@impsnldavid: Agreed, besides this is an old story. It's just being dredged up again because the court hearing is happening soon. It's also just a lazy copy and paste job from another blog that's referencing a television news piece, anyway.
The telephone effect for Gawker reads: facebook + dead baby = clicks.
Slow news day, I guess.
What's of interest in this story isn't that she let her son drown while playing facebook games, anyway. It's the rest of her explanation:
From Switched:
"When investigators asked Johnson why she would leave a 13-month old unattended in the bath, she replied that her son was preternaturally independent, and simply wanted to be alone. An arrest affidavit obtained by KMGH Denver also quotes Johnson as saying that she didn't want her son to grow up to be a "mamma's boy"-- which, presumably, is why she decided to let him bathe himself."
That bitch was just plain crazy. Facebook had nothing to do with it, and it's the worst kind of pandoring editorial to be trying to generate traffic to a tech blog by parroting a tragedy, just because facebook got a mention.
I think it's gross. It's even more so because it's not just on Gizmodo, it's on Kotaku too.
@Aflack: True, and they will all likely be awesome...
And to totally contradict myself, I hope we get some confirmation that Beyond Good & Evil 2 is real in 2011, though if it is, it's probably multiplatform, and quite a ways away.
@Bergerac: Lot of good games in the pipe, too bad all the games you mention, all but The Last Guardian anyway, are either sequels or re-releases...
Not saying I won't be playing them (except Resistance: yuck), but my PS3 has always been where I get my more unique gaming experiences, in comparison to my 360 library at least.... Yakuza, Demon Souls, 3D dot Game heroes, etc...
I love that Sony is giving developers the support to take more risks with their disc releases, and I hope to see more unique and innovative games next year as well as all the big sequels.
Either way, I'll be getting much more out of my PS3 in 2011... and I can't wait!
Maybe, if he's so important, and Nintendo is concerned for his safety, they should pay for him to have a driver instead of making him drive himself?
I mean, If they're going to force him to change his personal routines, and make him do something outside of working hours and off company property, the least they could do is pick up the tab.
@Char Aznable: Ha! Sorry. Read 'his character' as 'the character'. My mistake.
Still, dude's clothes are perfectly clean, untorn, not even a smudge of dirt on there, and his haircut, shave, and generally clean look make me think he just walked from central casting to his photoshoot for the Resistance poster.
Am I being overly critical? Probably. But I've never liked the Resistance games, primarily because they feel very, very uninspired. It's a mostly technically sound series, but just a flat experience in terms of gameplay, art direction, setting, etc. and while I will give this one a fair chance when it's released, early imagery reveals the same phoned in aesthetic and setting that has turned me off to the series from the beginning.
@Char Aznable: Ha! Sorry. Read 'his character' as 'the character'. My mistake.
Still, dude's clothes are perfectly clean, untorn, not even a smudge of dirt on there, and his haircut, shave, and generally clean look make me think he just walked from central casting to his photoshoot for the Resistance poster.
Am I being overly critical? Probably. But I've never liked the Resistance games, primarily because they feel very, very uninspired. It's a mostly technically sound series, but just a flat experience in terms of gameplay, art direction, setting, etc. and while I will give this one a fair chance when it's released, early imagery reveals the same phoned in aesthetic and setting that has turned me off to the series from the beginning.
It's like Insomniac decided they wanted to make a shooter, put a bunch of popular shooter tropes conventions into a hat, drew them at random, and wound up with the Resistance brand.
@Char Aznable: Ha! Sorry. Read 'his character' as 'the character'. My mistake.
Still, dude's clothes are perfectly clean, untorn, not even a smudge of dirt on there, and his haircut, shave, and generally clean look make me think the just walked from central casting to his photoshoot for the Resistance poster.
Am I being overly critical? Probably. But I've never liked the Resistance games, primarily because they feel very, very uninspired. It's a mostly technically sound series, but just a flat experience in terms of gameplay, art direction, setting, etc. and while I will give this one a fair chance when it's released, early imagery reveals the same phoned in aesthetic and setting that has turned me off to the series from the beginning.
