If you weren't a star, and I had one, I'd promote this message for that. You're completely right.

As I said in another comment, it's gotten so bad that some of my 1 rides have had THREE different subway performers over the course of Penn to City College. Day after day...it really starts grating on you.

You rapidly stop appreciating subway performers because they're always trying to coax you into giving them money. It's gotten so bad I've had three different performers go through the same car on one trip, and none of them were particularly good.

The ONLY time I've ever been appreciative on a subway was when some guy said "I'm running late, I need to practice my cello, if anyone has a problem I'll go to another car." and proceeded to play several very nice pieces. The riders appreciated that.

Because both main characters are voiced by Richard Horvitz?
IT'S NOT MY FAULT.
That's a filthy lie.
He in fact has demonstrated several times in the article that he hasn't played the original or Of Myths and Monsters, which WERE different games and thus should both be counted.
Um, dude? NO ONE (save for cheating) has received Keldeo, Meloetta or Genesect yet. Not in Japan, not anywhere else.

I figure they'll put out at least one when the third member of Gen V launches for all three.

It didn't leave you with half a heart. It killed you. You couldn't get the 0 death ending and ever reenter the shop if you wanted to be a THIEF.
Mod parent up, this is a good solution to the misery that was last year's goaty.
Okay, regarding the failure, there are a few ways to explain it. I believe Nintendo's Hyrule Historia goes with "Link falls to Ganon in battle, thus Ganon gets the completed Triforce."

A lot of people don't like the idea of all of the old games being derived from a Game Over scenario, so here's another popular justification.

Link, upon replacing the Master Sword and being sent back in time, starts changing things in the past, putting himself into a parallel future timeline. See attached picture. (Or don't, thanks Kotaku. Here: [4.bp.blogspot.com] ) So the original future timeline is now without a champion, and the uprising of the people of Hyrule occurs with the sages separate from there being a Hero of Time. (As LttP specifically has the Imprisonment War because Hyrule lacks a hero who can wield the Master Sword.)

And for the other two forks: Link defeats Ganon, Hyrule of the destroyed future is saved. Link is then sent back to the past with the OoT by Zelda, to a point in time BEFORE GANONDORF ATTACKS. Link of the past warns Zelda and the King, Ganondorf is imprisoned, and thus the events of OoT never come to pass in this new timeline. Link then goes off to perform the events of Majora's Mask.

What has now occurred is that the ruined future that Zelda sent Link back from is a timeline with no hero. Ganondorf eventually breaks free, and with no hero, the world is flooded to save Hyrule, thus leading to Windwaker.

Or really, Zelda should stop fucking around with time. She's making EVERYTHING problematic.

Okay, regarding the failure, there are a few ways to explain it. I believe Nintendo's Hyrule Historia goes with "Link falls to Ganon in battle, thus Ganon gets the completed Triforce."

A lot of people don't like the idea of all of the old games being derived from a Game Over scenario, so here's another popular justification.

Link, upon replacing the Master Sword and being sent back in time, starts changing things in the past, putting himself into a parallel future timeline. See attached picture. So the original future timeline is now without a champion, and the uprising of the people of Hyrule occurs with the sages separate from there being a Hero of Time. (As LttP specifically has the Imprisonment War because Hyrule lacks a hero who can wield the Master Sword.)

And for the other two forks: Link defeats Ganon, Hyrule of the destroyed future is saved. Link is then sent back to the past with the OoT by Zelda, to a point in time BEFORE GANONDORF ATTACKS. Link of the past warns Zelda and the King, Ganondorf is imprisoned, and thus the events of OoT never come to pass in this new timeline. Link then goes off to perform the events of Majora's Mask.

What has now occurred is that the ruined future that Zelda sent Link back from is a timeline with no hero. Ganondorf eventually breaks free, and with no hero, the world is flooded to save Hyrule, thus leading to Windwaker.

Or really, Zelda should stop fucking around with time. She's making EVERYTHING problematic.

