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		<title><![CDATA[Kotaku: Pirate]]></title>
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			<title><![CDATA[Kotaku: Pirate]]></title>
			<link>http://kotaku.com/tag/pirate</link>
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		<link>http://kotaku.com/tag/pirate</link>
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		<description><![CDATA[Kotaku posts tagged Pirate]]></description>
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			<title><![CDATA[We Salute You, Pirate Bunny Girl]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read We Salute You, Pirate Bunny Girl" href="http://kotaku.com/game-face/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gameface</span></a></div -->					<div><a title="Click here to read We Salute You, Pirate Bunny Girl" href="http://kotaku.com/5600620/we-salute-you-pirate-bunny-girl" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read We Salute You, Pirate Bunny Girl" alt="Click here to read We Salute You, Pirate Bunny Girl" src="http://cache.kotaku.com/assets/images/9/2010/07/bunnypirate.jpg"/>
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				 <em>Seen outside the Hong Kong convention center at the Hong Kong Comics Festival and Game Fair today. </em>				<a href="http://kotaku.com/5600620/we-salute-you-pirate-bunny-girl" title="Click here to read more about We Salute You, Pirate Bunny Girl">More&nbsp;&raquo;</a>
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			<category><![CDATA[game face]]></category>
			<category><![CDATA[Appic]]></category>
			<category><![CDATA[Bunny]]></category>
			<category><![CDATA[Cosplay]]></category>
			<category><![CDATA[Hong Kong Comics Festival and Game Fair]]></category>
			<category><![CDATA[Pirate]]></category>
			<pubDate><![CDATA[Fri, 30 Jul 2010 12:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[My Pirate, My Friend]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read My Pirate, My Friend" href="http://kotaku.com/well-played/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wellplayed</span></a></div -->					<div><a title="Click here to read My Pirate, My Friend" href="http://kotaku.com/5308386/my-pirate-my-friend" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read My Pirate, My Friend" alt="Click here to read My Pirate, My Friend" src="http://cache.kotaku.com/assets/images/9/2012/01/small_b13bb2e8cb29477901e0daaf364c68b2.jpg"/>
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				 Piracy, the video game industry's multi-billion dollar problem, may have met its match.				<a href="http://kotaku.com/5308386/my-pirate-my-friend" title="Click here to read more about My Pirate, My Friend">More&nbsp;&raquo;</a>
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			<category><![CDATA[Well Played]]></category>
			<category><![CDATA[Ea]]></category>
			<category><![CDATA[Electronic Arts]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[Piracy]]></category>
			<category><![CDATA[Pirate]]></category>
			<category><![CDATA[The Pirate Bay]]></category>
			<category><![CDATA[the sims 3]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Mon, 06 Jul 2009 11:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Zak & Wiki Producer Talks Puzzles, Name Changes and Family Fun]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Zak &amp; Wiki Producer Talks Puzzles, Name Changes and Family Fun" href="http://kotaku.com/tgs07/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tgs07</span></a></div -->					<div><a title="Click here to read Zak &amp; Wiki Producer Talks Puzzles, Name Changes and Family Fun" href="http://kotaku.com/302676/zak--wiki-producer-talks-puzzles-name-changes-and-family-fun" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Zak &amp; Wiki Producer Talks Puzzles, Name Changes and Family Fun" alt="Click here to read Zak &amp; Wiki Producer Talks Puzzles, Name Changes and Family Fun" src="http://cache.kotaku.com/assets/images/9/2007/09/small_zwuy2.jpg"/>
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				 I've been looking forward to Zak and Wiki: Quest for Barbaro's Treasure ever since it was called Treasure Island Z. I continued to love it through it's questionable name change and now, having played several different builds, I'm still a huge fan. I got a chance to sit down with Zak and Wiki producer Hironobu Takeshita to talk a bit about the quirky puzzle game and why they went with such a ridiculously long name. 				<a href="http://kotaku.com/302676/zak--wiki-producer-talks-puzzles-name-changes-and-family-fun" title="Click here to read more about Zak & Wiki Producer Talks Puzzles, Name Changes and Family Fun">More&nbsp;&raquo;</a>
