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		<title><![CDATA[Kotaku: Pong]]></title>
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		<description><![CDATA[Kotaku posts tagged Pong]]></description>
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			<title><![CDATA[Police Academy Star Beeps and Boops His Way Through Video Game Sound-Effects History]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Police Academy&lt;/em&gt; Star Beeps and Boops His Way Through Video Game Sound-Effects History" href="http://kotaku.com/michael-winslow/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">michaelwinslow</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Police Academy&lt;/em&gt; Star Beeps and Boops His Way Through Video Game Sound-Effects History" href="http://kotaku.com/5882808/police-academy-star-beeps-and-boops-his-way-through-video-game-sound+effects-history" class="pp_image">
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				 Join Michael Winslow&mdash;the noise-making star from Police Academy&mdash;on a cursory run through The History of Videogame SFX. Indeed the video is far from exhaustive, going from the blips of <em>Pong</em> (1972) to those of <em>Portal</em> (2007) without much in between: just a few other arcade legends and shooters. All sounds like a bunch of noise to me, but it's still a lot of fun!				<a href="http://kotaku.com/5882808/police-academy-star-beeps-and-boops-his-way-through-video-game-sound+effects-history" title="Click here to read more about Police Academy Star Beeps and Boops His Way Through Video Game Sound-Effects History">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5882808/police-academy-star-beeps-and-boops-his-way-through-video-game-sound+effects-history]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5882808]]></guid>
			<category><![CDATA[michael winslow]]></category>
			<category><![CDATA[Beatbox]]></category>
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			<category><![CDATA[Pong]]></category>
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			<pubDate><![CDATA[Mon, 06 Feb 2012 20:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Pierre Bienaimé]]></dc:creator>
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			<title><![CDATA[This 8-Bit Atari Homage Takes the 'Cake']]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read This 8-Bit Atari Homage Takes the 'Cake'" href="http://kotaku.com/atari/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">atari</span></a></div -->					<div><a title="Click here to read This 8-Bit Atari Homage Takes the 'Cake'" href="http://kotaku.com/5875567/this-8+bit-atari-homage-takes-the-cake" class="pp_image">
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				<!-- videoId: qJDsVN3hjW4 --><!-- /videoId: qJDsVN3hjW4 --> If you can steel yourself for a post-modern jumble of space exploration and robotic sing-song, Upside Down Cake's "Star Strike" offers a neat walk through Atari antiquity. Some of these games certainly deserve the homage.				<a href="http://kotaku.com/5875567/this-8+bit-atari-homage-takes-the-cake" title="Click here to read more about This 8-Bit Atari Homage Takes the 'Cake'">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 12 Jan 2012 18:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Pierre Bienaimé]]></dc:creator>
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			<title><![CDATA[Let Pong Explain the Occupy Wall Street Movement to you]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Let &lt;em&gt;Pong&lt;/em&gt; Explain the Occupy Wall Street Movement to you" href="http://kotaku.com/pong/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pong</span></a></div -->					<div><a title="Click here to read Let &lt;em&gt;Pong&lt;/em&gt; Explain the Occupy Wall Street Movement to you" href="http://kotaku.com/5860580/let-pong-explain-the-occupy-wall-street-movement-to-you" class="pp_image">
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				<!-- videoId: 32169063 --><!-- /videoId: 32169063 --> Maybe you don't quite know what all the Occupy Wall Street fuss is about. May you don't care.  The <a href="http://www.mk12.com/">MK12 creative collective</a> does, though, and they've used the Atari classic <em>Pong</em> to illustrate the basic philosophy of the social protest movement. The changes happen slowly at first in the video. Things seem evenly matched, even if one side keeps on winning. Then, you look up and the financial and institutional unfairness that the Occupy movement is protesting is made manifest in the giant size of the right paddle. You can probably figure out the rest.				<a href="http://kotaku.com/5860580/let-pong-explain-the-occupy-wall-street-movement-to-you" title="Click here to read more about Let Pong Explain the Occupy Wall Street Movement to you">More&nbsp;&raquo;</a>
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			<category><![CDATA[Pong]]></category>
			<category><![CDATA[Atari]]></category>
			<category><![CDATA[Occupy Wall Street]]></category>
			<pubDate><![CDATA[Thu, 17 Nov 2011 13:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Evan Narcisse]]></dc:creator>
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			<title><![CDATA[The Simplest Video Game Legos]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Simplest Video Game Legos" href="http://kotaku.com/gallery/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gallery</span></a></div -->					<div><a title="Click here to read The Simplest Video Game Legos" href="http://kotaku.com/5703625/the-simplest-video-game-legos/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Simplest Video Game Legos" alt="Click here to read The Simplest Video Game Legos" src="http://cache.kotaku.com/assets/images/9/2010/12/small_legogb"/>
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				It doesn't take many Lego pieces to make these video game icons, as seen on <a href="http://www.flickr.com/photos/encajaencamon/with/5204044220/">Encaja en CAMON's Flickr stream</a>.				<a href="http://kotaku.com/5703625/the-simplest-video-game-legos/gallery/" title="Click here to read more about The Simplest Video Game Legos">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5703625/the-simplest-video-game-legos/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5703625]]></guid>
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			<category><![CDATA[Game Boy]]></category>
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			<category><![CDATA[Space Invaders]]></category>
			<category><![CDATA[Super Mario Bros.]]></category>
			<pubDate><![CDATA[Wed, 01 Dec 2010 16:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[These Lego People Liked The Older Games]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read These Lego People Liked The Older Games" href="http://kotaku.com/retro/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">retro</span></a></div -->					<div><a title="Click here to read These Lego People Liked The Older Games" href="http://kotaku.com/5688322/these-lego-people-liked-the-older-games/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read These Lego People Liked The Older Games" alt="Click here to read These Lego People Liked The Older Games" src="http://cache.kotaku.com/assets/images/9/2010/11/small_legoset3.jpg"/>
