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		<title><![CDATA[Kotaku: Ps]]></title>
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		<description><![CDATA[Kotaku posts tagged Ps]]></description>
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			<title><![CDATA[It's Portal 2's Circle of Life. And it Moves us all.]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read It's &lt;em&gt;Portal 2's&lt;/em&gt; Circle of Life. And it Moves us all." href="http://kotaku.com/the-waterhole/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">thewaterhole</span></a></div -->					<div><a title="Click here to read It's &lt;em&gt;Portal 2's&lt;/em&gt; Circle of Life. And it Moves us all." href="http://kotaku.com/5798832/its-portal-2s-circle-of-life-and-it-moves-us-all" class="pp_image">
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				One of the unsung heroes of <em>Portal 2</em> is the "Animal King". <a href="http://www.youtube.com/watch?v=M3eQqU7lo_M&feature=related">See here</a> for reference. Here, artist Burton Durand gives us a look at the regal turret's beginnings.				<a href="http://kotaku.com/5798832/its-portal-2s-circle-of-life-and-it-moves-us-all" title="Click here to read more about It's Portal 2's Circle of Life. And it Moves us all.">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 05 May 2011 05:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Red Dead Redemption Cleans Up At The VGAs]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Red Dead Redemption Cleans Up At The VGAs" href="http://kotaku.com/vga/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">vga</span></a></div -->					<div><a title="Click here to read Red Dead Redemption Cleans Up At The VGAs" href="http://kotaku.com/5712495/red-dead-redemption-cleans-up-at-the-vgas" class="pp_image">
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				To keep the show to two hours, they didn't hand out all the hardware on stage at last night's 2010 Video Game Awards. Here is the complete list of honorees. Neil Patrick Harris' compensation was limited to just one award.				<a href="http://kotaku.com/5712495/red-dead-redemption-cleans-up-at-the-vgas" title="Click here to read more about Red Dead Redemption Cleans Up At The VGAs">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sun, 12 Dec 2010 14:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Mafia II Review: Smelling The Roses In A Life Lived Too Fast]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Mafia II Review: Smelling The Roses In A Life Lived Too Fast" href="http://kotaku.com/review/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">review</span></a></div -->					<div><a title="Click here to read Mafia II Review: Smelling The Roses In A Life Lived Too Fast" href="http://kotaku.com/5619291/mafia-ii-review-smelling-the-roses-in-a-life-lived-too-fast" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Mafia II Review: Smelling The Roses In A Life Lived Too Fast" alt="Click here to read Mafia II Review: Smelling The Roses In A Life Lived Too Fast" src="http://cache.kotaku.com/assets/images/9/2011/11/small_61820dd100d372101f742d01a708c8ce.jpg"/>
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				Morning. The phone rings, I answer. It's Joe, chirping the usual advice. Get dressed and get my gun. I go to the fridge instead for a Master Beer. In the bathroom I flip on the light. I flush the toilet.				<a href="http://kotaku.com/5619291/mafia-ii-review-smelling-the-roses-in-a-life-lived-too-fast" title="Click here to read more about Mafia II Review: Smelling The Roses In A Life Lived Too Fast">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 23 Aug 2010 12:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[The World Cup's Winning Eleven]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The World Cup's Winning Eleven" href="http://kotaku.com/pro-evo-soccer/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">proevosoccer</span></a></div -->					<div><a title="Click here to read The World Cup's Winning Eleven" href="http://kotaku.com/5572576/the-world-cups-winning-eleven" class="pp_image">
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				 In The Land of the Rising Sun, Pro Evolution Soccer is known as Winning Eleven. Ironic, as the Japanese national team traditionally hasn't been <i>winning</i>. Until recently, that is.				<a href="http://kotaku.com/5572576/the-world-cups-winning-eleven" title="Click here to read more about The World Cup's Winning Eleven">More&nbsp;&raquo;</a>
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			<category><![CDATA[Pro evo soccer]]></category>
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			<pubDate><![CDATA[Fri, 25 Jun 2010 08:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[How Long Would A Final Fantasy VII Remake Take?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read How Long Would A Final Fantasy VII Remake Take?" href="http://kotaku.com/final-fantasy-vii/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">finalfantasyvii</span></a></div -->					<div><a title="Click here to read How Long Would A Final Fantasy VII Remake Take?" href="http://kotaku.com/5551606/how-long-would-a-final-fantasy-vii-remake-take" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read How Long Would A Final Fantasy VII Remake Take?" alt="Click here to read How Long Would A Final Fantasy VII Remake Take?" src="http://cache.kotaku.com/assets/images/9/2012/01/small_82b75bd715e81bc819e730a73a8b9267.jpg"/>
