"I'd also like to say that while some games may be built on the mechanic of NEEDING TO LEARN a control scheme they really aren't.
Take for example a fighter..."
"@Datheron: Ok while I said that I agreed with everything I missed out this point :D
"it doesn't bode well for hardcore games and hardcore game developers that this is the industry trend."
"@Striderhayasa - Phillyyakk on PSN and Live.:
"They gave us an interface that could be used by all but they gave us a console that is so underpowered compared to the competition that the average core gamer (who already owns a 360 or a Ps3 or both) would be hard pressed to buy a Wii game over a ps3 or 360 game (unless it's made by Nintendo)"
Excuse me?
Underpowered that people would be hard pressed to even buy the system over the other offerings?"
"@Striderhayasa - Phillyyakk on PSN and Live.: I think you miss out on the point that while core and casual are industry created terms to SELL more crap it doesn't reflect the fact that casual has been selling regardless of its label.
In fact its a one ended stick (if such a thing existed) core vs casual was made to sell games akin to people that thought they were hardcore (therein core)."
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