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				Flickr user Sirekat likes to take Lego mini-figures out on the town. To the Louvre. To the Centre Pompidou. To the artsy places in Paris, including a museum for video games, seen here.				<a href="http://kotaku.com/5688322/these-lego-people-liked-the-older-games/gallery/" title="Click here to read more about These Lego People Liked The Older Games">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5688322/these-lego-people-liked-the-older-games/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5688322]]></guid>
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			<pubDate><![CDATA[Fri, 12 Nov 2010 16:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[Atari Founder Was &quot;Stupid&quot; To Sell The Company]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Atari Founder Was &amp;quot;Stupid&amp;quot; To Sell The Company" href="http://kotaku.com/nolan-bushnell/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nolanbushnell</span></a></div -->					<div><a title="Click here to read Atari Founder Was &amp;quot;Stupid&amp;quot; To Sell The Company" href="http://kotaku.com/5610033/atari-founder-was-stupid-to-sell-the-company" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Atari Founder Was &amp;quot;Stupid&amp;quot; To Sell The Company" alt="Click here to read Atari Founder Was &amp;quot;Stupid&amp;quot; To Sell The Company" src="http://cache.kotaku.com/assets/images/9/2010/08/bushnell.jpg"/>
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				 In 1972, Nolan Bushnell founded Atari. The company would go on to define video games during the 1970s. And just when things were getting good, Bushnell sold the company in 1976 to Time Warner &mdash; a move he now regrets.				<a href="http://kotaku.com/5610033/atari-founder-was-stupid-to-sell-the-company" title="Click here to read more about Atari Founder Was &quot;Stupid&quot; To Sell The Company">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5610033/atari-founder-was-stupid-to-sell-the-company]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5610033]]></guid>
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			<category><![CDATA[teh future]]></category>
			<pubDate><![CDATA[Wed, 11 Aug 2010 08:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[The Evolution of Game Controllers]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Evolution of Game Controllers" href="http://kotaku.com/screengrab/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">screengrab</span></a></div -->					<div><a title="Click here to read The Evolution of Game Controllers" href="http://kotaku.com/5575981/the-evolution-of-game-controllers" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Evolution of Game Controllers" alt="Click here to read The Evolution of Game Controllers" src="http://cache.kotaku.com/assets/images/9/2011/11/small_5592ef4b97198dc8bfe405cdd473c48d.jpg"/>
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				<em>Scott Johnson chronicles the long strange trip from Pong paddle to motion-sensed human, leaving the commentary up to you. As seen on <a href="http://www.myextralife.com/comic/comic-evolution/">ExtraLife</a>. Thanks, Jon!</em>				<a href="http://kotaku.com/5575981/the-evolution-of-game-controllers" title="Click here to read more about The Evolution of Game Controllers">More&nbsp;&raquo;</a>
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			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Tue, 29 Jun 2010 23:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[The Video Game Alphabet]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Video Game Alphabet" href="http://kotaku.com/art/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">art</span></a></div -->					<div><a title="Click here to read The Video Game Alphabet" href="http://kotaku.com/5555211/the-video-game-alphabet" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Video Game Alphabet" alt="Click here to read The Video Game Alphabet" src="http://cache.kotaku.com/assets/images/9/2010/06/font.jpg"/>
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				A is for Apple. B is for Bastard. C is for Carrot, and D is for...DualShock 2?				<a href="http://kotaku.com/5555211/the-video-game-alphabet" title="Click here to read more about The Video Game Alphabet">More&nbsp;&raquo;</a>
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			<category><![CDATA[Pong]]></category>
			<pubDate><![CDATA[Fri, 04 Jun 2010 06:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[A Short History Of Gay In Video Games]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read A Short History Of Gay In Video Games" href="http://kotaku.com/screengrab/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">screengrab</span></a></div -->					<div><a title="Click here to read A Short History Of Gay In Video Games" href="http://kotaku.com/5535932/a-short-history-of-gay-in-video-games" class="pp_image">
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				 <i>As seen on <a href="http://gonintendo.com/viewstory.php?id=123204">GoNintendo</a>.</i>				<a href="http://kotaku.com/5535932/a-short-history-of-gay-in-video-games" title="Click here to read more about A Short History Of Gay In Video Games">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5535932/a-short-history-of-gay-in-video-games]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5535932]]></guid>
			<category><![CDATA[screengrab]]></category>
			<category><![CDATA[Bully]]></category>
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			<category><![CDATA[Dragon origins: age]]></category>
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			<category><![CDATA[Fallout 2]]></category>
			<category><![CDATA[Grand theft auto: the ballard of gay tony]]></category>
			<category><![CDATA[Pong]]></category>
			<category><![CDATA[Super mario 2]]></category>
			<category><![CDATA[The Sims]]></category>
			<pubDate><![CDATA[Sat, 15 May 2010 13:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[The Best Way To Brick Your Console (And Have It Still Play Pong)]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Best Way To Brick Your Console (And Have It Still Play Pong)" href="http://kotaku.com/screengrab/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">screengrab</span></a></div -->					<div><a title="Click here to read The Best Way To Brick Your Console (And Have It Still Play Pong)" href="http://kotaku.com/5504796/the-best-way-to-brick-your-console-and-have-it-still-play-pong" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Best Way To Brick Your Console (And Have It Still Play Pong)" alt="Click here to read The Best Way To Brick Your Console (And Have It Still Play Pong)" src="http://cache.kotaku.com/assets/images/9/2010/03/pongcrete.jpg"/>
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				<em>Guus Oosterbaan's dedicated Pong console, encased in cement, as seen on <a href="http://guusoosterbaan.blogspot.com/2010/03/brick-game.html">the creator's blog</a>, via <a href="http://blog.makezine.com/archive/2010/03/concrete_pong_console.html">Make</a> and <a href="http://gizmodo.com/5504676/the-missing-link-between-pong-and-breakout">Gizmodo</a>.</em>				<a href="http://kotaku.com/5504796/the-best-way-to-brick-your-console-and-have-it-still-play-pong" title="Click here to read more about The Best Way To Brick Your Console (And Have It Still Play Pong)">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5504796/the-best-way-to-brick-your-console-and-have-it-still-play-pong]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5504796]]></guid>
