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LEGO Indiana Jones 2: The Adventure Continues Review: Nuke The Mini-fig

LEGO Indiana Jones 2: The Adventure Continues Review: Nuke The Mini-fig #review #legoindianajones2t

The Legend of Zelda: Spirit Tracks Multiplayer Preview: Spreading The Phantom

The Legend of Zelda: Spirit Tracks Multiplayer Preview: Spreading The Phantom #preview #thelegendofzeldasp

Before You Go: How to Have Fun and Raise Money For Kids

Before You Go: How to Have Fun and Raise Money For Kids #event #childsplay

Art Style Digidrive Micro-Review: The Superiority Of Video Games

Art Style Digidrive Micro-Review: The Superiority Of Video Games #review #artstyledigidrive

Turbo: The Struggle To Make A Better Video Game Movie

Turbo: The Struggle To Make A Better Video Game Movie #feature #turbo

Review Round-Up: Assassin's Creed II, Left 4 Dead 2, Indiana Lego 2, And More

Review Round-Up: Assassin's Creed II, Left 4 Dead 2, Indiana Lego 2, And More #list #kotakureviewroundu

Mysterious New 2K Games Shooter Teased By Spike

Mysterious New 2K Games Shooter Teased By Spike #clips #2kgames

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Fri Nov 20
53 posts in the last 24 hours

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    • Leigh Alexander wrote Earlier this month Kotaku posted a pair of images of the lovely Faith from Mirror's Edge. One was the official rendering by Swedish dev DICE of the parkour-inspired, Asiatic heroine - and the other was a reinterpretation edited by
      http://kotaku.com/5070485/ 11:37 AM on October 29 , 1969


    • Leigh Alexander wrote Blizzard's team doesn't care for the term "killer app," used to describe a program or product — in this case, a certain MMO — that single-handedly shaped the market around its platform. In fact, when we asked about World of
      http://kotaku.com/5031742/ 03:37 PM on July 31 , 1969


    • Leigh Alexander wrote When I met Jay Wilson today, Blizzard's lead designer on Diablo III, I opened our conversation with two loaded little words: Art direction. I didn't need to say any more, of course, because Wilson already knew about the fan-fit I was referring
      http://kotaku.com/5031732/ 03:19 PM on July 31 , 1969


    • Leigh Alexander wrote We now know that World of Warcraft will get achievements added in when the Wrath of the Lich King expansion comes, and when we sat down with Blizzard today we got to discuss them, learning about some of the kinds
      http://kotaku.com/5031719/ 02:53 PM on July 31 , 1969


    • Leigh Alexander wrote Innovation, we want innovation! That's the clarion call every year, isn't it? Reviewers often levy harsh criticisms on sequels and expansions that don't sufficiently change the standards set by their predecessors, and games that seem too obviously to be imitating
      http://kotaku.com/5031694/ 02:19 PM on July 31 , 1969


    • Leigh Alexander wrote The development talent at Blizzard now has a new publisher and parent in Activision Blizzard. If you ask the developers, they're enthusiastic about the change. "All game development is still completely within our Irvine headquarters," World of Warcraft game director
      http://kotaku.com/5031684/ 02:02 PM on July 31 , 1969


    • Leigh Alexander wrote When's Blizzard's Wrath of the Lich King expansion for WoW coming out? When it's done. So how does that jive with previous Blizzard comments by COO Paul Sams that suggest the company plans to release a new expansion every twelve
      http://kotaku.com/5031646/ 01:16 PM on July 31 , 1969


    • Leigh Alexander wrote How quickly "Fall 2008" becomes "Q1 2009." Ubisoft is the next up to confess it's shunted a title out of its fall lineup into next year, after we reported a similar delay for Namco-Bandai's Afro Samurai. This time, it's Tom Clancy's
      http://kotaku.com/5031178/ 02:26 PM on July 30 , 1969


    • Leigh Alexander wrote What Capcom called its best performance since it began reporting quarterly results was tempered somewhat by the fact that the company's arcade business is on a steep decline. The costs of a new arcade the company opened in Japan's Shimane
      http://kotaku.com/5031069/ 11:37 AM on July 30 , 1969


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