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		<title><![CDATA[Kotaku: Peter Molyneux]]></title>
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			<title><![CDATA[Kotaku: Peter Molyneux]]></title>
			<link>http://kotaku.com/tag/peter molyneux</link>
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		<link>http://kotaku.com/tag/peter molyneux</link>
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		<description><![CDATA[Kotaku posts tagged Peter Molyneux]]></description>
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			<title><![CDATA[The Best Fake Peter Molyneux Twitter Account is Back, Go Follow It]]></title>
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				He's back: Fake Peter Molyneux's Twitter feed is once more live and ready to Tweet out funny, fake, absurd, sometimes interesting game ideas, as <a href="http://kotaku.com/5863324/fake-peter-molyneux-needs-your-help-in-the-fight-against-twitter-censorship?autoplay">predicted</a>. <a href="https://twitter.com/#!/petermolydeux/status/142222087438864385">Follow him</a>.				<a href="http://kotaku.com/5864125/the-best-fake-peter-molyneux-twitter-account-is-back-go-follow-it" title="Click here to read more about The Best Fake Peter Molyneux Twitter Account is Back, Go Follow It">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5864125/the-best-fake-peter-molyneux-twitter-account-is-back-go-follow-it]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5864125]]></guid>
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			<category><![CDATA[Fake petermolyneux]]></category>
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			<category><![CDATA[Peter Molyneux]]></category>
			<pubDate><![CDATA[Thu, 01 Dec 2011 10:02:29 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Twitter Responds to Fake Peter Molyneux, Offers To Reopen His Account]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Twitter Responds to Fake Peter Molyneux, Offers To Reopen His Account" href="http://kotaku.com/humor/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">humor</span></a></div -->					<div><a title="Click here to read Twitter Responds to Fake Peter Molyneux, Offers To Reopen His Account" href="http://kotaku.com/5863324/fake-peter-molyneux-needs-your-help-in-the-fight-against-twitter-censorship" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Twitter Responds to Fake Peter Molyneux, Offers To Reopen His Account" alt="Click here to read Twitter Responds to Fake Peter Molyneux, Offers To Reopen His Account" src="http://cache.kotaku.com/assets/images/9/2011/11/small_74f91a0fe86d790919918e671eb7e0fa.jpg"/>
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				<!-- videoId: htH_rtJ6XMc --><!-- /videoId: htH_rtJ6XMc --> Peter Molyneux satire Twitter account <a href="http://kotaku.com/5862454/why-was-peter-molyneuxs-fake-twitter-account-silenced">remains shut down</a>, but the man behind the parody Tweets tells <em>Kotaku </em>he's working with Twitter to try and get it back up and running.				<a href="http://kotaku.com/5863324/fake-peter-molyneux-needs-your-help-in-the-fight-against-twitter-censorship" title="Click here to read more about Twitter Responds to Fake Peter Molyneux, Offers To Reopen His Account">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5863324/fake-peter-molyneux-needs-your-help-in-the-fight-against-twitter-censorship]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5863324]]></guid>
			<category><![CDATA[Humor]]></category>
			<category><![CDATA[Peter molydeux]]></category>
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			<pubDate><![CDATA[Tue, 29 Nov 2011 18:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Why Was Fake Peter Molyneux's Twitter Account Silenced?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Why Was Fake Peter Molyneux's Twitter Account Silenced?" href="http://kotaku.com/peter-molyneux/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">petermolyneux</span></a></div -->					<div><a title="Click here to read Why Was Fake Peter Molyneux's Twitter Account Silenced?" href="http://kotaku.com/5862454/why-was-peter-molyneuxs-fake-twitter-account-silenced" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Why Was Fake Peter Molyneux's Twitter Account Silenced?" alt="Click here to read Why Was Fake Peter Molyneux's Twitter Account Silenced?" src="http://cache.kotaku.com/assets/images/9/2011/11/small_64c8962269a35ea0af279cedb3b1d3e2.jpg"/>
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				<em>Earlier this week, the hilarious Twitter account tapping into the genius <a href="http://kotaku.com/5848926/an-interview-with-the-man-behind-gamings-funniest-fake-twitter-account?autoplay">of game designer Peter Molyneux</a> was silenced. Here's why.</em>				<a href="http://kotaku.com/5862454/why-was-peter-molyneuxs-fake-twitter-account-silenced" title="Click here to read more about Why Was Fake Peter Molyneux's Twitter Account Silenced?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5862454/why-was-peter-molyneuxs-fake-twitter-account-silenced]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5862454]]></guid>
			<category><![CDATA[Peter Molyneux]]></category>
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			<pubDate><![CDATA[Thu, 24 Nov 2011 08:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Katie Williams]]></dc:creator>
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			<title><![CDATA[An Interview With the Man Behind Gaming's Funniest Fake Twitter Account]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read An Interview With the Man Behind Gaming's Funniest Fake Twitter Account" href="http://kotaku.com/twitter/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">twitter</span></a></div -->					<div><a title="Click here to read An Interview With the Man Behind Gaming's Funniest Fake Twitter Account" href="http://kotaku.com/5848926/an-interview-with-the-man-behind-gamings-funniest-fake-twitter-account" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read An Interview With the Man Behind Gaming's Funniest Fake Twitter Account" alt="Click here to read An Interview With the Man Behind Gaming's Funniest Fake Twitter Account" src="http://cache.kotaku.com/assets/images/9/2011/10/small_yjbe6meppfk.jpg"/>
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				<!-- videoId: YJBE6MEPpfk --><!-- /videoId: YJBE6MEPpfk --> It is one of the most followed Twitter accounts in the gaming world, and it doesn't belong to Miyamoto, Cliffy B, or Warren Spector. With almost 15,000 followers, Molydeux (with a D)<a href="http://kotaku.com/5821598/fake-british-game-designer-is-the-funniest-twitter-youre-not-reading/gallery/1"> is a parody account that draws its inspiration from the overly-ambitious ideas of veteran game developer Peter Molyneux</a> (with an N), and while it is best known for its tongue-in-cheek commentary of the games industry, <a href="http://www.kotaku.com.au/2011/10/peter-molydeux-the-games-industrys-refreshing-breath-of-twitter-air/">Kotaku discovered</a> that there's much more to it than 140-character hilarity.<!-- %JUMP:More &raquo;% -->				<a href="http://kotaku.com/5848926/an-interview-with-the-man-behind-gamings-funniest-fake-twitter-account" title="Click here to read more about An Interview With the Man Behind Gaming's Funniest Fake Twitter Account">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5848926/an-interview-with-the-man-behind-gamings-funniest-fake-twitter-account]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5848926]]></guid>
			<category><![CDATA[twitter]]></category>