			<category><![CDATA[screengrab]]></category>
			<category><![CDATA[DIY]]></category>
			<category><![CDATA[Pong]]></category>
			<pubDate><![CDATA[Mon, 29 Mar 2010 19:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5504796&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Eyeball-Controlled Pong Could Be Breakthrough for Disabled Gamers]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Eyeball-Controlled &lt;em&gt;Pong&lt;/em&gt; Could Be Breakthrough for Disabled Gamers" href="http://kotaku.com/disabled-gamers/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">disabledgamers</span></a></div -->					<div><a title="Click here to read Eyeball-Controlled &lt;em&gt;Pong&lt;/em&gt; Could Be Breakthrough for Disabled Gamers" href="http://kotaku.com/5503915/eyeball+controlled-pong-could-be-breakthrough-for-disabled-gamers" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Eyeball-Controlled &lt;em&gt;Pong&lt;/em&gt; Could Be Breakthrough for Disabled Gamers" alt="Click here to read Eyeball-Controlled &lt;em&gt;Pong&lt;/em&gt; Could Be Breakthrough for Disabled Gamers" src="http://cache.kotaku.com/assets/images/9/2010/03/custom_1269805456501_news_events.ne_images_pkg.jpg"/>
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				Engineering students in London have developed a controller that enables eye-controlled movements in a video game, signaling the possibility someday for people with severe physical disabilities to enjoy video games for the first time.				<a href="http://kotaku.com/5503915/eyeball+controlled-pong-could-be-breakthrough-for-disabled-gamers" title="Click here to read more about Eyeball-Controlled Pong Could Be Breakthrough for Disabled Gamers">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5503915/eyeball+controlled-pong-could-be-breakthrough-for-disabled-gamers]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5503915]]></guid>
			<category><![CDATA[disabled gamers]]></category>
			<category><![CDATA[Eye controls]]></category>
			<category><![CDATA[Great Britain]]></category>
			<category><![CDATA[Handicapped]]></category>
			<category><![CDATA[London]]></category>
			<category><![CDATA[Pong]]></category>
			<category><![CDATA[Research]]></category>
			<pubDate><![CDATA[Sun, 28 Mar 2010 16:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Who Remembers Their First Gaming Experience?]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Who Remembers Their First Gaming Experience?" href="http://kotaku.com/nintendo/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nintendo</span></a></div -->					<div><a title="Click here to read Who Remembers Their First Gaming Experience?" href="http://kotaku.com/5501939/who-remembers-their-first-gaming-experience" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Who Remembers Their First Gaming Experience?" alt="Click here to read Who Remembers Their First Gaming Experience?" src="http://cache.kotaku.com/assets/images/9/2010/03/microbash.jpg"/>
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				 This Tuesday was a very important day. It was the first day my 1 and a-half-year-old son played his first video game.				<a href="http://kotaku.com/5501939/who-remembers-their-first-gaming-experience" title="Click here to read more about Who Remembers Their First Gaming Experience?">More&nbsp;&raquo;</a>
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			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Atari 2600]]></category>
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			<category><![CDATA[Magnavox Odyssey]]></category>
			<category><![CDATA[Original]]></category>
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			<category><![CDATA[Retro]]></category>
			<category><![CDATA[Wii]]></category>
			<category><![CDATA[wii sports]]></category>
			<pubDate><![CDATA[Fri, 26 Mar 2010 01:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[gnop Let's You Be. The. Ball.]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read gnop Let's You Be. The. Ball." href="http://kotaku.com/hot-flashes/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hotflashes</span></a></div -->					<div><a title="Click here to read gnop Let's You Be. The. Ball." href="http://kotaku.com/5458499/gnop-lets-you-be-the-ball" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read gnop Let's You Be. The. Ball." alt="Click here to read gnop Let's You Be. The. Ball." src="http://cache.kotaku.com/assets/images/9/2010/01/gnop.jpg"/>
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				How many times can the classic paddle game Pong be reinvented? The answer is now "one more" with the release of <a href="http://bitbattalion.com/games/gnop/">gnop</a>, in which you control the ball, not the paddles, each screen a unique, sometimes difficult challenge. [<a href="http://bitbattalion.com/games/gnop/">gnop</a>]				<a href="http://kotaku.com/5458499/gnop-lets-you-be-the-ball" title="Click here to read more about gnop Let's You Be. The. Ball.">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5458499/gnop-lets-you-be-the-ball]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5458499]]></guid>
			<category><![CDATA[hot flashes]]></category>
			<category><![CDATA[Flash Games]]></category>
			<category><![CDATA[GNOP]]></category>
			<category><![CDATA[Pong]]></category>
			<pubDate><![CDATA[Wed, 27 Jan 2010 21:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5458499&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[The History Of The World Of Video Game Music]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The History Of The World Of Video Game Music" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read The History Of The World Of Video Game Music" href="http://kotaku.com/5457276/the-history-of-the-world-of-video-game-music" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The History Of The World Of Video Game Music" alt="Click here to read The History Of The World Of Video Game Music" src="http://cache.kotaku.com/assets/images/9/2010/01/gxtogmgdfeo.jpg"/>
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				 If the history of video games from the <a class="autolink" title="Click here to read more posts tagged #atari2600" title="Click here to read more posts tagged #atari2600" href="http://kotaku.com/tag/atari2600/">Atari 2600</a> to the <a class="autolink" title="Click here to read more posts tagged #supernintendo" title="Click here to read more posts tagged #supernintendo" href="http://kotaku.com/tag/supernintendo/">Super Nintendo</a> were turned into a musical, this would be its soundtrack.				<a href="http://kotaku.com/5457276/the-history-of-the-world-of-video-game-music" title="Click here to read more about The History Of The World Of Video Game Music">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5457276/the-history-of-the-world-of-video-game-music]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5457276]]></guid>
			<category><![CDATA[Clips]]></category>
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			<category><![CDATA[History]]></category>
			<category><![CDATA[Nes]]></category>
			<category><![CDATA[Pong]]></category>
			<category><![CDATA[Remix]]></category>
