On the back of the trailer I will be checking out the demo. I still think this should be its own IP.
I ignored the story in the last few games for a reason. I just wanted to drive fast and evade police, because I don't want to do it IRL.
Keep people in the cars. It's a racing game. Don't overthink it!
I wouldn't put it past them to include San Fierro and Las Venturas in DLC expansions using different characters and stories. That said, I expected more out of a debut trailer from them. This was a lot of crop-dusting and hiking. I know that won't be the key element of gameplay, and its all to set up the atmosphere and feeling of a living city (bla bla bla) but i was underwhelmed. Past announcement trailers were much better. The new tech looks great though. Also, if you recall, there were expanses of dead areas that were not really good for anything but traveling through. If they have to cut down on the map size to make it more dense I am all in favor of that. If we want wide open spaces, we will wait patiently for a Red Dead Redemption successor.
You missed out on a good rant. And that is a broad generalization. Ther are plenty of hipsters older than 25 :P
A major selling point for the Wii (for me anyway) was that LoZ Twilight Princess was available at launch. It is the first game I bought. A kick-ass first-party launch title would definitely help them establish a user base quickly. I don't much care for gimicky mini games or titles I can get elsewhere that have maybe one or two extra features.
I was just going to say that that's not even possible with inflation. Much less the tech they are jamming into that thing.
Nintendo's hardware doesn't tend to have as many kinks as the others. Not a fanboy, just a true statement.
Nintendo generally tries to be the cheaper of the bunch. I'd say somewhere between 299 and 399. Much more and they'd be alienating their base consumers. A draw for Wii was that it was cheaper than everything else out at the time.
I would pay cash for that press release. Perhaps they can give us their thoughts on Bigfoot and the Loch Ness monster as well!
@Sugoi: They have to protect themselves as well as every developer, big and small, who publishes software on their platform. To say they 'deserve it' is ignorant and shortsighted.
I dont see anything wrong with Sony trying to protect their investments. This is not about homebrew it is about piracy.
The most intriguing stuff is a ways out. Looks like I won't be camping for this one. Hopefully this one won't suffer from months of artificial demand.
I won't apologize for enjoying exacting revenge on the undead for all of my own life's small frustrations. At least this looks like a slightly different approach to the genre.
I wanted them to make a sequel to this that was as light and didnt take itself seriously. Then I played Ghoul Patrol. What were they thinking? Can we get a true sequel to the ZAmN maddness? I spent so many hours of my childhood on that game, it was great!
My two cents: Gamestop boasts billions in profits annually while a great many developers have been forced to close their doors, and many of those have been some talented makers of better-than-average games (Pandemic anyone?). New games are expensive because they are expensive to make. The used market is not a bad thing in itself, as it can stimulate interest in new titles. As long as the makers can stay in business and the players can find that occasional great deal I don't see the problem. I think publishers could help themselves by offering those great deals once in a while as often happens through digital distribtion networks like XBOX LIVE, PSN, and STEAM. If publishers could run promotions through the big box stores with a fair amount of regularity that could bolster sales and everyone is happy!
At first I thought of myself simply as an uncomitted gamer with an ever-growing backlog of unfinished games. But now I'm really starting to wonder if this applies to me. I have a china hutch full of video games from consoles dating back to the NES. I keep them on the off-chance that some day, for no reason at all, i might get the urge to revisit Skate or Die, or the original Teenage Mutant Ninja Turtles games. It is a long shot, but as long as there is ample storage space, what is the problem?
The not-just-games approach makes sense from a marketing standpoint. The woman in the article was looking for new activities to perform, using the Wii as a proxy. When you look at the activity of playing video games, it can encompass a variety of different mechanics, but with the advent of motion control these machines can be used as a conduit through which other tasks can be performed, even learned. The casual audience doesn't play video games, and if they are not willing to cross that threshold the developers need to understand that and entice those users from a different standpoint. The thought of a non-gamer buying a game console is as ridiculous as a gamer playing one of these casual titles that have very little game about them.
@Peter O'Dea: The increased visual presentation made up for it. At this point, aren't we being overly critical?
I still have the cartridge for my SNES and it works. So I might be passing on this unless there are other AMAZING details this article has missed. But I still love Mario games to this day. SMG 1 and 2 are phenomenal titles. So much fun!
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