I paid 5$ for star wars: masters of teras kasi, and it was probably the best 5$ i ever spent. an incredible game.
Pink is an awesome album.
there was at least one for the PS1
testing promotion

e: wow I don't think that works anymore.....
Every time I come here with this new layout, I just hit the back button. Dunno what the higher-ups at Gawker were thinking with this. My screen is 1920x1080 and this layout is just wasting real estate. If anything, the old layout was better because I could use more of my screen, and I could just click the big ol' Kotaku at the top to hit the front page and browse stories. Now every time I hit the back button between stories, the stupid columns have to scroll back to where they were. I like the bigger comment box, but comments are way more messy and confusing and I can't figure out how to promote anymore.

edit: just clicked the picture I posted, then hit back. It went back to the top of the article. This is just garbage.
@Mr.Gawn: The demos are still up, and yeah, they suck.
@deafblindmute: You've hit the nail on the head. Flight was always tough for me, on BF2 I'd grab my 360 controller so I could pilot the damned aircraft, then toss it aside to play infantry again. If there were better, or at least easier, options for air vehicle controls for keyboard I'd be well for it.
@Spamps: not exactly the most popular anime, cut me some slack -_-;;
God DAMN do I love me some MikeZ
@Vouivre: No, it's simple sociology. People don't really step in unless they're compelled to, as this officer was. This is why people bleed to death on the street as people walk by.

post wikipedia: i c wat u did thar
Dub FX, Zero 7, the new Kanye
@ShadowflareXIII: And Rock Band 2 (dunno about 3), loved losing my data for that.
The problem goes into games where getting the trophies is really tough, I know in SSF4 I have a ton of time played and maybe a quarter of the trophies. Another example is games like Burnout Paradise, where the trophies were stuck in after I'd 101%'d it and I only have a few now.
Hopefully it will make more sense than FIVE HUNDRED NINETY-NINE US DOLLARS
In response to: [kotaku.com]

The only reason I can keep up with console games and try new ones is because I can get a lot of them for less than full price. I'm fine with buying some brand new, and those purchases were a great idea. But there are a bunch of games I own that I never would have bought if they hadn't been available used. Games like Dark Sector, Unreal Tournament 3, Sega Superstars Tennis, Army of Two (way more fun than it should have been), Virtua Tennis 3, etc. The secondary market allows for the accumulation of new fans because it allows access to old products. Google the "long tail" to get an idea of the impact of this.

I guess the best analogy is books. If I sell my old copy of Clear and Present Danger, and it gets purchased for one dollar, will Tom Clancy never write another book? Will there never be another military action novel, because people are buying used ones? Not at all. Just as in authorship, game creation and publishing is a shot-in-the-dark situation; you can't guarantee that what you're going to put out will be a hit. You can do research, sure, and your production can be a real labor of love, but it can be a NYT Bestseller or straight to the bargain bin.

If authors and publishers (and bands and labels, to talk music) aren't getting a cut of secondary sales of their products (regardless of whether big labels want one), there's no evidence supporting that the video game industry deserves a cut of any secondary sales. There's nothing wrong with capitalizing on the remaining value of something you own, and to say that buying anything on a secondary basis is ethically wrong because you're not directly supporting the original creator is completely wrong, not to mention ethically subjective. If you only want to buy primary, then that's your prerogative, but don't go trying to impress your morals on someone else practicing something they're completely within their legal rights to do.

#speakup
@NaokiB4U: This is a disingenuous argument and you know it. This is like saying that if I sell my laptop to someone, because it's old, I'm done with it, and I want a new one, there will never be any new, high-quality machines because the secondary market will make the primary untenable. And that's nonsense.

The only reason I can keep up with console games and try new ones is because I can get a lot of them for less than full price. I'm fine with buying some brand new, and those purchases were a great idea. But there are a bunch of games I own that I never would have bought if they hadn't been available used. Games like Dark Sector, Unreal Tournament 3, Sega Superstars Tennis, Army of Two (way more fun than it should have been), Virtua Tennis 3, etc. The secondary market allows for the accumulation of new fans because it allows access to old products. Google the "long tail" to get an idea of the impact of this.

I guess the best analogy is books. If I sell my old copy of Clear and Present Danger, and it gets purchased for one dollar, will Tom Clancy never write another book? Will there never be another military action novel, because people are buying used ones? Not at all. Just as in authorship, game creation and publishing is a shot-in-the-dark situation; you can't guarantee that what you're going to put out will be a hit. You can do research, sure, and your production can be a real labor of love, but it can be a NYT Bestseller or straight to the bargain bin.

If authors and publishers (and bands and labels, to talk music) aren't getting a cut of secondary sales of their products (regardless of whether big labels want one), there's no evidence supporting that the video game industry deserves a cut of any secondary sales. There's nothing wrong with capitalizing on the remaining value of something you own, and to say that buying anything on a secondary basis is ethically wrong because you're not directly supporting the original creator is completely wrong, not to mention ethically subjective. If you only want to buy primary, then that's your prerogative, but don't go trying to impress your morals on someone else practicing something they're completely within their legal rights to do.

#speakup
@Tarnationman: This was a comment from a user, not Kotaku staff. Regardless, I agree with you 100%. Right of first sale exists in America for a reason, and I can't afford to buy all my games new. I especially can't find older games in any condition but used. Why is this a problem?
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