"@2SBs: The demo is locked on the easiest setting in the game and you start off with several weapons all fully powered up and get Ninpo fully powered up."
"@Sparx: Even though it might remove a part of what makes it "DMC", I've long thought the series would be better served if they removed the "speed" part out of the equation when it comes to level scores, orbs/proud souls and rankings.
I understand that the main idea behind DMC is to swiftly cut through enemies with diverse moves to up that stylish ranking, but I also think that if that didn't constitute forcing the player to rush through the level and rush through the enemies, it would allow its fine and underrated combat system to shine through more."
"@Absent Blue: Everyone talked up Far Cry and Half-Life 2 in 2004 but I always thought that Painkiller was similarly proficient as them on a purely technical level, but it didn't get nearly as much love in that department."
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