<![CDATA[Comments from GenericKen]]> <![CDATA[Comments from GenericKen]]> <![CDATA[GenericKen commented on Ubisoft Announces I Am Alive For Spring '09]]> An awesome concept with brilliant art direction and "?" gameplay design from Jade Raymond?

I think I'll pass. At least until someone plays through and tells me otherwise.

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<![CDATA[GenericKen commented on Can a Game Be a Tearjerker?]]> I'm sure it's possible, but I've yet to see a genuine example of one before the post quoted in your text.

The vast majority of tearjerker examples you'll see in this thread stem from cutscenes or elaborate scripted events, which is kind of cheating. It's not the game making you sad, it's the story.

Tragedy is central in narrative, but in game rules? Having something spontaneously tragic happen to your avatar will typically result in loading a save and user frustration.

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<![CDATA[GenericKen commented on Apple and AT&T Stores Having Difficulty Activating iPhones (UPDATE: It's the iPocalypse)]]> @techtechnonolologic:

Are you sure you want to assuage your users' frustration by giving them Super Monkey Ball, of all things?

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<![CDATA[GenericKen commented on Mirror's Edge Impressions, New Screens and Trailer]]> I have high hopes for the game, but also misgivings.

1) The art style in this cel-shaded trailer does not do the kinetic energy of the first trailer justice. I would ordinarily praise the more impressionistic aesthetic, but this one gave me E-ssurance vibes.

2) I hope they put some randomization into the first person animations. Watching the exact same animation of your body fill the screen every time you did the same move would be offputting.

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<![CDATA[GenericKen commented on Adult Anime Drawings Forged in Halo 3]]> The lack of Warthogs in these mosaics is a regrettable opportunity missed.

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<![CDATA[GenericKen commented on Wall Street Journal: GTA IV's No Godfather]]> Agency is overrated.

The freedom afforded in GTA III was critical to that game, in that moment of time. Against a backdrop of 20-hour linear games (with branching paths, to be sure, but still a solid 20 hours between you and the end), the ability to drop into a game and just hang out, do whatever you felt like, was refreshing.

Now we have MMORPGs and the Wii. For anyone who bemoans the loss of ambulance and firefighting missions, can you honestly say that the future of the GTA franchise lies in aimless wandering and minigames?

I was personally sold on GTA4 by the intro videos floating around the intertubes. It was similar to how I felt about the Bioshock intro. It might not be the Godfather, but it's got me intrigued nonetheless.
On the other hand, I haven't gotten around to buying my own GTA4 or 360 yet, so take my opinion with a grain of salt.

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<![CDATA[GenericKen commented on "BioShock Should've Failed"]]> The key to success is to keep slipping your dates until you're the first AAA title to ship for the next year's game season.

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<![CDATA[GenericKen commented on Team Fortress 2 and Its Less Juvenile Environment]]> I have a theory.

TF2 players are older, partially because TFC was 10 years ago, but also partially because nobody seems to have bought the orange box off store shelves. I imagine that a large number, maybe a majority, bought it over Steam, and that means a credit card.

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<![CDATA[GenericKen commented on Warren Spector: No More 100-Hour Games, K?]]> From a player's perspective, 100 hours does seem excessive. As we grow up, advance careers, start raising children, and feebly stave off the gatherning darkness, free time does start to come at a premium.

I hate the $60 4-hour game as much as the next guy, but if a game takes more than 40 hours to complete and enjoy, it doesn't seem likely that I'll be finishing it. I liked the Super Mario Sunshine approach, with the final cinematic at 25% base completion, but a real incentive to go for 100%, and the real 100% after that for the OCDs.

From a busines perspective, it certainly makes sense compared to the previous status quo. Over the course of 5 years, I had probably put 3000 (thousand) hours into Diablo 2 for $50 and a $25 expansion pack, with Blizzard footing the battle.net bandwidth bill free of charge. People put more time into WoW, though Bliz gets paid for those, but monolithic, massive time-sink one-time-purchases like Counterstrike have no real business model. Madden knew in '88, that the money flows directly from a fixed shelf-life.

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<![CDATA[GenericKen commented on Science Says: In MP Shooters, Always Bet On Red]]> @Green-clad Gamer Dude: The on the vast majority of the stages in brawl (esp final destination), blue is crazy camouflaged, and red is super-visible.

I imagine that with the wide variety of browns that modern game engines render for us, red is the hard one to see in FPSes.

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<![CDATA[GenericKen commented on Holo-Madden Issues An IQ Test]]> Holy crap. 20 years at $50 each is a thousand dollars for what is essentially one game.