			<category><![CDATA[super nintendo]]></category>
			<category><![CDATA[video game music]]></category>
			<pubDate><![CDATA[Tue, 26 Jan 2010 12:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Video Game Quintet Captures The Essence Of Pong]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Video Game Quintet Captures The Essence Of Pong" href="http://kotaku.com/culture/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">culture</span></a></div -->					<div><a title="Click here to read Video Game Quintet Captures The Essence Of Pong" href="http://kotaku.com/5333982/video-game-quintet-captures-the-essence-of-pong" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Video Game Quintet Captures The Essence Of Pong" alt="Click here to read Video Game Quintet Captures The Essence Of Pong" src="http://cache.kotaku.com/assets/images/9/2009/08/IJrGYpYx8CQ.jpg"/>
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				 We've seen video game musical performances in the past, but none that have managed to convey the underlying sense of despair so prevalent in Pong as this particular quintet.				<a href="http://kotaku.com/5333982/video-game-quintet-captures-the-essence-of-pong" title="Click here to read more about Video Game Quintet Captures The Essence Of Pong">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5333982/video-game-quintet-captures-the-essence-of-pong]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5333982]]></guid>
			<category><![CDATA[Culture]]></category>
			<category><![CDATA[Halo]]></category>
			<category><![CDATA[Live performance]]></category>
			<category><![CDATA[Mario]]></category>
			<category><![CDATA[Pong]]></category>
			<category><![CDATA[video game music]]></category>
			<category><![CDATA[Zelda]]></category>
			<pubDate><![CDATA[Mon, 10 Aug 2009 12:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5333982&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Pong, Kinky Boots, Whips, Sexy Times]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Pong, Kinky Boots, Whips, Sexy Times" href="http://kotaku.com/pong/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pong</span></a></div -->					<div><a title="Click here to read Pong, Kinky Boots, Whips, Sexy Times" href="http://kotaku.com/5326839/pong-kinky-boots-whips-sexy-times" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Pong, Kinky Boots, Whips, Sexy Times" alt="Click here to read Pong, Kinky Boots, Whips, Sexy Times" src="http://cache.kotaku.com/assets/images/9/2009/07/pongboot.jpg"/>
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				Here's one way to sauce up a game of Pong: have you play the game using a pair of pointy boots. And if you lose, you get whipped. Literally. Confused? <a href="http://news.bbc.co.uk/2/hi/technology/8175612.stm">Let this creepy British man explain</a>.				<a href="http://kotaku.com/5326839/pong-kinky-boots-whips-sexy-times" title="Click here to read more about Pong, Kinky Boots, Whips, Sexy Times">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5326839/pong-kinky-boots-whips-sexy-times]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5326839]]></guid>
			<category><![CDATA[Pong]]></category>
			<category><![CDATA[Britain]]></category>
			<category><![CDATA[Culture]]></category>
			<pubDate><![CDATA[Fri, 31 Jul 2009 05:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5326839&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Atari Founder Returns To Development With Battleswarm]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Atari Founder Returns To Development With Battleswarm" href="http://kotaku.com/nolan-bushnell/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nolanbushnell</span></a></div -->					<div><a title="Click here to read Atari Founder Returns To Development With Battleswarm" href="http://kotaku.com/5326494/atari-founder-returns-to-development-with-battleswarm" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Atari Founder Returns To Development With Battleswarm" alt="Click here to read Atari Founder Returns To Development With Battleswarm" src="http://cache.kotaku.com/assets/images/9/2009/07/battleswarm_01.jpg"/>
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				 <a class="autolink" title="Click here to read more posts tagged NOLAN BUSHNELL" title="Click here to read more posts tagged NOLAN BUSHNELL" href="http://kotaku.com/tag/nolan-bushnell/">Nolan Bushnell</a>, creator of Pong and founder of Atari, returns to game development with <a class="autolink" title="Click here to read more posts tagged BATTLESWARM: FIELD OF HONOR" title="Click here to read more posts tagged BATTLESWARM: FIELD OF HONOR" href="http://kotaku.com/tag/battleswarm%7c-field-of-honor/">Battleswarm: Field of Honor</a>, a real-time strategy / first-person shooter hybrid he describes as "a mash-up between StarCraft and Starship Troopers."				<a href="http://kotaku.com/5326494/atari-founder-returns-to-development-with-battleswarm" title="Click here to read more about Atari Founder Returns To Development With Battleswarm">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5326494/atari-founder-returns-to-development-with-battleswarm]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5326494]]></guid>
			<category><![CDATA[Nolan Bushnell]]></category>
			<category><![CDATA[Atari]]></category>
			<category><![CDATA[Battleswarm: Field of Honor]]></category>
			<category><![CDATA[Fps]]></category>
			<category><![CDATA[Hybrid]]></category>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[Pong]]></category>
			<category><![CDATA[Rts]]></category>
			<pubDate><![CDATA[Thu, 30 Jul 2009 13:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Ever See One Hundred Sheep Play Pong Before?]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ever See One Hundred Sheep Play Pong Before?" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read Ever See One Hundred Sheep Play Pong Before?" href="http://kotaku.com/5174643/ever-see-one-hundred-sheep-play-pong-before" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Ever See One Hundred Sheep Play Pong Before?" alt="Click here to read Ever See One Hundred Sheep Play Pong Before?" src="http://cache.kotaku.com/assets/images/9/2011/11/small_e64b644b143726cd81e8edb4b41cd9a9.jpg"/>
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				<!-- videoId: D2FX9rviEhw --><!-- /videoId: D2FX9rviEhw --> This ad for Samsung is trying to sell us on the benefits of an LED TV. Instead, it's selling us on the benefits of buying a camera and lots and lots of sheep.				<a href="http://kotaku.com/5174643/ever-see-one-hundred-sheep-play-pong-before" title="Click here to read more about Ever See One Hundred Sheep Play Pong Before?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 19 Mar 2009 08:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Ikaruga & Pong Swap Polarities In Pong-Karuga]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ikaruga &amp; Pong Swap Polarities In Pong-Karuga" href="http://kotaku.com/ikaruga/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ikaruga</span></a></div -->					<div><a title="Click here to read Ikaruga &amp; Pong Swap Polarities In Pong-Karuga" href="http://kotaku.com/5151034/ikaruga--pong-swap-polarities-in-pong+karuga" class="pp_image">
