<![CDATA[Comments from Tonx]]> <![CDATA[Comments from Tonx]]> <![CDATA[Tonx commented on Mad Catz - Give Us A Chance And We'll Change Your Mind]]> "Most of our products come with a five year warranty".

Great, does MadCatz make XBox 360s? DS Lites? Wavebirds? Rock Band guita...oh they do? Sweet, I'll buy 'em!

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<![CDATA[Tonx commented on The Complete Guitar Hero World Tour Set List]]> I've been holding my breath for at least one CAKE song. They've got a huge catalogue of fantastic band songs with creative bass lines, and some awesome guitar.

Instead, it's all about Journey.

I hope at least one of the rocker games has a Rickroll feature though. We're about due.

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<![CDATA[Tonx commented on Hands On: Dragon Ball Z: Infinite World – Gah! Too Many Colons!]]> When Burst Limit came out, my friends and I were excited to be able to watch the Dragon Ball Z series without sitting through several half-hour segments of 'powering up'. But Burst Limit's cut scenes were awful, because they assumed that the player was already familiar with the entire story of Dragon Ball Z, and so they could skip over pretty much everything. Not only that, but the story mode ends abruptly.

This looks like it actually might deliver on the promise I took from Burst Limit. Anything that keeps me from actually watching that show again is okay by me. I hate watching DBZ characters twitch for ten minutes after a scene that used up that episode's animation budget.

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<![CDATA[Tonx commented on Xbox Originals: Destroy All Humans And Intellivision Reborn]]> Most of my childhood revolved around the Colecovision - which as I recall played Intelivision games anyway... or in any case, Burger Time and Mousetrap, my favourites.

Can't wait to check this out.

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<![CDATA[Tonx commented on "Muslim Massacre" Surprisingly Found Offensive]]> Regardless of how I feel personally...

Here, from Sigvatr's own forums, is a response to "Muslim Massacre". Like all works, meaning can be derived without the author's intent, so I don't credit the creator of the game with this - but it's still worth a read - anda defence of the game as it stands.

When I read the first thread about this I was very skeptical about the whole thing. I found it hard to swallow that you are 'apolitical' yet you're making such an obviously political game. But now I've played it, I kind of see where you're coming from. Or perhaps the message I got was never intended, but it was still pretty interesting and affecting for me personally.

I see the game as less of a commentary on politics and more a commentary on gaming. In this kind of retro arena shooter (games like Boxhead and Seizuredome for example) you're always killing swathes of enemies without even thinking about it. But by turning these enemies into muslims, I found them actually more personalised, or maybe more real. I saw the arena as an actual warzone rather than a semi-abstract game court. The lingering corpses and cracked ground contributed greatly to this. So what I got out of it in the end was that even though I was doing essentially the same thing as I would in, say, Seizuredome, I felt completely different, felt really bad about what I was doing. At times I thought I would quit, but the patterns of the genre are so strongly ingrained in my brain that I just kept playing until my last life. It was an automatic reaction.

It really made me think about gaming, and especially senseless killing and pattern-learning in games. And I think from now on I'm going to feel a little less happy with games that do this sort of thing.

So, most likely you don't give a shit and all, being the devilmaycare Sigvatr, but your game has affected me more deeply than most. In addition, it was extremely polished, with an excellent quality of music, pixel art and gameplay. It seems a bit of a waste though since I'm sure I never want to play it again.

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<![CDATA[Tonx commented on "Muslim Massacre" Surprisingly Found Offensive]]> Okay, let's see what I can make of this.

Let's start by assuming this is satire - we won't bother judging how good it is. But we can say that this is clearly offensive - whether or not you personally find it offensive, I'm sure you can see that there are a huge group of people who aren't going to be pleased with it, even if they themselves see it as satire.

I saw a reference to Jonathan Swift's A Modest Proposal somewhere up there. An old Dublin boy wrote a brilliant essay about the famine and poverty in Ireland, claiming the solution was simply to eat Irish babies. Irish babies were clearly offended, but Ireland as a whole - as well as the Brits it was aimed at - saw it for what it was, a well written peice of satire.

This? It's at best a poorly constructed peice of satire, scripted by an outsider no less (I assume). It's like instead of Jonathan Swift, some half-drunk Brit walked into an Irish pub and proclaimed that eating babies would save their nation. I'm sure the half-drunk Brit would have meant to be satirical, and the two other Brits in the corner might have laughed, but I think the Irish in the pub would have every right to be offended.

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<![CDATA[Tonx commented on "Muslim Massacre" Surprisingly Found Offensive]]> Cloud.........Yuffie.........Vincent
Attack
Magic
Summon >
Banhammer 500 MP
Item

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<![CDATA[Tonx commented on "Muslim Massacre" Surprisingly Found Offensive]]> Joke or not - this could be argued in court as hate literature - which means anyone responsible for distributing it (the creator, the hosting website, etc.) could get their asses jailed.

