@Last Face: ..what "people" want is shooting nazis and terrorists in the head.
What they get is bad lag, dolphin-diving and terrible controls.
It would be a great setup, if it wasn't for how it infects the entire business: "let's make a shooter with bad controls and lag as well!". Or, "but why care about lag and controls - look at COD!".
So... a system with an integrated bus, 25Gb/s bandwidth internally - which certainly is a bottleneck. But which will be alleviated by the quick access to working memory. "Just like on consoles".
Does this sound familiar to you, say, from something launched in 2006.. you bastard?
@mcderek3000: ...no, it doesn't. The large companies whose publishers "believe" things about piracy typically can't tell one drm-scheme from another, and they couldn't write a "hello world" string to stdout.
Instead, they hire security companies to do these assessments for them. Pulling up numbers that justify paying the same company large amounts of money to stem the tide of an allegedly open floodgate of torrents.
These companies then do shit, and get paid as the torrent flood of piracy fails to put said parent company out of business.
It's exactly as subtle as that. They're hiring "Ferocious Unicorn Protection Inc." to stem the tide of unicorns.
It's "assessments" from companies like this that allows thepiratebay.org to be worth four quadriplion dollars. Of course, in reality it's nothing near that in terms of actual traffic.
Meanwhile, the majority of the drm-schemes that have been created are created by people who simply do a programming job, but have no expectation of any kind that it will actually be difficult or impossible to crack.
So the actual amount of existing piracy is what takes place with what is in practice no protection at all. In truth, the time it takes to download, and the skill it takes to burn these to disc, or install the programs you need - is what's prohibitive to most customers.
Of course, that doesn't stop no-cd crack downloads from growing along with disc-sales, and not iso-downloads. That's a trend I've seen on "my" filesharing site since we started - people getting fed up with the disc spinning up and down constantly while playing the game. Or by the game hanging itself for no reason because the wifi dropped out.
These kinds of things are so annoying that normal, grown up people who know programming create their own patches. Or that random folks with jobs and families go on the internet and find a crack.
Of course - publishers still believe it pays off to treat their customers as criminals. So there you go - end of PC gaming without intrusive drm. The "solution" in the end will be to condition the customers into expecting drm to be part of the product, or simply included in the operating system. Basically making a console out of the system, like Steam. Where you can't choose patches, you need validation routines, and so on and so forth. And while advertisement and background tasks can easily end up crippling your online play, and cause significant hidden transfers that you are unable to do anything to trace or stop. Which will be a problem if you expect 10kb/s of upload speed is used, while in reality it's closer to 100. Or in other words - inconveniencing the customer for no reason, forcing them to have their product delivered in a particular way that pleases publishers - but no one else.
So in the end it means the end of PC gaming. I've given up myself - it's not worth the hassle, not by a long shot. I buy a game for full price on PC, and what I get is a buggy, non-supported mess with a drm-solution that slows my system, and makes the game hang itself. I write support, just for fun, and they tell me to "just" format my computer, and physically disconnect my dvd-drive.
Or, I can buy the same game for a console, and then get a refund if the game doesn't instantly work as expected.
Basically, this is what kills PC gaming. Publishers incapable of thinking for themselves, and defining the context they create a business in - to their /own favour/.
@MrPerson: Mm. One day, I guess, publishers will realise that going through all kinds of unnecessary grief to enjoy their products - doesn't really instill loyalty and a sense of entitlement in their customers.
And one day, maybe they'll spend the drm-budget on developing the product instead.
And one day we'll probably be able to grow wings through gene-substitution as well.
Though I'm sure the Sun will go out a few years before that.
@gigawings: You need a 2.5inch hdd with 9mm height, or it won't fit in the dock. The 1 and 2 tb drives typically come in 9.5mm, so those won't work without putting them on the outside with an extra cable (or some hard-handed modding). Not much point getting the new ones either, though, since the ps3 only supports 150mb/s transfer (or "sata 1").
So get one of the older 500mb drives. The spinpoint m6 drives are a good fit, and you can get one very cheap used.
@Jon: ..imo, it's just something they observe on a freshly formatted disk. The improvement from a reasonably good hdd with 8mb cache or so to an sdd isn't that large.
Neither are the load-times on a track 40s on a normal system. They're more in the range of 20-22s..
I.e., the sequential read performance on a reasonably fast hdd probably matches sdd's better random seek times on a fresh install on a formatted disk.
@jayntampa: ..well... as long as that's not a criticism of the kotaku staff's choices, opinions, conduct or lack of shame, intelligence, or otherwise a negative assessment of anything - your opinion is obviously a welcome contribution.
@Adam Floyd: ..I don't really think very highly of Israel anyway - so sure, I don't mind another crazy fellow advertising for Israeli exceptionalism in such a way.
But if you look at it in terms of history, or respect for human lives lost, or any combination - it really is in extremely poor taste.
Not.. I suppose.. in a worse way than the Call of Duty series, with the usual patriotic feel-good murder sprees, that do go for the same "feeling".
But still. It's something the developers probably could think about, whether they release the game or not.