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			<pubDate><![CDATA[Wed, 12 Oct 2011 04:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Katie Williams]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5848926&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Fake British Game Designer Is the Funniest Twitter You're Not Reading]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Fake British Game Designer Is the Funniest Twitter You're Not Reading" href="http://kotaku.com/humor/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">humor</span></a></div -->					<div><a title="Click here to read Fake British Game Designer Is the Funniest Twitter You're Not Reading" href="http://kotaku.com/5821598/fake-british-game-designer-is-the-funniest-twitter-youre-not-reading/gallery/" class="pp_image">
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				Peter Molyneux is a famed English game designer, member of the Order of the British Empire and a wonderful interview.				<a href="http://kotaku.com/5821598/fake-british-game-designer-is-the-funniest-twitter-youre-not-reading/gallery/" title="Click here to read more about Fake British Game Designer Is the Funniest Twitter You're Not Reading">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5821598/fake-british-game-designer-is-the-funniest-twitter-youre-not-reading/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5821598]]></guid>
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			<pubDate><![CDATA[Fri, 15 Jul 2011 15:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Molyneux Disowns Fable E3 Demonstration as a &quot;Horrendous Mistake&quot;]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Molyneux Disowns &lt;em&gt;Fable&lt;/em&gt; E3 Demonstration as a &amp;quot;Horrendous Mistake&amp;quot;" href="http://kotaku.com/whoops/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">whoops</span></a></div -->					<div><a title="Click here to read Molyneux Disowns &lt;em&gt;Fable&lt;/em&gt; E3 Demonstration as a &amp;quot;Horrendous Mistake&amp;quot;" href="http://kotaku.com/5811149/molyneux-disowns-fable-e3-demonstration-as-a-horrendous-mistake" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Molyneux Disowns &lt;em&gt;Fable&lt;/em&gt; E3 Demonstration as a &amp;quot;Horrendous Mistake&amp;quot;" alt="Click here to read Molyneux Disowns &lt;em&gt;Fable&lt;/em&gt; E3 Demonstration as a &amp;quot;Horrendous Mistake&amp;quot;" src="http://cache.kotaku.com/assets/images/9/2011/06/small_fablejourneynotrails.jpg"/>
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				The E3 news conference demonstration for <em>Fable: The Journey</em>, the Kinect-enabled next entry in the role-playing franchise, was objectively speaking a flop. The series' creator himself says so, because <em>The Journey</em> left the impression this was a rail-shooter spinoff, and now everyone's in damage control.				<a href="http://kotaku.com/5811149/molyneux-disowns-fable-e3-demonstration-as-a-horrendous-mistake" title="Click here to read more about Molyneux Disowns Fable E3 Demonstration as a &quot;Horrendous Mistake&quot;">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sun, 12 Jun 2011 14:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Fable: The Journey Is Part On-Rail Shooter, Part Black & White, Part Fable]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Fable: The Journey&lt;/em&gt; Is Part On-Rail Shooter, Part &lt;em&gt;Black &amp; White&lt;/em&gt;, Part &lt;em&gt;Fable&lt;/em&gt;" href="http://kotaku.com/beating-a-virtual-horse/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">beatingavirtualhorse</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Fable: The Journey&lt;/em&gt; Is Part On-Rail Shooter, Part &lt;em&gt;Black &amp; White&lt;/em&gt;, Part &lt;em&gt;Fable&lt;/em&gt;" href="http://kotaku.com/5809313/fable-the-journey-is-part-on+rail-shooter-part-black--white-part-fable" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Fable: The Journey&lt;/em&gt; Is Part On-Rail Shooter, Part &lt;em&gt;Black &amp; White&lt;/em&gt;, Part &lt;em&gt;Fable&lt;/em&gt;" alt="Click here to read &lt;em&gt;Fable: The Journey&lt;/em&gt; Is Part On-Rail Shooter, Part &lt;em&gt;Black &amp; White&lt;/em&gt;, Part &lt;em&gt;Fable&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2011/06/small_fablehorse.jpg"/>
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				 <em>Fable: The Journey</em> is an odd amalgam: a mix of on-the-rails shooter, of hand-waving magic, of <em>Fable</em> storytelling.				<a href="http://kotaku.com/5809313/fable-the-journey-is-part-on+rail-shooter-part-black--white-part-fable" title="Click here to read more about Fable: The Journey Is Part On-Rail Shooter, Part Black & White, Part Fable">More&nbsp;&raquo;</a>
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			<category><![CDATA[Beating a virtual horse]]></category>
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			<pubDate><![CDATA[Tue, 07 Jun 2011 21:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5809313&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Fable Sequel Brings Magic to Kinect]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Fable&lt;/em&gt; Sequel Brings Magic to Kinect" href="http://kotaku.com/e3-2011/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">e32011</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Fable&lt;/em&gt; Sequel Brings Magic to Kinect" href="http://kotaku.com/5809010/fable-sequel-brings-magic-to-kinect" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Fable&lt;/em&gt; Sequel Brings Magic to Kinect" alt="Click here to read &lt;em&gt;Fable&lt;/em&gt; Sequel Brings Magic to Kinect" src="http://cache.kotaku.com/assets/images/9/2011/06/small_44_pe9w8hos.jpg"/>
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				<!-- videoId: 44_pe9w8hOs --><!-- /videoId: 44_pe9w8hOs --> The next episode of <em>Fable</em> will support Kinect when it releases in 2012. A demonstration of <em>Fable: The Journey</em> at Microsoft's E3 news conference showed players in a first-person mode, driving a carriage and attacking foes with magic, using different gestures for each spell.				<a href="http://kotaku.com/5809010/fable-sequel-brings-magic-to-kinect" title="Click here to read more about Fable Sequel Brings Magic to Kinect">More&nbsp;&raquo;</a>
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			<category><![CDATA[Xbox Live]]></category>
			<pubDate><![CDATA[Mon, 06 Jun 2011 13:33:24 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5809010&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Help Find Molyneux's Stolen Passport, Laptop and iPad]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Help Find Molyneux's Stolen Passport, Laptop and iPad" href="http://kotaku.com/crime/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">crime</span></a></div -->					<div><a title="Click here to read Help Find Molyneux's Stolen Passport, Laptop and iPad" href="http://kotaku.com/5783267/someone-stole-molyneuxs-passport-laptop-and-ipad" class="pp_image">
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				 Someone broken into Peter Molyneux's car and stole his laptop, iPad and passport Thursday night. If you'd like to help out the creator of Fable, Black & White and more than a few game design whoppers you'll land a £1000 reward.				<a href="http://kotaku.com/5783267/someone-stole-molyneuxs-passport-laptop-and-ipad" title="Click here to read more about Help Find Molyneux's Stolen Passport, Laptop and iPad">More&nbsp;&raquo;</a>