Not that it would ever happen - I've received anti-semetic literature out of every fax machine I've come across - but still.

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<![CDATA[Tonx commented on NCSoft Ditching "Lighter" Games To Focus on Triple A Titles]]> I think I'll buy up some NCSoft stock... and then dump it before they release their big products. This seems like an incredibly dangerous (if potentially profitable) move. Here's hoping their long-term profit models aren't based on DLC, subscription fees and expansion packs, and instead on releasing tight games.

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<![CDATA[Tonx commented on Are Games Teaching Kids The Scientific Method?]]> Video gamers make excellent wage slaves too. In a report a few years back, they found that people who played video games were generally very good at work - that is, achieving a desired goal using a limited amount of resources and tactics. Hearing about this seems to play into the same methodology of the last study. Cool!

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<![CDATA[Tonx commented on Animal Crossing Getting WiiSpeak Bundle]]> So, if we buy the mic, we're suckers for buying another underutilized Nintendo peripheral - and if we don't, Nintendo will assume that it's customers aren't interested in in-game voice chat.

Paying $20 for voice chat functionality (essentially) is brutal. But unless people jump on this, Nintendo will never take in-game voice-chat seriously.

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<![CDATA[Tonx commented on More Tiny Billboards, This Time for LittleBigPlanet]]> Dammit I want one. It's even got a tiny lil' walkway for tiny little people.... must go find one!

I've been jonesing for this game ever since I came up with the idea of basing a level off of Lewis Caroll's poem, "Jaberwocky". Reading through the manual though, there was no mention of being able to load images from the PS3 hard drive... I hope to god that didn't get cut over some overzealous copyright freakout.

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<![CDATA[Tonx commented on HMV Says Games Will Be Bigger Than Music]]> When the Wii launched, the only place in my town that had any left stocked after the first hour was the downtown Calgary HMV - at least until word got out. I also managed to pick up a few games a few days before street date there too (Mario Galaxy, for one).

And about the video games being bigger business than music... isn't HMV's DVD sales bigger than their music business already?

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<![CDATA[Tonx commented on Square Enix Still Hungry Like The Wolf]]> Shit, now I' m confused. Is the bossman Wada on the left or the right in that picture?

As for aquisition talks, Squeenix seems to be acting a little... hastilly? Desprate? No matter what they wind up buying, I think they'll wind up being forced to overpay.

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<![CDATA[Tonx commented on D3 Invades PAX 2008]]> Crecente, PAX is a big deal... but why would that mean that developers can't promote games already in stores? A few years ago, when games had a shelf life of about a month, then that criticism would seem in place. But you see the sales figures as much as any Kotaku reader - games are getting a longer sales life, and it's not limited to Nintendo titles and Sims games anymore.

Besides, save announcements for press conferences. This is a gamer conference - what's wrong with devs and pubs bringing games?

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<![CDATA[Tonx commented on Family of 9/11 Victims Tear into Space Invaders Exhibit]]> @Gunhaver: Too soon to be displayed in New York, absolutely. But too soon to be displayed in Germany? That's subjective.

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<![CDATA[Tonx commented on Family of 9/11 Victims Tear into Space Invaders Exhibit]]> This just in: contraversial art piece draws fire.

Sorry, it's just... every time I see this, I get depressed. Every peice of work about 9/11 is going to offend someone. Personally, I'm offended that some greedy capitalist is selling gold coins with the towers on them and billing owning one as 'patriotic'. This one doesn't offend me though, but that's because of my perspective, which is about equal to the artist's. If I was as close to it as the New York Fire Department, I don't think I'd identify with anything except art from people who were equally close. I'd be offended.

But then, this piece of art is being displayed half a world away from New York, probably out of consideration for those families affected so strongly by this. Kind of a dick move for the Daily to take news from half-way around the planet and show it directly to the people who would be most offended.

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<![CDATA[Tonx commented on PS3 Wireless Keypad Ships This Holiday Worldwide]]> I can't imagine this will sell well. It's aimed at a niche of a niche market. Nonetheless - it serves that market incredibly well. Kudos.

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<![CDATA[Tonx commented on Wonder Woman, Raiden Two Of Four New Kombatants]]> It's looking like a good line-up so far:
Jax, Kano, Kitana, Liu Kang, Rai(y)den, Sonya, Shang Tsung, Scoprion, and Sub-Zero, vs. Batman, Catwoman, Deathstroke, The Flash, Green Lantern, The Joker, Shazam/Captain Marvel, Superman and Wonder Woman.

