The man committed a horrible act, has apologized, said what he did was a horrible act, served all the time required of him in prison, lost all his deviant friends, lived his life spotlessly since he got out of prison, and adopted well-respected mentors.
I don't know his heart, only his actions. But if we're judging only on actions, that sounds like a role model to me.
"He who is devoid of the power to forgive is devoid of the power to love. There is some good in the worst of us and some evil in the best of us." - MLK
@mrClint: You are right to assume it's an old build, because it is. Many of the bugs people have been complaining about have been "fixed" since. Whether that means the game is significantly better is, of course, personal opinion.
As for "Dragon Effect," it is an RPG that emphasizes player choice made by Bioware. And yes, it has a dialog wheel. However, I think the wheel is merely a better way to do dialog, especially after the complaints from last game where you just picked sentences. And there's no "Renegade/Paragon" system or Charm/Intimidate options like Mass Effect, it instead rewards consistent behavior (diplomatic/humorous/aggressive) so it's slightly more complex and improved I would say.
I'm concerned about it becoming a shallower experience than the last game, but I'm not too concerned about it feeling like Mass Effect: Fantasy Edition. That's just me though.
I do enjoy how vaguely political articles on Kotaku sends the normal high-quality comments down into the awful Youtube level zone.
To the article though, the point was made and it should be underlined: It depends on the products. The makers tend to put their own views in a product, whether that's a TV show, a movie, or a video game. There isn't a widespread bias by either liberals or conservatives to brainwash. Instead, there is merely a spread of conservatism or liberalism that is reflected in culture. Nothing more, nothing less.
I'm going to use all of them. I beat Origins about fifteen times, so I plan on giving at least all three classes a spin. If it's as good as Origins, I'll branch out to each class/gender combination and go from there.
@Kogo: To be fair, Square-Enix has dabbled in the different. The World Ends With You for example. Heck, even their acquisition of Eidos shows that they know their current scope is limited. But effeminate heroes with big swords moves copies, for better or worse. If they can rake in cash with the same old thing, they have no incentive to move on. We probably shouldn't expect them to either.