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			<category><![CDATA[Crime]]></category>
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			<pubDate><![CDATA[Fri, 18 Mar 2011 09:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[So Who The Hell Is This Peter Molyneux Guy, Anyway?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read So Who The Hell Is This Peter Molyneux Guy, Anyway?" href="http://kotaku.com/total-recall/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">totalrecall</span></a></div -->					<div><a title="Click here to read So Who The Hell Is This Peter Molyneux Guy, Anyway?" href="http://kotaku.com/5782836/so-who-the-hell-is-this-peter-molyneux-guy-anyway/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read So Who The Hell Is This Peter Molyneux Guy, Anyway?" alt="Click here to read So Who The Hell Is This Peter Molyneux Guy, Anyway?" src="http://cache.kotaku.com/assets/images/9/2011/03/small_liar.jpg"/>
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				Whenever the subject of the Fable series or its outspoken creator Peter Molyneux pops up, a lot of people question why the man is given so much airtime. Why people give a hoot about the games he's making.				<a href="http://kotaku.com/5782836/so-who-the-hell-is-this-peter-molyneux-guy-anyway/gallery/" title="Click here to read more about So Who The Hell Is This Peter Molyneux Guy, Anyway?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 17 Mar 2011 00:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Peter Molyneux Has A Lifetime Achievement Award And A Message For His Haters]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Peter Molyneux Has A Lifetime Achievement Award And A Message For His Haters" href="http://kotaku.com/gdc/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gdc</span></a></div -->					<div><a title="Click here to read Peter Molyneux Has A Lifetime Achievement Award And A Message For His Haters" href="http://kotaku.com/5776687/peter-molyneux-has-a-lifetime-achievement-award-and-a-message-for-his-haters" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Peter Molyneux Has A Lifetime Achievement Award And A Message For His Haters" alt="Click here to read Peter Molyneux Has A Lifetime Achievement Award And A Message For His Haters" src="http://cache.kotaku.com/assets/images/9/2011/03/3tuttipw79y.jpg"/>
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				<!-- videoId: 3TUttIpw79Y --><!-- /videoId: 3TUttIpw79Y --> Game designer Peter Molyneux, he of Populous, Fable, Black & White, Kinect's Project Milo and lots of really great promises, won a lifetime achievement award at the Game Developers Conference this week.				<a href="http://kotaku.com/5776687/peter-molyneux-has-a-lifetime-achievement-award-and-a-message-for-his-haters" title="Click here to read more about Peter Molyneux Has A Lifetime Achievement Award And A Message For His Haters">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5776687/peter-molyneux-has-a-lifetime-achievement-award-and-a-message-for-his-haters]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5776687]]></guid>
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			<pubDate><![CDATA[Fri, 04 Mar 2011 20:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[Fable Creator Honored With Lifetime Achievement Award]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Fable Creator Honored With Lifetime Achievement Award" href="http://kotaku.com/gdc-2011/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gdc2011</span></a></div -->					<div><a title="Click here to read Fable Creator Honored With Lifetime Achievement Award" href="http://kotaku.com/5737668/fable-creator-honored-with-lifetime-achievement-award" class="pp_image">
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				 Much more than the creator of fable, Lionhead's Peter Molyneux was behind everything from classic god game Populous to the light-hearted simulator Theme Park. These achievements and more will be honored at the Game Developers Choice Awards during GDC 2011.				<a href="http://kotaku.com/5737668/fable-creator-honored-with-lifetime-achievement-award" title="Click here to read more about Fable Creator Honored With Lifetime Achievement Award">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5737668/fable-creator-honored-with-lifetime-achievement-award]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5737668]]></guid>
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			<pubDate><![CDATA[Wed, 19 Jan 2011 11:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[A Bit Of Humble Pie Never Hurt Anyone]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read A Bit Of Humble Pie Never Hurt Anyone" href="http://kotaku.com/pullquote/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pullquote</span></a></div -->					<div><a title="Click here to read A Bit Of Humble Pie Never Hurt Anyone" href="http://kotaku.com/5670394/a-bit-of-humble-pie-never-hurt-anyone" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read A Bit Of Humble Pie Never Hurt Anyone" alt="Click here to read A Bit Of Humble Pie Never Hurt Anyone" src="http://cache.kotaku.com/assets/images/9/2011/11/small_humble.jpg"/>
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				Peter Molyneux, boss of Lionhead Studios, <a href="http://www.computerandvideogames.com/article.php?id=271013?cid=OTC-RSS&attr=CVG-News-RSS">indulges in a little public humility</a>. He's being a <em>little </em>hard on himself. Magic Carpet was pretty damn great.				<a href="http://kotaku.com/5670394/a-bit-of-humble-pie-never-hurt-anyone" title="Click here to read more about A Bit Of Humble Pie Never Hurt Anyone">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 22 Oct 2010 02:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Fable Is Not Limited To A Trilogy]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Fable Is Not Limited To A Trilogy" href="http://kotaku.com/peter-molyneux/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">petermolyneux</span></a></div -->					<div><a title="Click here to read Fable Is Not Limited To A Trilogy" href="http://kotaku.com/5666464/fable-is-not-limited-to-a-trilogy" class="pp_image">
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				 Action role-playing game Fable III is out this month. Fable III? That's a trilogy, and trilogies are a good way to end a series.				<a href="http://kotaku.com/5666464/fable-is-not-limited-to-a-trilogy" title="Click here to read more about Fable Is Not Limited To A Trilogy">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5666464/fable-is-not-limited-to-a-trilogy]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5666464]]></guid>
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			<pubDate><![CDATA[Mon, 18 Oct 2010 07:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Pick Up Speed And Lets Watch This Fable III Trailer]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Pick Up Speed And Lets Watch This Fable III Trailer" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read Pick Up Speed And Lets Watch This Fable III Trailer" href="http://kotaku.com/5662750/pick-up-speed-and-lets-watch-this-fable-iii-trailer" class="pp_image">
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				 Slated for release later this month, action role-playing game Fable III raises the stakes. The game is about more than being good or bad. It's about causing a revolution.				<a href="http://kotaku.com/5662750/pick-up-speed-and-lets-watch-this-fable-iii-trailer" title="Click here to read more about Pick Up Speed And Lets Watch This Fable III Trailer">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5662750/pick-up-speed-and-lets-watch-this-fable-iii-trailer]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5662750]]></guid>
