I love the new TM, but it seems like the AI is only programmed to go after you! Going back and playing the older TM titles, including the downloadable Black that came with the game, the AI were going after each other. In this game, I could be hauling ass to take out Vermin only to turn around to Sweet Tooth, Darkside, and Axel all shooting those damn freeze rockets.

FUCK THOSE FREEZE ROCKETS!!!

I can understand getting frozen for a second or two, but having to 'pound any button to restart your car' gets really old, really fast, especially when it happens about 15 times per match.

Other than that, this game is awesome. I hope to put more time into it before Mass Effect 3 comes out.

Only if they bring along the FMV cast from the PS1 game.
"It was "J.J. Abram's Retelling of E.T. to Impress Stephen Spielberg", nothing more. The kids were great, but leaving the alien out of sight until the last 10 minutes I felt was the biggest downfall."

That's impression I got after seeing the film and especially after viewing the special features on the Blu-Ray. Abrams apparently got the chance to clean and restore Spielberg's old 8mm films after Spielberg was impressed with Abrams' own films on Super 8 cameras and winning a local-area talent show. I saw this as a love letter to Spielberg and as a 'thank you' of sorts.

As for the alien, I blame that on Abrams' knack for hiding the 'antagonist' to keep the audiences guessing until the end. After finally seeing it, I immediately thought of Cloverfield as the monster looked like a miniature version. Where M. Night lives on twist endings, Abrams' monster films rely on 'saving its reveal for the end to shock the audience.'

As I said, Super 8 wasn't the greatest, but Abrams' did a great job on atmosphere and captured the late-70s superbly.

At the time, I played a lot of survival horror games and pretty much anything dark. On a whim, I played this at a friend's and was hooked. The game may not seem like much, but at the time, it was fantastic.
I'm surprised Super 8 wasn't mentioned! It wasn't the greatest movie, but for what Abrams was trying to achieve, he made a great homage to the Spielberg films of yore. Also, I gathered an awesome Goonies vibe from the whole film, which felt awesome. I left the theater smiling.

Also, hi, first time on io9.

I remember owning a copy some years ago. Mint condition and everything, but my friend stole it and had to go pawn it for crack money. We're not friends anymore.

However, even if I still owned it, I wouldn't have sold it. The game was amazing!

Or American girls like to spit and slobber all over the place. It's actually nasty and a huge turn-off for me. As Eric Cartman said, "Statistically speaking, the most bacteria-ridden place on the planet is the mouth of an American woman!"
Global Resistance is fun and I had a blast making my moves and leaving the browser open and listening to the random bombing attacks while I worked. After 7 weeks, I've kinda moved on. Who knows what my stats are like now.
Thank you. I've played The Twin Snakes in its entirety and I was not impressed. The over-the-top cutscenes felt out of place and the game itself just felt wrong. As much as I love Kitamura's films (Versus being my favorite along with Sky High), he should've helped with something else instead of this one. The idea of retooling the story and the dialogue would've been fine if they didn't drown the whole thing with nonstop action as opposed to the low-key, stick to the shadows feel in the original.

Also, where's that badass Guy Savage game that was in MGS3?

Best SNES Exclusive - Pilotwings
Best Xbox Exclusive - Halo: Combat Evolved
Best PlayStation Exclusive - Final Fantasy VII
Best Genesis Exclusive - Sonic the Hedgehog 3
Best Gameboy Exclusive - The Legend of Zelda - Link's Awakening
Best Multi-Platform Game - Mortal Kombat 2
LITTLEBIGPLANET BRITISH PLUSHIE CREATIONISM
I was seriously about to post the same thing.
All common VGA BS aside, I was in awe of the awesome Augmented Reality stuff they had going on. I want more shows to utilize that technology. That floating triforce hanging above when Shigeru Miyamoto came out and the Arkham City renders littering the stage was impressive!
Because you can be a fan of an actress and make an homage rather than straight-up drop the person in your story. When they copy Bruce Willis and Vin Diesel for video games, it's hard to immerse yourself in the story when you're thinking the whole time, "I'm playing as Bruce Willis/Vin Diesel." It's just better to stick with fictional characters in video games.
Hey, if it immerses you into the game, then by all means, do it! I draw and illustrate in my spare time, so I like making characters and games have sorta tapped that medium for me.

I started with Tony Hawk's Underground where she started in a shoddy neighborhood, vying to become famous in the world of skateboarding. Then, she jumps to TES IV: Oblivion (it's a 'she', not a 'he' like I specified earlier) by making a female Imperial who deals mostly with stealth and thievery and deals with mostly with doing whatever the hell she pleases. By Mass Effect, same girl, only deciding to fight to save the one she loves (Ashley) and save the council by any means (Renegade). When I got to the Saint's Row series, she's a well-dressed corporate-type with a penchant for pistols and stuntwork. In TES V: Skyrim, she's returned to her thievery roots and still works in shadow. She's doesn't like to be 'social,' as she's left that lifestyle behind when she visited Stillwater/Steelport.

See? It's a strange to explain, but it makes more sense in your regard. Most people like to play as themselves because it immerses them into their games. If only most open world games featured a character creator, mostly GTA. I'd love for her to be involved in an epic crime saga.
NPC guards always tell a story of their glory days but those days ended when they took an arrow in the knee.
Yeah, but then, you'd have to take a damn train and I don't have that kind of time.
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