDATA[News]]></category>
			<category><![CDATA[pixeljunk]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[psn]]></category>
			<category><![CDATA[q games]]></category>
			<pubDate><![CDATA[Wed, 10 Feb 2010 04:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5468310&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Starship Defense Micro-Review: The Most HD DS Game]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Starship Defense Micro-Review: The Most HD DS Game" href="http://kotaku.com/review/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">review</span></a></div -->					<div><a title="Click here to read Starship Defense Micro-Review: The Most HD DS Game" href="http://kotaku.com/5464415/starship-defense-micro+review-the-most-hd-ds-game" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Starship Defense Micro-Review: The Most HD DS Game" alt="Click here to read Starship Defense Micro-Review: The Most HD DS Game" src="http://cache.kotaku.com/assets/images/9/2010/02/starshipdefense_01.jpg"/>
											</a></div>
									</div>
				What was the promise of playing games in high-definition again? A sharper resolution was part of it, more details on the screen. In that respect, <a class="autolink" title="Click here to read more posts tagged #starshipdefense" title="Click here to read more posts tagged #starshipdefense" href="http://kotaku.com/tag/starshipdefense/">Starship Defense</a>, a new game with a superb pedigree is the most HD DS game.				<a href="http://kotaku.com/5464415/starship-defense-micro+review-the-most-hd-ds-game" title="Click here to read more about Starship Defense Micro-Review: The Most HD DS Game">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5464415/starship-defense-micro+review-the-most-hd-ds-game]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5464415]]></guid>
			<category><![CDATA[Review]]></category>
			<category><![CDATA[Ds]]></category>
			<category><![CDATA[DSIWare]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[q-games]]></category>
			<category><![CDATA[Starship Defense]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Thu, 04 Feb 2010 19:30:53 EST]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5464415&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Dylan Cuthbert: Game Funding Model Is "Fundamentally Broken"]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Dylan Cuthbert: Game Funding Model Is &quot;Fundamentally Broken&quot;" href="http://kotaku.com/developers-vs%27-publishers/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">developersvspublishers</span></a></div -->					<div><a title="Click here to read Dylan Cuthbert: Game Funding Model Is &quot;Fundamentally Broken&quot;" href="http://kotaku.com/5449175/dylan-cuthbert-game-funding-model-is-fundamentally-broken" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Dylan Cuthbert: Game Funding Model Is &quot;Fundamentally Broken&quot;" alt="Click here to read Dylan Cuthbert: Game Funding Model Is &quot;Fundamentally Broken&quot;" src="http://cache.kotaku.com/assets/images/9/2010/01/cuthbert.jpg"/>
											</a></div>
									</div>
				 In an interview with Develop, Q-Games president <a class="autolink" title="Click here to read more posts tagged #dylancuthbert" title="Click here to read more posts tagged #dylancuthbert" href="http://kotaku.com/tag/dylancuthbert/">Dylan Cuthbert</a> discusses the "fundamentally broken" games funding model, saying it is geared towards "making publishers stinking rich."				<a href="http://kotaku.com/5449175/dylan-cuthbert-game-funding-model-is-fundamentally-broken" title="Click here to read more about Dylan Cuthbert: Game Funding Model Is "Fundamentally Broken"">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5449175/dylan-cuthbert-game-funding-model-is-fundamentally-broken]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5449175]]></guid>
			<category><![CDATA[Developers VS. Publishers]]></category>
			<category><![CDATA[Dylan cuthbert]]></category>
			<category><![CDATA[Ea]]></category>
			<category><![CDATA[Money]]></category>
			<category><![CDATA[pixeljunk]]></category>
			<category><![CDATA[q-games]]></category>
			<category><![CDATA[Salary]]></category>
			<pubDate><![CDATA[Fri, 15 Jan 2010 13:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5449175&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Trajectile Micro-Review: Testing Your Talent For Precision Demolition]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Trajectile Micro-Review: Testing Your Talent For Precision Demolition" href="http://kotaku.com/review/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">review</span></a></div -->					<div><a title="Click here to read Trajectile Micro-Review: Testing Your Talent For Precision Demolition" href="http://kotaku.com/5443838/trajectile-micro+review-testing-your-talent-for-precision-demolition" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Trajectile Micro-Review: Testing Your Talent For Precision Demolition" alt="Click here to read Trajectile Micro-Review: Testing Your Talent For Precision Demolition" src="http://cache.kotaku.com/assets/images/9/2010/01/340wide.jpg"/>
