This article was very good at explaining this point:
[www.teletext.co.uk]
I've had chapter 1 finished for a few weeks now and unfortunately reached the level cap just after finishing it. Still, I'm laying seige to cities and so on.
I only got version 1.1 near finishing the chapter, but it was a huge improvement, especially when the battles themselves move a lot more swiftly.
A recommend then, it sits next to i Love Katamari on the menu.
I absolutely loved it and am still playing it now. Everything from the gorgeous cutscenes to the wonderful storyline to the storytelling itself (I love the book mode and also the reports, the characters become extremely well developed, not to mention that scene in chapter 8 with the dying soldier was so emotional), it is such a fresh experience. The battles themselves are all well excecuted, if not challenging in places (I keep losing at the end of chapter 10's second mission and was stuck for ages on chapter 7).
It's a game that shouldn't be missed.
Still, it's an alright port, but there could be many small improvements, for example they seemed to have just rescaled everything from the PC version to fit the iPod's screen, hence the blurry visuals and also stretched game board. In fact, try to capture a monster, fail and the game board will appear behind the fail message at its original size, in which it looks marvellous (but of course does not fit the screen). The music in-game does not switch instantly with the scene you or on either.
It has always been my favourite Nintendo magazine, alongside EDGE as my most-read.
If you want a fanboy's magazine look at ONM. New Super Mario Bros got 96% from them, and they didn't even review Pokemon Battle Revolution because they obviously knew it was bad. Though I do respect the fact ONM is shifting systems and software for Nintendo due to their arguably (or obviously) biased approach, but it doesn't a good magazine make.
But there is such a lack of effort. This year there hasn't been many decent third party Wii games, only COD WaW, No More Heroes, De Blob, Medal of Honour Heroes 2, Zack and Wiki (for Europe), Shaun White and a few others. Aside from Shaun White and Cod World At War, there haven't been many successful Wii versions of their older brothers.
The Conduit seems a bit overhyped to me. The level design seems a bit uninspired, but graphically it impresses. However only the first level has been shown to the public, so things may improve level-design wise.
Is the battery different in the DSi (it does use a new charger, though that might be to reduce imports, though the DS Lite's charger wasn't compatible with the Game Boy Micro's even though the plug hole was the same, compared with the original DS' being compatible with the GBA SP's).
I think it still does have the dancing, if you watch the Wii trailer from Nintendo's autumn conference in Japan the footage suggests so. It also shows the DS version on the DS trailer.
Things were good in terms of importing with the original DS as I just used my GBA SP charger.
This is easily the Wiiware game yet and I've been playing it regularly.