It's a bit premature to claim total defeat just yet, Owen. Proceedings in the USPTO are still active, and he still holds most of the trademarks, nobody has squeezed any compensation from him and his companies aren't bankrupt. Yet.
If anyone's interested in the devilish detail of this stuff, I've been tracking it over on NeoGAF here: [www.neogaf.com]
Even includes the German trademark he's got that nobody has paid attention to yet.
He does seem to be in pretty well full retreat though.
Seems to me this is an entirely good thing, except for speculative buyers. Means the 3DS isn't underpriced relative to supply and demand, so leaving money on the table for the grey market.
Collapse of the grey market doesn't imply anything at all about the health of the real market, so no cause for doom and gloom.
Well, I've seen the lineup. But none of those games mean anything to me.
It's all very well generating hype on the back of people's prior experience of console games, but that's a pretty limited audience and it means nothing - absolute zip - in tempting new people in and expanding/growing the audience.
All this line about the PSP2 or whatever it is now called bringing to the portable space console experiences that I've never experienced and don't particularly care for leaves me cold.
I imagine this is Sony-speak for "people will say the price makes sense for the huge amount of stuff that we have put in this thing".
Of course they might say that, and doubtless so will a bunch of the usual suspects around the internet.
But that isn't the same as "the price the consumer is willing to pay for the bits of it they actually see as being useful" - which usually comes out a load cheaper.
"Makes sense" doesn't necessarily translate into sales.
I have a horrible feeling this is going to be pitched way too high. Or at least that Sony want it to be, which is nearly as bad.
@Steven Callas: Sorry if I came across ratty Steven (and I can see you are kind of busy at the moment). Just a quick check - you mean, I suppose, that the email address needs to be there for a password RESET (where I;ve forgotten it and you have to make a new one) but not for a password CHANGE (where I type it in myself)?
If so, that's fine and I'm just getting confused. That banner message still needs rewording though.
Right now, there's no email address associated with my account. Probably just as well there wasn't.
BUT I am now getting a message at the top of the page saying "To ensure continued access to your account, please update your email address".
This serious? You want to take away my account if I don't give you an email address? You want or expect me to put an email address in there after what just happened? It's not gonna happen. Not right now anyway.
Please tell me that isn't what this means, and make that message more explicit so it doesn't annoy everyone else as well.
It is like getting a message from a burglar saying "Hey, I'm the guy who got away with your money and wallet. Now please be so good as to send me your trousers."
Really guys (and I know it isn't the Kotaku crew - but maybe you lads could lend a hand, like in editing the banner messages?).
@forter: In the absence of anything official, I'll have a go!
(a) Gawker hasn't got everyone's email addresses. Hasn't got mine for example - don't know if it has yours.
(b) It isn't quite that simple. There's the matter of retaining all those perfect comments you've made over the years for example. And some of the may have been awesome, and removing some of them might make a real nonsense of many conversations. And since we didn't anticipate that people might, you know, leave, or die, then we didn't build it in. Sorry.
It'll come. Soon. Sort of.
(c) Nobody here should have said that. Hell, nobody here should have even thought that. OK We have a problem. We'll have to get back to you on that.
Alright, that's what I would do if I was Gawker's PR. Not good, but best available. Nobody said it yet.
But Crecente loses a bit of the awesome in video - there's such a thing as being photogenic (like crazy) and videogenic (not so much) and whatever it is called Crecente's got it.
@subnet6: That sounds reasonable. I think there's another reason too - which is kids going away to college every year.
With any other console, the daughter/son to could take the console off to college no problem. But she's not having the Wii - no way - because her Dad (me) plays it all the time.
At least Adams goes to some trouble to work out what replayability is about in terms of both narrative and gameplay. Interesting to see he expicitly relates it to value-for-money - pitching 'good value' at around a dollar per hour. How does that stack up these days?
Not at all, he is a principled man who stuck to his pre-election call that the party with the greatest number of seats/votes had the first right to attempt to form a government.
It is scarcely his fault if Labour did not want to play ball - they had the opportunity.
On the calibration issue - of course it needs constant calibration. It has gyros, and all gyros drift and need calibrating - there's no way around it.
From time to time someone says that all the other bits and bobs inside the Move will do the calibration automatically. But think about it - if they really could do that, then it wouldn't need the gyros at all so it wouldn't have them.