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			<pubDate><![CDATA[Wed, 13 Oct 2010 08:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Peter Molyneux's Son Calls Out Valve On Half-Life 3 Delay]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Peter Molyneux's Son Calls Out Valve On Half-Life 3 Delay" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read Peter Molyneux's Son Calls Out Valve On Half-Life 3 Delay" href="http://kotaku.com/5645851/peter-molyneuxs-son-calls-out-valve-on-half+life-3-delay" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Peter Molyneux's Son Calls Out Valve On Half-Life 3 Delay" alt="Click here to read Peter Molyneux's Son Calls Out Valve On Half-Life 3 Delay" src="http://cache.kotaku.com/assets/images/9/2012/01/small_9a041b0acdea46087b43dbc4826bf08f.jpg"/>
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				<!-- videoId: zWdh8W8Igyo --><!-- /videoId: zWdh8W8Igyo --> Perhaps calls out is too harsh a phrase. Really Lucas Molyneux just asks, almost begs, Valve's Gabe Newell for more details on the perpetually not-finished Half-Life 3.				<a href="http://kotaku.com/5645851/peter-molyneuxs-son-calls-out-valve-on-half+life-3-delay" title="Click here to read more about Peter Molyneux's Son Calls Out Valve On Half-Life 3 Delay">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5645851/peter-molyneuxs-son-calls-out-valve-on-half+life-3-delay]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5645851]]></guid>
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			<pubDate><![CDATA[Thu, 23 Sep 2010 10:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Rumor: Project Milo Canceled]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Rumor: Project Milo Canceled" href="http://kotaku.com/kinect/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">kinect</span></a></div -->					<div><a title="Click here to read Rumor: Project Milo Canceled" href="http://kotaku.com/5645343/rumor-project-milo-canceled" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Rumor: Project Milo Canceled" alt="Click here to read Rumor: Project Milo Canceled" src="http://cache.kotaku.com/assets/images/9/2012/01/small_f21d3fb15e310a2a0ef192174c534ae3.jpg"/>
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				Fable developer Lionhead Studios' ambitious Milo project for Xbox 360's <a href="http://kotaku.com/tag/kinect">Kinect</a> add-on may have finally been put to bed. Sources claiming to have knowledge of the tech demo's development tell Kotaku that <a href="http://kotaku.com/tag/projectmilo">Project Milo</a> has been effectively shut down.				<a href="http://kotaku.com/5645343/rumor-project-milo-canceled" title="Click here to read more about Rumor: Project Milo Canceled">More&nbsp;&raquo;</a>
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			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Thu, 23 Sep 2010 01:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Japan's Western-Game Loving Porn Star Pops Up At TGS]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Japan's Western-Game Loving Porn Star Pops Up At TGS" href="http://kotaku.com/tokyo-game-show-2010/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tokyogameshow2010</span></a></div -->					<div><a title="Click here to read Japan's Western-Game Loving Porn Star Pops Up At TGS" href="http://kotaku.com/5641457/japans-western+game-loving-porn-star-pops-up-at-tgs" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Japan's Western-Game Loving Porn Star Pops Up At TGS" alt="Click here to read Japan's Western-Game Loving Porn Star Pops Up At TGS" src="http://cache.kotaku.com/assets/images/9/2011/11/small_ca1a35283adc31059e7c5c607ce35baa.jpg"/>
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				 Noa Torigoe, star of adult films like Max Orgasm and Ultimate Gold, really loves video games. I guess you could call her "hardcore"? But she doesn't just love Japanese video games, she <i>loves</i> Western video games.				<a href="http://kotaku.com/5641457/japans-western+game-loving-porn-star-pops-up-at-tgs" title="Click here to read more about Japan's Western-Game Loving Porn Star Pops Up At TGS">More&nbsp;&raquo;</a>
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			<category><![CDATA[Tokyo game show 2010]]></category>
			<category><![CDATA[Call Of Duty: World At War]]></category>
			<category><![CDATA[Fable]]></category>
			<category><![CDATA[Fable II]]></category>
			<category><![CDATA[Fallout 3]]></category>
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			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Sat, 18 Sep 2010 04:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[There Are Kings And Then There Are Kings]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read There Are Kings And Then There Are Kings" href="http://kotaku.com/peter-molyneux/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">petermolyneux</span></a></div -->					<div><a title="Click here to read There Are Kings And Then There Are Kings" href="http://kotaku.com/5640829/there-are-kings-and-then-kings" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read There Are Kings And Then There Are Kings" alt="Click here to read There Are Kings And Then There Are Kings" src="http://cache.kotaku.com/assets/images/9/2011/11/small_4b5ee9b749b8ec86ce8eee7ded73c030.jpg"/>
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				 Fable I and Fable II are both coming-of-age stories. While Fable II does certainly have domesticate elements, Fable III is about settling into adulthood and becoming a king. King is the top. What does that leave for the future?				<a href="http://kotaku.com/5640829/there-are-kings-and-then-kings" title="Click here to read more about There Are Kings And Then There Are Kings">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 17 Sep 2010 14:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Let's TGS: Day Three]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Let's TGS: Day Three" href="http://kotaku.com/tgs/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tgs</span></a></div -->					<div><a title="Click here to read Let's TGS: Day Three" href="http://kotaku.com/5640762/lets-tgs-day-three" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Let's TGS: Day Three" alt="Click here to read Let's TGS: Day Three" src="http://cache.kotaku.com/assets/images/9/2010/09/500x_yamauchi-gt5-release-date-soon.jpg"/>
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				 Our past day's coverage of the Tokyo Game Show includes chatting with Peter Molyneux about a potential Fable Movie, chatting with American McGee about the Alice movie and an examination of PixelJunk Lifelike.				<a href="http://kotaku.com/5640762/lets-tgs-day-three" title="Click here to read more about Let's TGS: Day Three">More&nbsp;&raquo;</a>
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			<category><![CDATA[Tgs]]></category>
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			<category><![CDATA[Zombies]]></category>
			<pubDate><![CDATA[Fri, 17 Sep 2010 13:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[What Are The Chances Of A Fable Movie?]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read What Are The Chances Of A Fable Movie?" href="http://kotaku.com/tokyo-game-show-2010/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tokyogameshow2010</span></a></div -->					<div><a title="Click here to read What Are The Chances Of A Fable Movie?" href="http://kotaku.com/5640573/what-are-the-chances-of-a-fable-movie" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read What Are The Chances Of A Fable Movie?" alt="Click here to read What Are The Chances Of A Fable Movie?" src="http://cache.kotaku.com/assets/images/9/2010/09/fable3.jpg"/>