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<![CDATA[GenericKen commented on GTAIV Makes California Town "Kurazy"!]]> I'm as willing to ad hominum as much as the next gamer who's fed up with how the media portrays... well, pretty much everything everywhere, but I think it's worth toning down the rhetoric.

Reading the article, it's really quite moderate, to the point where I'm surprised it saw print.

They're not a torch-wielding mob or a cabal of out-of-touch anti-inter-tube legislators out on a witch hunt. They're concerned parents being concerned; because they're parents. I'd cut them some paranoia slack, especially if they're being as level-headed as they are.

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<![CDATA[GenericKen commented on Valve Announce Steamcloud, Sounds Great]]> I was kinda hopin for a steampunk style game from Valve, not more of these services-as-products (which are understandably profitable).

What exactly is Valve's next game (after left 4 dead)?

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<![CDATA[GenericKen commented on Space Siege Is Full Of Space Win]]> I hope Space Earth will make a cameo apperance.

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<![CDATA[GenericKen commented on Spielberg Afraid of Over-The-Top Game Violence]]> Seems fair enough. You sacrifice for your kids, against threats real and perceived.

No sense taking risks with the only thing that matters.

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<![CDATA[GenericKen commented on Iron Man Movie Does Fine Despite GTA Release]]> Don't forget that the slowing economy and rising ticket prices is probably also lowering ticket sales overall, so it's probably doing better against spiderman than the raw numbers would indicate.

If your trailer kicks savage ass, people will go to see your movie. It's that simple.

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<![CDATA[GenericKen commented on Nintendo: Our Online Is Not For You]]> To put things into perspective:

Back when the original Command and Conquer came out in 1995, ISPs were not prevailent. Still, the game came with networked multiplay in local LANs, as well as direct modem-to-modem play.
No intervening routers or protocols or fibers. Just a custom modem driver where you would enter your friend's 7-digit phone number, and play across the copper wire.

The brawl friend code system is less user-friendly than calling your friend and manually sending binary game data across the phone line.

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<![CDATA[GenericKen commented on Boom Blox Video Walk Through]]> That multiplayer footage was deeply disconcerting.

In the first multiplayer game, there weren't enough blocks left on the board for player 1 to catch up to player 2, but gameplay continued anyway. It's not an obscure scenario, and it's not so difficult to implement that you'd put off until after beta. It's just something that the designers shouldn't be careless enough to overlook, and makes me wonder who's in charge.

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<![CDATA[GenericKen commented on Hot Flashes: Typeracer]]> Great, now my forearms hurt.

Hey, what's this video game? ;)

(72 wpm)

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<![CDATA[GenericKen commented on Zero Punctuation Beats On Smash Bros. Brawl]]> I didn't think it was very funny, which I had assumed made me a fanboy.

But then I watched it a second time, paying attention, and noticed that all the good jokes are in the visuals, not the audio. It's strange how splattering something with blood makes it funnier.

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<![CDATA[GenericKen commented on MK v DC Has Little Blood, NO FATALITIES?]]> @Antihippy:
CIVILITY

Honestly, this is probably more of a mistake by DC than by Midway. Mortal Kombat is just pathetic next to street fighter and SNK/Capcom these days.

DC's brand wouldn't mesh with MK's, because DC's is GOOD.

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<![CDATA[GenericKen commented on Shepard Fairey Civ Rev Poster Is Pretty Great]]> It could probably stand to have the game's name somewhere on there. Napoleon doesn't automatically = Civ. Nuclear warlord Ghandi maybe, but not Napolean.

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<![CDATA[GenericKen commented on Games Are Bigger Than Movies? I Did Not Know]]> Games have made more money each year than Hollywood for a while now.

Then again, if you go by their books, I make more money each year than Hollywood does.
[en.wikipedia.org]

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<![CDATA[GenericKen commented on "Clearly No One Black Worked On This Game"]]> @thinkfreemind: If your character were a black gangbanger, there might.

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<![CDATA[GenericKen commented on A Counter-Strike Game That Spills Real (Fake) Blood]]> That dripping thing seems too passive to say anything artsy about violence. I mean, contrast this with that guy who rigged up an internet-controlled paintball gun to shoot him relentlessly over the course of a month, and there's just no comparison.

They should've gone with pressurized jets blasting blood spray across the wall. And gallery patrons.

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<![CDATA[GenericKen commented on Sam And Max Totally Headed To The Wii]]> I'm very happy for them, as they turn out a quality product.

However, I do hope that they revamp their marketing approach for the Wii launch. They need to be aiming at a broader demographic, as their last targeted demographic (myself included) has already bought season 1.