@Char Aznable: Yeah, blondie's perfect skin and hair just scream 'haggard resistance'. Same thing with whats-his-face's five o'clock shadow and spotless bluejeans.
They look like the haven't bathed in, like, hours.
Because the art direction, like most everything else about Resistance, is an uninspired mess that only exists to borrow ideas from other established shooter franchises and make them 'PS3 exclusive'.
All sarcasm aside, it'd be nice for Insomniac to pull of a decent FPS this time... I found the other two games to be practically unplayable. They were just sooooo derivative and boring... maybe the 3rd time is the charm.
I hope somebody at EA told Bioware they've been making the wrong games this whole time.
I'd probably care more, but if it weren't for DICE and Bioware, I wouldn't buy any EA published games at all. OK, maybe NHL, but that's it...
Also, Gibeau better go tell half of the people who own modern consoles that they need to connect to the internet, because EA doesn't care about their half of the market anymore, and isn't interested in serving them unless they start to learn to like multiplayer gaming.
What a moronic statement to make. Any takers on how long it will be before EA publishes a correction or addendum to this qoute?
@oops_jo: It's not useful. It's a crutch for the lazy and self important.
Get off that cell phone, and turn you goddamn head to see what's going on around you. You are driving. The car is not driving for you. Nor should it.
It's courteous, and it's safe, and it doesn't take a technological doo-dad to drive with a conscience. If anything, having one of these devices gives you a sense of safety that requires no effort on the part of the driver, which is inherently unsafe.
Technological band aids like this give people an undue sense of of security and awareness that makes them think they are safe and being safe towards others because a machine says so, not because of any effort being put forth in doing so. If anything, it nurtures complacency on the part of the driver, it doesn't prevent it.
You know what prevents accidents? Knowing how to drive properly, not a car that does as much of the driving for you as possible.
Look, I live and drive in Chicago. Traffic is always nuts, parallel parking is the norm, and the worst drivers I ever encounter are the drivers of luxury vehicles, hands down. I blame the tech as much as the person who uses it as an excuse to not have to pay attention for themselves. I don't need any of it, as I've never even had an accident, and drive in far more precarious situations that much of the country, weather and traffic combined, and I can't imagine how a bumper camera is going to make me a better driver.
Remember when everyone had automatic seatbelts in their cars, because it was a hot new safety feature? How safe did those things end up being? How many cars have them now? Just because it's shiny and new doesn't mean it's a good idea.
Let's worry about making cars that run more fuel efficiently and are more cost effective to produce, instead of putting cameras all over them, which will be made by the lowest bidder, and will be just another thing that only your dealer will be able to fix for you when they inevitably break.
My guess is that they announce it will be ready to ship for holiday 2012 and it gets delayed until spring 2013...
Either way, my presence on the TES forums will be exponentially increased in the coming months. Not sure that's a good thing, but I can't help it. Bethesda games make me giddy with anticipation, like I'm a little kid again... can't wait!
I'd like to see them implement Rage Tech in TES series, but as pure speculation, I'd say that a big reason these games are so mod-friendly has to do with the engine they've been using all this time... and probably won't change until the next big Bethesda game. new engine means all new mod tools, and a big reason they probably have stuck with. I'm guessing they are at least 2-3 years along on this project, so new tech isn't likely to happen... and if it did, it would come at the expense of the mod support. That's just a guess, though. It would be awesome to see them use something other than Gamebryo...
Also, you can QA a game like this for the rest of eternity and not find all of the bugs, but it would be nice if there were no game breaking bugs in there.
Isn't enemies scaling to your level the very definition of self-balancing gameplay?
I hope you mean that enemies can be totally overpowering to the player if they are in an area where they aren't strong enough to be... I always like that in RPGS...
What I really want to see in the next Bethesda game?
Super polished animation, extensive use of motion capture, and extensive implementation of partner AI characters, like Fawkes, who you can join up with, have their own stories, and are more fleshed out characters...
Hand animation is important too, but providing a mo-cap baseline just makes things looks and feel more immersive...