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		<title><![CDATA[Kotaku: Production]]></title>
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			<title><![CDATA[Kotaku: Production]]></title>
			<link>http://kotaku.com/tag/production</link>
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		<link>http://kotaku.com/tag/production</link>
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		<description><![CDATA[Kotaku posts tagged Production]]></description>
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			<title><![CDATA[Mommy, Where Do Game Trailers Come From?]]></title>
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				As we'll get into on Christmas day in a little more detail, video game trailers are big business these days. But did you ever stop and wonder where they actually come from?				<a href="http://kotaku.com/5433469/mommy-where-do-game-trailers-come-from" title="Click here to read more about Mommy, Where Do Game Trailers Come From?">More&nbsp;&raquo;</a>
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			<category><![CDATA[Production]]></category>
			<category><![CDATA[Media]]></category>
			<category><![CDATA[News]]></category>
			<category><![CDATA[Trailers]]></category>
			<pubDate><![CDATA[Thu, 24 Dec 2009 12:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Clips: Wii Production Line]]></title>
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				If you want, you could pretend that all of those boxed Wiis are just flowing straight onto your computer desk. I love production porn. <span class="byline">Brian Crecente</span> 				<a href="http://kotaku.com/213593/clips-wii-production-line" title="Click here to read more about Clips: Wii Production Line">More&nbsp;&raquo;</a>
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			<category><![CDATA[Wii]]></category>
			<category><![CDATA[Clips]]></category>
			<category><![CDATA[Production]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Thu, 09 Nov 2006 13:00:04 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Nintendo Exceeds Wii Production Expectations]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Nintendo Exceeds Wii Production Expectations" href="http://kotaku.com/nintendo/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nintendo</span></a></div -->					<div><a title="Click here to read Nintendo Exceeds Wii Production Expectations" href="http://kotaku.com/205730/nintendo-exceeds-wii-production-expectations" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Nintendo Exceeds Wii Production Expectations" alt="Click here to read Nintendo Exceeds Wii Production Expectations" src="http://cache.kotaku.com/assets/images/9/2006/10/1295-Wii banner.jpg"/>
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      While gamers vaguely murmur that a PS3 North American delay might, indeed, be imminent, Nintendo, at least, seems to know how to mass produce a console. While Sony managed to overestimate the number of consoles they'd get out this year, Nintendo actually looks to overproduce the number of Wiis they'll be able to get produced by December 31st by almost 100%. 				<a href="http://kotaku.com/205730/nintendo-exceeds-wii-production-expectations" title="Click here to read more about Nintendo Exceeds Wii Production Expectations">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/205730/nintendo-exceeds-wii-production-expectations]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-205730]]></guid>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Christmas]]></category>
			<category><![CDATA[Launch]]></category>
			<category><![CDATA[Production]]></category>
			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Fri, 06 Oct 2006 11:40:02 EDT]]></pubDate>
			<dc:creator><![CDATA[kotaku.com]]></dc:creator>
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			<title><![CDATA[80 Percent of PS3s to be High End Sku]]></title>
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				Sony told analysts last week that roughly 80 percent of the Playstation 3s they ship to stores will be of the premuim, 60GB, built-in WiFi, variety with the remaining 20 percent being the core, 20 GB version, Next-Gen is reporting.				<a href="http://kotaku.com/199758/80-percent-of-ps3s-to-be-high-end-sku" title="Click here to read more about 80 Percent of PS3s to be High End Sku">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/199758/80-percent-of-ps3s-to-be-high-end-sku]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-199758]]></guid>
			<category><![CDATA[Cell]]></category>
			<category><![CDATA[Launch]]></category>
			<category><![CDATA[Production]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Shipment]]></category>
			<category><![CDATA[sku]]></category>
			<category><![CDATA[Sony]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Mon, 11 Sep 2006 14:00:17 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Wiimote Production Issues?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Wiimote Production Issues?" href="http://kotaku.com/wii/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wii</span></a></div -->					<div><a title="Click here to read Wiimote Production Issues?" href="http://kotaku.com/197560/wiimote-production-issues" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Wiimote Production Issues?" alt="Click here to read Wiimote Production Issues?" src="http://cache.kotaku.com/assets/images/9/2006/08/wiimote.jpg"/>
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      Every time I post anything that gets picked up by Go Nintendo, the gibbering fan boy fools in their comment sections start shrieking about how I shill for the Playstation 3 (a console I have posted almost nothing positive about, ever) and how I'm prejudiced against the Wii (a console to which I have looked forward with nothing but sheer enthusiasm, although this was sadly dampened by my recent hands-on time with the console). 				<a href="http://kotaku.com/197560/wiimote-production-issues" title="Click here to read more about Wiimote Production Issues?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/197560/wiimote-production-issues]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-197560]]></guid>
			<category><![CDATA[Wii]]></category>
			<category><![CDATA[go nintendo]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Production]]></category>
			<category><![CDATA[Rumors]]></category>
			<category><![CDATA[Wiimote]]></category>
			<pubDate><![CDATA[Wed, 30 Aug 2006 11:40:16 EDT]]></pubDate>
			<dc:creator><![CDATA[kotaku.com]]></dc:creator>
