@stephan_n: I too would love this info.
Hi all, I'm the lucky guy in question who put the proposal together. It's really weird to see it all summarized here, heh! The link to the video in this post is wrong, though. Here's the corrected one:

[www.flickr.com]

This is great and all, but my smoke machine & light stage kit is Rock Band only. I really wanted to play this with the smoke, heh. I'm a dork.
his non-Halo books are pretty good reads, especially the two Signal books. I'll check this one out based on his past successes. Here's the first 9 chapters on Nylund's website: [www.ericnylund.net]
This is pretty fascinating, actually. If implemented well, this type of feature could lead to an increased emphasis on story and plot quality in games.

What a lot of commenters here are forgetting is that they are not the only kind of gamer out there. Some people want to finish a game, experience the story, and move on to the next one in a reasonable amount of time. I don't have 40+ hours to devote to a single game anymore, especially when a good chunk of those hours are spent repeating a section I suck at. And the ability to put show-stopping difficult sections of a game on autopilot for a bit, just enough to get past those parts, would make me willing to try a lot of games that I otherwise wouldn't.

Toss my vote at this one.
They gave out a preview of the graphic novel at PAX. It was... not good. I wasn't impressed by the gameplay either.
this could be a fun take on the Phoenix Wright style of gameplay.
I can't fill out this survey because even the 'low end' $400 choice is much more than I'd be willing to pay.
wasn't PAX created as an event for gamers, not industry types? making these changes would destroy the whole reason PAX exists. It's a 3 day party that happens to feature some industry news, not a full blown trade show.
I was convinced that my adblocker was blocking your CSS for some reason... but no. The top stories being above the header looks really wrong.
@tybeet: I'm thinking more of literacy as this definition: "a person's knowledge of a particular subject or field"

'literacy' is really a very generic term. One can be book literate, computer literate, health literate, etc. Gaming is just another on the list.

I know my own sense of rhythm has been enhanced by 'button mashing' through Guitar Hero/Rock Band. I listen to music a lot differently now than I did before playing those games.

This news report also leaves out another big part of the gaming in libraries initiative: board games. Complicated board games can very easily require a ton of critical thinking skills.

And from the definition you cited, "printed and written materials" needs to be expanded to include media of the modern world - including games.

And lastly, from a more practical standpoint: libraries have circulated movies on VHS & DVD for years now. I don't see that those belong on library shelves any less or more than games do.

I'm a librarian, and have been following closely what ALA is doing with this program. The news story misses the point a bit - games ARE literacy, just a different type than traditional book literacy. There's been a lot of research lately in this area, about how games can help children develop their minds.
Maybe the lesson to be learned is that horribly generic args are not successful args, done ironically or not.

I'm very disappointed with this article overall. The Dark Knight ARG did so much more than get people to dress up in costumes - the plot and world built by the game made the movie even more fulfilling than it would have been otherwise.

I've never found an ARG to be lacking in community at all. Unfiction is pretty extensive, and I've met a lot of great people there. And dragging friends out to various ARGs live events is always tons of fun.

I also don't think many people want them to stay permanently tied to commercial products. The independent ARGs which exist now are a good start, and are growing.

Books can be ads. Movies can be ads. TV shows can be ads (pick almost any cartoon from the 80s). ARGs as a medium aren't any different.

I've been using this on my 360 for a few weeks now, and am quite happy with it. It is indeed a bit buggy, but nothing unforgivable.
also, that first awesome Tomorrowland poster is not vintage. It was done in 2002 by this guy:
[gregmaletic.wordpress.com]
I wish there were cheaper versions of his art available. There's no way I can afford $150 pieces, but would love to have a bunch of it.
I have five of these from Comicon framed on my wall, all in one frame. It looks really great! I think the one with Eve and 'the future is now!' is new though, it wasn't part of the set I got.