You Gotta Have Faith: Does Style Beat Out Realism

October 30, 2008 – Earlier this month Kotaku posted a pair of images of the lovely Faith from Mirror's Edge. One was the official rendering by Swedish dev DICE of the parkour-inspired, Asiatic heroine - and the other was a reinterpretation edited by an Asian fan, imagining what Faith would look like if she had been...

Blizzard’s Next Game Could Be More Successful Than WoW

July 31, 2008 – Blizzard's team doesn't care for the term "killer app," used to describe a program or product — in this case, a certain MMO — that single-handedly shaped the market around its platform.

Art Apocalypse: Blizzard’s Wilson Talks Diablo III Design Decisions

July 31, 2008 – When I met Jay Wilson today, Blizzard's lead designer on Diablo III, I opened our conversation with two loaded little words: Art direction. I didn't need to say any more, of course, because Wilson already knew about the fan-fit I was referring to.

Gigantique Sacks and Lovin’ On Squirrels: All About WoW Achievements

July 31, 2008 – We now know that World of Warcraft will get achievements added in when the Wrath of the Lich King expansion comes, and when we sat down with Blizzard today we got to discuss them, learning about some of the kinds of actions and behaviors that will earn you those achievements. "We've wanted to add... More »

Blizzard: Execution Over Innovation

July 31, 2008 – Innovation, we want innovation! That's the clarion call every year, isn't it? Reviewers often levy harsh criticisms on sequels and expansions that don't sufficiently change the standards set by their predecessors, and games that seem too obviously to be imitating the successful mechanics of other... More »

What Activision Can And Can’t Change About Blizzard

July 31, 2008 – The development talent at Blizzard now has a new publisher and parent in Activision Blizzard. If you ask the developers, they're enthusiastic about the change. More »

wow

One WoW Expansion Per Year? Not Necessarily

July 31, 2008 – When's Blizzard's Wrath of the Lich King expansion for WoW coming out? When it's done. So how does that jive with previous Blizzard comments by COO Paul Sams that suggest the company plans to release a new expansion every twelve months? Today, Kotaku spoke to WoW game director Jeffrey Kaplan, who... More »

Tom Clancy’s H.A.W.X. Delayed

July 30, 2008 – How quickly "Fall 2008" becomes "Q1 2009." Ubisoft is the next up to confess it's shunted a title out of its fall lineup into next year, after we reported a similar delay for Namco-Bandai's Afro Samurai. This time, it's Tom Clancy's H.A.W.X, according to CVG, which sails right past Fall 2008 to... More »

Capcom: Poor Economy Affecting Arcade Biz

July 30, 2008 – What Capcom called its best performance since it began reporting quarterly results was tempered somewhat by the fact that the company's arcade business is on a steep decline. More »

@kennyd1: If my mom knew how to use The Internet, I'd say probably, yeah.

With Preorders Down, EA Highlights Sports Innovation

July 29, 2008 – Preorders are down for EA Sports titles, the company said during its quarterly call to investors. CEO John Riccitiello and EA Sports honcho Peter Moore were discussing how they expected Electronic Arts' sports portfolio to perform in the year, and both seemed to say that prejudging a game's... More »

Activision Blizzard May Dump Massive, Swordfish Studios

July 29, 2008 – Activision Blizzard is the result of a merger between two large companies, each with several studios, projects and different teams. So a merger between the two means some things are going to get shuffled around. More »

Double Fine: “Brutal Legend Is Fine”

July 29, 2008 – While fans wonder en masse about the fate of Brütal Legend amid the new Activision Blizzard's worrying talk of "reviewing our options" and "improving efficiency," developer Double Fine's Tim Schafer has been fretting over his South Beach diet and finding a weevil in his Kashi oatmeal. In the... More »

A Weighty Debate: Discussing Fat Princess

July 29, 2008 – Perhaps it would have been naive to assume that Sony's Fat Princess could have surfaced without stirring controversy, but as the media's picked up on a few dissenters in the blogosphere, we now have a little issue on our hands. We've covered a bit of the reaction against the game, a strategy title... More »

Whoever conducted this interview asks awesome questions.

Afro Samurai Slips To January

July 28, 2008 – Ah, Fall 2008. It's the Most Wonderful Time Of The Year, because early on in a year, Fall 2008 seems to be the Promised Land of game releases. Everything's coming out in that pleasantly hazy "Fall 2008" window. More »

Microsoft Responds To Community Games Quality Concerns

July 28, 2008 – When former XNA community manager David Weller expressed concerns about crowding and quality standards when the new Community Games launch on Xbox Live, it resembled some of the discussions that have been had in the past regarding Xbox Live Arcade. More »

Wright: Users Invest Emotionally With Spore Creatures

July 28, 2008 – The debate about how to create emotional investment in games is an ongoing one, but legendary Spore designer Will Wright believes that letting users create their own content and characters is the key to creating that connection with players. More »

Dyack Promises “Dynamic, Intelligent Camera” For Too Human

July 28, 2008 – Look who's writing a column in the recently-revamped Edge Online! It's Silicon Knights' Denis Dyack, and he's talking about cut scenes. That's been sort of a hot-button issue lately, hasn't it? More »

Facebook Criticized For Violent “Game”

July 28, 2008 – With some calling Facebook the new frontier for gaming, it's unsurprising that it keeps making headlines. After all, it's not part of the gaming industry unless someone's complaining about excessive violence. Yes, game violence. More »

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