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			<title><![CDATA[Even 2M DS Lites A Month Might Not Be Enough]]></title>
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				We all knew the DS was a run-away smash hit, but I had no idea it was <em>this</em> much of a smash hit: Games Industry dot Biz! mentions that Nintendo is upping DS Lite production to over 2 million a <em>month</em>.				<a href="http://kotaku.com/179268/even-2m-ds-lites-a-month-might-not-be-enough" title="Click here to read more about Even 2M DS Lites A Month Might Not Be Enough">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/179268/even-2m-ds-lites-a-month-might-not-be-enough]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-179268]]></guid>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Ds]]></category>
			<category><![CDATA[DS Lite]]></category>
			<category><![CDATA[Production]]></category>
			<pubDate><![CDATA[Thu, 08 Jun 2006 13:40:17 EDT]]></pubDate>
			<dc:creator><![CDATA[brownlee]]></dc:creator>
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			<title><![CDATA[Playstation 3 To Be Fat And Retarded]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Playstation 3 To Be Fat And Retarded" href="http://kotaku.com/ps3/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ps3</span></a></div -->					<div><a title="Click here to read Playstation 3 To Be Fat And Retarded" href="http://kotaku.com/166948/playstation-3-to-be-fat-and-retarded" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Playstation 3 To Be Fat And Retarded" alt="Click here to read Playstation 3 To Be Fat And Retarded" src="http://cache.kotaku.com/assets/images/9/2006/04/ps3osoverhead-thumb.jpg"/>
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				<a href="http://www.kotaku.com/images/2006/04/ps3osoverhead.jpg"></a>The PS3 launch looks bleaker and bleaker. We already reported that, yes, Sony will have no bananas &mdash; or rather, PS3s &mdash; at E3 this year. But a couple more insidious rumors about the PS3 are going around.				<a href="http://kotaku.com/166948/playstation-3-to-be-fat-and-retarded" title="Click here to read more about Playstation 3 To Be Fat And Retarded">More&nbsp;&raquo;</a>
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			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Console]]></category>
			<category><![CDATA[Launch]]></category>
			<category><![CDATA[Production]]></category>
			<category><![CDATA[Rumors]]></category>
			<category><![CDATA[Sony]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Thu, 13 Apr 2006 13:40:09 EDT]]></pubDate>
			<dc:creator><![CDATA[brownlee]]></dc:creator>
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			<title><![CDATA[One Reason Why There Is an Xbox 360 Shortage]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read One Reason Why There Is an Xbox 360 Shortage" href="http://kotaku.com/xbox-360/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">xbox360</span></a></div -->					<div><a title="Click here to read One Reason Why There Is an Xbox 360 Shortage" href="http://kotaku.com/154700/one-reason-why-there-is-an-xbox-360-shortage" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read One Reason Why There Is an Xbox 360 Shortage" alt="Click here to read One Reason Why There Is an Xbox 360 Shortage" src="http://cache.kotaku.com/assets/images/9/2006/02/ms_3-thumb.jpg"/>
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				<a href="http://www.kotaku.com/gaming/ms_3.jpg"></a>Still can't find an Xbox 360? <a href="http://blogs.mercurynews.com/aei/2006/02/memory_chips_ar.html">Dean Takahashi</a> offers an explaination over at Mercury News. He cites Microsoft's use of a German memory maker, Infineon Technologies, as one reason for the lack of availability. Takahashi's piece levels the barrel at Infineon, when Peter Moore and Microsoft have both been reluctant to target a single factor in explaining away the shortages. Takahashi's piece will likely stir some controversy up, it's one of the first big fingers (other than the all-popular middle finger) that's been pointed at the shortage mess. 				<a href="http://kotaku.com/154700/one-reason-why-there-is-an-xbox-360-shortage" title="Click here to read more about One Reason Why There Is an Xbox 360 Shortage">More&nbsp;&raquo;</a>
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			<category><![CDATA[Xbox 360]]></category>
			<category><![CDATA[Business]]></category>
			<category><![CDATA[Microsoft]]></category>
			<category><![CDATA[Production]]></category>
			<category><![CDATA[Shortage]]></category>
			<pubDate><![CDATA[Tue, 14 Feb 2006 11:42:30 EST]]></pubDate>
			<dc:creator><![CDATA[lsmith]]></dc:creator>
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			<title><![CDATA[Blu-ray Production Starts in February]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Blu-ray Production Starts in February" href="http://kotaku.com/blu_ray/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">bluray</span></a></div -->					<div><a title="Click here to read Blu-ray Production Starts in February" href="http://kotaku.com/147738/blu+ray-production-starts-in-february" class="pp_image">
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				<a href="http://www.kotaku.com/gaming/blu-ray-729429.jpg"></a>Sony announced that production of 25-gig Blu-ray discs would be underway at its Shizuoka, Japan plant in February, with disc production ramping up at the Terre Haute, Indiana and Salzburg, Austria plants in May and June, respectively. Aiming for a target of five million units per month for the U.S. and 2.5 million units per month for Europe and Japan. The 25-gig Blu-ray disc is single-layer, Sony will also be producing the 50-gig dual-layer discs this year. In the announcement, Sony Executive Vice President Bob Hurley said this: "We will support all of our customers during the launches of BD video and PlayStation 3 in the coming year and beyond." 				<a href="http://kotaku.com/147738/blu+ray-production-starts-in-february" title="Click here to read more about Blu-ray Production Starts in February">More&nbsp;&raquo;</a>
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			<category><![CDATA[Blu-Ray]]></category>
			<category><![CDATA[Launch]]></category>
			<category><![CDATA[Production]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Sony]]></category>
			<pubDate><![CDATA[Tue, 10 Jan 2006 13:42:01 EST]]></pubDate>
			<dc:creator><![CDATA[lsmith]]></dc:creator>
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