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				 Final Fantasy XIII director Motomu Toriyama <a href="http://kotaku.com/5497116/ffxiii-director-wants-to-remake-final-fantasy-vii">wants to</a> remake role-playing game Final Fantasy VII. FFVII character designer Tetsuya Nomura <a href="http://kotaku.com/5455819/nomura-still-no-ffvii-remake-but-maybe-cloud-cameos">doesn't think</a> it'll happen any time soon. What about the company's president?				<a href="http://kotaku.com/5551606/how-long-would-a-final-fantasy-vii-remake-take" title="Click here to read more about How Long Would A Final Fantasy VII Remake Take?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 31 May 2010 08:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[120 Metal Gear Solid Discs, But With A Catch]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read 120 Metal Gear Solid Discs, But With A Catch" href="http://kotaku.com/oddities/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">oddities</span></a></div -->					<div><a title="Click here to read 120 Metal Gear Solid Discs, But With A Catch" href="http://kotaku.com/5544258/120-metal-gear-solid-discs-but-with-a-catch" class="pp_image">
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				 Metal Gear Solid for the PlayStation 1 is a two disc game. If you could have 120 discs, which would you want disc 1 or 2? You can only have one!				<a href="http://kotaku.com/5544258/120-metal-gear-solid-discs-but-with-a-catch" title="Click here to read more about 120 Metal Gear Solid Discs, But With A Catch">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 21 May 2010 01:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[This Japan-Only Xbox 360 Game's Graphics Are Disappointing]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read This Japan-Only Xbox 360 Game's Graphics Are Disappointing" href="http://kotaku.com/strike-witches/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">strikewitches</span></a></div -->					<div><a title="Click here to read This Japan-Only Xbox 360 Game's Graphics Are Disappointing" href="http://kotaku.com/5515853/this-japan+only-xbox-360-games-graphics-are-disappointing" class="pp_image">
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				Strike Witches is a popular anime and manga series. It is coming to the Xbox 360, complete with not-very-good graphics. A shame!				<a href="http://kotaku.com/5515853/this-japan+only-xbox-360-games-graphics-are-disappointing" title="Click here to read more about This Japan-Only Xbox 360 Game's Graphics Are Disappointing">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 13 Apr 2010 06:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[psx4all PS Emulator for iPhone Is Almost Complete]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read psx4all PS Emulator for iPhone Is Almost Complete" href="http://kotaku.com/iphone/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">iphone</span></a></div -->					<div><a title="Click here to read psx4all PS Emulator for iPhone Is Almost Complete" href="http://kotaku.com/332530/psx4all-ps-emulator-for-iphone-is-almost-complete" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read psx4all PS Emulator for iPhone Is Almost Complete" alt="Click here to read psx4all PS Emulator for iPhone Is Almost Complete" src="http://cache.kotaku.com/assets/images/9/2007/12/small_snap_033050.jpg"/>
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				iPhone owners will soon have more to look forward to than their standard, day-to-day walking around like they're better than everyone else. Because psx4all, a PlayStation emulator for the iPhone, will be entering beta testing any day now. Promising to play around 75% of PSOne titles, there is definitely some work to be done on the touch controls (as seen in this photo), but from what the developer says, those nasty-looking outlines are quite different than what we'll see in the final product. 				<a href="http://kotaku.com/332530/psx4all-ps-emulator-for-iphone-is-almost-complete" title="Click here to read more about psx4all PS Emulator for iPhone Is Almost Complete">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 11 Dec 2007 14:20:51 EST]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[Sony Doubling PlayStation Store Archive Updates]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sony Doubling PlayStation Store Archive Updates" href="http://kotaku.com/double-trouble/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">doubletrouble</span></a></div -->					<div><a title="Click here to read Sony Doubling PlayStation Store Archive Updates" href="http://kotaku.com/309257/sony-doubling-playstation-store-archive-updates" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Sony Doubling PlayStation Store Archive Updates" alt="Click here to read Sony Doubling PlayStation Store Archive Updates" src="http://cache.kotaku.com/assets/images/9/2007/10/small_FTD Double T.jpg"/>
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				It looks like Sony finally stoked the fires hot enough to boil the water to make the steam to run the engine that is PSN. Because starting this October, Sony is doubling their monthly PSOne game updates in Japan. That means users will be getting two updates a month&mdash;hopefully not with just half the games each. While the effect has yet to trickle down to the US market, we'll be waiting. Right here. 				<a href="http://kotaku.com/309257/sony-doubling-playstation-store-archive-updates" title="Click here to read more about Sony Doubling PlayStation Store Archive Updates">More&nbsp;&raquo;</a>
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			<category><![CDATA[double trouble]]></category>
