You're inserting an intent to harass here. Pretty much any interaction can be viewed as harassment if you (and the victim) assume malicious intent behind it. Hearting someone on Gawker is nice. But what if it's to highlight the fact that the victim has no friends in real life? Harassment. Sending roses? Sweet. Sending roses to make fun of someone who is single? Harassment. Passing on a suicidal hotline? Helpful. Passing on a suicidal hotline to mock a person's real suicidal tendencies? Harassment.

I'm not denying that this is harassment, but don't throw out the baby with the bathwater. If we tried to remove any possibility of someone bullying another, we'd be rolling kids around in soundproof, opaque hamster balls. Besides, teams of bullies are not constantly scouring Facebook changelogs for the latest and greatest in harassment technology (and this is far from it).
In the end, yeah, they're different games with different skillsets.
Maybe you saw some early beta matches where it was just a-moving blobs. WC3 was like that at the start too. Most of the time you need to micro every unit in SC regardless of whether it has an ability.

The fragility of SC2 units is exactly why it is so much more micro intensive. You engage a bioball with your zealots in the back, you lose all your stalkers. Your tanks get caught out of siege, your whole army gets wiped. You don't bother constantly splitting your spellcasters, and EMP destroys you. Consider when marines were (only half-jokingly) called the counter to banelings when players started splitting them. There's lot less leeway than a beefy WC3 army that can survive a few seconds of mismicro.

Think of SC1 matchups like lurker vs bio, where each player could lose their entire army for free if they weren't paying attention for a second. Look at SC1 ZvZ, where players gained huge advantages in ling versus ling battles by microing each zergling individually. Compared to this, throwing down fungals or hitting G for guardian shield is the easy stuff.

Finally, look at all the pro WC3 players that have switched to SC2 (Fox, Moon come to mind). They've done well, but none of them have the shown exceptional micro skills that many in the WC3 community were expecting of them.
As I was making the diagram, I thought about that. It became too difficult to read though, and I thought, "Naw, no one is going to bother calling me out on it."
Can't we all just get along?
That would be DLC that includes a patch. Typically the patch is made available for free for users who do not purchase the DLC. For example, look at the Borderlands DLC that was released simultaneously with patches.

As everyone has mentioned, this is standard, accepted terminology that you are insisting on confusing. You want everyone to stop using these terms because of some contrived corner cases? You messed up some industry jargon; let it go.
You've got the wrong audience here. If the video was of someone smashing a bank window, everyone here would be cheering. But destroy drug paraphernalia, and... well, you've read the thread.
No female Diablo boob mousepad no sale.
oh no no online

just like every other portable monster hunter

:O
Heh, can't even think of an argument? Alright, out of the comment pool, it's adult swim time.
I understand what the joke was and how it was funny once. Try reading the comment one of these times; it's easier than you think.
My eyes bugged out so far when I saw this news. Especially since they had said on their forums that they approached Lizsoft about this a few months back and the two companies had insurmountable differences over their approach to DRM.

FS is a fantastic game; I'd say it's way better then Recettear (and I put hundreds of hours into Recettear). It's disgustingly cutesy, though, so be warned.
If you buy that, I've got some oceanfront property in Arizona to sell you...
I always thought the adoption jokes didn't fit well in Portal 2. First of all, yes, it was a bit insensitive. More on that later. Possibly more importantly, it wasn't that funny.

There's nothing to the joke. It's basically, "adoption, lol," and it's funny for about five seconds. It worked in Portal as a one-off, non-sequitur-ish joke. But repeating it throughout Portal 2 stretched the joke way too far. They seemed like fillers for when the script called for a laugh but the writers couldn't come up with anything new.

With regards to being insensitive, it is. Villains don't get carte blanche to say whatever they please; Bowser can't go around calling Mario a wop just because he's a jackass. It's great that non-adopted 25 year olds can laugh at adoption jokes and then try to explain how they're not offensive (like laughing at racist jokes while telling yourself that you're not really a racist), but if I had adopted kids, I wouldn't want them playing Portal 2 until they're emotionally secure.
iOS did not get its popularity by screwing developers. It will not maintain its popularity if it does so. This is why they will never implement what you're suggesting.

You are still working under the impression that your suggestion is an easy fix that doesn't impact developers. It is neither.
It actually will work the other way. Serious developers would move to other platforms that don't screw them, leaving the App Store with just crap.
This would cause huge problems with (if not kill) cash flow, which is pretty already much the number one problem for small companies, or even individual devs. This idea might sound harmless to someone never involved in the business aspects of things, but trust me, it's certain death.
I'm not too surprised, considering the wildly varying degrees of difficulties of the ARG puzzles in the games (*cough*defensegrid*cough*).
Pretty sure that Kotaku was the only one reporting that the NGP would be as powerful as a PS3. It was the flimsiest evidence too.
Could be worse; the left wing's first impulse might have been to play the blame game like the murder of a child is a convenient political football.
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