I don't disagree that a uniform standard would do wonders. It already does when you compare pushing the limits of PC (where you have a multitude of configurations to test for) versus pushing a standard uniform console as a platform at least in terms of finding the largest audience possible. Very few people, comparatively speaking, spend $1500 on a gaming rig.

But to my point, you're talking visuals and performance. I don't mean to discredit anything you've said nor do I disagree with what you're saying (it's all valid). However, what I'm saying is that I don't think any of the visual improvements would really warrant a new console gen 'cause it would do nothing for the nature of the game itself.

And yes, I have a pretty beefed up PC, and BF3 is beautiful. In the end, though, is it fundamentally different from BC2? Not really. That's not to say they should have radically changed the formula that brought them success, but more to say that no matter how you get the visuals going, the core of the games we'll be playing remains the same. To some, this is worth a new console cycle. To me, I just don't see the point.

I disagree on the point that power = innovation. Towards the end of the PS2's lifecycle, we saw some really interesting concepts come about and probably some of the best games this world has seen. I believe limitation = creativity = innovation in a healthy way. Sure, you can put more power under the hood and have more baddies on the screen or pretty snowflakes, but that doesn't change the fundamental way we look at and play games. A new console gen will mean a prettier FPS, a prettier platformer, a prettier cinematic experience. But the games themselves, you know as well as I do, won't really change.

I would only say we need more power when the devs and creative types have tapped out the potential. To me, it seems this gen hasn't been explored nearly enough and like I said, most of the interesting games haven't required power - just new ways of thinking. Check out XBLA or the indie scene and you'll get an idea of what I'm talking about.

Fluke? Maybe you tried to operate your vehicle in the stratosphere? I have no idea.

I really want to play Take On Helicopters, tho.

Maybe I'm alone here, but I'm in no mood to see another console generation. To me, the more interesting games of the last few years didn't need one and I don't really think any game in the works (I could be wrong) really needs it, either. Yes, everything might look prettier, but I don't see a new console gen changing any ideas in design philosophy. We'd still have the same games we've been enjoying for quite some time now and to be honest, I love the visuals we've got today. Development cycles would require the same tricks they use today, so sure, you may have a million polies in that dude's face, but that door texture is still going to be repeated and they're still going to use normal maps to fake it. To model everything under the sun would just be insanity.

So maybe Sony and Microsoft and Nintendo (sorta) have plans to cram a new gen down my throat, but my backlog is so huge I don't think I'll be jumping on the new gen for quite a while. Any thoughts?

I can cut a little over half of that out of my to-buy list. Most of these games can wait for a price drop on my part or I'm not interested in them at all. The things that costs me the most money every year are the Steam sales. True story.
She reminds me of Nicole from KARA.
The list clearly shows the demographic that voted on this list. There's nothing pre-PlayStation era on here except Super Metroid. I'm going to assume that the Sonic mention is the current-gen Sonic remake with the whole making-out-with-humans thing.

To me, I think Chrono Trigger's ending had the biggest impact on me. It was one of the first Square games I actually finished, and that "Farewell to Friends" theme is one of the most beautiful pieces of game music i've ever heard. Chalk Xenogears up there as well. I was sad to say g'bye to that game.

I'm sure if I was at home and could crawl through my collection, I'd be able to name several more that are mostly forgotten about.

The only way I'd see Dune working as a game would be as a grand strategy game that only appeals to a very niche PC crowd. As a mainstream game, I just don't see it happening unless you want a loose intepretation of Atreides vs. Harkonnen.

Most of the intrigue of the Dune series beyond the themes that Herbert explores (and the apparent crack he was smoking) is the political aspect and the power struggles between the factions. Not just in the original with the two Houses going at it, but the whole thing between CHOAM, the Empire, Ix, Tleilax, etc. There's a whole lot of meat there for a great political sim, but beyond that, I honestly can't see Dune translating into a video game.

So if I'm going to have a book turn into a video game, I say the Night Angel trilogy by Brent Weeks would totally work - he wrote it as if it were a video game.

It definitely did, though I can't really tell you the names of them off my head. There was something, I think called Super V volleyball? It was a 2D game with 3 or 4 people on each side and you could set up all sorts of cool shots and stuff.

I have a baseball game that is insanely fun to play. I guess the style is sort of like RBI Baseball.

There's a great beach volleyball game I've got for it as well. I'll see if I can dig some of these out and take a snapshot.

And, of course, the best version of Super Dodgeball ever.

But with 9 days to the apocalypse they should be paying me to ignore duties of canned goods hoarding and loading up on shotgun shells!
But that only leaves you with 9 days to enjoy the came before the apocalypse. It better be priced accordingly!
Especially considering the portable played the exact same carts? Yes, I agree. Doubt you'll ever see that happen again.
I have both. I have a smaller TV propped up by my computers for gaming at the desk, but that's usually for the older consoles i've got. My PS3 and 360 enjoy the large TV and 5.1 surround system that I don't have with my desk TV. If I need a computer there, I just put my laptop up on a TV dinner table and I'm off to the races.

Ultimately, I prefer to sit in my La-Z-Boy 'cause that thing is like a comfy hug to my ass from a fat girl. Believe you me, that's not a bad thing at all. Hug a fat girl today!

What about those of us who have the opinion that anime characters don't really look like people. Or rather, they are stylized versions of people. I don't think they relate to any nationality by default and from a character standpoint, it'd be pretty boring if everyone had pale skin and black hair. While this can work (see Vagabond, it's awesome), with animation, characters need to be kept simple and the anime style, as it were, rarely lends itself to unique faces. Instead, you have unique hairstyles and clothing to identify characters. Keep in mind that I say rarely, not never, so quit your bellyaching. Accept it.
This looks like a few of the sports games I have on my PC Engine (TurboGrafx). God, I miss that system.
I dunno. I don't really find her all that appealing. She's cool, I guess, but I dunno, i think i have an aversion to video reporters when it comes to games. They all talk the same, move the same, and start their shows with "What's up, everybody? here with some ."
One teensy correction - The Witcher is a Polish game, not an American one. And Bioware is Canadian. :D

But more to your point, there's a part of me that really wants to love JRPGs like I used to, but there's a much stronger part of me that refuses to sit down and play through one again. I never even finished Lost Odyssey. Has nothing to do with whether or not I thought it was good or bad - I simply don't have the drive to work through one because, well, it feels like work. Maybe that's just me.

Entire budget was spent on modernized logo design?

Joking aside, that sucks. Lots of people are losing their jobs even in my office. Yet I guarantee you that a lot of the people that are staying aren't the ones who ought to. Nature of the game.

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