I was on Neogaf and this is a pretty common complaint. One point to make about it is that in the LTTP manual, the backstory specifically suggests that the Imprisonment War occurred because there was no one who could wield the Master Sword.

From that perspective, FSA's placement as a prequel feels awkward. It actually is neater given that Link failed to defeat Ganondorf in OoT, leaving the knights and sages of Hyrule to seal away a Ganondorf with the completed Triforce in the Golden Land.

FSA's origin of the trident is interesting though, and I can see why the argument is there.

That said, I think someone mused that FSA and LttP now happen concurrently in alternate timelines which is why Hyrule's layout is so similar.

Why would ANYONE bring out Nc6 on turn 2? The correct response to Bc4 is usually Nf6, which apparently was done as a response to Qh5. Why would you DO that? g6 shuts down that immediately!

Argh. When we solve this game, I'll feel that there's something to be said on the topic at hand...
Did this stupid comment really need the promotion?

Yes, you're right, but now it shows up on the friggen "Featured" section.
"They" waited this long because this one's new for the Wii. (As opposed to an existing incarnation of Itadaki Street) S-E still isn't willing to risk localizing it, this was all Nintendo pushing it.

Which I suppose isn't surprising, given that it was Nintendo publishing DQ9, DQ6, and Joker 2 here in the west.

And..um...DQ9 wasn't a "devastating tank" in any real sense. DQ6 and Joker 2 weren't particularly good sellers, but DQ9 did pretty darn decently.
Less support (both unspoken and otherwise) for negative comments, especially crass and -ist/-phobe comments would be a start.

We've got stars spewing vitriol and stupidity. How can these be a paragon of our community when they're worse than many of the pinks or greys? (...do we even still have the pink system? I'd guess that we do. I haven't been here in a while.)

I started coming here nearly 6 and a half years ago. I stopped coming here about one and a half years ago. I finally got fed up with seeing unpleasant commenters getting stars and continue their unpleasantness, now with editorial support for their behavior.
Because the idiots often are the loudest voice on Kotaku, and sometimes sheer volume makes it hard to discern the reasonable majority.

I don't read articles here regularly anymore. I feel rather alienated by the community. Have been since the format change made it difficult for me to follow the few commenters I thought were really reasonable and fun to chat with.

I've noticed that several of my old hearted commenters haven't posted in months, or just stopped posting completely. And often, when I choose to read the comments of an article, (which I feel is often increasingly a bad idea) I'm stuck wondering how some of these loud, unreasonable members of what I must assume are the minority (lest the community truly have gone awry) have stars.

Just looking at the comments on this post, I see several "I don't see what you're getting at", which is okay. It's not hatred, and many of these commenters don't understand why the article was written. That's cool. These commenters can engage in discourse and are at least trying to understand. And trying is appreciated.

I see many "Stop bitching and deal with it/welcome to the internet/why are you attacking our community, you attention whore?" responses, which completely miss the point. They reinforce the feelings that fueled the article, and remind me of why I drop by rarely, and stay for the comments even rarer still.

And there are a few "I hear you", which I appreciate and everyone should. Because I feel the idea of Kotaku is to build a community where everyone as gamers can celebrate and enjoy gaming, where we get the freshest news, engage in debates and arguments about better games and consoles, but above all try to retain a minimum level of civility and respect.

And so eatmyworld, the solution of "go away and find a site that welcomes you" doesn't address the problem that this site could be more awesome and more inclusive instead of unfriendly and ostracizing. I have gone away and found sites that welcome me more, but sometimes I come back to Kotaku and hope that perhaps it's become less of an unfriendly exclusive club.
The Azure Flute was never handed out ANYWHERE. It's not an NOA thing, it's a Pokemon Company thing.
Samba de Amigo Wii had paid DLC songs...which no one seems to remember/know because I'm like the only person who played it. >_>
I think the big issue is if the lollipop stick is paper or plastic. If it's one of those paper sticks, she's teaching children that it's right to compost your paper! But if it's plastic, I concur, it's a littering issue.

That said, I didn't find this particularly funny. But oh well, I'll take the silly where I can get it nowadays.
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