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			<category><![CDATA[tgs07]]></category>
			<category><![CDATA[long name]]></category>
			<category><![CDATA[Pirate]]></category>
			<category><![CDATA[Puzzle]]></category>
			<category><![CDATA[zak and wiki]]></category>
			<pubDate><![CDATA[Sat, 22 Sep 2007 21:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[fdemarco]]></dc:creator>
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			<title><![CDATA[Pirates of the Burning Sea Slips Past June]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Pirates of the Burning Sea Slips Past June" href="http://kotaku.com/steady-as-she-goes/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">steadyasshegoes</span></a></div -->					<div><a title="Click here to read Pirates of the Burning Sea Slips Past June" href="http://kotaku.com/262057/pirates-of-the-burning-sea-slips-past-june" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Pirates of the Burning Sea Slips Past June" alt="Click here to read Pirates of the Burning Sea Slips Past June" src="http://cache.kotaku.com/assets/images/9/2007/05/small_potbsdelay.jpg"/>
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				As pirate mania once-again begins to sweep the nation, the a southwesterly wind brings news from the Burning Sea, where the men are men, the women are as deadly as they are winsome, and a <a href="http://kotaku.com/gaming/top/gdc-07-pirates-of-the-burning-sea-hands+on-243166.php">man named Duck Ass can be a captain</a>. I speak, of course, of Pirates of the Burning Sea, the forthcoming pirate MMO from Flying Lab Software, which I exhaustively explored back during GDC. The one I was looking forward to next month. 				<a href="http://kotaku.com/262057/pirates-of-the-burning-sea-slips-past-june" title="Click here to read more about Pirates of the Burning Sea Slips Past June">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/262057/pirates-of-the-burning-sea-slips-past-june]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-262057]]></guid>
			<category><![CDATA[steady as she goes]]></category>
			<category><![CDATA[Delay]]></category>
			<category><![CDATA[Mmo]]></category>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[Pirate]]></category>
			<category><![CDATA[pirates of the burning sea]]></category>
			<pubDate><![CDATA[Mon, 21 May 2007 19:00:55 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=262057&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Pirate v Ninja Makes The Paper]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Pirate v Ninja Makes The Paper" href="http://kotaku.com/pirate/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pirate</span></a></div -->					<div><a title="Click here to read Pirate v Ninja Makes The Paper" href="http://kotaku.com/248628/pirate-v-ninja-makes-the-paper" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Pirate v Ninja Makes The Paper" alt="Click here to read Pirate v Ninja Makes The Paper" src="http://cache.kotaku.com/assets/images/9/2007/03/small_r-brian-crecente.jpg"/>
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				Yes, it made the newspaper because I put it there and no, it's not game related, not really. But I thought perhaps you'd still want to read it, that and I mentioned it last night in my Night Note.				<a href="http://kotaku.com/248628/pirate-v-ninja-makes-the-paper" title="Click here to read more about Pirate v Ninja Makes The Paper">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/248628/pirate-v-ninja-makes-the-paper]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-248628]]></guid>
			<category><![CDATA[Pirate]]></category>
			<category><![CDATA[Debate]]></category>
			<category><![CDATA[Humor]]></category>
			<category><![CDATA[night note]]></category>
			<category><![CDATA[Ninja]]></category>
			<category><![CDATA[not news]]></category>
			<category><![CDATA[Rocky Mountain News]]></category>
			<pubDate><![CDATA[Sat, 31 Mar 2007 09:59:24 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=248628&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Ahoy! PS3 Now Beating Xbox 360 in Japan (No Duh)]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ahoy! PS3 Now Beating Xbox 360 in Japan (No Duh)" href="http://kotaku.com/ps3/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ps3</span></a></div -->					<div><a title="Click here to read Ahoy! PS3 Now Beating Xbox 360 in Japan (No Duh)" href="http://kotaku.com/221079/ahoy-ps3-now-beating-xbox-360-in-japan-no-duh" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Ahoy! PS3 Now Beating Xbox 360 in Japan (No Duh)" alt="Click here to read Ahoy! PS3 Now Beating Xbox 360 in Japan (No Duh)" src="http://cache.kotaku.com/assets/images/9/2006/12/small_eyepatchpirate.jpg"/>
