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		<title><![CDATA[Kotaku: Plot]]></title>
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			<title><![CDATA[Kotaku: Plot]]></title>
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		<description><![CDATA[Kotaku posts tagged Plot]]></description>
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			<title><![CDATA[What's The Story With Catherine?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read What's The Story With Catherine?" href="http://kotaku.com/atlus/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">atlus</span></a></div -->					<div><a title="Click here to read What's The Story With Catherine?" href="http://kotaku.com/5679518/whats-the-story-with-catherine" class="pp_image">
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				 Grisly murders, deadly nightmares, and a marriage proposal followed immediately by a one-night-stand? What exactly is going on in Atlus' Catherine? the game's official website gives us the skinny.				<a href="http://kotaku.com/5679518/whats-the-story-with-catherine" title="Click here to read more about What's The Story With Catherine?">More&nbsp;&raquo;</a>
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			<category><![CDATA[Atlus]]></category>
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			<pubDate><![CDATA[Tue, 02 Nov 2010 13:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[What's My Motivation? Why We Play The Top 100 Games]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read What's My Motivation? Why We Play The Top 100 Games" href="http://kotaku.com/infographic/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">infographic</span></a></div -->					<div><a title="Click here to read What's My Motivation? Why We Play The Top 100 Games" href="http://kotaku.com/5525399/whats-my-motivation-why-we-play-the-top-100-games" class="pp_image">
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We pulled the top 100 highest rated games from review aggregation website <a href="http://www.GameRankings.com">GameRankings.com</a> and broke them down by primary motivation - the driving force behind the heroes, anti-heroes, competitors, and god-like beings inhabiting those acclaimed titles.				<a href="http://kotaku.com/5525399/whats-my-motivation-why-we-play-the-top-100-games" title="Click here to read more about What's My Motivation? Why We Play The Top 100 Games">More&nbsp;&raquo;</a>
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			<category><![CDATA[100 Highest rated Games]]></category>
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			<category><![CDATA[Top 100 Games]]></category>
			<pubDate><![CDATA[Tue, 27 Apr 2010 12:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Dead Rising 2 Examines the Power of Multinational Pharmaceuticals]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Dead Rising 2 Examines the Power of Multinational Pharmaceuticals" href="http://kotaku.com/captivate-2010/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">captivate2010</span></a></div -->					<div><a title="Click here to read Dead Rising 2 Examines the Power of Multinational Pharmaceuticals" href="http://kotaku.com/5520452/dead-rising-2-examines-the-power-of-multinational-pharmaceuticals" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Dead Rising 2 Examines the Power of Multinational Pharmaceuticals" alt="Click here to read Dead Rising 2 Examines the Power of Multinational Pharmaceuticals" src="http://cache.kotaku.com/assets/images/9/2010/04/featureslot_cc-1000.jpg"/>
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				 Dead Rising 2 is a zombie game with bite – a darkly humorous exploration of the ultimate power wielded by multinational pharmaceuticals and the corruption that creates.				<a href="http://kotaku.com/5520452/dead-rising-2-examines-the-power-of-multinational-pharmaceuticals" title="Click here to read more about Dead Rising 2 Examines the Power of Multinational Pharmaceuticals">More&nbsp;&raquo;</a>
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			<category><![CDATA[Captivate 2010]]></category>
			<category><![CDATA[blue castle games]]></category>
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			<category><![CDATA[Chuck greene]]></category>
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			<category><![CDATA[rob barrett]]></category>
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			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Wed, 21 Apr 2010 20:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Why Games Need More Than One Simple Word]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Why Games Need More Than One Simple Word" href="http://kotaku.com/weekend-reader/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">weekendreader</span></a></div -->					<div><a title="Click here to read Why Games Need More Than One Simple Word" href="http://kotaku.com/5514188/why-games-need-more-than-one-simple-word" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Why Games Need More Than One Simple Word" alt="Click here to read Why Games Need More Than One Simple Word" src="http://cache.kotaku.com/assets/images/9/2011/11/small_ffb71b90d7ade0f89d72d734499b355c.jpg"/>
