"While I enjoyed the game I thought most of the cut-scenes were beyond necessary and completely redundant after the first Mission Briefing (especially the romance between Otacon and Naomi) completely failing to have anything to do with my progress through the missions, add in the fact that a majority of the cut-scenes could have been game play and yeah Kojima compromised the game play experience in the interest of tell his story."
"Social gaming has always been a staple of the industry, the shift comes in the form of cooperative play instead of versus or turn-based social gaming.
Regarding Rock Band and the genre it occupies it will soon disappear into the background as developers exhaust the music libraries their games are built on, eventually all the classics will dry up and people will realize how much money they invested and become disillusioned to the whole affair."
"These comments would make a lot more sense if women didn't spend so much time watching television, the vast majority of women I interact with (spouse included) immediately turn on the television upon entering their house.
Before even getting undresses of feeding their children (husbands included) their tuning the tele to their favorite program; I think it would have been a little more accurate to say that after a long day most women prefer to come home to a passive activity like television rather than an active one like video games.
If these companies want to gather a female audience then they need to tap into the interests that women have, to expect them to be interested in the same media that men are interested in is quite ridiculous."
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