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				"GoS-CPT-Stewart" is a student at game design school Full Sail. As part of his studies, he had to make a Pong clone. So he took Pong and mixed it with, of all things, Ikaruga.				<a href="http://kotaku.com/5151034/ikaruga--pong-swap-polarities-in-pong+karuga" title="Click here to read more about Ikaruga & Pong Swap Polarities In Pong-Karuga">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 10 Feb 2009 23:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Atari Founder's Restaurant Is Not So Good]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Atari Founder's Restaurant Is Not So Good" href="http://kotaku.com/nolan-bushnell/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nolanbushnell</span></a></div -->					<div><a title="Click here to read Atari Founder's Restaurant Is Not So Good" href="http://kotaku.com/5086721/atari-founders-restaurant-is-not-so-good" class="pp_image">
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				The idea of restaurant uWink sounds great: Arcade meets bar. Ironic because American arcades started in bars! Even more ironic because the guy who founded uWink, Nolan Bushnell, kick started American video game arcades with Atari's <i>PONG</i>. uWink is outfitted with flatscreen TVs that patrons can use to order food and drinks and to play casual games. Like we said, great in concept. 				<a href="http://kotaku.com/5086721/atari-founders-restaurant-is-not-so-good" title="Click here to read more about Atari Founder's Restaurant Is Not So Good">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 14 Nov 2008 06:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Proto-Pong Honored at Nuclear Laboratory]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Proto-Pong Honored at Nuclear Laboratory" href="http://kotaku.com/history/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">history</span></a></div -->					<div><a title="Click here to read Proto-Pong Honored at Nuclear Laboratory" href="http://kotaku.com/5080581/proto+pong-honored-at-nuclear-laboratory" class="pp_image">
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				Some might think the men who wrote what is credited as the first video game ever, Tennis for Two, might regret not patenting his work. If they did, however, the United States government would have owned that patent. And it's fascinating to consider the Department of Energy as a founding investor in the multibillion-dollar video gaming industry of present times.				<a href="http://kotaku.com/5080581/proto+pong-honored-at-nuclear-laboratory" title="Click here to read more about Proto-Pong Honored at Nuclear Laboratory">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 08 Nov 2008 15:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Pong Finally Ported To Whiteboards]]></title>
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				<em>Pong</em>, the classic table tennis video game, has been "ported" to just about everything. <a href="http://kotaku.com/5013050/pong-table-blends-the-real-with-the-virtual">Tables</a>, <a href="http://kotaku.com/gaming/pong/pong-clock-of-awesomeness-154679.php">clocks</a>, <a href="http://kotaku.com/gaming/pong/wear-it-or-play-it-this-is-the-pong-dress-196333.php">dresses</a>, <a href="http://kotaku.com/gaming/gambling/pong-slot-machine-pays-out-more-with-pong-prowess-318480.php">slot machines</a>, <a href="http://kotaku.com/gaming/pong/a-pong-shirt-that-moves-244001.php">t-shirts</a>, <a href="http://kotaku.com/gaming/clips/clips-home+made-pong-wrist-watch-226825.php">watches</a>... it seems there are few things that haven't been <em>Pong</em>-ed. Today we can add one more: whiteboards, a mainstay of corporate meeting rooms and cubicles. It may be painfully slow, the opportunities to cheat rampant, but still... ooh, aah! Our new president elect is <a href="http://kotaku.com/5034525/barack-obama-former-pong-lover">gonna love it</a>.				<a href="http://kotaku.com/5077505/pong-finally-ported-to-whiteboards" title="Click here to read more about Pong Finally Ported To Whiteboards">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 05 Nov 2008 18:40:56 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Barack Obama? Former Pong Lover]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Barack Obama? Former Pong Lover" href="http://kotaku.com/politics/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">politics</span></a></div -->					<div><a title="Click here to read Barack Obama? Former Pong Lover" href="http://kotaku.com/5034525/barack-obama-former-pong-lover" class="pp_image">
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Barack Obama is a politician. He's running for president! In a probing interview with <i>Entertainment Weekly</i>, the publication has a <i>hard-hitting</i> and <i>probing</i> interview with Obama. Things like what Obama thought of <i>Shrek 3</i>, his favorite sitcoms and what's on his iPod. Here's the obligatory video games question:				<a href="http://kotaku.com/5034525/barack-obama-former-pong-lover" title="Click here to read more about Barack Obama? Former Pong Lover">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 08 Aug 2008 07:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[The Daily Show Tackles Presidential Campaign Games]]></title>
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				Presidential hopeful John McCain is targeting the <strike>directionless couch potato</strike> youth vote with video games. <a href="http://kotaku.com/5018615/mccain-courts-the-gamer-vote--poorly">Poorly</a>. Barack Obama, on the other hand, is doing a kick ass job of it, according to The Daily Show. Unless we're mishearing things, Master Obama is sporting the "Yes We Cannon" in his campaign game, something that's not out of the realm of possibility &mdash; and sensibility &mdash; when you're holding a quarter of a billion dollars in campaign funds. Do not click through if you're offended by abortion humor.				<a href="http://kotaku.com/5019579/the-daily-show-tackles-presidential-campaign-games" title="Click here to read more about The Daily Show Tackles Presidential Campaign Games">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 25 Jun 2008 15:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Nolan Bushnell Doesn't Want To Mess with 47-Button Controllers]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Nolan Bushnell Doesn't Want To Mess with 47-Button Controllers" href="http://kotaku.com/atari/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">atari</span></a></div -->					<div><a title="Click here to read Nolan Bushnell Doesn't Want To Mess with 47-Button Controllers" href="http://kotaku.com/5017106/nolan-bushnell-doesnt-want-to-mess-with-47+button-controllers" class="pp_image">
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				 Nolan Bushnell (pictured) is a casual guy. As the Atari founder likes to point out, his games were easy to pick up and play, but difficult to master. And the controls for something like, I dunno, <i>Pong</i>? SIMPLE. Says Bushnell:				<a href="http://kotaku.com/5017106/nolan-bushnell-doesnt-want-to-mess-with-47+button-controllers" title="Click here to read more about Nolan Bushnell Doesn't Want To Mess with 47-Button Controllers">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 17 Jun 2008 15:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Nolan Bushnell Talks His 600 Trillion Games, Pong Dates]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Nolan Bushnell Talks His 600 Trillion Games, Pong Dates" href="http://kotaku.com/nolan-bushnell/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nolanbushnell</span></a></div -->					<div><a title="Click here to read Nolan Bushnell Talks His 600 Trillion Games, Pong Dates" href="http://kotaku.com/5015887/nolan-bushnell-talks-his-600-trillion-games-pong-dates" class="pp_image">