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				 Fable III features a star-studded voice cast. "This is one of the biggest collections of British comedic talent," says the game's designer Peter Molyneux. He's right. It is. This is the kind of cast you'd see for a film.				<a href="http://kotaku.com/5640573/what-are-the-chances-of-a-fable-movie" title="Click here to read more about What Are The Chances Of A Fable Movie?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 17 Sep 2010 05:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Fable Creator, Rare Wanted Kinect To Have A Controller]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Fable Creator, Rare Wanted Kinect To Have A Controller" href="http://kotaku.com/xbox-360/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">xbox360</span></a></div -->					<div><a title="Click here to read Fable Creator, Rare Wanted Kinect To Have A Controller" href="http://kotaku.com/5631351/fable-creator-rare-wanted-kinect-to-have-a-controller" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Fable Creator, Rare Wanted Kinect To Have A Controller" alt="Click here to read Fable Creator, Rare Wanted Kinect To Have A Controller" src="http://cache.kotaku.com/assets/images/9/2010/09/kinsk.jpg"/>
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				Microsoft's Kinect doesn't need a controller. That's the whole point of the thing! Still, a controller-free gaming experience is a hard idea to get your head around, which perhaps explains why Peter Molyneux and Rare asked Microsoft to include one.				<a href="http://kotaku.com/5631351/fable-creator-rare-wanted-kinect-to-have-a-controller" title="Click here to read more about Fable Creator, Rare Wanted Kinect To Have A Controller">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5631351/fable-creator-rare-wanted-kinect-to-have-a-controller]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5631351]]></guid>
			<category><![CDATA[Xbox 360]]></category>
			<category><![CDATA[Kinect]]></category>
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			<category><![CDATA[Peter Molyneux]]></category>
			<category><![CDATA[Rare]]></category>
			<pubDate><![CDATA[Tue, 07 Sep 2010 00:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[What If The Xbox Kinect Virtual Child Simulator Is Great?]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read What If The Xbox Kinect Virtual Child Simulator Is Great?" href="http://kotaku.com/xbox-360/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">xbox360</span></a></div -->					<div><a title="Click here to read What If The Xbox Kinect Virtual Child Simulator Is Great?" href="http://kotaku.com/5615876/what-if-the-xbox-kinect-virtual-child-simulator-is-great" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read What If The Xbox Kinect Virtual Child Simulator Is Great?" alt="Click here to read What If The Xbox Kinect Virtual Child Simulator Is Great?" src="http://cache.kotaku.com/assets/images/9/2012/01/small_497bcd58b699ddf23860a671483a0068.jpg"/>
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				One of gaming's big dreamers, game designer Peter Molyneux, <a href="http://kotaku.com/5275204/testing-molyneuxs-milo-a-virtual-boy-with-yes-a-dog">showed us Project Milo &mdash; a controller-less game about a virtual boy &mdash; two Junes ago</a>. There was potential. There were hitches. A year later, Milo's made a lot of progress.				<a href="http://kotaku.com/5615876/what-if-the-xbox-kinect-virtual-child-simulator-is-great" title="Click here to read more about What If The Xbox Kinect Virtual Child Simulator Is Great?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5615876/what-if-the-xbox-kinect-virtual-child-simulator-is-great]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5615876]]></guid>
			<category><![CDATA[Xbox 360]]></category>
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			<pubDate><![CDATA[Wed, 18 Aug 2010 12:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[Game About Befriending A Young Boy Is &quot;Contentious&quot;]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Game About Befriending A Young Boy Is &amp;quot;Contentious&amp;quot;" href="http://kotaku.com/project-milo/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">projectmilo</span></a></div -->					<div><a title="Click here to read Game About Befriending A Young Boy Is &amp;quot;Contentious&amp;quot;" href="http://kotaku.com/5605201/game-about-befriending-a-young-boy-is-contentious" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Game About Befriending A Young Boy Is &amp;quot;Contentious&amp;quot;" alt="Click here to read Game About Befriending A Young Boy Is &amp;quot;Contentious&amp;quot;" src="http://cache.kotaku.com/assets/images/9/2011/11/small_76e6a7f54a67fc3a72b8532af3c22195.jpg"/>
											</a></div>
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				 Peter Molyneux, the game designer behind the Fable franchise, is working on Project Milo. The game is about a relationship with a young boy. Yep!				<a href="http://kotaku.com/5605201/game-about-befriending-a-young-boy-is-contentious" title="Click here to read more about Game About Befriending A Young Boy Is &quot;Contentious&quot;">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5605201/game-about-befriending-a-young-boy-is-contentious]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5605201]]></guid>
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			<pubDate><![CDATA[Thu, 05 Aug 2010 09:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Report: Fable III Will Not Work With Kinect (At Launch)]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Report: Fable III Will Not Work With Kinect (At Launch)" href="http://kotaku.com/xbox-360/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">xbox360</span></a></div -->					<div><a title="Click here to read Report: Fable III Will Not Work With Kinect (At Launch)" href="http://kotaku.com/5604877/report-fable-iii-will-not-work-with-kinect-at-launch" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Report: Fable III Will Not Work With Kinect (At Launch)" alt="Click here to read Report: Fable III Will Not Work With Kinect (At Launch)" src="http://cache.kotaku.com/assets/images/9/2010/08/fable_3_kinect.jpg"/>
											</a></div>
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				Peter Molyneux, the main man behind Fable, dropped some good news and some bad news about the next game in that series today: <a href="http://kotaku.com/tag/fableiii">Fable III</a> will not support Microsoft's <a href="http://kotaku.com/tag/kinect">Kinect</a> controller when the game ships later this year.				<a href="http://kotaku.com/5604877/report-fable-iii-will-not-work-with-kinect-at-launch" title="Click here to read more about Report: Fable III Will Not Work With Kinect (At Launch)">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5604877/report-fable-iii-will-not-work-with-kinect-at-launch]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5604877]]></guid>
			<category><![CDATA[Xbox 360]]></category>
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			<category><![CDATA[Project Natal]]></category>
