"@wild homes has adopted...: The console conversion of Operation Flashpoint on the Xbox1 had one big flaw and that was that it came out way to late, i.e."
"There are 60 million of this generations consoles in peoples homes, there are exactly zero RV770 chips in peoples computers.
While from a pure technical point of view its cool to see new stuff, from a gamer point of view it really doesn't matter much, since there is zero chance that this chip, just like all before, will ever be used to its full potential."
"I am jumping quite a bit between genres, so yes, what I describe might not have ever existed exactly like that, but it would have existed if trends of the past would have continued.
Once up on a time flightsims pretty much where mainstream, maybe not the main-mainstream, but far from an obscure niche."
"@Datheron: The point isn't to frustrate players by not telling him where to go next, but to require him to understand why he should go there and where that 'there' actually is.
In way to many of todays games I do what I do because a 'big blinking arrow' told me so, not because I understood the situation, the terrain or because I communicated with the NPCs and that is something I find incredible annoying, since it simply destroys the immersion and also makes it way to easy to just ignore basically all of the game except that blinking arrow."
"@Datheron: To a certain degree true, but its not just an issue that the graphics are better, but also an issue of the games getting overly simplified."
"I hope by "conversion" they mean that they will write a proper userinterface for the PC instead of just slapping some crappy mouse control over an interface originally designed for the controller."
"@megahurtz: Todays console gamepads have tons of buttons and sticks, mapping X-Wing Alliance to them really wouldn't be that hard if they tried, especially since most of the functions could be stuck into a simple menu and wouldn't need a real button."
"Doom: In the hope that FPSs would never gain as much momentum as they did
Monkey Island 3: So that there is still hope to get a real Monkey Island 2 sequel"
"@MADMINSTREL: The special sensorbar is very cheap, most people already have a second Wiimote and even multiplayer shouldn't be a problem, the Wiimote can track four IR dots, figuring out which of those belong together shouldn't be to hard."
"@Insomniabob: Absolutely agree, while gaming moves forward all the times, far to often we stop looking back at all the things that already have been done in the past and got forgotten along the way."
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