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				Atari founder Nolan Bushnell recently <a href="http://www.gamedaily.com/articles/features/interview-nolan-bushnells-600-trillion-games/?biz">talked to GameDaily</a> about his uWink business, a growing chain of restaurants that feature touch terminals on every table - not only do they let users order their food that way, but they can also play games together.				<a href="http://kotaku.com/5015887/nolan-bushnell-talks-his-600-trillion-games-pong-dates" title="Click here to read more about Nolan Bushnell Talks His 600 Trillion Games, Pong Dates">More&nbsp;&raquo;</a>
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			<category><![CDATA[uWink]]></category>
			<pubDate><![CDATA[Thu, 12 Jun 2008 14:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Leigh Alexander]]></dc:creator>
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			<title><![CDATA[Leonardo DiCaprio to Star in Atari Movie?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Leonardo DiCaprio to Star in Atari Movie?" href="http://kotaku.com/movies/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">movies</span></a></div -->					<div><a title="Click here to read Leonardo DiCaprio to Star in Atari Movie?" href="http://kotaku.com/5014259/leonardo-dicaprio-to-star-in-atari-movie" class="pp_image">
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OK, OK, kinda misleading headline — his production company is producing "Atari" a biopic about Nolan Bushnell, Pong's developer and Atari's founder. Paramount bought the rights yesterday. Indications are that he will star, but not knowing the story yet, I don't know if that means he would play Bushnell or, perhaps, another character through whom the story of Bushnell and Atari is presented.				<a href="http://kotaku.com/5014259/leonardo-dicaprio-to-star-in-atari-movie" title="Click here to read more about Leonardo DiCaprio to Star in Atari Movie?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 07 Jun 2008 16:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Pong Table Blends The Real With The Virtual]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Pong Table Blends The Real With The Virtual" href="http://kotaku.com/culture/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">culture</span></a></div -->					<div><a title="Click here to read Pong Table Blends The Real With The Virtual" href="http://kotaku.com/5013050/pong-table-blends-the-real-with-the-virtual" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Pong Table Blends The Real With The Virtual" alt="Click here to read Pong Table Blends The Real With The Virtual" src="http://cache.kotaku.com/assets/images/9/2008/06/12/d3/small_777f2f418e810025b33455bf45b48f29.jpg"/>
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				 I am a creature of basic interests. I love Space Invaders. I love Pong. In fact I own the first pair of Invader shoes and one of those limited edition Pong clocks, so when I saw this table I got way too excited... judging by the absolute silence that greeted my enthusiasm when I shared this with the others in Kotaku Tower.				<a href="http://kotaku.com/5013050/pong-table-blends-the-real-with-the-virtual" title="Click here to read more about Pong Table Blends The Real With The Virtual">More&nbsp;&raquo;</a>
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			<category><![CDATA[Culture]]></category>
			<category><![CDATA[Art]]></category>
			<category><![CDATA[Oddities]]></category>
			<category><![CDATA[Pong]]></category>
			<category><![CDATA[Space Invaders]]></category>
			<pubDate><![CDATA[Wed, 04 Jun 2008 17:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Choose Your Own Adventure: Pong]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Choose Your Own Adventure: Pong" href="http://kotaku.com/pong/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pong</span></a></div -->					<div><a title="Click here to read Choose Your Own Adventure: Pong" href="http://kotaku.com/5012032/choose-your-own-adventure-pong" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Choose Your Own Adventure: Pong" alt="Click here to read Choose Your Own Adventure: Pong" src="http://cache.kotaku.com/assets/images/9/2008/05/65/40/small_ebc9dd4be7947ed4190117c936c8b119.jpg"/>
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				Back in November we pointed you to <a href="http://kotaku.com/gaming/pac_man/pac+txt-a-pac+man-text-adventure-318490.php">Pac-Txt</a>, Pac-Man as a text adventure. Now we deliver you Pong rendered as a 180-page Choose Your Own Adventure book. It's like someone sat around thinking "Hey, you know that game Pong? What if we could make it even <em>slower</em> and <em>more boring</em>. But admit it, you're intrigued. And you can read the entire thing after the jump.				<a href="http://kotaku.com/5012032/choose-your-own-adventure-pong" title="Click here to read more about Choose Your Own Adventure: Pong">More&nbsp;&raquo;</a>
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			<category><![CDATA[Pong]]></category>
			<category><![CDATA[Books]]></category>
			<category><![CDATA[Humor]]></category>
			<category><![CDATA[Text Adventures]]></category>
			<pubDate><![CDATA[Sat, 31 May 2008 13:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[C-C-C-Combo Game Breaker!]]></title>
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				Hey! You got your Pong in my Breakout! You got your arm rasslin' in my Tetris! I swear, the only way to make <s>boring</s> classic video games playable and entertaining in modern times is to rig them to insane controls or pair them with another classic. Here are two.				<a href="http://kotaku.com/381809/c+c+c+combo-game-breaker" title="Click here to read more about C-C-C-Combo Game Breaker!">More&nbsp;&raquo;</a>
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			<category><![CDATA[hot flashes]]></category>
			<category><![CDATA[arm rasslin]]></category>
			<category><![CDATA[BreakOut]]></category>
			<category><![CDATA[Clips]]></category>
			<category><![CDATA[Hacks]]></category>
			<category><![CDATA[Mods]]></category>
			<category><![CDATA[Pong]]></category>
			<category><![CDATA[Tetris]]></category>
			<pubDate><![CDATA[Sat, 19 Apr 2008 20:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[ogood]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=381809&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Atari Founder Working On An MMO]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Atari Founder Working On An MMO" href="http://kotaku.com/nolan-bushnell/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nolanbushnell</span></a></div -->					<div><a title="Click here to read Atari Founder Working On An MMO" href="http://kotaku.com/362172/atari-founder-working-on-an-mmo" class="pp_image">