Missing Johnny Cage from the original MK cast (I guess Goro and Reptile too, if you want to get technical). Lex Luthor could have a place on the list - he's popular enough, and has a little more in his arsenal than, say, Kano or Sonya. The entire game is missing some 'heavy' characters though. Lobo and Bane could fill those spots, as well as some four-armed guys from MK.

Should be a deep roster though. 18 names dropped so far, and the game has a lot more to show us.

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<![CDATA[Tonx commented on Sony Announces New PSP Model]]> This is great and all... but why would their design teams be working on another PSP model when there's a guaranteed market for a PSPhone?

Huh. Maybe they've done their market research and come to the conclusion that adding a phone to a PSP is a bad idea. Which I guess means that the eventual release of the PSPhone won't play PSP games.

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<![CDATA[Tonx commented on Wonder Woman, Raiden Two Of Four New Kombatants]]> I want to see screenshots of the Joker giving Raiden an electric buzzer handshake...and then Raiden sending enough live current through the Joker so that cartoon smoke comes out of his ears.

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<![CDATA[Tonx commented on GH: World Tour Wii Gets Mii Freestyle, Air Drums]]> Guitar Hero 3 sold pretty ridiculously well on the Wii - and for only a $50 game disc more, now you get Miis, DLC availability, and air drums. Way better than the Aerosmith offering.

This is actually quite an elegant solution for me - I really, really, really don't want a set of plastic drums in my house. Can't wait for some hands-on impressions of how the air drumming works.

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<![CDATA[Tonx commented on Microsoft - All Our Instruments Cross-Compatible Too]]> Sadly, these announcements come a generation of fake musical instruments late. To those who had no intention of buying their plastic guitars and drum sets until this announcement was made: I envy you.

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<![CDATA[Tonx commented on Cammie Dunaway Talks E3 2008, Own Gaming Habits]]> I love how Miyamoto can announce a Pikmin game and the entire Nintendo of America staff, Cammie and Reggie included, are surprised that it even exists.
Miyamoto: Pikmin 3 is coming, bitches!
Cammie: O RLY? WTF!

And then there's an internet ROFLexpolosion or something, I don't know. I'm not part of this 'not spelling' generation. Someone else make this shit up.

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<![CDATA[Tonx commented on The Most Difficult Games Of All Time?]]> @GodKiller1: You're right - the old Donkey Kong arcade game isn't that hard. That is, unless you play past about four levels. Getting to the 22nd level is not only punishingly diabloic, but it's a feat, and an acheivement, that only a handful of gamers can lay claim to.

Go watch "King of Kong: A Fistful of Quarters" and then tell me it 'isn't that hard'.

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<![CDATA[Tonx commented on The Most Difficult Games Of All Time?]]> Dear god! It's been over 200 comments - and no one has mentioned Donkey Kong yet!!!

Donkey Kong - the original Arcade game - is so punishing that the number of people who have reached the 'kill screen' - or the end of the game - can be counted in single digits. Ikaruga, Battletoads, TMNT and the like can't hold a candle to that kind of punishment.

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<![CDATA[Tonx commented on Tales of Vesperia Is Xbox 360's Fastest Selling Game In Japan]]> No Mario Kart DS on the top-30 list for once... but then the 1.6 million Mario Kart Wii sales might have something to do with that.

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<![CDATA[Tonx commented on Old School Dungeoneering In The Tombs Of Asciiroth]]> @dv8godd: Damn grues... for chuckles, read the wikipedia entry for 'grues'. It's a full history of grues in gaming.

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<![CDATA[Tonx commented on Old School Dungeoneering In The Tombs Of Asciiroth]]> Oh God ADOM give me my life back...

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<![CDATA[Tonx commented on Celebrity Sports Showdown In The Creepy Flesh]]> I think the market research team overestimated these 'celebrities' for their sales reach. This game would likely sell far better with Mii integration over Sugar Ray integration.

All we can do is hope and pray this fails miserably, and that the market research teams get fired.

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<![CDATA[Tonx commented on Should Talent Get Their Names On Boxes?]]> I think that it would be presumptuous of anything less than the Wrights, the Speilbergs, the Miyamotos, the Meiers, to put their names on the box. But for a company like EA to put Speilberg on a pedestal - and not Wright - seems out of line.

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<![CDATA[Tonx commented on Midway Confirms Lay-Offs, Cancellation of Austin Project]]> One hundred people lost their jobs today because Midway would rather punish failure than nurture mistakes, and reward stockholders instead of develop their resources.

Okay, we get it. You don't like Midway's games. But it's their business strategy that cost jobs this morning. Hopefully whatever CEO they put in place to replace the iterim prez has the sense to see what a mistake this round of layoffs was - and how much it will cost them in the long run.

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