Neo Geo was one of those things I always wanted as a kid, but I didn't have the money to get one nor the persuasive abilities to convince my parents to drop the god-awful amount on one. When SNK folded, I felt like I was partially responsible because I never supported them outside of putting tokens into their machines.
That can change now. Plus, the controls are reminiscent of the NGPC, which is still my favorite portable system. That clickie-stick is still the best control out there.
World -1. Jumping the flag. Hopping through locked doors in SM64. The "Black Hole" in Smash Bros Brawl.
Just off the top of my head. Super Mario World had so many glitches I've seen multiple YouTube videos filled with them. Don't fool yourself into thinking Nintendo is somehow beyond putting products out without testing every single possibility.
I enjoyed KH1 - I wouldn't say it was a great game, but it was fun enough. I was greatly disappointed by how 'style-over-substance' KH2 was - easy enough that I played through Hard without dying.
Never bothered to give the series another shot. Part of that may have been because KH2 was a huge disappointment - another part because I'm not fond of RPGs of any type on portable consoles.
How exactly do you figure KH is the third greatest game ever? Like I said, I thought it was fun, but I wouldn't even put it in the top 100.
Whether it's exclusive or not doesn't even matter anymore. All that matters is "Will it be good?"
And going by their recent track record... it won't be good enough. Not for how long we've had to wait.
Square Enix needs to distance themselves from the Final Fantasy series for a while. Take a page out of their PS1 days and make some new games, with new franchises, with genres that aren't at all related to RPGs.
I feel like the only reason Square Enix is still around is because Dragon Quest.
Was it perhaps a premonition? They make a Star Wars fighters that's like a sub-par Soul Edge, and then a lot later down the line, we get Star Wars characters in a sub-par entry of the Soul Calibur series.
These games were great for playing at work or during class. Yes, they sucked, but they were bite sized enough that you didn't really care.
I think mobile phones would be a great place for them. All it would take is to go from ripping off Zelda a little bit to ripping off Zelda a lot, and they'd be the ultimate time-wasters for Star Wars fans.
And the kind of people you are, are the types who can't formulate a coherent thought. Proofread more.
Sorry that I'm excited for a game rather than senselessly bashing it. If I'm the one that gives gamers a bad reputation, then what about the ones who WHINE AND WHINE AND WHINE when they could just IGNORE the game and look to the RIVER of games that are already out there?
If I make gamers look bad, then the whiners make them look like spoiled children - which is exactly what they are.
The last one reminds me of the control pad used for the Nintendo Super System, which was to the Super Nintendo what the PlayChoice-10 was to the regular Nintendo.
Yeah, especially when it came out around the same time as Neo Geo Battle Coliseum... which, despite it's own problems, showed how much more effort SNK was willing to put into a game with the same exact concept as Capcom Fighting Jam compared to Capcom at the time. Plus they had SamSho6 and KOFXI, which are two of my favorite fighters of all time, not just that gen.
Meanwhile, Arc Sys was making all sorts of new fighters like Hokuto No Ken and Sengoku Basara X, and French-Bread's Melty Blood finally made it to the PS2. Even with all sorts of new stuff coming out, without Capcom doing anything for the fighting game industry, there was nothing in terms of hype - which meant all their work might as well have been for nothing.
Honestly, the first time I saw Ingrid, I thought she was just a palette swap of Athena from CvS2. Obviously that was just a mistaken first impression, but your statement is kinda humorous to me in that regard.
Ingrid was... interesting. I personally hope she shows up again (wouldn't be a bad move to put her in SFxT, I'd think), but she did feel very different from the rest of the cast.
And yeah, I wanted more SF3 characters. It pissed me off that they put Chun Li in as a SF3 character, when they could have had another true SF3 character... not that Chun Li shouldn't be in the game, she just isn't a SF3 character. She's a SF2 character. Heck, they should have had her take Ryu's place in SF2 section, and had a SF1 section consisting of Ryu, Gen, Sagat and Eagle.
It was lazy as hell, for starters. There was no flare (no selectable grooves, no tag-team, etc.), it was a visual nightmare (Zangief had very inconsistent animations, and having characters from the early 90s fighting characters from the late 90s looked really bad in a lot of cases), and the characters didn't even translate correctly in a lot of cases.
More over, the character selection was REALLY small. I've got no problems with the characters they selected, but there should have been many, many more characters. It was just 4 per franchise (of 5 franchises), one original character, and two boss characters, meaning that this game only had 23 characters. Only 23, and this game came out AFTER Capcom vs SNK 2 and Marvel vs Capcom 2. And all they did was (poorly) port characters in from previous games! Inexcusable.
Marvel 3 was supposed to be supported with DLC. And I firmly believe it would have been. However, there were two events that made this problematic. 1) Tsunami 2) PSN Outage Pretty much right after the tsunami came the PSN outage. Without PSN, Capcom would have been missing out on around half of their sales of DLC in the states, and probably close to 95% of their sales in Japan.
I firmly believe that the combined effect of these two events forced Capcom's hand in releasing Ultimate early. Obviously, it would have come soon enough anyways, but I feel like MvC3 would have seen at least two more DLC characters. There were two empty spaces at the bottom of the screen, after all. Strider would have fit right in right next to fellow arcade-legends Arthur and Haggar... not sure who would have been next to Hulk and She-Hulk (I heard rumors of Juggernaut, and considering his 'relationship' with She-Hulk... maybe...)
Actually, I spent $70 for the special edition. I'll spend $40 come November with no problem at all.
If MvC3 felt like an unfinished product, I WOULDN'T STILL BE PLAYING IT. I love this game, and new strategies are being discovered every single day. The game has plenty of life in it if it really is a beta test, as you are implying.
Just so you know, I don't throw money at everything Capcom makes. I didn't buy AE, for example, because the game didn't suit me. I felt SF4 and SSF4 was a mistake to buy in the first place, not because I thought the games were unfinished, but because the pace was not something I enjoyed.
I'm not justifying any fucking concept at all, your Lordship. I'm simply buying a game that I know I will enjoy.
You wanna fucking make a statement? You wanna boycott something? Then why don't you make a statement against something that matters. Activision is buying up companies one after the other to force them to grind a game out, and then just disband them as soon as they stop making best-selling games, putting hundreds out of work. Companies like Team Bondi are working their employees to the fucking bone. There's a lot of injustice in the world and the gaming industry in particular. Starting shit over a company selling an updated version of a game less than a year after it's release is absolutely juvenile. Grow up and realize that not every piece of consumer entertainment will or has to meant your lofty standards.
Except that the characters would have been $5 a piece. $5 x 12 characters. You do the math.
You don't like it? Don't fucking buy it. I'm buying Ultimate because I play and enjoy MvC3 every day of the week. Paying money for something I enjoy? What a concept!
You seriously remember a time when you could buy a Capcom game within an expansion following right after? You weren't around for the SF2 days, were you? Or the SFA days?
But yeah, it is a shame that they are giving it to use 9 months after the fact. I'd SO much rather wait for 3 more months for no real reason at all.