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<![CDATA[GenericKen commented on Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]> If nintendo's going to start generating new IPs, they're going to need to find new game genres, or at least new twists on existing ones.

Honestly, if you're going to make another space shooter, why not make it starfox? Another floaty racer, why not FZero? RPGs: Mother, Fire emblem, Zelda, & Pokemon. Platformers: Mario, DK, Kirby, Metroid, etc. You can only satuate a genre so much before it makes more sense to just adpot an existing IP.

Pikmin stands out because Nintendo had never done an RTS before, and some of the others just don't make sense for a fighter (the advance wars characters aren't nearly iconic enough and were even left out of the latest sequel, and cooking mana would be a turn for the macabe).

But what new game type hast been invented that would Nintendo adopt? The only thing the industry's making nowadays are script-heavy FPSes, multiplayer FPSes, and Third person shooter RPGs (and sports games, I guess). Elements like acrobatics and contextual environment interactions are making their way into mario and zelda, but how would Nintendo make a cover-system game?

Actually, now that I've asked the question of myself, I think I'd like to see Nintendo make a new IP in a physics-engine game (i.e. Portal or Crayon Physics).

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<![CDATA[GenericKen commented on Overclocked Trailer Has Rain and Noise]]> A "History of Violence"? What's the ruling on stealing trademarks in a movie's sub-title?

I get the feeling that "Overclocked: Star Wars" wouldn't fly.

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<![CDATA[GenericKen commented on Beards for Boobs]]> lol @ "Reader Advisory: It's well sexy"

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<![CDATA[GenericKen commented on Hillary's '3 AM Call of Duty: Mission Bosnia']]> "It takes a village to take a village was funny", but otherwise, that clip was about 52 seconds too long.

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<![CDATA[GenericKen commented on Persian Prince Favored For Prince Of Persia Role]]> But can he free-run?

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<![CDATA[GenericKen commented on How'd You Find Kotaku?]]> Gizmodo. Found gizmodo from a friend.

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<![CDATA[GenericKen commented on Zero Punctuation Burning Out]]> I loled @ "my point is". Nice visual gag.

The recording of Crash Into Me at the beginning sounded more like one of the covers than the original. Is it just me?

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<![CDATA[GenericKen commented on Will GTAIV Hurt The Iron Man Release?]]> @kyuzo: I've watched maybe a hundred movies in the past few years, and only two of them (Spiderman 3 and Snakes on a Plane) were in a theatre, so you make the call.

Of the hundred movies you've watched, the two you saw in theatres were Spiderman 3 and Snakes on a Plane?

I don't think we want to be sending Hollywood the wrong message here. We want them to make *better* movies, not thinly veiled marketing campaigns.

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<![CDATA[GenericKen commented on Hudson Bringing Tetris to WiiWare]]> If the price is right, a million shouldn't be much of a problem.

My limit would be at $7.50, but I'm cheap. =O)

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<![CDATA[GenericKen commented on Damnation Is A "Vertical" Steampunk Shooter]]> The concept is awesome, but the name kinda sucks, and those screenshots don't look very steampunky at all. They look postapocolyptic, or some other future sci fi, what with the faceless minions with glow-eyes.

Everything's kind of plastic and shiny, instead of brass and covered in coal-soot.

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<![CDATA[GenericKen commented on Capcom Sued Over Dead Rising]]> @gamadaya: "From what I've heard, the game is similar to the movie in more ways than just setting."

From what I've heard, Mass Effect is basically pornography. I don't quite recall how that one turned out.

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<![CDATA[GenericKen commented on SNK Playmore Suite Visit]]> @ShaggE:

I do hope that at one point they actually add the "Rocket Lawn Chair Slug".

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<![CDATA[GenericKen commented on Do People Still Accidently Throw Their Wii-motes?]]> @KM91:
That's the 7th comment in here to make a domestic abuse joke before I was able to.

What's the internet coming to?

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<![CDATA[GenericKen commented on How World of Warcraft's 10 Million Subscribers Stack Up To The Rest]]> I think back to all the money Blizzard spent supporting Diablo 2 and refining its gameplay through 10 pretty significant patch releases with no return on investment whatsoever.

I think now to the obscene amounts of money Blizzard is making applying those game concepts to WoW. It's getting to the point where WoW doesn't belong on these subscription charts, but on a chart of national GDPs.

Assuming $15 a month and a gross revenue of $1.8 billion a year, they'd rank at #152 out of 183 on this list:
"http://en.wikipedia.org/wiki/List_of_countries_by_GDP_(nominal)"

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