			<pubDate><![CDATA[Wed, 04 Aug 2010 22:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[See What The Industry Thinks With Game Theory]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read See What The Industry Thinks With Game Theory" href="http://kotaku.com/game-theory/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gametheory</span></a></div -->					<div><a title="Click here to read See What The Industry Thinks With Game Theory" href="http://kotaku.com/5603365/see-what-the-industry-thinks-with-game-theory" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read See What The Industry Thinks With Game Theory" alt="Click here to read See What The Industry Thinks With Game Theory" src="http://cache.kotaku.com/assets/images/9/2010/08/gametheory.jpg"/>
											</a></div>
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				A new video game show and online magazine announced today offers a look into the minds of the video game industry.				<a href="http://kotaku.com/5603365/see-what-the-industry-thinks-with-game-theory" title="Click here to read more about See What The Industry Thinks With Game Theory">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5603365/see-what-the-industry-thinks-with-game-theory]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5603365]]></guid>
			<category><![CDATA[Game Theory]]></category>
			<category><![CDATA[cliff bleszinski]]></category>
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			<category><![CDATA[scott steinberg]]></category>
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			<category><![CDATA[Trip Hawkins]]></category>
			<category><![CDATA[Will Wright]]></category>
			<pubDate><![CDATA[Tue, 03 Aug 2010 14:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Amber Nichols]]></dc:creator>
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			<title><![CDATA[Three More Looks At Fable III]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Three More Looks At Fable III" href="http://kotaku.com/comicon-2010/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">comicon2010</span></a></div -->					<div><a title="Click here to read Three More Looks At Fable III" href="http://kotaku.com/5593595/three-more-looks-at-fable-iii/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Three More Looks At Fable III" alt="Click here to read Three More Looks At Fable III" src="http://cache.kotaku.com/assets/images/9/2010/07/comiccon_02.jpg"/>
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				<a href="http://kotaku.com/tag/fableiii/">Fable III</a> screenshots, Comic-Con 2010 edition. Like what you see?				<a href="http://kotaku.com/5593595/three-more-looks-at-fable-iii/gallery/" title="Click here to read more about Three More Looks At Fable III">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5593595/three-more-looks-at-fable-iii/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5593595]]></guid>
			<category><![CDATA[Comicon 2010]]></category>
			<category><![CDATA[Fable]]></category>
			<category><![CDATA[III]]></category>
			<category><![CDATA[Lionhead Studios]]></category>
			<category><![CDATA[Peter Molyneux]]></category>
			<category><![CDATA[Screenshots]]></category>
			<category><![CDATA[Sdcc2010]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Thu, 22 Jul 2010 09:24:06 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[Peter, Dmitri, Milo, and TED]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Peter, Dmitri, Milo, and TED" href="http://kotaku.com/game-face/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gameface</span></a></div -->					<div><a title="Click here to read Peter, Dmitri, Milo, and TED" href="http://kotaku.com/5591933/peter-dmitri-milo-and-ted" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Peter, Dmitri, Milo, and TED" alt="Click here to read Peter, Dmitri, Milo, and TED" src="http://cache.kotaku.com/assets/images/9/2011/11/small_2e075c3645a5a6c8f913096138b52569.jpg"/>
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				 <em>Lionhead's Peter Molyneux and assistant Dmitri <a href="http://kotaku.com/5585970/molyneuxs-milo-takes-the-stage-at-tedglobal-2010">wow the crowd</a> at <a href="http://blog.ted.com/2010/07/report_from_ted_1.php">TEDGlobal 2010</a> with a demonstration of Milo, the virtual boy. </em>				<a href="http://kotaku.com/5591933/peter-dmitri-milo-and-ted" title="Click here to read more about Peter, Dmitri, Milo, and TED">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5591933/peter-dmitri-milo-and-ted]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5591933]]></guid>
			<category><![CDATA[game face]]></category>
			<category><![CDATA[Lionhead]]></category>
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			<category><![CDATA[TEDGlobal 2010]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Tue, 20 Jul 2010 18:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5591933&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[When Did Peter Molyneux Jump The Shark?]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read When Did Peter Molyneux Jump The Shark?" href="http://kotaku.com/lionhead/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">lionhead</span></a></div -->					<div><a title="Click here to read When Did Peter Molyneux Jump The Shark?" href="http://kotaku.com/5591225/when-did-peter-molyneux-jump-the-shark" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read When Did Peter Molyneux Jump The Shark?" alt="Click here to read When Did Peter Molyneux Jump The Shark?" src="http://cache.kotaku.com/assets/images/9/2010/07/molyshark2.jpg"/>
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				You could point to any number of occasions in which Peter Molyneux, the man behind classics like Populous and Fable,<a href="http://en.wikipedia.org/wiki/Jump_the_shark"> jumped the proverbial shark</a>. But when does Peter Molyneux think Peter Molyneux jumped the shark?				<a href="http://kotaku.com/5591225/when-did-peter-molyneux-jump-the-shark" title="Click here to read more about When Did Peter Molyneux Jump The Shark?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5591225/when-did-peter-molyneux-jump-the-shark]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5591225]]></guid>
			<category><![CDATA[Lionhead]]></category>
			<category><![CDATA[black & White]]></category>
			<category><![CDATA[Fable]]></category>
			<category><![CDATA[News]]></category>
			<category><![CDATA[Peter Molyneux]]></category>
			<pubDate><![CDATA[Tue, 20 Jul 2010 00:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Did You Think Fable II Had A Bunch Of Bugs?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Did You Think Fable II Had A Bunch Of Bugs?" href="http://kotaku.com/fable-ii/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">fableii</span></a></div -->					<div><a title="Click here to read Did You Think Fable II Had A Bunch Of Bugs?" href="http://kotaku.com/5588553/did-you-think-fable-ii-had-a-bunch-of-bugs" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Did You Think Fable II Had A Bunch Of Bugs?" alt="Click here to read Did You Think Fable II Had A Bunch Of Bugs?" src="http://cache.kotaku.com/assets/images/9/2010/07/pest_control.jpg"/>
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				 Then you have no idea how many didn't make it into finished product.				<a href="http://kotaku.com/5588553/did-you-think-fable-ii-had-a-bunch-of-bugs" title="Click here to read more about Did You Think Fable II Had A Bunch Of Bugs?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5588553/did-you-think-fable-ii-had-a-bunch-of-bugs]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5588553]]></guid>
