How many developers are there working at Rockstar San Diego? 40 out of 60 would be significant whereas 40 out of 120 seems about right for developing DLC vs a Full game.
Dark Forces was my first FPS, and I still think of it as one of my favorites. My friends and I spent hours digging for secrets throughout the game (Who else has found and shot the Ewok?)
Ah Kyle Katarn, days were better when you were a blaster-wielding mercenary rather than a saber-wielding jedi..
Is it just me or does this resemble the first earth level from Halo 2 where you have to fight through the alley ways until you get to the point where you jump on the walker? Most specifically the corner area where you have to fight off a drop ship and two brutes then shortly afterwords get the sniper-rifle..
For the record Second Life isn't a game. Its a way of life...
Actually its a terrible first attempt at creating a virtual world in which everyone can create content. Thought this would be the perfect story to show how sick the world can be.
Here are two easy ones, Luigi's mansion and Super Mario Sunshine. Someone want to explain to me why the Mario brothers couldn't function on the Gamecube without incredibly pointless backpack-devices?
How could you only touch upon Dark Forces? It was the first Star Wars FPS and was one of the best star wars games ever. Especially since it was one of the only games that didn't even touch on Jedi. Although they changed that for Jedi Knight and effectively killed the series with Jedi Academy
I met Mr. T at a planet Hollywood a few years ago. I didn't know who he was at the time, just some big guy with a bad haircut and a ton of gold plated silver-ware around his neck (I think he was doing a promo for some soup or something)
@Serro: My thoughts exactly. I know how much time Star Wars Galaxies ate and I know how much time KoToR ate. The idea of a hyrbid between the two can only result in my failure of college.