I don't find any problems as of 10.7.3
You'll need Lion to upgrade. Or purchase a higher priced Mountain Lion
I think fans like to ignore the building blocks of what makes things great.
I don't bemoan his success, in fact I champion it. You can't say Minecraft was the most unique game in recent history given that it was based upon Infiniminer. He merely took what they did and made it a tad better.

Also, being one of the few big releases available for OSX I really fucking hate that Minecraft makes my fans go fucking mental after 5 minutes. I have a quad-core i7 laptop, Minecraft shouldn't rape it.

This guy, looks at the camera. WAY TOO MUCH.
40 Million? Nah, but I can see a Double Fine game costing at least $20m in this financial climate. Code isn't the only thing that costs money y'know.

Office rental/lease/taxes - A lot of $

Electricity and Utilities - A hell of a lot of $

IT Infastructure and such- More cash (they might have this stuff but it needs to be maintained and upgraded especially in the case of a AAA title like this)

Development licensing for engines, middleware and such (all done on a case by case basis and costs more money.

Staff wages - Budget at least double what a staff member is worth on the team financially for unforseen circumstances that hold things up. At its peak, the team consisted of 42 full time and 5 contractors according to various articles posted around 2004/2005 so lets just say the average developer/artist wage was $50,000 there's $2million - double that for budgeting and theres $4million already. Notch couldn't even pay wages at $3m

Promotion and marketing - not cheap either. Some companies spend more money than common sense dictates on their marketing. A successful company like Sony spends £5m on Uncharted 3 - IN THE UK ALONE. If you look at Minecraft, that did phenomenal by word of mouth alone. Brink was heavily hyped and was a failure.

So yeah, $3m is a drop in the bucket of spending in games developement. You also have to realise that with the jump to HD the costs invariably go up. If you take Stacking, which was one of the best games of 2011 in my opinion, that cost $2m and was pretty short in how long it took to complete. If Psychonauts 2 was to be a fully featured game the spend would be a lot higher.

Dude will be irrelevant before the next generation of consoles hits. He'll probably end up working in a "high-profile" role at Zynga once people start ditching his thin concepts.

And Minecraft still wont be finished.

The EZ cap will only capture in SD (there are no connectors for either VGA/HDMI or Component - only Composite). I used to sell the Dazzle when Best Buy was here in the UK. It's okay and will give you a decent capture for Standard Definition sources but again no HD might be a problem. It's marketed as a HD capture because it can output the SD mix at a higher resolution - it just wont have any high def clarity.

[www.youtube.com]

This Eurogamer/Digital Foundry article is also a great read with even more options that should suit you.

[www.eurogamer.net]

Hope this helps.

Eurogamer - 7/10
[www.eurogamer.net]

"The ideas at the heart of Warp are sound and, in general, the game is well paced and introduces its evolutions at just the right time. There's a looseness to the execution though, and it keeps the experience from becoming more than the sum of its parts. Warp is a pleasant enough diversion, but with patchwork design that remixes gameplay ideas and stylistic elements from sources as diverse as Splosion Man, Metal Gear Solid and Portal, it never gels into anything particularly memorable."

And Shop Detection just became a whole new game.
You just made me spray my imac with tea.
I really don't see how. They're trying this ridiculous new format for their "network" which is unlike anything I've seen.
VOX Games have given it "system-selling experience" status.

"While the sheer bombast has been toned down from the insanity of Uncharted 3, several of Vox Games' editors feel Uncharted: Golden Abyss is a better playing experience."

Really, it seems a bit odd that Kotaku are so negative.

It comes with receiving press packs from the publisher. It's always easier to use official screens than take a cack photo on your iOS device and posting that.
Especially when compared to the first Uncharted which suffered from a horrible jarring framerate on outdoor sections. This seems to be a solidly made title.
Games with better endings.

Secret of Mana
Megaman X
Zelda: Wind Waker
Zelda: Links Awakening
Metroid Prime
Metroid Fusion
Final Fantasy IX
Prince of Persia 2008 (Which I can assume is never getting a sequel even though it shifted 2m+ units)

Criminal. This makes me cry.
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