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				No matter who is brought in to write a story or dialogue, the industry still treats the written word in such a utilitarian way that it has a second-class citizenship among the other art forms comprising a video game.				<a href="http://kotaku.com/5514188/why-games-need-more-than-one-simple-word" title="Click here to read more about Why Games Need More Than One Simple Word">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sun, 11 Apr 2010 13:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[You Got Plot In My Street Fighter]]></title>
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				<!-- videoId: 44552 --><!-- /videoId: 44552 -->.html Yes, I know there's a wonderful tradition of storytelling behind the Street Fighter series.				<a href="http://kotaku.com/5135746/you-got-plot-in-my-street-fighter" title="Click here to read more about You Got Plot In My Street Fighter">More&nbsp;&raquo;</a>
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			<category><![CDATA[street fighter iv]]></category>
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			<pubDate><![CDATA[Tue, 20 Jan 2009 17:00:01 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[New Saints Row 2 Trailer Unveils Existence of Plot]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read New Saints Row 2 Trailer Unveils Existence of Plot" href="http://kotaku.com/saints-row-2/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">saintsrow2</span></a></div -->					<div><a title="Click here to read New Saints Row 2 Trailer Unveils Existence of Plot" href="http://kotaku.com/5021202/new-saints-row-2-trailer-unveils-existence-of-plot" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read New Saints Row 2 Trailer Unveils Existence of Plot" alt="Click here to read New Saints Row 2 Trailer Unveils Existence of Plot" src="http://cache.kotaku.com/assets/images/9/2008/07/e2/29/e2298f2798e0a129877d29281543beb1.jpg"/>
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				 Wait, Saint's Row 2 has a plot? I thought it was all about <a href="http://kotaku.com/5013697/saints-row-2-fires-a-shot-across-gta-ivs-bow-with-sewage-hose">shooting liquid waste at people</a> and all things <a href="http://kotaku.com/385020/more-saints-row-2-more-busey">Gary Busey</a>... go figure.				<a href="http://kotaku.com/5021202/new-saints-row-2-trailer-unveils-existence-of-plot" title="Click here to read more about New Saints Row 2 Trailer Unveils Existence of Plot">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 01 Jul 2008 16:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA['Are Games Going To Grow Up?': A Debate]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read 'Are Games Going To Grow Up?': A Debate" href="http://kotaku.com/opinion/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">opinion</span></a></div -->					<div><a title="Click here to read 'Are Games Going To Grow Up?': A Debate" href="http://kotaku.com/357333/are-games-going-to-grow-up-a-debate" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read 'Are Games Going To Grow Up?': A Debate" alt="Click here to read 'Are Games Going To Grow Up?': A Debate" src="http://cache.kotaku.com/assets/images/9/2008/02/small_mousetrapgame-thumb.jpg"/>
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				<a href="http://kotaku.com/assets/resources/2008/02/mousetrapgame.jpg"></a>  Speaking of <a href="http://kotaku.com/354669/sexuality-in-games-the-juvenilemature-divide/">games being juvenile (maybe)</a>,  Steve Gaynor threw down the gauntlet over at <a href="http://fullbright.blogspot.com/2008/02/wager.html">Fullbright</a> with some incendiary comments that were of <i>course</i> going to start a firestorm, and were indeed designed to.  His contention?  The video games are going to be stuck in the same ghetto as comic books &mdash; always marginalized, forever juvenile, doomed to never being 'a relevant cultural medium':				<a href="http://kotaku.com/357333/are-games-going-to-grow-up-a-debate" title="Click here to read more about 'Are Games Going To Grow Up?': A Debate">More&nbsp;&raquo;</a>
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			<category><![CDATA[narrative design]]></category>
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			<pubDate><![CDATA[Sat, 16 Feb 2008 17:30:59 EST]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[Gamers With Jobs Takes an In-Depth Look BioShock]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Gamers With Jobs Takes an In-Depth Look BioShock" href="http://kotaku.com/bioshock/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">bioshock</span></a></div -->					<div><a title="Click here to read Gamers With Jobs Takes an In-Depth Look BioShock" href="http://kotaku.com/267497/gamers-with-jobs-takes-an-in+depth-look-bioshock" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Gamers With Jobs Takes an In-Depth Look BioShock" alt="Click here to read Gamers With Jobs Takes an In-Depth Look BioShock" src="http://cache.kotaku.com/assets/images/9/2007/06/small_biologo.jpg"/>
