[kotaku.com]
At the end of the linked article, Ashcraft speaks of the way they found closure after the death of his wife's grandmother. Not too long before I read that post, my grandfather passed. At the wake, my mother stood by his open coffin looking at the body of her deceased father, and (according to her) silently thought back to memories of him in life. At the funeral the following day, she shed no tears, satisfied in the renewed knowledge that her father had a long, fulfilled life, and knew she loved him.
[kotaku.com]
I think we sometimes like to think our little "gamer world" is special and somehow different than the mainstream media(s)'s. We think that, because, "These people are just like me!" that we sometimes forget these people are, for the most part, doing what they have to do to earn their paycheck. The world (which encompasses our little "gamer world") is not pure, is not free of hypocrisy. Game reviewing is a business, and like every business, it will do what is best for earning the most. Therefore, it is filled with those who regulate truth and endorse things which they know in their heart of hearts is not up to par - all to earn big. And those who choose to go against the corporate wheel and stand for journalistic integrity, are crushed under it and cast aside. If there were more people like Gerstmann and less people driving the corporate wheel, this would not be the sad truth.
At the end of the linked article, Ashcraft speaks of the way they found closure after the death of his wife's grandmother. Not too long before I read that post, my grandfather passed. At the wake, my mother stood by his open coffin looking at the body of her deceased father, and (according to her) silently thought back to memories of him in life. At the funeral the following day, she shed no tears, satisfied in the renewed knowledge that her father had a long, fulfilled life, and knew she loved him.
I think we sometimes like to think our little "gamer world" is special and somehow different than the mainstream media(s)'s. We think that, because, "These people are just like me!" that we sometimes forget these people are, for the most part, doing what they have to do to earn their paycheck. The world (which encompasses our little "gamer world") is not pure, is not free of hypocrisy. Game reviewing is a business, and like every business, it will do what is best for earning the most. Therefore, it is filled with those who regulate truth and endorse things which they know in their heart of hearts is not up to par - all to earn big. And those who choose to go against the corporate wheel and stand for journalistic integrity, are crushed under it and cast aside. If there were more people like Gerstmann and less people driving the corporate wheel, this would not be the sad truth.
2.) Nintendogs for the aforementioned niece. -$30
3.) Picross for my mother. -$30
4.) The remaining amount would go toward a new TV for the living room. -$310
Seriously, who's sitting there, hitting F5 repeatedly on a Saturday night?
That is pretty shitty, and on the page, it shows there are over 2,000 ratings. I have a hard time believing that many people are both frequenters of IMDB AND just happened to be at a test screening.
1.) Hispanic people steal - sorry, FORGET to give back things.
2.) Hispanic people are always likely to be going to Mexico.
3.) Hispanic people are always likely to be going to Mexico to avoid arrest.
I'm a fairly new Kotaku reader (about a year now), and this is the first contest I've participated in. Really fun - I look forward to the next one!