			<category><![CDATA[Fable II]]></category>
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			<category><![CDATA[Peter Molyneux]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Fri, 16 Jul 2010 02:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Molyneux's Milo Takes The Stage At TEDGlobal 2010]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Molyneux's Milo Takes The Stage At TEDGlobal 2010" href="http://kotaku.com/peter-molyneux/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">petermolyneux</span></a></div -->					<div><a title="Click here to read Molyneux's Milo Takes The Stage At TEDGlobal 2010" href="http://kotaku.com/5585970/molyneuxs-milo-takes-the-stage-at-tedglobal-2010" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Molyneux's Milo Takes The Stage At TEDGlobal 2010" alt="Click here to read Molyneux's Milo Takes The Stage At TEDGlobal 2010" src="http://cache.kotaku.com/assets/images/9/2012/01/small_53caf5d1fd8103bde1e72bebd9e4066b.jpg"/>
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				 Peter Molyneux appeared on stage today at the TEDGlobal 2010 to show off Milo, the virtual boy for Microsoft's Kinect that failed to make an appearance at E3 2010. How far has the character-driven game come since Project Natal's debut?				<a href="http://kotaku.com/5585970/molyneuxs-milo-takes-the-stage-at-tedglobal-2010" title="Click here to read more about Molyneux's Milo Takes The Stage At TEDGlobal 2010">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5585970/molyneuxs-milo-takes-the-stage-at-tedglobal-2010]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5585970]]></guid>
			<category><![CDATA[Peter Molyneux]]></category>
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			<category><![CDATA[News]]></category>
			<category><![CDATA[TEDGlobal 2010]]></category>
			<category><![CDATA[Top]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Tue, 13 Jul 2010 13:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Project Milo Will Be On Your Xbox, Just Not This Year]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Project Milo Will Be On Your Xbox, Just Not This Year" href="http://kotaku.com/xbox-360/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">xbox360</span></a></div -->					<div><a title="Click here to read Project Milo Will Be On Your Xbox, Just Not This Year" href="http://kotaku.com/5575672/no-project-milo-is-coming-to-the-xbox-just-not-this-year" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Project Milo Will Be On Your Xbox, Just Not This Year" alt="Click here to read Project Milo Will Be On Your Xbox, Just Not This Year" src="http://cache.kotaku.com/assets/images/9/2010/06/milo_01.jpg"/>
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				The virtual kid lives, but won't hatch on Xboxes this year. The unreal Milo & Kate that lets Xbox users talk and gesture to a virtual boy is still planned for release, despite an <a href="http://kotaku.com/5575034/microsoft-project-milo-not-a-game-were-planning-to-bring-to-the-market">earlier report</a> to the contrary.				<a href="http://kotaku.com/5575672/no-project-milo-is-coming-to-the-xbox-just-not-this-year" title="Click here to read more about Project Milo Will Be On Your Xbox, Just Not This Year">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5575672/no-project-milo-is-coming-to-the-xbox-just-not-this-year]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5575672]]></guid>
			<category><![CDATA[Xbox 360]]></category>
			<category><![CDATA[Milo & kate]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[Peter Molyneux]]></category>
			<category><![CDATA[Project milo]]></category>
			<pubDate><![CDATA[Tue, 29 Jun 2010 15:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5575672&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Will Fable III Have Fable II's Money Exploit?]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Will Fable III Have Fable II's Money Exploit?" href="http://kotaku.com/fable-iii/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">fableiii</span></a></div -->					<div><a title="Click here to read Will Fable III Have Fable II's Money Exploit?" href="http://kotaku.com/5572383/will-fable-iii-have-fable-iis-money-exploit" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Will Fable III Have Fable II's Money Exploit?" alt="Click here to read Will Fable III Have Fable II's Money Exploit?" src="http://cache.kotaku.com/assets/images/9/2010/06/fable_iii_wedding.jpg"/>
											</a></div>
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				 In Fable II, lazy players like me (hello!) could use a loophole in the game to do something very important: Earn lots of in-game cash <i>quick</i>.				<a href="http://kotaku.com/5572383/will-fable-iii-have-fable-iis-money-exploit" title="Click here to read more about Will Fable III Have Fable II's Money Exploit?">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5572383/will-fable-iii-have-fable-iis-money-exploit]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5572383]]></guid>
			<category><![CDATA[Fable III]]></category>
			<category><![CDATA[E3]]></category>
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			<pubDate><![CDATA[Fri, 25 Jun 2010 01:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[The Grey Developers (Or, Where Did All The Young Ones Go?)]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Grey Developers (Or, Where Did All The Young Ones Go?)" href="http://kotaku.com/dude-huge/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">dudehuge</span></a></div -->					<div><a title="Click here to read The Grey Developers (Or, Where Did All The Young Ones Go?)" href="http://kotaku.com/5516732/the-grey-developers-or-where-did-all-the-young-ones-go" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Grey Developers (Or, Where Did All The Young Ones Go?)" alt="Click here to read The Grey Developers (Or, Where Did All The Young Ones Go?)" src="http://cache.kotaku.com/assets/images/9/2010/04/dads2.jpg"/>
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				Seeing Gears of War designer Cliff Bleszinski <a href="http://kotaku.com/5515772/gears-of-war-designer-talks-to-jimmy-fallon">on Jimmy Fallon the other night </a>got me thinking, about two things. One, how great it was seeing a developer on international television. And two, how few other devs there are like him.				<a href="http://kotaku.com/5516732/the-grey-developers-or-where-did-all-the-young-ones-go" title="Click here to read more about The Grey Developers (Or, Where Did All The Young Ones Go?)">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5516732/the-grey-developers-or-where-did-all-the-young-ones-go]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5516732]]></guid>
			<category><![CDATA[Dude Huge]]></category>
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			<category><![CDATA[Shigeru Miyamoto]]></category>
			<pubDate><![CDATA[Wed, 14 Apr 2010 05:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Time Readers: Penny Arcade Creators More Influential Than Obama, But Not Lady Gaga]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Time Readers: Penny Arcade Creators More Influential Than Obama, But Not Lady Gaga" href="http://kotaku.com/survey-says/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">surveysays</span></a></div -->					<div><a title="Click here to read Time Readers: Penny Arcade Creators More Influential Than Obama, But Not Lady Gaga" href="http://kotaku.com/5508362/time-readers-penny-arcade-creators-more-influential-than-obama-but-not-lady-gaga" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Time Readers: Penny Arcade Creators More Influential Than Obama, But Not Lady Gaga" alt="Click here to read Time Readers: Penny Arcade Creators More Influential Than Obama, But Not Lady Gaga" src="http://cache.kotaku.com/assets/images/9/2012/01/small_b9bfd1699ee5932960bc22e92fa7e116.jpg"/>
