<![CDATA[Comments from criminallyinane]]> <![CDATA[Comments from criminallyinane]]> <![CDATA[criminallyinane commented on Sega's Battery Hen, Egg-Destroying Arcade Game]]> @fuchikoma: Check out [x-entertainment.com] . Other people remember the chicken thing too.

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<![CDATA[criminallyinane commented on <em>Variety</em> Troubled By Sid Meier's Next Game]]> @D00mM4r1n3: That might have been the case if America stopped after the 13 colonies.

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<![CDATA[criminallyinane commented on <em>Variety</em> Troubled By Sid Meier's Next Game]]> @Spenze: "I'm sure they'll be an equivalent to how the French first colonized the northern areas, focusing on trade and being friendlier with the natives, achiving an economic victory."

This was almost entirely verbatim present in the original Colonization. Of course, it was traded off by the Spanish who had + bonuses to attacking native villages but, like I said earlier, conquering natives lost the player points.

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<![CDATA[criminallyinane commented on <em>Variety</em> Troubled By Sid Meier's Next Game]]> @Yetanotheruninspiredscreename: Oh, phew! That makes the fact that Europeans traded in slaves all okay then.

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<![CDATA[criminallyinane commented on <em>Variety</em> Troubled By Sid Meier's Next Game]]> @GloatingSwine: That's a pretty good parody of a Dittohead, but I don't really get what relevance it has to this discussion.

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<![CDATA[criminallyinane commented on <em>Variety</em> Troubled By Sid Meier's Next Game]]> Let's put a few strawmen to rest here. He's not comparing the game to Gears of War or GTA or CoD4. He's not saying that because colonization is wrong, chainsawing a body in half is fine. Don't be silly, people. Of course, he is comparing it to RE5, and presumably using the hyperbole of 100 times worse because of the higher number of people killed through colonization than in a zombie killing spree. That is a bit silly, but let's get our comparisons correct here.

Now, I was an avid player of the original Colonization, and I see where Fritz's concerns are coming from; it wasn't exactly humanity's finest hour. However, Colonization, like Civilization, provided penalties for playing the game in a morally offensive fashion. You actually LOSE points for razing enemy settlements. However, there is a chance of receiving a large amount of gold from capturing an advanced civilization's city, such as the Aztecs. So the issue isn't simply black and white, the player is given the opportunity to choose.

When I was playing the original Colonization, I often chose instead to cooperate with the native population. They could train your settlers to plant crops indigenous to the new world, and provided good trade partners. The Colonization aspect wasn't about genocide and cultural appropriation, the real focus on the game was more on preparing your colonies for the prospect of revolution and having to fight off the forces of the motherland.

Now, I understand Fritz's complaints, but I think at the very least before makes a "call to action" or anything silly like that he ought to at least play the original game and get an idea for what Sid Meier's Colonization is really about.

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<![CDATA[criminallyinane commented on Where'd All the In-Game Color Go?]]> Bioshock was pretty colorful, and dystopian. Don't blame English lit!

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<![CDATA[criminallyinane commented on GTA IV Killing Makes Will Wright Feel Kinda Bad]]> I wonder if Will played Bioshock. I think he'd find the plot particularly relevant to this line of thought.

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<![CDATA[criminallyinane commented on K2: Billy Mitchell As A Hunter Killer Robot]]> "Sure it's a bit stupid, childish, hokey, and inane. Most of the time it isn't even particularly funny. "

Yup, and the video's pretty lame too.

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<![CDATA[criminallyinane commented on Little 8-Bit Belmont]]> This captures Simon's truly horrific back problems.

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<![CDATA[criminallyinane commented on Jaffe Voicing G4 Cartoon]]> @anglon: The internet is for scorn.

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<![CDATA[criminallyinane commented on Jaffe Voicing G4 Cartoon]]> This will be fun to not watch.

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<![CDATA[criminallyinane commented on Car Toys]]> You forgot the machine guns and the bloxdropper.

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<![CDATA[criminallyinane commented on UNI-QLO Selling Pikachu Wear]]> How is a Japanese speaking person supposed to pronounce UNI-QLO?

How is an ENGLISH speaking person supposed to pronounce UNI-QLO?

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<![CDATA[criminallyinane commented on Elf Bowling: The Movie... The What?]]> I prefer shocking gnomes for lower insurance rates.

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<![CDATA[criminallyinane commented on Wii Getting Jenga-fied?]]> I'd totally have my own all-night jengajam.

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<![CDATA[criminallyinane commented on Cartoon Network's MEGA Series]]> Does this have to do with MEGAS XLR? No? Aw.

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<![CDATA[criminallyinane commented on Pay To Dress Like Final Fantasy's Squall]]> The whole "staring into space" thing is pretty spot on for the character.

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<![CDATA[criminallyinane commented on Xbox Controller in the US Army]]> No disassemble.

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<![CDATA[criminallyinane commented on Fallout 3 Trailer]]> Consider me teased.

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<![CDATA[criminallyinane commented on Screw Attack's Bad Boy Round Up]]> I would vote for Tom Nook somewhere in there.

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<![CDATA[criminallyinane commented on Mega Man Music Pain!]]> Mp3 link doesn't work anymore :|

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<![CDATA[criminallyinane commented on More Metal Gear 20th Anniversary Details]]> Metal Gear?!

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<![CDATA[criminallyinane commented on Blizzard Pres to Keynote Austin GDC]]> $50 to whoever yells "POOL HAS AIDS" at the Habbo guy.

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<![CDATA[criminallyinane commented on Anyone For New SW Galaxies Content? Anyone?]]> @Nekojin: The problem was that creature handling was vastly overpowered and you had rancors running around every city. It was rather silly.

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<![CDATA[criminallyinane commented on A Gathering Of Laras]]> I just got the joke.

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