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				Julian "Rabbit" Murdoch over at Gamers With Jobs took the trek to Irrational Games' studios in Quincy, MS and  had a chat with ken Levine about BioShock. Of course, in and of itself, this is nothing new. Levine has been interviewed up one side and down the other about his creepy underwater brainchild, but what sets this article apart is it's attention to the details of the story and not just the gameplay. There's a great breakdown of the game's plot as well as a showing the comparisons between it and Ayn Rand's Atlas Shrugged. If you are a BioShock fan and looking to learn more than just surface details, this is a great piece of weekend reading.  <span class="byline">Flynn De Marco</span>				<a href="http://kotaku.com/267497/gamers-with-jobs-takes-an-in+depth-look-bioshock" title="Click here to read more about Gamers With Jobs Takes an In-Depth Look BioShock">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 09 Jun 2007 17:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[fdemarco]]></dc:creator>
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			<title><![CDATA[A Little More About Metronome]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read A Little More About Metronome" href="http://kotaku.com/metronome/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">metronome</span></a></div -->					<div><a title="Click here to read A Little More About Metronome" href="http://kotaku.com/226773/a-little-more-about-metronome" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read A Little More About Metronome" alt="Click here to read A Little More About Metronome" src="http://cache.kotaku.com/assets/images/9/2007/01/small_metronomescreen.jpg"/>
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      Earlier, wrote an article about a game called Metronome and posted a <a href="http://www.kotaku.com/gaming/metronome/clips-metronome-226748.php">trailer</a>. Thanks to a link provided by commenter, Psychotext, I was able to <a href="http://www.tarsier.se/?pageid=55">check out a page</a> on the game on creator, Tarsier Studios' website. There's more about the plot here and while it's not much, gives us at least a little more information on a game I'd like to see more of. There are also several <a href="http://www.tarsier.se/?pageid=55">screenshots</a> that look pretty amazing and remind me a bit of American McGee's Alice.				<a href="http://kotaku.com/226773/a-little-more-about-metronome" title="Click here to read more about A Little More About Metronome">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sun, 07 Jan 2007 21:00:35 EST]]></pubDate>
			<dc:creator><![CDATA[fdemarco]]></dc:creator>
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			<title><![CDATA[Wild Arms 5 Game and Plot Announced]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Wild Arms 5 Game and Plot Announced" href="http://kotaku.com/wild-arms-5/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wildarms5</span></a></div -->					<div><a title="Click here to read Wild Arms 5 Game and Plot Announced" href="http://kotaku.com/147000/wild-arms-5-game-and-plot-announced" class="pp_image">
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				Wild Arms 5 is officially under development, according to Sony's Wild Arms website. New flash on the site say that Wild Arms: The Vth Vanguard is coming.				<a href="http://kotaku.com/147000/wild-arms-5-game-and-plot-announced" title="Click here to read more about Wild Arms 5 Game and Plot Announced">More&nbsp;&raquo;</a>
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			<category><![CDATA[wild Arms 5]]></category>
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			<category><![CDATA[Sony]]></category>
			<pubDate><![CDATA[Fri, 06 Jan 2006 14:00:30 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[The Big List of RPG Plots]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Big List of RPG Plots" href="http://kotaku.com/rpg/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rpg</span></a></div -->					<div><a title="Click here to read The Big List of RPG Plots" href="http://kotaku.com/145241/the-big-list-of-rpg-plots" class="pp_image">
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				S. John Ross' Big List of RPG Plots strips down the endless weak storylines and repetitive side-quests of role-playing games to single paragraphs of generic description. 				<a href="http://kotaku.com/145241/the-big-list-of-rpg-plots" title="Click here to read more about The Big List of RPG Plots">More&nbsp;&raquo;</a>
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			<category><![CDATA[Rpg]]></category>
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			<pubDate><![CDATA[Tue, 27 Dec 2005 13:04:14 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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