Strangely enough, my ears actually twitch when I hear something faint or far-off sounding. It's not a dramatic swiveling like cats' ears, but they definitely twitch in the direction the sound is coming from.
Yes, they like money. Tons of it, with as little effort as is reasonable. Hence, you don't get games translated, re-dubbed, or even just subbed (Let's face it, not all voice actors are created equal).
Then, of course, there's the actual printing of the new versions of the discs, and the cost associated with distributing them.
In all likelihood, Nintendo would make some money doing this. Some. Not tons. There is also a good chance that they'd break even or lose money on the endeavor. Their logic is sound: Distribute games where you know they have a higher chance of success.
The Federal Government probably was. When it comes right down to it, the people in REAL control don't give a crap about any thing other than what you can contribute to the mission.
That being said, being hired on as genius scientist in a secret government operation would probably not include "monster feeding duty".
There'd have been someone truly dispensable tasked with that, or at the very least, they'd throw the damn food in.
Damn, I dont' want to be a hater, but that looks VERY standard. I seem to recall a similar scene in Jurassic Park. Just needs a guy shouting, "SHOOT HER! SHOOOT HER!"
Hm, I guess it's possible then. There has to be an accounting for animation styles, I understand that. It just looks like this isn't even the same guy.
I haven't played the game of course, but the feeling that I've gotten from every piece of promotional material they've released is that this character was whipped up from scratch, then merely given the name Dante.
Generally, when you're doing a prequel, you focus on what defined the original, then hint at it along the way, maybe giving the character reasons to establish what will later become aspects of their personality.
I don't know, but it's the same feeling I got when I found out that Gyrados evolved from Magikarp. The first thing I said was, "THAT used to be THIS? Yeesh."
I don't have a problem with the premise; origin stories are amongst my favorite. I'm trying to figure out why they made him unrecognizable.
If I look back on pictures of myself from 20 years ago, I still had the same nose, same facial structure, shoulders, hips even.
Dante, apparently, went through major surgery at some point between his teen years and adulthood. (I swear, if he actually does go through major surgery as a plot point, I will buy two copies out of shame.)
I have never followed DMC too closely. I played a couple of the games, but have no attachment to the characters outside of those experiences.
That being said, this game seems to play just like the "old" DMC games, at least they seem to be flaunting the same mechanics. That's cool, it worked for the past games.
So, they have a decent engine, decent game play, and yet they decide to kick a hornet's nest by taking a recognizable character and making him unrecognizable?
I don't understand the benefit here. If you wanted a new lead character, there are no shortage of punk-ish, vaguely ironic two syllable names out there.
The only thing I can think whenever I see this new Dante is, "Why?" It wasn't necessary, it doesn't help the franchise, and it has the potential to piss off fans.
Granted, it's their damned IP. They can do what they want with it, but unless there's some in-game explanation, changing their lead in such a dramatic way will always strike me as a weird decision.
As a long-time resident, I can tell you that California is just about as fucked up as every other state. There are little bubbles of awesome, but once you travel outside of those, you may as well be in the 1800's.
Hell, I've even driven past full-blown Klan rallies up in the mountains around here.