@Colby347: "Being the one to win the battles and kiss the princesses with a girl knight would be hot."

Fixed that for you. :)
@UnstableArk: "He crashed into an asteroid and left..."

I got down on the floor for this?
"Australian Study Finds No "Conclusive" Evidence That Games Harm Kids"

This seems slightly disingenuous.

"there is no conclusive evidence that violent computer games have a greater impact on players than other violent media, such as movies or music videos"

What the study is saying is there's no evidence that violent games harm kids worse than violent movies do.

It doesn't say that violent movies/games don't harm kids.
@kitsuneconundrum: Australia can only do one thing at a time, apparently.
No one's suggested Australia.

That place is nothing BUT desert!
@MrGerbz: The Saturn 3D controller was actually quite comfortable.

It also pioneered the analog-over-D-pad configuration, as well as analog triggers.
Move-enabled Rez on PSN please.
@ixiragnarokixi: If there's been a problem with Sonic games in recent times, speed hasn't been it. Probably the FASTEST Sonic has been was in Sonic 2006, and it was awful.

Bad controls make the game at slow speed AND high speed. Give the game some decent physics and collision detection, and you can go as fast or slow as you want.
@0xC001D00D: No werehog...

Yeah, that's about it.
@urfe: It's funny, because the way you feel about Sonic 2D platformers is exactly the way I feel about Mario 2D platformers.

Of course, AT THE TIME, they were trail blazers (or at least the original was). I'm sure the level design is TECHNICALLY great, but they all look, feel and sound the same to me. Mario is at it's most fun when you're running at full speed and nailing your jumps, finding the best route through each level... which is what a Sonic game is, but all the time. With better music, better graphics, and boss fights that aren't repetitive.

Once the series hit 3D, of course.......
So far as I understand it, the only reason modchips were allowed in the first place was because of region locking.

Being unable to purchase games from overseas was considered anti-competitive (allowing local retailers to drive up prices), so modchips that allowed you to play games from overseas were permitted.

The fact that systems like the PS3 and DS are region free means that the rationale that it enables you to play games from other regions no longer applies.
@legendnthemaking: That's because Sega didn't make Shining Force. It was "Team Sonic"/"Sonic Software Planning" (a.k.a Camelot).

Sega screwed Camelot over with Shining Force 3, by killing off the Saturn early and refusing to release all 3 Scenarios outside of Japan.

Camelot went on to make Golden Sun.

Sega went on to ruin the Shining Force name forever.
@Guts4: Well then, thank GOD you decided to comment on it.

Hmm... I don't care about toaster ovens. Does anyone have the URL for a forum about toaster ovens so I can log in and post about my indifference towards toaster ovens? The thought that all of those morons are posting about how much they love toaster ovens without my insight into how nonchalant I am towards toaster ovens makes me cringe.
@Askherserenity: Go easy on him.

He probably meant a GOOD Silent Hill game with a flashlight.
@Stoli: The situation in the US isn't perfect either. The ESRB has been swayed in the past, and has on more than one occasion been pressured to give a game an AO rating (essentially "banning" it from retail) due to pressure from politicians and family groups. They were originally going to give Fahrenheit/Indigo Prophecy an M rating, but after "Hot Coffee," they decided to "play it safe" and give it an AO rating until the sex scenes were removed. Meanwhile, other countries (including Australia) received the unedited version.
"I heard something I thought was incorrect advice and I just couldn't keep my big mouth shut"

Learning when to "keep your big mouth shut" (otherwise known as "tact" or "not being a dick") is something you should have learned from a young age.

So I'd like to apologise to YOU, Mark Rein, for having bad parents who didn't teach their child basic manners.

And go you, indie developers who deign to descend from your golden thrones to email us common folk. I'm not sure exactly what programming wizardry Mark expected you to have accomplished in the 2 minutes it took you to respond to a customer, but I'm sure it would have transformed your game into a multi-billion dollar blockbuster. I, for one, appreciate your sacrifice.
@redman042: Pretty much. I was in a car that hit a kangaroo once. They're easily more mass than a deer. Swerving is a bad idea if you're going too fast to maintain control, but hitting a kangaroo is like hitting a boulder.
"a tipster called Neville"

I guess I should have mentioned that my middle name is Bruce.
Door's locked? Move on to the next one.
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