@Erik The Red: Before American football started to get popular here in the UK (about 5 years ago maybe?) I used to hear people call it that all the time. Not so often now though.
@akumaserge: Generally no, but one example I can think of is in FIFA. If you are sprinting by holding R2, and also want to play a side-footed shot to try and slot the ball past the keeper along the ground (R1 + shoot), you have to use two finger to do it.
@korofrog: And that is just about the only thing you need to know ;)
@dracosummoner: Thrasher: Skate and Destroy. And, to be honest, I'd still rather play that than any other skating game that's been released since.

I liked Skate when I first played it, but after a while I felt like it was a missed opportunity in a lot of ways.

What Thrasher got right was the whole feel of the experience. The skating itself was difficult, and there was a tremendous sense of satisfaction from pulling off relatively basic tricks, just like in real life. Not a 1080 in sight, which is just how I like it.

More than that though, the stuff outside of the basic gameplay was right on point. Environments were incredibly atmospheric, and they were interesting in the way that real life skate environments are. They didn't have to rely on over-exaggerated terrain and fantastic features or gimmicky NPCs to generate excitement. Clothing and boards and graffiti all just felt right, which I guess is what the magazine's input brought to the party.

And the soundtrack. Dear god that soundtrack was good...
@ViperVin: That's not really true though. Sony have sold 50 or 60 millions PSPs. Admittedly that's less than half what the DS has sold, but the gap is tiny compared to the gap between the Game Boy and the Sega Game Gear, for example.

Sega sold about 10 million Game Gears compared to over 100 million sales for the Game Boy.

And apart from that you're left with consoles like the Neo Geo Pocket or the Wonderswan, which only managed to sell a few million each, and never really had any success outside Japan.

The PSP has remained in production for 6 years now, and has had a fair few games (Monster Hunter, etc.) that have been unqualified successes. It's never going to touch the DS, and the catalogue is not as good, but the fact that it managed to survive in the first place is admirable.
@Creed_Kotetsu: In fairness, very little of the book is set in Hogwarts and (if I remember correctly) all the parts that are show up in the second half of the story, and so wouldn't feature in this game.
@Mushroom_Retainer: Yeah this is fair comment. Apart from the FLUDD I think it stands up really well. But there was no real need to introduce a mechanic like that which was quite a fundamental shift in the way Mario plays, but was nowhere near as well conceived or..well..fun..as the planet mechanics in Galaxy for example.

I have to spend enough time cleaning up grime at home and at work..I don't really want to have to do it in my games too.

I suppose that on a scale of all the games that have ever been made, Sunshine comes pretty close to the top, but at the time when I had the choice between that disc and Double Dash, there was never any competition.
@izikavazo: The birth rate in Japan has declined in almost every year since the early 1970s. And although the population of the country has risen slightly in the past couple of years, a large part of that is attributable to immigration, rather than more babies being born. And any increase in birth rate taking place now won't materialise into a larger 'youth' population for another fifteen or twenty years.
Glad to see that Mario Sunshine continues to be slowly buried by history. Excellent.
@Jibbletoad: Because nostalgia can't compete commercially with Modern Warfare or Team Fortress 2.
@ifandbut: The thing is though, for every World of Goo or Minecraft there are 1000 games with original gameplay and plot that no-one ever played, and publishers are fully aware of that fact.
@taltamir: Have you ever heard of anyone being prosecuted under this reasoning? I have only ever heard of prosecutions in this field being based on violation of copyright or intellectual property law.
@Shemhazaix300: I remember seeing Perfect Dark on sale in HMV for £65 when it was released. But then N64 games were always pricy as sin.

Tekken 2 was £50 at launch. I remember looking at it longingly as I picked up Tekken 1 for £20 on Platinum.
@MentatYP: And don't get me wrong..I have nothing against older films. I would say the bulk of my favourite films are at least twenty years old, and plenty in that list would be from 1900-1950.
@squall987: Ah maybe it is different in America. In the UK TCM has advert breaks every half an hour (?) and mostly shows average-ish westerns, an endless stream of mediocre 50s melodramas and romantic comedies and films from early on in the careers of actors who later went on to great things. Film Four and Sky Movies Classics/Modern Greats/Indie tend to be much better bets.
@chuuchdizzle: A new Tribes would be totally badass though....
The rate at which they upgrade their infrastructure to allow HD streaming will be a big deciding factor for me on this one. It's gonna be something of a hard sell convincing me to stop renting Criterion and Artificial Eye DVDs from the library and switch to SD streams instead, even if the price point and range of films on offer turns out to be quite attractive.
@squall987: TCM also shows mostly shit. And has advert breaks.
@Madpotator: Better than most of us English people know Finnish, I reckon!
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