											</a></div>
									</div>
				Satisfying the unknown need for a thinking-person's Breakout, Trajectile is (psst) a new DSiWare game from the veterans behind the acclaimed PixelJunk series and a brick-breaking breakthrough. It also might be the best non-golf golf game made in some time.				<a href="http://kotaku.com/5443838/trajectile-micro+review-testing-your-talent-for-precision-demolition" title="Click here to read more about Trajectile Micro-Review: Testing Your Talent For Precision Demolition">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5443838/trajectile-micro+review-testing-your-talent-for-precision-demolition]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5443838]]></guid>
			<category><![CDATA[Review]]></category>
			<category><![CDATA[DSI]]></category>
			<category><![CDATA[DSIWare]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[q-games]]></category>
			<category><![CDATA[Top]]></category>
			<category><![CDATA[Trajectile]]></category>
			<pubDate><![CDATA[Fri, 08 Jan 2010 13:40:01 EST]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5443838&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Starship Patrol Brings More Tower Defense To DSiWare, Q-Games Style]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Starship Patrol Brings More Tower Defense To DSiWare, Q-Games Style" href="http://kotaku.com/nintendo-dsi/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nintendodsi</span></a></div -->					<div><a title="Click here to read Starship Patrol Brings More Tower Defense To DSiWare, Q-Games Style" href="http://kotaku.com/5429242/starship-patrol-brings-more-tower-defense-to-dsiware-q+games-style" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Starship Patrol Brings More Tower Defense To DSiWare, Q-Games Style" alt="Click here to read Starship Patrol Brings More Tower Defense To DSiWare, Q-Games Style" src="http://cache.kotaku.com/assets/images/9/2009/12/starship_patrol.jpg"/>
											</a></div>
									</div>
				The official Nintendo Europe web site has given us a better look at Q-Games next original DSiWare effort, the downloadable DSi game known as <a class="autolink" title="Click here to read more posts tagged #starshippatrol" title="Click here to read more posts tagged #starshippatrol" href="http://kotaku.com/tag/starshippatrol/">Starship Patrol</a> over there, Starship Defense over here.				<a href="http://kotaku.com/5429242/starship-patrol-brings-more-tower-defense-to-dsiware-q+games-style" title="Click here to read more about Starship Patrol Brings More Tower Defense To DSiWare, Q-Games Style">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5429242/starship-patrol-brings-more-tower-defense-to-dsiware-q+games-style]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5429242]]></guid>
			<category><![CDATA[Nintendo DSi]]></category>
			<category><![CDATA[DSI]]></category>
			<category><![CDATA[DSIWare]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[q-games]]></category>
			<category><![CDATA[Starship patrol]]></category>
			<pubDate><![CDATA[Thu, 17 Dec 2009 20:40:58 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5429242&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[PixelJunk Shooter Micro-Review: Just Add Water... Or Lava]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read PixelJunk Shooter Micro-Review: Just Add Water... Or Lava" href="http://kotaku.com/review/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">review</span></a></div -->					<div><a title="Click here to read PixelJunk Shooter Micro-Review: Just Add Water... Or Lava" href="http://kotaku.com/5428188/pixeljunk-shooter-micro+review-just-add-water-or-lava" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read PixelJunk Shooter Micro-Review: Just Add Water... Or Lava" alt="Click here to read PixelJunk Shooter Micro-Review: Just Add Water... Or Lava" src="http://cache.kotaku.com/assets/images/9/2009/12/pixeljunk_shooter_review.jpg"/>
											</a></div>
									</div>
				Q-Games continues its series of deceptively simple <a class="autolink" title="Click here to read more posts tagged #playstationnetwork" title="Click here to read more posts tagged #playstationnetwork" href="http://kotaku.com/tag/playstationnetwork/">PlayStation Network</a> games with <a class="autolink" title="Click here to read more posts tagged #pixeljunkshooter" title="Click here to read more posts tagged #pixeljunkshooter" href="http://kotaku.com/tag/pixeljunkshooter/">PixelJunk Shooter</a>, where danger runs hot and salvation is just a glass of water away.				<a href="http://kotaku.com/5428188/pixeljunk-shooter-micro+review-just-add-water-or-lava" title="Click here to read more about PixelJunk Shooter Micro-Review: Just Add Water... Or Lava">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5428188/pixeljunk-shooter-micro+review-just-add-water-or-lava]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5428188]]></guid>
