But to my point, you're talking visuals and performance. I don't mean to discredit anything you've said nor do I disagree with what you're saying (it's all valid). However, what I'm saying is that I don't think any of the visual improvements would really warrant a new console gen 'cause it would do nothing for the nature of the game itself.
And yes, I have a pretty beefed up PC, and BF3 is beautiful. In the end, though, is it fundamentally different from BC2? Not really. That's not to say they should have radically changed the formula that brought them success, but more to say that no matter how you get the visuals going, the core of the games we'll be playing remains the same. To some, this is worth a new console cycle. To me, I just don't see the point.
I would only say we need more power when the devs and creative types have tapped out the potential. To me, it seems this gen hasn't been explored nearly enough and like I said, most of the interesting games haven't required power - just new ways of thinking. Check out XBLA or the indie scene and you'll get an idea of what I'm talking about.
I really want to play Take On Helicopters, tho.
So maybe Sony and Microsoft and Nintendo (sorta) have plans to cram a new gen down my throat, but my backlog is so huge I don't think I'll be jumping on the new gen for quite a while. Any thoughts?
To me, I think Chrono Trigger's ending had the biggest impact on me. It was one of the first Square games I actually finished, and that "Farewell to Friends" theme is one of the most beautiful pieces of game music i've ever heard. Chalk Xenogears up there as well. I was sad to say g'bye to that game.
I'm sure if I was at home and could crawl through my collection, I'd be able to name several more that are mostly forgotten about.
Most of the intrigue of the Dune series beyond the themes that Herbert explores (and the apparent crack he was smoking) is the political aspect and the power struggles between the factions. Not just in the original with the two Houses going at it, but the whole thing between CHOAM, the Empire, Ix, Tleilax, etc. There's a whole lot of meat there for a great political sim, but beyond that, I honestly can't see Dune translating into a video game.
So if I'm going to have a book turn into a video game, I say the Night Angel trilogy by Brent Weeks would totally work - he wrote it as if it were a video game.
I have a baseball game that is insanely fun to play. I guess the style is sort of like RBI Baseball.
There's a great beach volleyball game I've got for it as well. I'll see if I can dig some of these out and take a snapshot.
And, of course, the best version of Super Dodgeball ever.
Ultimately, I prefer to sit in my La-Z-Boy 'cause that thing is like a comfy hug to my ass from a fat girl. Believe you me, that's not a bad thing at all. Hug a fat girl today!
But more to your point, there's a part of me that really wants to love JRPGs like I used to, but there's a much stronger part of me that refuses to sit down and play through one again. I never even finished Lost Odyssey. Has nothing to do with whether or not I thought it was good or bad - I simply don't have the drive to work through one because, well, it feels like work. Maybe that's just me.
Joking aside, that sucks. Lots of people are losing their jobs even in my office. Yet I guarantee you that a lot of the people that are staying aren't the ones who ought to. Nature of the game.