"We felt the PC business was having a little bit of a renaissance" and wanted to steal some of that money from the people actually responsible for it. - Peter Moore

(I don't know what's going on today, but I'm making quite a few inflammatory posts. Sorry.)

"I think there are a few things that are inherent in what PC consumers are looking for that frankly we didn't deliver good on."

Quality, mostly. And to not be treated like we're all thieves. (I've never played this game before, nor would I ever purchase a Transformers game. I'm just stating the obvious.)

Seriously though, good on these guys for acknowledging this and not simply being like 'well, gotta get paid!' and doing it again.

Good for them.

Was going to say something along these lines as well.

If they want people to pay that kind of money, surely they should show something that at least warrants spending above the most basic of first-year-at-college laptops.

_This_ meme? Just this one? Really?

How do people find memes funny at all?

But there's a huge, huge difference between Resident Evil and the Ace Attorney series that lends one to being box office trash and another a golden example of writing: the former is written by 8 year olds with no sense of, well, anything and the latter is some of the best stuff written in the world of videogames.

Just because we haven't seen a game that's transitioned well to a movie doesn't mean it can't be done. It just means it hasn't yet been done.

What ever happened to Comments of the Week? That's how I got my star so long ago, and I miss seeing the funniest/most insightful things to come out of any given week.

Bring it back, Kotaku!

2005 is saying that you're paying more for the same damn thing. As invadingduck pointed out, the Sims is a great example of this.

Thanks to those who posted the pictures.

I agree, it'd be a big deal. I didn't figure you were joking about that.

I thought you might be (and it now seems like you are) joking about the fact that Firefly is, in fact, coming back to Netflix. Arrested Development has been confirmed for a few episodes building up into a movie, so I got pretty excited when you made mention of Firefly as well.

Where's that picture describing DLC through the years via the Mona Lisa?

I feel that would be appropriate here.

I think you're making a joke, but I just found out that they're bringing back Arrested Development to Netflix as well, so...I really want to be sure that you're joking.

If you're not, then Netflix is God's gift to good television.

It doesn't seem like I can promote you so that everyone can read, but your comment is definitely worth reading, so I'm responding to it to force a promotion.

Also, mostly off topic: is there a way to respond to more than one people yet in this 'streamlined' version of Kotaku? Surely there has to be a way.

Amen.

I didn't mean what I wrote to be a lamentation of the PC gamer, either; I'd never give up my PC and would rather game on it than anything else.

That's what I'm taking away from the article. Well, nothing 'new,' just more of the same crummy ports, most likely. If anything, it seems like the quality of the ports will go down. Sigh.
What this means for PC gaming, as far as I can tell: our rigs are still going to be monstrously overpowered for the console ports that they decide to give us, but we'll likely be getting more ports as they need to make more money off of big AAA games. The porting process'll likely get worse, though, as they don't want to spend any excess money.

That part about indie/niche/'marginal' titles applies to the PC crowd, it seems, but only the niche titles that are ported over to the PC. We've already got quite enough indie goodness and I don't see that changing anytime soon. In fact, it seems to be the opposite: it's picking up the pace.

Oh, well, that's good to know.

That being said, how the hell am I to try it so see if I like it without a working demo?

Did they ever fix the issues that the PC port was having (or maybe it was just the demo)? I downloaded the demo and tried to play it and not only would none of the cinematics work, the game refused to allow me to play it after I decided to simply skip all the cutscenes.
Who knew that all it took to make it in the videogame industry was a mention by Valve on their TF2 blog?
[www.youtube.com]

Not sure why he made it the headline and then didn't link to it, but here it is.

But WHY!? You're saying you shift your hand to the left one key just because? That's somehow intuitive?

I've never understood!

Push to talk? Finally.
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