I saw a big ol' list stack of trailers on Go Nintendo yesterday, watched 'em all and this is the game that stood out the most to me. It looks awesome. Its the first game besides Kid Icarus that's really making me want a 3DS.
I'll be genuinely stunned if this costs more than $299. Hopefully Nintendo will have learned a lesson for the 3DS's less than impressive launch... that goes for pricing AND relying on third parties to step up to the plate.
Good lord, YES TO OKAMI. Should be a friggin' launch title for this thing. It would sell millions to the Zelda fanboys if Capcom did it right (which they won't, going by their track record).
I've been on Team Nintendo since I was 5 years old back in '87. Believe me when I say that if they haven't announced these games are coming to America... they aren't coming, period.
Sadly. I really wanted to try Pandora's Tower. ...I really hope WiiU is region free. Never understood the point of region locking. It makes no sense.
The big question that nobody is asking is... does this thing ALSO come with a Wiimote or not? The demos they showed make it seem like having a Wiimote is essential for properly experiencing the console.
The other thing worth asking is... can one set the screen controller on the table and use it like Kinect of the Playstation Move camera?
I would think the answer to both of those is "yes", but... this is Nintendo, the king of not doing bafflingly obvious things.
For the Mac side, I would be a total mess if I didn't have Spirited Away, a little app that auto-hides your open programs and windows after a set amount of time. I have a tendency to have a thousand things up and running at once. It keeps me more focused and organized, at least.
I haven't had what I consider to be a new and exciting gaming experience since 2006. God Hand, Okami and Dead Rising are all games I played that year and I was floored by each one of them.
Ever since then, even though I've played some really amazing games between then and now, like Super Mario Galaxy 2 or even Kororinpa (I love those games, damnit!), I haven't gotten that feeling that makes me say, "Oh yeah. THIS is why I love gaming so much!"
Of course, to those 3 games' credit, they single handedly have made me still not give up hope on gaming when I otherwise probably all but should have by now. I've been waiting since 2006 (or maybe it was 2007 I first played Dead Rising..? I can't remember now!) to feel that sense of WOW again.
The best I can do is not play a beloved game for years and years and hope that when I go back to it, it really is as amazing and awesome as I remember it. Donkey Kong Country, A Link to the Past and Ocarina of Time all did that for me when I've replayed them in the last few years. I found, though, that as I was replaying them that I damn sure forgot a whole lot of things that happened in them. In a way, it was like playing them for the first time all over again, except with a feeling of deja vu all over again. So I guess that with enough patience, I eventually will forget things. It's taught me that, as awesome as playing something new and mindblowing for the first time can be, it sometimes is just as great to rediscover something you completely forgot about and to say, "whoa, I remember this!"
Ahh, nostalgia! Thank goodness I'm finally old enough to truly appreciate you!
Telltale is great and all, but I really don't want them to be the ones making a Walking Dead game. I'd rather have something... more akin the that Wii game Fragile, but with zombies. Not some point 'n' click episodic number.
Haha- I have this piece of shit. I remember it also came with like a flight stick sort of thing that you stick in that little hole on the bottom half (that sounds kind of dirty!) Apparently, the makers of it must've realized that it was a piece of shit and tried to give it a more standard control input.
The problem with THAT was it also didn't ever seem to work. I'm not even sure how it worked, really. It just sort of rested in the little hole. You had to make a conscious effort to keep it in there and not inadvertently tear it out.
So when this releases and sells about as well as every other arcade-style rails game, will people also start saying stupid shit like, "hardcore games don't sell on the Xbox"?
Or is that stigma forever only reserved for Nintendo consoles?
Today I watched The Disappearance of Haruhi Suzumiya. I lovvvvvvved it.
Tomorrow, I think I might watch either The Usual Suspects or Barton Fink. Or possibly Zack and Miri Make a Porno, since it's been sitting in it's Netflix envelope for over a week.
Also! I learned a few days ago that my girlfriend SOMEHOW has never seen the original Star Wars movies. Upon quizzing her about what she knew (but without giving anything away), I *THINK* she might not even know about Vader being Luke's father. ...HOW she can have lived 33 years on this planet and never have seen those movies is still something I'm trying to figure out... but I might have that rarest of opportunities to watch someone's mind be blown by one of the greatest moments in movie history.
Well if I apologized to Iwata, I hope he also took the time to say, "People really, really want this, so lets make it happen!"
Oh, also, if I could have been granted a Bring John Malcovich moment, I'd have also taken the opportunity to say, "You know what would also be cool? A Captain Falcon brawler. Let's make that happen, too!"
. . .
"And we'll make it play like God Hand! Just because!"
This looks more like God Hand than MadWorld did, so I'm excited for it.
...on the other hand, while I really did like MadWorld, I was simultaneously really, really disappointed by it because it wasn't as much like God Hand as I was convinced myself it could be.
So... I'm cautiously optimistic for it!
Also... come on, people — it's a Platinum game. Between Clover and Platinum, they haven't made a bad game yet. ...objectively speaking. Bayonetta was subpar to what it could have been and I really can't do FPS games so I kind of hated Vanquish.