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				Nolan Bushnell created Pong. He founded Atari. <em>And </em>Chuck E Cheese. So, yes, he is a <em>great </em>man. He's also a man who fancies he knows where there's money to be made when it comes to videogames, which is why he let slip during an interview at GDC that he's working on an MMO. No further info than that, sorry, but he does say that "as compelling as World of Warcraft is, it too shall find that there are other ways to play a game". So long as it involves rolling a character that can pull off smoking a pipe in a hot tub, I'm <em>in</em>.				<a href="http://kotaku.com/362172/atari-founder-working-on-an-mmo" title="Click here to read more about Atari Founder Working On An MMO">More&nbsp;&raquo;</a>
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			<category><![CDATA[Nolan Bushnell]]></category>
			<category><![CDATA[Atari]]></category>
			<category><![CDATA[Mmo]]></category>
			<category><![CDATA[Mmorpg]]></category>
			<category><![CDATA[Pong]]></category>
			<pubDate><![CDATA[Fri, 29 Feb 2008 08:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Nolan Bushnell Reminisces On NPR]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Nolan Bushnell Reminisces On NPR" href="http://kotaku.com/interview/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">interview</span></a></div -->					<div><a title="Click here to read Nolan Bushnell Reminisces On NPR" href="http://kotaku.com/329211/nolan-bushnell-reminisces-on-npr" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Nolan Bushnell Reminisces On NPR" alt="Click here to read Nolan Bushnell Reminisces On NPR" src="http://cache.kotaku.com/assets/images/9/2007/12/small_pong9.gif"/>
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				For those who may not have wasted away the weekend with a bottle of Jack and their favorite National Public Radio programming, Atari founder Nolan Bushnell made an appearance to celebrate the 35th anniversary of PONG. In his short interview, he talked about things like the public reaction to Pong "How does the tv station know what I've turned this knob?" before taking a few shots at the violent and complex games that followed. Listening to the interview feels a lot like eating the comforting, nostalgic food that only your mom could make right, and then cracking a carton of decade-old,  freezer burned ice cream for dessert. Still, it's worth a listen. 				<a href="http://kotaku.com/329211/nolan-bushnell-reminisces-on-npr" title="Click here to read more about Nolan Bushnell Reminisces On NPR">More&nbsp;&raquo;</a>
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			<category><![CDATA[Interview]]></category>
			<category><![CDATA[Atari]]></category>
			<category><![CDATA[Nolan Bushnell]]></category>
			<category><![CDATA[Pong]]></category>
			<pubDate><![CDATA[Mon, 03 Dec 2007 14:00:32 EST]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[Finally, Tetris On A (Fake) Watch]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Finally, Tetris On A (Fake) Watch" href="http://kotaku.com/tetris/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tetris</span></a></div -->					<div><a title="Click here to read Finally, Tetris On A (Fake) Watch" href="http://kotaku.com/323723/finally-tetris-on-a-fake-watch" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Finally, Tetris On A (Fake) Watch" alt="Click here to read Finally, Tetris On A (Fake) Watch" src="http://cache.kotaku.com/assets/images/9/2007/11/small_tetris_forever2.jpg"/>
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				The good news about this watch, with <em>Tetris</em> built-in, is that it looks just as playable as its <em>Pong</em>-playing counterpart. The bad news? They don't exist. These Nixon branded concept watches were knocked up by French product designer Lysandre Follet and are shown animated form at the link below. Music is included for maximum authenticity.				<a href="http://kotaku.com/323723/finally-tetris-on-a-fake-watch" title="Click here to read more about Finally, Tetris On A (Fake) Watch">More&nbsp;&raquo;</a>
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			<category><![CDATA[Tetris]]></category>
			<category><![CDATA[Concept]]></category>
			<category><![CDATA[Fashion]]></category>
			<category><![CDATA[Pong]]></category>
			<category><![CDATA[Watches]]></category>
			<pubDate><![CDATA[Fri, 16 Nov 2007 17:40:22 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Pong Slot Machine Pays Out More With Pong Prowess]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Pong Slot Machine Pays Out More With Pong Prowess" href="http://kotaku.com/gambling/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gambling</span></a></div -->					<div><a title="Click here to read Pong Slot Machine Pays Out More With Pong Prowess" href="http://kotaku.com/318480/pong-slot-machine-pays-out-more-with-pong-prowess" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Pong Slot Machine Pays Out More With Pong Prowess" alt="Click here to read Pong Slot Machine Pays Out More With Pong Prowess" src="http://cache.kotaku.com/assets/images/9/2007/11/small_pong_slots.jpg"/>
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				Bally, former maker of fabulous pinball tables, has introduced something new the world of slots with its Skill Series line of machines, the first of which is based on the classic paddle game <em>Pong</em>. While most slot machines are based on nothing but chance, <em>Pong</em> breaks new ground with its skill-based pay outs. During a 45-second bonus round, a random occurrence, gamblers will be able to play a round of old school <em>Pong</em>. Performing better naturally gives you a higher pay out. Even if you're clueless behind the paddles, you'll still get <em>something</em>, but power <em>Pong</em> players may walk away with a bit more of their cash.				<a href="http://kotaku.com/318480/pong-slot-machine-pays-out-more-with-pong-prowess" title="Click here to read more about Pong Slot Machine Pays Out More With Pong Prowess">More&nbsp;&raquo;</a>
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			<category><![CDATA[Gambling]]></category>
			<category><![CDATA[Bally]]></category>
			<category><![CDATA[Pong]]></category>
			<category><![CDATA[Shinobi]]></category>
			<category><![CDATA[slot machines]]></category>
			<pubDate><![CDATA[Fri, 02 Nov 2007 18:20:23 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Iraq Vet Writes Of His Return Home, Return To Gaming]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Iraq Vet Writes Of His Return Home, Return To Gaming" href="http://kotaku.com/america.s-army/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">americasarmy</span></a></div -->					<div><a title="Click here to read Iraq Vet Writes Of His Return Home, Return To Gaming" href="http://kotaku.com/314129/iraq-vet-writes-of-his-return-home-return-to-gaming" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Iraq Vet Writes Of His Return Home, Return To Gaming" alt="Click here to read Iraq Vet Writes Of His Return Home, Return To Gaming" src="http://cache.kotaku.com/assets/images/9/2007/10/small_pong.jpg"/>
