*refuse to give legal way to migrate PSP games to Vita without having to rebuy them outright like has been provided to Japanese customers*
Brilliant! This certainly won't motivate anyone to crack the system so they can play their PSP games without having to buy them anew!
It was even bolded, in an extra attempt to prevent useless "These already exist" comments, but lo and behold, even that wasn't enough.
The problem comes from punishing used buyers by stripping away on-disc, expected features of the game. Madden's had online multiplayer for years now? Not if you buy used because... fuck you! Catwoman advertised as an important aspect of the game (while never mentioning it'd be an online pass or paid dlc, which would have then allowed them to call the Catwoman pass a reward to new buyers) at least as far back as last year's E3? Not if you buy used and don't want to spend an addition $10 to purchase the content that was continually marketed as part of the game.
It's frankly kind of stupid to make this argument, as people aren't particularly making the "Companies shouldn't incentivize buying their games new!" argument. You're fighting against an argument that largely isn't being made. People's problem is with publishers removing function from their games to PUNISH those that buy used. It's like if you were buying a car... a company is perfectly within its rights, and damn well is providing a nice incentive if they do, to provide you with things like free floormats or oil changes or other perks to get you to buy a new car instead of used. But if they remove the otherwise perfectly functional brakes from their used cars unless you pay for an Onroad Pass to try and make you buy new, that is bullshit and would probably result in some quick legislation to prevent it, were car makers ever to try it.
The problem comes from punishing used buyers by stripping away on-disc, expected features of the game. Madden's had online multiplayer for years now? Not if you buy used because... fuck you! Catwoman advertised as an important aspect of the game (while never mentioning it'd be an online pass or paid dlc, which would have then allowed them to call the Catwoman pass a reward to new buyers) at least as far back as last year's E3? Not if you buy used and don't want to spend an addition $10 to purchase the content that was continually marketed as part of the game.
It's frankly kind of stupid to make this argument or say you agree with it 100%, as people aren't particularly making the "Companies shouldn't incentivize buying their games new!" argument. You're fighting against an argument that largely isn't being made. People's problem is with publishers removing function from their games to PUNISH those that buy used. It's like if you were buying a car... a company is perfectly within its rights, and damn well is providing a nice incentive if they do, to provide you with things like free floormats or oil changes or other perks to get you to buy a new car instead of used. But if they remove the otherwise perfectly functional brakes from their used cars unless you pay for an Onroad Pass to try and make you buy new, that is bullshit.
To make this an actual analogy that makes sense, when you buy a new car instead of a used car, you're getting a product in newer, less degraded quality due to the limitations of physical products that simply wear out. This is like purchasing a console new instead of used. However, buying a used game, where the contents are exactly the same as long as the disc isn't destroyed, is more akin to a new car being marked for sale as used solely because someone touched it and got fingerprints on it a few times or rubbed their balls over it. It still works and is in the exact same condition as the new vehicle, with none of the wear a used vehicle would. Once you ignore the fact someone touched it before or clean off the ball prints, it provides the exact experience of a new product.