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			<pubDate><![CDATA[Wed, 10 Oct 2007 14:20:50 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=309257&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[PS One Game(s) Pulled From PSN]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read PS One Game(s) Pulled From PSN" href="http://kotaku.com/just-buy-the-real-thing/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">justbuytherealthing</span></a></div -->					<div><a title="Click here to read PS One Game(s) Pulled From PSN" href="http://kotaku.com/283874/ps-one-games-pulled-from-psn" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read PS One Game(s) Pulled From PSN" alt="Click here to read PS One Game(s) Pulled From PSN" src="http://cache.kotaku.com/assets/images/9/2007/07/small_256px-Medievil_cover.jpg"/>
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				Last week's release, MediEvil, has been pulled from PSN Europe due to a bug that caused the game to crash during the third level.   Sony is working to fix the game and get it back online (for free redownload) as soon as possible. Meanshile, Spyro 2&mdash;also released last week&mdash;is having audio issues that are currently under Sony's examination (translation: do not buy this game right now). So for PSN Europe, it's pretty much been a week of screw ups. On the flip side...				<a href="http://kotaku.com/283874/ps-one-games-pulled-from-psn" title="Click here to read more about PS One Game(s) Pulled From PSN">More&nbsp;&raquo;</a>
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			<category><![CDATA[just buy the real thing]]></category>
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			<category><![CDATA[spyro 2]]></category>
			<pubDate><![CDATA[Mon, 30 Jul 2007 13:00:33 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=283874&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[PS to DS]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read PS to DS" href="http://kotaku.com/playstation/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">playstation</span></a></div -->					<div><a title="Click here to read PS to DS" href="http://kotaku.com/242334/ps-to-ds" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read PS to DS" alt="Click here to read PS to DS" src="http://cache.kotaku.com/assets/images/9/2007/03/small_413841126_4cee86901d.jpg"/>
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				Tin-foil beanies ON... and check this spooky little number out. Alex is sat behind me in the front rows of the Phil Harrison  keynote (about to start), and he tells me that when he came in, the PlayStation PS logo was on the jumbotron.. upside down.				<a href="http://kotaku.com/242334/ps-to-ds" title="Click here to read more about PS to DS">More&nbsp;&raquo;</a>
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			<category><![CDATA[Playstation]]></category>
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			<pubDate><![CDATA[Wed, 07 Mar 2007 13:35:05 EST]]></pubDate>
			<dc:creator><![CDATA[ataylor]]></dc:creator>
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			<title><![CDATA[EA: PSP Needs to be Cheaper, Smaller]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read EA: PSP Needs to be Cheaper, Smaller" href="http://kotaku.com/n.gai-croal/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ngaicroal</span></a></div -->					<div><a title="Click here to read EA: PSP Needs to be Cheaper, Smaller" href="http://kotaku.com/218413/ea-psp-needs-to-be-cheaper-smaller" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read EA: PSP Needs to be Cheaper, Smaller" alt="Click here to read EA: PSP Needs to be Cheaper, Smaller" src="http://cache.kotaku.com/assets/images/9/2006/11/21800-79572040-F9D2-4C41-8CC1-9DBC3FCD8E7B.jpg"/>
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				In part two of his interview with EA CEO Larry Probst, N'Gai Croal gets the man to dish on the Playstation Portable and what it would take to get Electronic Arts to start developing original titles for it.				<a href="http://kotaku.com/218413/ea-psp-needs-to-be-cheaper-smaller" title="Click here to read more about EA: PSP Needs to be Cheaper, Smaller">More&nbsp;&raquo;</a>
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			<category><![CDATA[World of Warcraft]]></category>
			<pubDate><![CDATA[Thu, 30 Nov 2006 15:55:59 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Rumor: Wii Only Playable at Gamestops at Launch]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Rumor: Wii Only Playable at Gamestops at Launch" href="http://kotaku.com/rumor/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rumor</span></a></div -->					<div><a title="Click here to read Rumor: Wii Only Playable at Gamestops at Launch" href="http://kotaku.com/204567/rumor-wii-only-playable-at-gamestops-at-launch" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Rumor: Wii Only Playable at Gamestops at Launch" alt="Click here to read Rumor: Wii Only Playable at Gamestops at Launch" src="http://cache.kotaku.com/assets/images/9/2006/10/small_1002Gamestop1.jpg"/>
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      The Dallas Morning New got into GameStop's annual sales conference in Dallas over the weekend.				<a href="http://kotaku.com/204567/rumor-wii-only-playable-at-gamestops-at-launch" title="Click here to read more about Rumor: Wii Only Playable at Gamestops at Launch">More&nbsp;&raquo;</a>
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			<category><![CDATA[Zune]]></category>
			<pubDate><![CDATA[Mon, 02 Oct 2006 11:00:59 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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