I hope Kael makes a Civ 5 version of fall from heaven. For those who haven't tried it, it is a total conversion that takes place in a heroic fantasy world. It is definitely the best mod out there and perfect for when the old civ formula gets a bit stale
@Liptons: It's not a shooter, it's an rts. And it doesn't matter anyway because in China they already play coh pirated in the internet cafes, with germans as germans etc...
@Mirko Koponen: While we may have debt of about 165% of GDP, fishing and aluminium smelting are still the main industries. But CCP is one of the few businesses no hit by the recession. I've been to their offices, they're actually reasonably big.
Someone should set up a ponzi scheme in EvE
Anyone else think that no LAN support in Starcraft II is the reason why the sequel will never overtake the original?
I've tried the trial about 3 times now. My problem is that I never know what to do. The world is so amazingly huge and open that after running the first few training missions, fitting a Merlin, I never know what to do.
What I don't understand with most of the comments on this thread, is WHY does paying 15$ make you so angry? It's not like you need this service in the first place.
Well he's ll be competing with a load of cheap diablo and wow clones cause if you wonder into a random Chinese internet cafe that's what most people are playing.

This might have been lost in translation so I'll say it here. BaiJiu (白酒 I think those are the characters) is Chinese rice wine and is ridiculously strong and foul tasting. Foreigners aren't actually expected to like it but that has more to do with the fact that the Chinese themselves don't really like it either. They just shot it to get drunk.

Luke I think you mean N for Nerdy :P
@MrMister: Valve dosen't release steam sales figures
isn't that dragon supposed to be the undead resurection of the dragon from before burning crusade wow end-game. Nefarian from blackwing lair I believe.
@joecamnet: Saying that someone in DOA has boobies is like saying that it's cold in the artic
So is there anyone here who is a lawyer with experience of working with UE3 and an insider to the case?
@JoJaysius: The canadians are already included with the brits.
@Polterg3ist: so it's not like the time frame matters all that much in this game. But to be honest I can only really see North Africa and Russia as viable settings. There's been speculation regarding the pacfic but how could that be possible, as the pacific was all about sea support which would be near impossible to integrate into coh. Just imagine the size a ship would need to be
I want there to be Russia with 10 man squads to give new meaning to blobbing and T-34s to rip through panthers.

Coh is definely the only multiplayer rts on par with starcraft

Am I the only one who cares wheather the game will be balanced in multiplayer or not? Cause EA LA make some great RTSes except that they're unbalanced to the point of being unplayable!
@Quilt: Yes it does mean something if there are more words written about Knuckles then God!

I aggree that some examples such as God and World War II are ill-chosen since they are divided into various sub-articles. But I still think the article makes a sad point. By no means does a higher word count mean that something is in the aboslute sense more important than a topic with fewer words, but more words do mean that more people have expressed an intrest in these entertainement related articles, and that's sad: people would rather make an effort to go into detail in the wikipidia article concerning EGM than the artilce about Time magazine.

Set each corner of the laptop on a dice, essentially leaving an air-cushion between the computer and your desk. It's stable enough to type work on.
While I do see Chung's point about blizzard's recent games being "safe" (and I was hoping that the most recent announcement would be a new IP), I don't think it's a valid knock against blizzard.

This is going to sound very fanboyish but blizzard's games are near-perfect. Having new units and new graphics will be refreshing and will stir-up the gameplay but like all blizzard's real-time strategy games, the balance will be excellent (I think we can give blizzard the benefit of the doubt at this point).

Compare starcraft II to say C&C3: both games are new versions of influential RTS games. C&C 3 seems to have more newer features that changes the game. Not only do you have new units but you also have an entirely new faction. Yet at the end of the day, playing C&C3 online was horrible: the game was unbalanced to the point where the only viable strategy was scorpion tank spamming. Yet starcraft's II innovations however small they seem, instead of resulting in a loss of strategy like C&C3's should introduce some new tactics along side traditional starcraft tactics such as zerg-rushing, the marine medic combo and harassing overlords with protos corsairs. Again I am giving blizzard the benefit of the doubt but I think they have proven themselves worthy of it: just look at how they scrap certain new "features" such as the protos mothership's black-hole in the name of balance. Seeing blizzard do something new would be great and they are capable of doing so (look at the intorduction of hero units in wc3 or simply making wow) but when you iterate on something as good as starcraft, you can't really go wrong. Introducing something "new" for the sake of it being "new" is more of an EA or ubisoft tactic, since anything new can be branded as a selling-point on the back of the box.

The Gamer's Guide
More Stories…