			<category><![CDATA[Review]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[PixelJunk Shooter]]></category>
			<category><![CDATA[playstation network]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[psn]]></category>
			<category><![CDATA[q-games]]></category>
			<category><![CDATA[Scea]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Wed, 16 Dec 2009 18:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5428188&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[PixelJunk Shooter Spills Onto PlayStation Store Next Week]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read PixelJunk Shooter Spills Onto PlayStation Store Next Week" href="http://kotaku.com/playstation-3/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">playstation3</span></a></div -->					<div><a title="Click here to read PixelJunk Shooter Spills Onto PlayStation Store Next Week" href="http://kotaku.com/5417197/pixeljunk-shooter-spills-onto-playstation-store-next-week" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read PixelJunk Shooter Spills Onto PlayStation Store Next Week" alt="Click here to read PixelJunk Shooter Spills Onto PlayStation Store Next Week" src="http://cache.kotaku.com/assets/images/9/2009/12/custom_1254343551929_pjs2.jpg"/>
											</a></div>
									</div>
				Christmas comes early to the PlayStation Network, as Q-Games fourth PixelJunk brand game, dubbed <a class="autolink" title="Click here to read more posts tagged #pixeljunkshooter" title="Click here to read more posts tagged #pixeljunkshooter" href="http://kotaku.com/tag/pixeljunkshooter/">PixelJunk Shooter</a>, burrows its way to the North American PlayStation next week.				<a href="http://kotaku.com/5417197/pixeljunk-shooter-spills-onto-playstation-store-next-week" title="Click here to read more about PixelJunk Shooter Spills Onto PlayStation Store Next Week">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5417197/pixeljunk-shooter-spills-onto-playstation-store-next-week]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5417197]]></guid>
			<category><![CDATA[Playstation 3]]></category>
			<category><![CDATA[PixelJunk Shooter]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[psn]]></category>
			<category><![CDATA[q games]]></category>
			<pubDate><![CDATA[Wed, 02 Dec 2009 14:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5417197&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Q-Games' Reflect Missile Coming To DSiWare]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Q-Games' Reflect Missile Coming To DSiWare" href="http://kotaku.com/dsiware/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">dsiware</span></a></div -->					<div><a title="Click here to read Q-Games' Reflect Missile Coming To DSiWare" href="http://kotaku.com/5414082/q+games-reflect-missile-coming-to-dsiware" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Q-Games' Reflect Missile Coming To DSiWare" alt="Click here to read Q-Games' Reflect Missile Coming To DSiWare" src="http://cache.kotaku.com/assets/images/9/2009/11/reflect_missile.jpg"/>
											</a></div>
									</div>
				PixelJunk and Art Style game creators Q-Games have a new, original project heading to the DSiWare shop next week. <a class="autolink" title="Click here to read more posts tagged #reflectmissile" title="Click here to read more posts tagged #reflectmissile" href="http://kotaku.com/tag/reflectmissile/">Reflect Missile</a> looks to combine Arkanoid-style brick smashing with missile management strategy, which sounds potentially fascinating.				<a href="http://kotaku.com/5414082/q+games-reflect-missile-coming-to-dsiware" title="Click here to read more about Q-Games' Reflect Missile Coming To DSiWare">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5414082/q+games-reflect-missile-coming-to-dsiware]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5414082]]></guid>
			<category><![CDATA[DSIWare]]></category>
			<category><![CDATA[DSI]]></category>
			<category><![CDATA[Nintendo DSi]]></category>
			<category><![CDATA[q-games]]></category>
			<category><![CDATA[Reflect missile]]></category>