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				The New York Times has been running a series of opinion pieces under the "Home Fires" banner, in which U.S. military veterans of the Iraq War write of returning to their lives after serving overseas. While some lean toward the intense, including contributions from a soldier blinded in a roadside bomb attack and one from a vet who responded to a bloody police station bombing, the most recent from former Marine Jeffrey D. Barnett writes simply of his love of gaming. It's not filled with earth-shattering revelations or the unique insight that only a Marine hardened by battle can provide, it's simply a thoughtful, down to earth op-ed from a rational gamer, one who just happens to be a foreign war vet.				<a href="http://kotaku.com/314129/iraq-vet-writes-of-his-return-home-return-to-gaming" title="Click here to read more about Iraq Vet Writes Of His Return Home, Return To Gaming">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/314129/iraq-vet-writes-of-his-return-home-return-to-gaming]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-314129]]></guid>
			<category><![CDATA[America's Army]]></category>
			<category><![CDATA[Iraq]]></category>
			<category><![CDATA[New York Times]]></category>
			<category><![CDATA[Pong]]></category>
			<pubDate><![CDATA[Tue, 23 Oct 2007 21:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Public Play Pong Dress]]></title>
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				<br   />				<a href="http://kotaku.com/293651/public-play-pong-dress" title="Click here to read more about Public Play Pong Dress">More&nbsp;&raquo;</a>
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			<category><![CDATA[gc07]]></category>
			<category><![CDATA[Clothing]]></category>
			<category><![CDATA[Fashion]]></category>
			<category><![CDATA[Leipzig]]></category>
			<category><![CDATA[Pong]]></category>
			<category><![CDATA[public play]]></category>
			<pubDate><![CDATA[Tue, 28 Aug 2007 14:00:39 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=293651&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Atari Classics Evolve]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Atari Classics Evolve" href="http://kotaku.com/psp-retro-collection/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pspretrocollection</span></a></div -->					<div><a title="Click here to read Atari Classics Evolve" href="http://kotaku.com/291677/atari-classics-evolve" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Atari Classics Evolve" alt="Click here to read Atari Classics Evolve" src="http://cache.kotaku.com/assets/images/9/2007/08/small_pong-arcade.gif"/>
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				Not just another retro arcade title compilation that screws with the classics with often hilarious results, Atari Classics Evolved for the PSP is over 70 games in one! Not only do you get 11 classic Atari arcade titles like Asteroids, Battlezone, Tempest, Super Breakout, and Pong in both original and evolved versions, but you also get more than 60 Atari 2600 classics. Over 60 games that were once a whole lot of fun but now only amuse for a good minute before that "Hey, I remember this!" feeling wears off. Games so simple you can close your eyes and accurately play them using only your imagination. Hell, they might even be better that way. Having said that, I still plan on picking up the compilation when it hits this fall, if only for the joy of peer-to-peer wireless Pong. 				<a href="http://kotaku.com/291677/atari-classics-evolve" title="Click here to read more about Atari Classics Evolve">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/291677/atari-classics-evolve]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-291677]]></guid>
			<category><![CDATA[PSP Retro Collection]]></category>
			<category><![CDATA[2600]]></category>
			<category><![CDATA[Atari]]></category>
			<category><![CDATA[atari classics evolved]]></category>
			<category><![CDATA[classics]]></category>
			<category><![CDATA[compilation]]></category>
			<category><![CDATA[Pong]]></category>
			<pubDate><![CDATA[Tue, 21 Aug 2007 12:30:23 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Atari Pong Commercial]]></title>
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Holy smokes! I think I may have just found one of the oldest home video game commercials in existence. Before the 2600, Atari came out with a home version of Pong which was making a huge splash in arcades and bars across the country and this is the ad they made for it. 				<a href="http://kotaku.com/281095/atari-pong-commercial" title="Click here to read more about Atari Pong Commercial">More&nbsp;&raquo;</a>
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			<category><![CDATA[Clips]]></category>
			<category><![CDATA[Atari]]></category>
			<category><![CDATA[Commercial]]></category>
			<category><![CDATA[cowboy]]></category>
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			<category><![CDATA[Pong]]></category>
			<category><![CDATA[Retro]]></category>
			<pubDate><![CDATA[Sun, 22 Jul 2007 11:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[fdemarco]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=281095&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[T&A Pong]]></title>
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								<a href="http://kotaku.com/257791/ta-pong" title="Click here to read more about T&A Pong">More&nbsp;&raquo;</a>
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			<category><![CDATA[they put the g in pong]]></category>
			<category><![CDATA[Art]]></category>
			<category><![CDATA[Clips]]></category>
			<category><![CDATA[Pong]]></category>
			<category><![CDATA[Sex]]></category>
			<pubDate><![CDATA[Fri, 04 May 2007 17:00:12 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=257791&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Father of Video Games "Had Enough" of New Fangled Gaming]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Father of Video Games &quot;Had Enough&quot; of New Fangled Gaming" href="http://kotaku.com/ralph-baer/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ralphbaer</span></a></div -->					<div><a title="Click here to read Father of Video Games &quot;Had Enough&quot; of New Fangled Gaming" href="http://kotaku.com/246968/father-of-video-games-had-enough-of-new-fangled-gaming" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Father of Video Games &quot;Had Enough&quot; of New Fangled Gaming" alt="Click here to read Father of Video Games &quot;Had Enough&quot; of New Fangled Gaming" src="http://cache.kotaku.com/assets/images/9/2007/03/small_baerwithbush.jpg"/>
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				Game site Gamasutra has a fantastic interview up with Father of Video Games Ralph Baer. Besides developing <i>Pong</i>, he also created the first commercial console (the Magnavox: Odyssey) and was the brains behind the first light gun. What does he think of today's games? Says Baer:				<a href="http://kotaku.com/246968/father-of-video-games-had-enough-of-new-fangled-gaming" title="Click here to read more about Father of Video Games "Had Enough" of New Fangled Gaming">More&nbsp;&raquo;</a>
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			<category><![CDATA[ralph baer]]></category>
			<category><![CDATA[Free Stuff]]></category>
			<category><![CDATA[Pong]]></category>
			<category><![CDATA[Ps2]]></category>
			<category><![CDATA[Retro]]></category>
			<category><![CDATA[Wii]]></category>
			<category><![CDATA[Xbox]]></category>
			<pubDate><![CDATA[Mon, 26 Mar 2007 07:00:25 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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