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        <div class="FloatHack"></div>
    

      
      Xbox 360's year-long head start was all for naught. At least in Japan. Since its launch one month ago, the PLAYSTATION 3 has outsold the 360 by 10,000 units. Both of them were, of course, outsold by the Nintendo Wii. But that's neither here nor there. 				<a href="http://kotaku.com/221079/ahoy-ps3-now-beating-xbox-360-in-japan-no-duh" title="Click here to read more about Ahoy! PS3 Now Beating Xbox 360 in Japan (No Duh)">More&nbsp;&raquo;</a>
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			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Microsoft]]></category>
			<category><![CDATA[Ninja]]></category>
			<category><![CDATA[Only in Japan]]></category>
			<category><![CDATA[Pirate]]></category>
			<category><![CDATA[Playstation 3]]></category>
			<category><![CDATA[Sony]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Tue, 12 Dec 2006 06:22:46 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Top 50 Gaming Journalists]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Top 50 Gaming Journalists" href="http://kotaku.com/journalism/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">journalism</span></a></div -->					<div><a title="Click here to read Top 50 Gaming Journalists" href="http://kotaku.com/208602/top-50-gaming-journalists" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Top 50 Gaming Journalists" alt="Click here to read Top 50 Gaming Journalists" src="http://cache.kotaku.com/assets/images/9/2006/10/small_crecenteguitar.jpg"/>
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      And sadly, Crecente has made it. Yep, gaming's pirate journo is on a list that was compiled by Joystiq's Kyle Orland and includes some of the industries best and brightest scribes&mdash;like Gamasutra's Simon Carless, MTV's Steve Totilo, Insert Credit's Brandon Sheffield and Kotaku's former, but now 1Up's Luke Smith. Congrats!				<a href="http://kotaku.com/208602/top-50-gaming-journalists" title="Click here to read more about Top 50 Gaming Journalists">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/208602/top-50-gaming-journalists]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-208602]]></guid>
			<category><![CDATA[Journalism]]></category>
			<category><![CDATA[Crecente]]></category>
			<category><![CDATA[Pirate]]></category>
			<pubDate><![CDATA[Thu, 19 Oct 2006 03:22:59 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=208602&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Lore: We Need More Grav Guns]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Lore: We Need More Grav Guns" href="http://kotaku.com/lore/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">lore</span></a></div -->					<div><a title="Click here to read Lore: We Need More Grav Guns" href="http://kotaku.com/164334/lore-we-need-more-grav-guns" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Lore: We Need More Grav Guns" alt="Click here to read Lore: We Need More Grav Guns" src="http://cache.kotaku.com/assets/images/9/2006/03/lorephoto2.gif"/>
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				Lore Sj

berg's gets his grump on in an article about what he does and doesn't want to see in his next-gen games. Rhythm games are right out (wha! Guitar Hero, hello!), but Lore wants way more attention spent on trying to make characters look like something you might talk to instead of fondle in a clothes store when no one is looking. He also wants way more grav guns (something I totally agree with) and more puzzle-adventure games.				<a href="http://kotaku.com/164334/lore-we-need-more-grav-guns" title="Click here to read more about Lore: We Need More Grav Guns">More&nbsp;&raquo;</a>
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			<category><![CDATA[Lore]]></category>
			<category><![CDATA[Crecente]]></category>
			<category><![CDATA[Facial Hair]]></category>
			<category><![CDATA[Grav Guns]]></category>
			<category><![CDATA[Pirate]]></category>
			<category><![CDATA[Wired]]></category>
			<pubDate><![CDATA[Fri, 31 Mar 2006 14:00:10 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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