			<pubDate><![CDATA[Fri, 27 Nov 2009 18:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5414082&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Art Style Digidrive Micro-Review: The Superiority Of Video Games]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Art Style Digidrive Micro-Review: The Superiority Of Video Games" href="http://kotaku.com/review/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">review</span></a></div -->					<div><a title="Click here to read Art Style Digidrive Micro-Review: The Superiority Of Video Games" href="http://kotaku.com/5409169/art-style-digidrive-micro+review-the-superiority-of-video-games" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Art Style Digidrive Micro-Review: The Superiority Of Video Games" alt="Click here to read Art Style Digidrive Micro-Review: The Superiority Of Video Games" src="http://cache.kotaku.com/assets/images/9/2009/11/digidrive-w340.jpg"/>
											</a></div>
									</div>
				I'm sure opera, movies and cave paintings are fine forms of entertainment, but can any of them derive fun from such a mundane activity as directing traffic?				<a href="http://kotaku.com/5409169/art-style-digidrive-micro+review-the-superiority-of-video-games" title="Click here to read more about Art Style Digidrive Micro-Review: The Superiority Of Video Games">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5409169/art-style-digidrive-micro+review-the-superiority-of-video-games]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5409169]]></guid>
			<category><![CDATA[Review]]></category>
			<category><![CDATA[Art style digidrive]]></category>
			<category><![CDATA[DSI]]></category>
			<category><![CDATA[DSIWare]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[q games]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Fri, 20 Nov 2009 13:40:38 EST]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5409169&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Don't Expect More PixelJunk PSP Ports Just Yet]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Don't Expect More PixelJunk PSP Ports Just Yet" href="http://kotaku.com/q_games/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">qgames</span></a></div -->					<div><a title="Click here to read Don't Expect More PixelJunk PSP Ports Just Yet" href="http://kotaku.com/5385521/dont-expect-more-pixeljunk-psp-ports-just-yet" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Don't Expect More PixelJunk PSP Ports Just Yet" alt="Click here to read Don't Expect More PixelJunk PSP Ports Just Yet" src="http://cache.kotaku.com/assets/images/9/2009/10/pixeljunkmonsters.jpg"/>
											</a></div>
									</div>
				 Kyoto-based developer Q-Games has brought its home console PSN PixelJunk experience to the PSP with <a class="autolink" title="Click here to read more posts tagged #pixeljunkmonstersdeluxe" title="Click here to read more posts tagged #pixeljunkmonstersdeluxe" href="http://kotaku.com/tag/pixeljunkmonstersdeluxe/">PixelJunk Monsters Deluxe</a>. It's a first for the company, and perhaps, a last.				<a href="http://kotaku.com/5385521/dont-expect-more-pixeljunk-psp-ports-just-yet" title="Click here to read more about Don't Expect More PixelJunk PSP Ports Just Yet">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5385521/dont-expect-more-pixeljunk-psp-ports-just-yet]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5385521]]></guid>
			<category><![CDATA[q-games]]></category>
			<category><![CDATA[Dylan cuthbert]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[pixeljunk]]></category>
			<category><![CDATA[Pixeljunk monsters deluxe]]></category>
			<category><![CDATA[Playstation Portable]]></category>
			<category><![CDATA[PSP]]></category>
			<pubDate><![CDATA[Tue, 20 Oct 2009 08:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5385521&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[In PixelJunk Home, A Mix Of Flirting, Innuendo And... Success?]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read In PixelJunk Home, A Mix Of Flirting, Innuendo And... Success?" href="http://kotaku.com/ps3/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ps3</span></a></div -->					<div><a title="Click here to read In PixelJunk Home, A Mix Of Flirting, Innuendo And... Success?" href="http://kotaku.com/5379621/in-pixeljunk-home-a-mix-of-flirting-innuendo-and-success/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read In PixelJunk Home, A Mix Of Flirting, Innuendo And... Success?" alt="Click here to read In PixelJunk Home, A Mix Of Flirting, Innuendo And... Success?" src="http://cache.kotaku.com/assets/images/9/2009/10/custom_1255388439691_PJHome1.jpg"/>
											</a></div>
									</div>
				Q-Games chief Dylan Cuthbert told Kotaku that the popularity of his company's just-launched <a class="autolink" title="Click here to read more posts tagged #playstationhome" title="Click here to read more posts tagged #playstationhome" href="http://kotaku.com/tag/playstationhome/">PlayStation Home</a> space nearly crushed his team's servers. Plus, he and I discovered independently, gamers there want to convey a message: "I'm hard."				<a href="http://kotaku.com/5379621/in-pixeljunk-home-a-mix-of-flirting-innuendo-and-success/gallery/" title="Click here to read more about In PixelJunk Home, A Mix Of Flirting, Innuendo And... Success?">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5379621/in-pixeljunk-home-a-mix-of-flirting-innuendo-and-success/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5379621]]></guid>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[pixeljunk]]></category>