											</a></div>
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				 In the race to determine Time Magazine's 100 Most Influential People in the World, readers rank Penny Arcade's Gabe and Tycho just above President Barack Obama, but they've got a ways to go before catching up to Lady Gaga.				<a href="http://kotaku.com/5508362/time-readers-penny-arcade-creators-more-influential-than-obama-but-not-lady-gaga" title="Click here to read more about Time Readers: Penny Arcade Creators More Influential Than Obama, But Not Lady Gaga">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5508362/time-readers-penny-arcade-creators-more-influential-than-obama-but-not-lady-gaga]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5508362]]></guid>
			<category><![CDATA[survey says]]></category>
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			<category><![CDATA[Vote]]></category>
			<pubDate><![CDATA[Fri, 02 Apr 2010 16:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Fable III Will Have &quot;Episodes&quot;]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Fable III Will Have &amp;quot;Episodes&amp;quot;" href="http://kotaku.com/fable/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">fable</span></a></div -->					<div><a title="Click here to read Fable III Will Have &amp;quot;Episodes&amp;quot;" href="http://kotaku.com/5500561/fable-iii-will-have-episodes" class="pp_image">
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				Upcoming Xbox 360 RPG Fable III may be following in the footsteps of its predecessor and going "episodic", according to comments from the game's creator, Peter Molyneux.				<a href="http://kotaku.com/5500561/fable-iii-will-have-episodes" title="Click here to read more about Fable III Will Have &quot;Episodes&quot;">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 23 Mar 2010 23:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Fable Designer On Not Getting Avatar (And Then Getting It)]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Fable Designer On Not Getting Avatar (And Then Getting It)" href="http://kotaku.com/hollywood/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hollywood</span></a></div -->					<div><a title="Click here to read Fable Designer On Not Getting Avatar (And Then Getting It)" href="http://kotaku.com/5498862/fable-designer-on-not-getting-avatar-and-then-getting-it" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Fable Designer On Not Getting Avatar (And Then Getting It)" alt="Click here to read Fable Designer On Not Getting Avatar (And Then Getting It)" src="http://cache.kotaku.com/assets/images/9/2011/11/small_a443af5de3e6e5416a387d8dc1d3b886.jpg"/>
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				 Peter Molyneux, the game designer behind the Fable franchise, was invited on the set of Hollywood motion picture Avatar. He didn't quite "get it".				<a href="http://kotaku.com/5498862/fable-designer-on-not-getting-avatar-and-then-getting-it" title="Click here to read more about Fable Designer On Not Getting Avatar (And Then Getting It)">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 22 Mar 2010 08:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[A Rare Argument For More Linear Video Game Stories]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read A Rare Argument For More Linear Video Game Stories" href="http://kotaku.com/fable-iii/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">fableiii</span></a></div -->					<div><a title="Click here to read A Rare Argument For More Linear Video Game Stories" href="http://kotaku.com/5495408/a-rare-argument-for-more-linear-video-game-stories" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read A Rare Argument For More Linear Video Game Stories" alt="Click here to read A Rare Argument For More Linear Video Game Stories" src="http://cache.kotaku.com/assets/images/9/2011/11/small_1a8f8a5526c27b82bc69293de49000a8.jpg"/>
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				One brilliant thing about video games is that they can react to what players do and have multiple endings. Books can't do that. Movies can't, not even Clue. Many in gaming argue <em>for</em> branching storylines. Here's an argument against:				<a href="http://kotaku.com/5495408/a-rare-argument-for-more-linear-video-game-stories" title="Click here to read more about A Rare Argument For More Linear Video Game Stories">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 17 Mar 2010 17:00:41 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[Peter Molyneux Wants Fable III Players To Change Their Clothes]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Peter Molyneux Wants Fable III Players To Change Their Clothes" href="http://kotaku.com/gdc/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gdc</span></a></div -->					<div><a title="Click here to read Peter Molyneux Wants Fable III Players To Change Their Clothes" href="http://kotaku.com/5493244/peter-molyneux-wants-fable-iii-players-to-change-their-clothes" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Peter Molyneux Wants Fable III Players To Change Their Clothes" alt="Click here to read Peter Molyneux Wants Fable III Players To Change Their Clothes" src="http://cache.kotaku.com/assets/images/9/2011/11/small_ef5136b3688f8129b97dee95ef2291bb.jpg"/>
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				Peter Molyneux was smarting last week from the fact that half of the people who played his studio's last game, Fable II, <a href="http://kotaku.com/5491095/problem-fable-gamers-didnt-understand-half-of-fables-features">didn't bother with half of its depth</a>. People didn't even change their (virtual) clothes. His fault.				<a href="http://kotaku.com/5493244/peter-molyneux-wants-fable-iii-players-to-change-their-clothes" title="Click here to read more about Peter Molyneux Wants Fable III Players To Change Their Clothes">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 15 Mar 2010 10:40:12 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[John Cleese Voices Fable III's Butler]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read John Cleese Voices Fable III's Butler" href="http://kotaku.com/gdc/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gdc</span></a></div -->					<div><a title="Click here to read John Cleese Voices Fable III's Butler" href="http://kotaku.com/5491156/john-cleese-voices-fable-iiis-butler" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read John Cleese Voices Fable III's Butler" alt="Click here to read John Cleese Voices Fable III's Butler" src="http://cache.kotaku.com/assets/images/9/2012/01/small_b8cba337fe23bd3f8553866c414dfa23.jpg"/>
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				Monty Python's John Cleese will be your butler in the fall's role-playing game Fable III. Perhaps you are wondering why you will have a butler.				<a href="http://kotaku.com/5491156/john-cleese-voices-fable-iiis-butler" title="Click here to read more about John Cleese Voices Fable III's Butler">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 11 Mar 2010 13:20:53 EST]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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