			<category><![CDATA[playstation home]]></category>
			<category><![CDATA[q-games]]></category>
			<pubDate><![CDATA[Mon, 12 Oct 2009 19:00:53 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5379621&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[PixelJunk Shooter Impressions: An Improving Flow]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read PixelJunk Shooter Impressions: An Improving Flow" href="http://kotaku.com/tgs09/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tgs09</span></a></div -->					<div><a title="Click here to read PixelJunk Shooter Impressions: An Improving Flow" href="http://kotaku.com/5371291/pixeljunk-shooter-impressions-an-improving-flow" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read PixelJunk Shooter Impressions: An Improving Flow" alt="Click here to read PixelJunk Shooter Impressions: An Improving Flow" src="http://cache.kotaku.com/assets/images/9/2009/09/custom_1254343557285_PJS1.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				Few games that I've seen benefit as much from being seen in video, as opposed to in stills, as <a class="autolink" title="Click here to read more posts tagged PIXELJUNK SHOOTER" title="Click here to read more posts tagged PIXELJUNK SHOOTER" href="http://kotaku.com/tag/pixeljunk-shooter/">PixelJunk Shooter</a>. So before reading further, interested parties should watch the following &mdash; then read the words that follow.				<a href="http://kotaku.com/5371291/pixeljunk-shooter-impressions-an-improving-flow" title="Click here to read more about PixelJunk Shooter Impressions: An Improving Flow">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5371291/pixeljunk-shooter-impressions-an-improving-flow]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5371291]]></guid>
			<category><![CDATA[Tgs09]]></category>
			<category><![CDATA[Impressions]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[PixelJunk Shooter]]></category>
			<category><![CDATA[Preview]]></category>
			<category><![CDATA[q-games]]></category>
			<category><![CDATA[Tokyo Game Show]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Wed, 30 Sep 2009 17:00:01 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5371291&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[PixelJunk Monsters Storm The PSP This Week]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read PixelJunk Monsters Storm The PSP This Week" href="http://kotaku.com/sweet-release/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sweetrelease</span></a></div -->					<div><a title="Click here to read PixelJunk Monsters Storm The PSP This Week" href="http://kotaku.com/5369541/pixeljunk-monsters-storm-the-psp-this-week" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read PixelJunk Monsters Storm The PSP This Week" alt="Click here to read PixelJunk Monsters Storm The PSP This Week" src="http://cache.kotaku.com/assets/images/9/2009/09/pixeljunkmonsters.jpg"/>
											</a></div>
									</div>
				 This Thursday sees the release of <a class="autolink" title="Click here to read more posts tagged PIXELJUNK MONSTERS DELUXE" title="Click here to read more posts tagged PIXELJUNK MONSTERS DELUXE" href="http://kotaku.com/tag/pixeljunk-monsters-deluxe/">PixelJunk Monsters Deluxe</a> for the PSP, a faithful port of the PSN original with a new island, new enemies, and the ability to be a PixelJunk voyeur.				<a href="http://kotaku.com/5369541/pixeljunk-monsters-storm-the-psp-this-week" title="Click here to read more about PixelJunk Monsters Storm The PSP This Week">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5369541/pixeljunk-monsters-storm-the-psp-this-week]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5369541]]></guid>
			<category><![CDATA[Sweet Release]]></category>
			<category><![CDATA[Downloadable]]></category>
			<category><![CDATA[Pixeljunk monsters deluxe]]></category>
			<category><![CDATA[PSP]]></category>
			<category><![CDATA[q-games]]></category>
			<category><![CDATA[Sony]]></category>
			<pubDate><![CDATA[Mon, 28 Sep 2009 15:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5369541&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Booth Check: Q-Games, Nyko, Acquire, Jun-Tech Zodiac Darts]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Booth Check: Q-Games, Nyko, Acquire, Jun-Tech Zodiac Darts" href="http://kotaku.com/tgs09/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tgs09</span></a></div -->					<div><a title="Click here to read Booth Check: Q-Games, Nyko, Acquire, Jun-Tech Zodiac Darts" href="http://kotaku.com/5368628/booth-check-q+games-nyko-acquire-jun+tech-zodiac-darts/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Booth Check: Q-Games, Nyko, Acquire, Jun-Tech Zodiac Darts" alt="Click here to read Booth Check: Q-Games, Nyko, Acquire, Jun-Tech Zodiac Darts" src="http://cache.kotaku.com/assets/images/9/2009/09/LastShowFloorRun_059-800.jpg"/>
											</a></div>
									</div>
				Sharing one booth at TGS were three companies that don't have much in common.				<a href="http://kotaku.com/5368628/booth-check-q+games-nyko-acquire-jun+tech-zodiac-darts/gallery/" title="Click here to read more about Booth Check: Q-Games, Nyko, Acquire, Jun-Tech Zodiac Darts">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5368628/booth-check-q+games-nyko-acquire-jun+tech-zodiac-darts/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5368628]]></guid>
			<category><![CDATA[Tgs09]]></category>
			<category><![CDATA[acquire]]></category>
			<category><![CDATA[Jun-Tech Zodiac Darts]]></category>
			<category><![CDATA[Nyko]]></category>
			<category><![CDATA[q-games]]></category>
			<category><![CDATA[Tokyo Game Show]]></category>
			<pubDate><![CDATA[Sun, 27 Sep 2009 11:30:59 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5368628&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Want To Work In The Japanese Gaming Industry? Here's How]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Want To Work In The Japanese Gaming Industry? Here's How" href="http://kotaku.com/feature/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">feature</span></a></div -->					<div><a title="Click here to read Want To Work In The Japanese Gaming Industry? Here's How" href="http://kotaku.com/5344934/want-to-work-in-the-japanese-gaming-industry-heres-how" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Want To Work In The Japanese Gaming Industry? Here's How" alt="Click here to read Want To Work In The Japanese Gaming Industry? Here's How" src="http://cache.kotaku.com/assets/images/9/2012/01/small_394e84a8a93f54c10d35615606fe1571.jpg"/>
											</a></div>
									</div>
				 It's a regular occurrence. Open my email, and time after time, there the question is, staring me in the face: How do I work in Japanese gaming?				<a href="http://kotaku.com/5344934/want-to-work-in-the-japanese-gaming-industry-heres-how" title="Click here to read more about Want To Work In The Japanese Gaming Industry? Here's How">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5344934/want-to-work-in-the-japanese-gaming-industry-heres-how]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5344934]]></guid>
			<category><![CDATA[Feature]]></category>
			<category><![CDATA[Dylan cuthbert]]></category>
			<category><![CDATA[Japan]]></category>
			<category><![CDATA[News]]></category>
			<category><![CDATA[Platinum Games]]></category>
			<category><![CDATA[q-games]]></category>
			<category><![CDATA[Tecmo]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Wed, 26 Aug 2009 15:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5344934&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Which Do You Want: Downloadable Game or Sammich?]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Which Do You Want: Downloadable Game or Sammich?" href="http://kotaku.com/dlc/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">dlc</span></a></div -->					<div><a title="Click here to read Which Do You Want: Downloadable Game or Sammich?" href="http://kotaku.com/5292044/which-do-you-want-downloadable-game-or-sammich" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Which Do You Want: Downloadable Game or Sammich?" alt="Click here to read Which Do You Want: Downloadable Game or Sammich?" src="http://cache.kotaku.com/assets/images/9/2009/06/384142881_f306563a7d.jpg"/>
											</a></div>
									</div>
				Digital games might mean "short", but does it mean "small"? Not necessarily.				<a href="http://kotaku.com/5292044/which-do-you-want-downloadable-game-or-sammich" title="Click here to read more about Which Do You Want: Downloadable Game or Sammich?">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5292044/which-do-you-want-downloadable-game-or-sammich]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5292044]]></guid>
			<category><![CDATA[Dlc]]></category>
			<category><![CDATA[Dylan cuthbert]]></category>
			<category><![CDATA[News]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[pixeljunk]]></category>
			<category><![CDATA[q-games]]></category>
			<category><![CDATA[thatgamecompany]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Tue, 16 Jun 2009 02:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5292044&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
	</channel>
</rss>

